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The Cutting Room Floor

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Welcome to The Cutting Room Floor.31,180 articles andcounting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.

Featured Article

Undertale-Activity Level.png

This article has a 'Main' page!This article has a 'Proto' page!This article has a 'Prerelease' page!This article has a 'Notes' page!

Developer:Toby Fox
Released: 2015,Windows

Undertale started as a humble Kickstarter campaign, and snowballed into an internet phenomenon upon release. And it's easy to see why: it's anEarthBound-inspired RPG with a phenomenal soundtrack, taking an interesting spin on the RPG genre with an innovative bullet-hell battle system. Not only that, a lot of the decisions you make drastically affect the game's world, adding to the game's replay value and making it an emotional rollercoaster.

It wasn't just the gameplay that made it an internet sensation, but the fascinating secrets that are buried deep inside the game's files: unused text, music, rooms, graphics, items, and even a debug mode! It's no wonder the creator left a message urging prying eyes not to share the game's secrets online.

Read more...

All Featured Blurbs

Did You Know...

  • ...that Yujix Terada hid his name inDirty Pair: Project Eden by placing it in the overscan area at the bottom of the screen?
  • ...that there's text inPerfect Dark for Game Boy Camera support?
  • ...that Donkey Kong Jr. was meant to appear inDonkey Kong 3?
  • ...that inSerious Sam 3: BFE, a giant invincible scorpion will spawn if the game detects that it's a pirate copy?
  • ...thatScrabble CD-ROM Crossword Game has 4,270 unused words that are simply too long to be placed on the board?
  • ...thatGumball (Apple II) had such strong copy-protection it took 33 years to break and discover its secret ending?
  • ...that at least25 games released on today's date have articles?

Contributing

Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • Alist of what needs to be done
  • Common things that can be found in hundreds of different games


We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

Featured File

TM UADEMO.png

Twisted Metal is a vehicular combat game for the PlayStation. The game was developed in about a year alongsideWarhawk and shared a common codebase with it.

Shown here is an unused graphic showing one of the working titles for the game,Urban Assault. Other titles used during development wereFirestorm,Cars and Rockets, andHigh Octane.

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The Cutting Room Floor