Zink Mini Splatling

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TheZink Mini Splatling is amain weapon in theSplatoon series. It is aMini Splatling withZink branding and a different loadout.

It has a very short charge time, needing approximately 0.33 seconds to reach the first level of charge, and 0.5 seconds to reach the second level of charge. It has more maneuverability than theHeavy Splatling. However, its range is significantly shorter than the Heavy Splatling, with a lower firing duration, only shooting for 0.6 seconds at the first level of charge and 1.2 seconds at the second level of charge. Each fully charged attack consumes 15% of theink tank capacity, allowing users to fire six full charges before needing to refill. Each ink bullet deals enough damage to splat opponents in four hits.

Appearance

The Zink Mini Splatling's appearance in each game is based on the defaultMini Splatling variant from the same game with an addedZink branding.

InSplatoon, the sticker of Zink's logo is pasted on the right side of the gun's ink tank, the splatling is green and orange, the frame is light green, and the ink tank is white by default.

InSplatoon 2, tape strips with Zink's branding wraps the gun's barrel supports. The splatling is purple and pink. The tape wrapped around the weapon is yellow and blue to match Zink'sSplatoon 2 logo. The ink tank is still white by default.

InSplatoon 3, the gun's purple-and-yellow color scheme is changed to Zink's blue-and-white, as well as dark teal. The barrel support also bears Zink's white wordmark. The ink tank is still white by default.

Splatoon

Retired.
This section describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.
Splatoon
Zink Mini Splatling

Zink Mini Splatling

Basic information
CategoryMain
ClassSplatling
SubDisruptor
SpecialBubbler
Special points
Special depletionSpecial gauge 75%
Range
58 / 100
Damage
Impact
Fire rate
Charge speed
80 / 100
Ink speed
Mobility
90 / 100
Durability
Handling
Obtainable at
Level13
CostCash 9,400
Requirement
Added in12 December 2015
Specifications
Weight
Base damage28
Base duration
Ink consumption15% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variantsMini SplatlingMini Splatling
Refurbished Mini SplatlingRefurbished Mini Splatling

The Zink Mini Splatling was released on12 December 2015 at02:00 UTC.[1][2][3] It comes withDisruptors and theBubbler.

Data

  • The Zink Mini Splatling is amiddleweight weapon.
  • A full charge consumes 15% of the ink tank capacity.
    • This allows players to fully charge 6 times before needing to refill the ink tank.
    • This stat can be changed withInk Saver (Main).
  • The Zink Mini Splatling cannot store its charge.
  • The Zink Mini Splatling is not rechargeable while firing.
  • When charging the weapon, it will take 18 frames in order to charge its first ring and 27 frames in total for a full charge.
  • With a single ring charged, it will have a firing duration of 36 frames. With a full charge, it will have a firing duration of 72 frames.
  • When charging with an empty tank, the charge time is multiplied by 6.
  • When firing, it shoots a bullet every 4 frames.
  • When firing, the player's movement speed is set to 0.8 units per frame.
    • When charging, the player's movement speed is set to 0.7 units per frame.
  • After firing, there is a 30 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 28.
  • Shots travel straight for 8 frames. After that, they may lose damage.
  • Shots have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 4 degrees.
  • The angle its shots can deviate while in the air is 8 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 45 frames.
  • The chance to shoot towards the outer reticle instead of the inner reticle increases by 2% per shot, and maximizes at a 30% chance to shoot towards the outer reticle.
    • This means that it takes 15 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 30%.
  • Accuracy starts recovering 4 frames after the player stops shooting.
  • Within the first charge ring, initial shot velocity scales from 10.5 to 15 units per frame. Within the second charge ring, initial shot velocity is always 15 units per frame. Shots travel straight at the initial velocity for 8 frames. At maximum charge, shots travel straight for 120 distance units.
  • Ink droplets occur every 85 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.8 droplets per shot.
  • There are a total of 5 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 10 units of the player have a radius of 22 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 21 units.
  • All other ink droplets have a radius of 14 units.

[4]

Version history

VersionAdjustments
2.7.0
  • Special gauge loss: 50% → 60%.
2.8.0
  • Special gauge loss: 60% → 75%.

