A downloadable mode of transportation for Windows and Linux
This ended up ranking at 5th place overall, and 1st place in sound design for Interstellar Game Jam 7
Using silly planes to travel for fourteen hours across the ocean back on Earth? Months in a spaceship to Centurion II B? Forget that old technology—because we at Eldritch Locomotion Corp. have developed travel so quick you'd be hard-pressed not to call it instant! Using a few tricks from the afterlife and some simple principles about wormholes, we’ve retrofitted our innovation into everyday devices you know and love, you won’t even notice a thing! Whether you're traveling to the next town over by going down a flight of stairs, or a few lightyears through a doorway. Well, nothing notable except you've arrived as easy as that!
CONTROLS: Just the mouse!
Made for interstellar game jam 7 by yours truly, me, myself. I started work around halfway through the jam (72 hours or so left), so I'm pretty pleased with how much I got done despite being in a bit of a crunch! The theme wasElevate. Due to the time limit I obviously used a lot of external assets and made only a few myself.
Thus...
3D:
Old soviet elevator byShedmon (CC BY 4.0)
Textures:
Various from3dassets.one with appropriate license!
Sounds:
Russian Elevators bynamikiri (CC BY 4.0)
elevator_doors_open_close bymagedu (CC BY 4.0)
Whisper Evil Little Nothings to Me bySoundBiterSFX (CC0)
Metal Ripple - Gearlike byexuberate (CC0)
Footstep sounds bySoundJay (Terms of use)
Horse-fly on the window byYleArkisto (CC0)
Various old recordings byLibrary of Congress (Public Domain recordings)
Portal shader is based on:
"Help/spoilers in case you are confused after playing for you first time" or "no, actually, you're not supposed to keep the door open for... THAT long":
Status | Released |
Platforms | Windows,Linux |
Author | SQLPY |
Genre | Survival |
Tags | 3D,Horror,interstellar-game-jam-7,Management,Point & Click |
Click download now to get access to the following files:
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