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The Cutting Room Floor

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Welcome to The Cutting Room Floor.31,394 articles andcounting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.

Featured Article

Laverne staring at the very tree she should be stuck in...

This article has a 'Main' page!This article has a 'Proto' page!This article has a 'Prerelease' page!This article has a 'Notes' page!

Developer:LucasArts
Publisher:LucasArts
Released: 1993,DOS,Mac OS Classic

Day of the Tentacle is a graphical adventure game originally released in 1993, developed and published by LucasArts. Like other LucasArts adventure games of the time, it runs on the SCUMM engine. It was released simultaneously on floppy disk and CD-ROM.

The game, a loose sequel toManiac Mansion, follows Bernard Bernoulli and his friends Hoagie and Laverne as they attempt to stop the evil Purple Tentacle - a sentient, disembodied tentacle - from taking over the world. The game utilizes time travel and the effects of changing history as part of the many puzzles to be solved in the game.

Despite seemingly having a relatively smooth development, the game is packed with a surprising amount of unused content including tons of dialogue, an unusually expansive debug mode (for LucasArts games of the time), many graphics and animations, remnants of several inventory items, and much more.

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Did You Know...

  • ...that there's a cheat that gives Bond a paired rocket launcher and sniper rifle in the Japanese version ofGoldenEye?
  • ...that Zeromus got a makeover in the Japan-exclusive Easy Type version ofFinal Fantasy IV?
  • ...that there's an unused mask of Link's face inThe Legend of Zelda: Majora's Mask?
  • ...that the stage select in the Genesis version ofSonic 3D Blast doubles as an exception handler?
  • ...thatAlien Storm has a hidden cheat that can be activated by many different button combinations?
  • ...that the BrazilianGameCube BIOS has a patch contained exclusively to fix a crash inNBA Courtside 2002?
  • ...that at least70 games released on today's date have articles?

Contributing

Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • Alist of what needs to be done
  • Common things that can be found in hundreds of different games


We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

Featured File

SPYOZON-room-0-mult-10-awiz-0-ad-bg.png

Spy Fox: Operation Ozone is a game in which Poodles Galore constructs a giant orbital aerosol hairspray can to destroy the ozone layer, so she can have a world monopoly on her SPF 2001 sunscreen, and it's up to Spy Fox to stop her.

Pictured is an unused teaser for an unreleased game,A Gaspocket Adventure: Aliens Ate My Cookies. Prior to that game's leak, this was the only sign of the game's existence. It's also the only 16-bit color graphic found in the entire game's data.

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The Cutting Room Floor