Quotes

Sheldon's Introduction

TheZink Mini Splatling combines the well-balancedMini Splatling with newsub andspecial weapons. LaunchingDisruptors from just behind the front lines can really mess with your opponents' game plan! Share theBubbler with nearby allies, and you'll be able to sweep forward and steal some turf!(NA)

Sheldon's Introduction

TheZink Mini Splatling combines the well-balanced Mini Splatling with new Sub and Special setup. Launching Disruptors from just behind the front line can really mess with your opponents' gameplan! Then share the Bubbler with your nearby allies and you'll be able to sweep forward and steal some turf!(EU/OC)

A specially designed Mini Splatling brought to you by leading sports brandZink. The Sub and Special weapons shore up your ability in a firefight.
— In-game description(NA)
A specially designed Mini Splatling brought to you by leading sports brand Zink. The Sub and Special weapons help give you the edge when facing off against an opponent.
— In-game description(EU/OC)
Notes

Gallery

  • Promotional image

    Promotional image

  • Holding the Zink Mini Splatling

    Holding the Zink Mini Splatling

  • Spinning up the Zink Mini Splatling

    Spinning up the Zink Mini Splatling

  • Firing the Zink Mini Splatling (side)

    Firing the Zink Mini Splatling(side)

  • Firing the Zink Mini Splatling (front)

    Firing the Zink Mini Splatling(front)

  • Official art of an Inkling holding the Zink Mini Splatling.

    Official art of anInkling holding the Zink Mini Splatling.

  • SplatNet icon

    SplatNet icon

Demonstration

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Splatoon 2

Splatoon 2
Zink Mini Splatling
https://cdn.wikimg.net/en/splatoonwiki/images/8/87/S2_Weapon_Main_Zink_Mini_Splatling_3D.png21012, 280, 198, 3, 0, 141, 26, 239, 116, 9, 494, 146, 1, 755, 143, 25, 987, 122, 8, 1237, 145, 0, 1493, 145, 29, 1713, 127, 11, 1951, 145, 2, 2195, 148, 36, 2396, 131, 19, 2615, 145, 10, 2841, 150, 48, 3018, 136, 33, 3211, 144, 25, 3410, 152, 64, 3558, 139, 52, 3718, 143, 44, 3884, 154, 83, 3997, 141, 76, 4118, 142, 69, 4245, 155, 96, 4347, 142, 95, 4451, 141, 96, 4554, 155, 107, 4660, 141, 107, 4765, 140, 107, 4868, 154, 99, 4995, 139, 99, 5121, 138, 99, 5242, 154, 83, 5398, 136, 83, 5551, 137, 84, 5697, 152, 69, 5877, 133, 68, 6054, 136, 70, 6221, 150, 55, 6420, 128, 54, 6616, 134, 56, 6813, 148, 42, 7027, 123, 41, 7245, 133, 44, 7468, 145, 31, 7692, 118, 30, 7929, 133, 33, 8172, 143, 22, 8404, 113, 21, 8654, 133, 24, 8909, 141, 14, 9148, 108, 14, 9403, 134, 17, 9664, 140, 10, 9905, 105, 10, 10160, 135, 12, 10421, 139, 8, 10658, 103, 9, 10907, 136, 11, 11161, 138, 7, 11390, 102, 10, 11628, 138, 10, 11871, 138, 8, 12089, 101, 9, 12316, 140, 12, 12545, 138, 12, 12748, 100, 12, 12958, 143, 15, 13170, 138, 20, 13352, 99, 19, 13541, 145, 23, 13730, 139, 32, 13887, 98, 30, 14049, 148, 34, 14210, 140, 49, 14343, 98, 47, 14478, 150, 51, 14609, 140, 70, 14713, 99, 68, 14818, 152, 71, 14921, 140, 86, 15018, 100, 85, 15116, 153, 84, 15214, 140, 77, 15345, 101, 77, 15477, 153, 77, 15606, 140, 66, 15770, 100, 66, 15935, 153, 68, 16094, 139, 56, 16284, 102, 57, 16474, 152, 60, 16657, 138, 45, 16870, 104, 47, 17082, 151, 52, 17285, 138, 37, 17514, 105, 39, 17741, 150, 45, 17959, 138, 30, 18199, 107, 33, 18436, 149, 39, 18664, 138, 25, 18911, 109, 29, 19151, 148, 26, 19394, 138, 23, 19642, 111, 21, 19890, 147, 15, 20143, 140, 23, 20389, 113, 14, 20644, 146, 6
    Basic information
    CategoryMain
    ClassSplatling
    SubCurling Bomb
    SpecialInk Storm
    Special points180p
    Special depletion
    Range
    62 / 100
    Damage
    Impact
    Fire rate
    Charge speed
    80 / 100
    Ink speed
    Mobility
    90 / 100
    Durability
    Handling
    Obtainable at
    Level26
    CostCash 15,400
    Requirement
    Added in24 March 2018
    Specifications
    Weight
    Base damage32
    Base duration
    Ink consumption17.25% (Full charge)
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsMini SplatlingMini Splatling
    Kensa Mini SplatlingKensa Mini Splatling

    The Zink Mini Splatling was released on24 March 2018 at02:00 UTC.[5]. It comes withCurling Bombs and theInk Storm.

