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The Cutting Room Floor

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Welcome to The Cutting Room Floor.31,330 articles andcounting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.

Featured Article

You can be traveling these debug rooms for hours.

This article has a 'Main' page!This article has a 'Proto' page!This article has a 'Prerelease' page!This article has a 'Notes' page!

Developer:Square Product Development Division 1
Publisher:Square (JP),SCEA (US),SCEE (EU),SCE Australia (AUS)
Released: 1997,PlayStation

Final Fantasy VII was the first step into the PlayStation for theFinal Fantasy series. It's been a rather divisive game in many ways, but what isn't is how much they left in the game, including some very detailed debug rooms.

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All Featured Blurbs

Did You Know...

  • ...that the NESStar Trek: 25th Anniversary has two key items that were only ever seen inNintendo Power?
  • ...that the FamicomManiac Mansion has a hidden apology for its 104-character passwords?
  • ...that the battle courses fromSuper Mario Kart were planned to be included inMario Kart: Super Circuit?
  • ...thatConker's Bad Fur Day has a model for a Pikachu tail, part of a cutscene that was cut at Nintendo's request?
  • ...that the arcade game ofThe Simpsons was made much easier (and given an actual scoring system) for the Japanese market?
  • ...that Princess Peach and Bowser are shown getting drunk on champagne in the Japanese version ofSuper Mario Kart?
  • ...that at least43 games released on today's date have articles?

Contributing

Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • Alist of what needs to be done
  • Common things that can be found in hundreds of different games


We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

Featured File

SimCity (Mac OS Classic) - Monster 1.1.png

The MacintoshSimCity was the first release in the Maxis Sim line. Its success proved to a skeptical industry that creative, open-ended gameplay was as legitimate a form as zero-sum competition.

Pictured is the original copyright-infringing form of the monster, which even made the iconic roaring sound. This prompted Toho Co. to threaten legal action. Later versions would replace it with an orange salamander, with a more lawyer-friendly noise.

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The Cutting Room Floor