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Star Wars: X-Wing Alliance: Prima's Official Strategy Guide

This article details a subject that falls under the Legends continuity.The subject of this article exists in or is relevant to the real world.

AllianceStrategyGuide

Star Wars: X-Wing Alliance: Prima's Official Strategy Guide

Attribution information

Author(s)

  • Doug Barnett
  • John Drake

Editor(s)

Richard Dal Porto

Publication information

Publisher

Release date

Type

Paperback

Pages

240
Star Wars: X-Wing Alliance: Prima's Official Strategy Guide was a strategy guide published byPrima Games forStar Wars: X-Wing Alliance. It was written byJohn Drake andDoug Barnett and was published byPrima Games onMay 3,1999. Included free with the guide was a CD providing an upgrade to the game proper, including additional skirmish templates, a camera feature present in the other games of the series and films of every mission in the game.

It is primarily told from two perspectives: a real world perspective providing readers with information on the basic controls of the game, tips to help succeed, and general strategies on how to progress through the game's storyline, and anin-universe perspective of the game's storyline, as related to the reader by theAzzameen family droidEmkay.

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Publisher's summary[]

This ain't like dusting crops, boy!

  • Complete ship descriptions
  • Techniques for flying each of the spacecraft, including theMillennium Falcon
  • Winning strategies and detailed stats for every mission
  • Ship-to-ship combat maneuvers
  • Written by theX-wing Alliance lead tester and manual contributor

Included on the CD:

  • New flight camera feature for filming your missions
  • Films of every mission
  • Additional skirmish templates

Contents[]

  • Introduction
  • Part One: Combat Piloting for Beginners
    • Chapter 1: The Basics
    • Chapter 2: Combat Systems and Situations
    • Chapter 3: Advanced Techniques
  • Part Two: A Path to Victory
    • Chapter 4: Family Business
    • Chapter 5: Joining the Rebellion
    • Chapter 6: The Pilot Proving Grounds
    • Chapter 7: Clearing the Way
    • Chapter 8: Secret Weapons of the Empire
    • Chapter 9: Over the Fence
    • Chapter 10: The Bothan Connection
    • Chapter 11: Mustering the Fleet
    • Chapter 12: The Darkest Hour
    • Chapter 13: The Battle of Endor
  • Part Three: Command Decision in the Combat Simulator
    • Chapter 14: Building a Skirmish Template
    • Chapter 15: Spacecraft Specifications
  • New Features for the Upgrade
  • Charts and Tables
  • Index

Appearances[]

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CharactersOrganismsDroid modelsEventsLocations
Organizations and titlesSentient speciesVehicles and vesselsWeapons and technologyMiscellanea

Characters

Organisms

Droid models

Events

Locations

Organizations and titles

Sentient species

Vehicles and vessels

Weapons and technology

Miscellanea

Notes and references[]

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