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The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.
Featured Article
Developer:Capcom
Publisher:Capcom
Released: 1988,NES/Famicom
Bionic Commando was a game that had Nazis in it, so it was massively censored by Nintendo outside of Japan, having all references to Nazis replaced with "The Badds" (except for the fact that if you made it all the way to the end, you got to fight Hitler). It's a fun platformer, but oddly enough you can't actually jump in it.
It has a lot of unused and censored content, including unused areas and unused dialogue, but the regional differences are, quite expectedly, where most of the differences lie.
All Featured BlurbsDid You Know...
- ...that the original arcade version ofDonkey Kong has a congratulatory message to those who could decompile the game?
- ...that bothHidden Agenda andThe Transnium Challenge summon Satan if a graphic is missing?
- ...that Shang Tsung was meant to have a fatality in the arcade version ofMortal Kombat?
- ...that Kintaro was originally meant to have an intro inMortal Kombat II like Goro did inMortal Kombat?
- ...that the arcade game ofThe Simpsons was made much easier (and given an actual scoring system) for the Japanese market?
- ...that Princess Peach and Bowser are shown getting drunk on champagne in the Japanese version ofSuper Mario Kart?
- ...that at least37 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- Alist of what needs to be done
- Common things that can be found in hundreds of different games
We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
The New Tetris is a unique take on the Tetris formula. It includes a mode where the player collects various artifacts relating the various environments and an exceptionally trippy soundtrack.
The game quickly became infamous for rants and ASCII art hidden deep in the game's code, which includes lead programmer David Pridie ranting about various subjects and marijuana leaves. These were found mere days after its release. Nintendo would not work further with H2O Entertainment, as H2O's next game was instead published by THQ.
Pictured is a crash handler revealing a hidden code, which was hastily implemented to get past Nintendo's certification requirements.
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