Star Wars Missions 14: The Monsters of Dweem

Star Wars Missions 14:
The Monsters of DweemAttribution information
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Publisher's summary[]
The monsters of Dweem do not take any prisoners. They are the color of ice, and can appear at any moment with their jagged teeth bared. You are an Imperial soldier who has traveled to Dweem in search of Han Solo and his Rebel friends. You will be lucky to get off the planet alive. Your mission: to trap the Rebels before the monsters of Dweem trap you.
Good luck.
Plot summary[]
TheMillennium Falcon, set on a course forDweem, is diverted, thanks to the machinations ofB-1D4. The Captain,Han Solo, is outraged and powers Wondeefor down, much to the angst ofC-3PO andR2-D2. Meanwhile, on theZaker Besar,Grand Moff4-8C searches for theFalcon. Instead, his crew find the remains of theM'hendosat and alife pod carrying the former Captain,Kassihm.
Burra Stone, Imperial interrogator, is abruptly awoken from his sleep on theZaker Besar, and summoned into 4-8C's presence. Meanwhile, Kassihm's pod is captured by the Imperials. Stone interrogates Kassihm, and determines that Solo was headed for Dweem. Kassihm also convinces Stone and 4-8C that he is more valuable alive, and that he would be willing to join the hunt for the Corellian.
One of the Imperials, in anAT-ST, leads a team through the Dweem wilderness. Encountering an ancient auto cannon, the Imperials wonder whether there really is a Rebel base on the planet. Venturing into a cave, the Imperials are set upon byDweemons, largespydr-like creatures. Though they fend off the monsters, they then encounter an avalanche. Venturing further into the cave, and encountering more Dweemons, the Imperial is forced to abandon the AT-ST, and traverse on foot. Eventually, the Imperial encounters anIron Knight, but defeats it. Realizing that the base is in fact an ancient Republic installment, they begin to make their escape, but encounter more knights. The Knights provide riddles, but the Imperial solves them, and meets back up with the group.
Appearances[]
| Characters | Organisms | Droid models | Events | Locations |
| Organizations and titles | Sentient species | Vehicles and vessels | Weapons and technology | Miscellanea |
Characters
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Organisms
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Droid models
Events
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Locations
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Organizations and titles
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Sentient species
Vehicles and vessels
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Weapons and technology
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Miscellanea
Notes and references[]
- ↑Star Wars Missions 14: The Monsters of Dweem
- ↑Star Wars Missions 13: Prisoner of the Nikto Pirates and the next threeStar Wars Missions books tell a continuous story that is set after the Evacuation of Yavin, during the construction ofEcho Base, thus placing the books between0.5–3 ABY perThe New Essential Chronology.



