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Star Wars: Force Commander

This article details a subject that falls under the Legends continuity.The subject of this article takes place in the Rebellion era.The subject of this article takes place in the New Republic era.The subject of this article exists in or is relevant to the real world.
For other uses, seeCommander.

SWFCbox

Star Wars: Force Commander

Production information

Developer(s)

Publisher(s)

LucasArts

Release date

Game engine

Game Plus Plus Development EnvironmentRonin Entertainment

Genre

Real Time Strategy

Modes

Single player, multiplayer

Rating(s)

ESRB: Teen (T)
USK: 12

Platform(s)

Star Wars: Force Commander is areal-time strategy (RTS)computer game released for the PC inMarch2000.

Opening crawl[]

FORCE COMMANDER
It is a period of great strife.Feeling the weight of theImperial fleet, countlessworlds have fallen to theGalactic Empire.The Rebel Alliance has struckback, in space and on theground, fortifying theirpositions and taking backsystems in the name offreedom.Gathering in orbit around theplacid world KALAAN, ImperialStar Destroyers prepare toattack a Rebel sanctuary andtake that freedom away...

Plot summary[]

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The game interweaves its story through the events ofEpisodes IV throughVI, sometimes intersecting with known Star Wars events, while telling an original Star Wars story. It is shown from the point of view of a young officer in the Imperial Navy,Brenn Tantor, who begins as a stormtrooper, but soon enough is given his own command. The first task (from the training missions) is to search for an escape pod that landed on Tatooine, and then track the droids that were inside - which is a reference to the opening scenes ofEpisode IV whenC-3PO andR2-D2 escape Imperial clutches via an escape pod which crashes on Tatooine.

The main character is loyal to the Empire for the first half of the game, until his brother,Dellis Tantor discovers that the Empire killed their father. Dellis is imprisoned by the Empire for revealing this information. Brenn defects to the Rebel Alliance and proceeds to fight his former commanders. As well as theTatooine training missions, the player participates in the Battle of Hoth (from the Imperial point of view) and the Battle of Endor (as a Rebel). The game ends with the battle to capture the Imperial Palace onCoruscant, and ultimately the liberation of Dellis.

Gameplay[]

The game's action runs from immediately before theBattle of Yavin through theBattle of Coruscant. The player takes on the role ofBrenn Tantor, anImperial commander who later defects to theRebel Alliance.

Game features include over 40 different unit types, 24 campaign missions and 27 multiplayer missions, 12 3-D environments, and remixes ofJohn Williams's originalStar Wars scores as music. Following a trend of its contemporary RTS titles,Force Commander eschewed the standard resource management system. Instead, the player gathers "Command Points" to grow his or her force.

Missions[]

Development[]

Originally conceived as a 2-D strategy game,LucasArts scrapped the overall design after its first public viewing at the1998Electronic Gaming Expo. Deciding to pursue a 3-D version, LucasArts licensed a game engine fromRonin Entertainment and recreated the game from scratch. The game was jointly developed by both companies, using Ronin's engine and programmers, partnered with LucasArts' project leadership, designers, and artists.

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Cover gallery[]

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Characters

Organisms

Droid models

Events

Locations

Organizations and titles

Sentient species

Vehicles and vessels

Weapons and technology

Miscellanea

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Notes and references[]

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