    • WhileMain Power Up increases the number of shots fired, it does not increase the ink consumption relative to the amount charged, making the weapon comparatively more ink efficient.

    Data

    • WhileMain Power Up will increase the number of shots fired, it will not increase the ink consumption relative to the amount charged, making the weapon comparatively more ink efficient.
    • The Zink Mini Splatling is amiddleweight weapon.
    • The matchmaking range is 150. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The full charge ink consumption of 17.25% and ink tank capacity of 100% allows players to fully charge 5 times before needing to refill the ink tank.
    • The Zink Mini Splatling cannot store its charge.
    • The Zink Mini Splatling is not rechargeable while firing.
    • When charging the weapon, it will take 20 frames in order to charge its first ring and 30 frames in total for a full charge.
    • With a single ring charged, it will have a firing duration of 36 frames. With a full charge, it will have a firing duration of 72 frames.
    • When charging with an empty tank, the charge time is multiplied by 6.
    • When firing, it shoots a bullet every 4 frames.
    • When firing, the player's movement speed is set to 0.86 units per frame.
      • When charging, the player's movement speed is set to 0.72 units per frame.
    • After firing, there is a 30 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 32.
    • If a shot is in the air for more than 11 frames after being fired, it loses 2 damage per frame until it reaches 16 damage at frame 19.
    • Shots have a radius of 2 units.
    • The angle its shots can deviate while on the ground is 4 degrees.
    • The angle its shots can deviate while in the air is 8 degrees.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • The Zink Mini Splatling has a 30% chance to shoot towards the outer reticle instead of the inner reticle.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 30%.
    • Within the first charge ring, initial shot velocity scales from 10.5 to 15 units per frame. Within the second charge ring, initial shot velocity is always 15 units per frame. Shots travel straight at the initial velocity for 8 frames.
      • So at maximum charge, shots travel straight at a rate of 15 units per frame for 8 frames. Shots travel straight for 120 distance units.
    • After shots stop flying straight, the velocity is set to 11.05 units per frame if it is not already lower than the listed value, and decreases further as it travels.
    • Ink droplets occur every 100 units.
    • The frequency at which ink drips from a shot occurs at a rate of 1.6 droplets per shot.
    • There are a total of 5 different droplet patterns that can be created while firing this weapon.
    • Droplets that occur within 10 units of the player have a radius of 19 units, and a width of 0 units.
      • These droplets have their radius multiplied by a value ranging from 1.4 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
    • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
    • All other ink droplets have a radius of 12.6 units.
    • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1.4 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
    • If no ink droplets have occurred within 10 units of the player for 0 shots, the next shot the player makes will force a paint droplet to appear at the player's feet.

    [6]

    Version history

    VersionAdjustments
    3.0.0
    • Points to fill special gauge: 200 → 190.
    4.1.0
    • Ink splatter from fired shots now hits with a wider vertical spread than it did previously.
    4.2.0
    • Special Points: 190 → 180.
    4.3.0
    • Increased the effect of the Run Speed Up gear ability.
    4.3.1
    • Increased the effect of the Main Power Up gear ability.
    • The increase to the duration of rapid fire with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 30% to roughly 35%.
    • The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.
    4.5.0
    • You can now jump higher than previously when the Splatling is fully charged.
    • Increased movement speed while charging by roughly 3%: 0.7 units/frame → 0.72 units/frame.
    • Increased movement speed while firing by roughly 8%: 0.8 units/frame → 0.86 units/frame.
    4.8.0
    • Ink consumption increased: 15% → 17.25%.

    Quotes

    Sheldon's Introduction

    TheZink Mini Splatling stands out amongst othersplatlings with its different look, though its stats are the same as theMini Splatling. If you swim in the wake of the includedCurling Bombs, you can quickly reach the front lines and get to work!Ink up your side of the map with a goodInk Storm, laying the groundwork for your team to zip around the map and seize victory!

    It's time to put the "ink" in "Zink" tonight! TheZink Mini Splatling has the same stats as the Mini Splatling but comes with a unique look. This kit also contains Curling Bombs (which allows you to quickly reach the front lines) and the Ink Storm special (which helps with your team's mobility). With this delightful combination, it's a good kit for those more mobile-minded Splatling users.

    Gallery

    • Promotional image

      Promotional image

    • An Inkling wielding the Zink Mini Splatling.

      AnInkling wielding the Zink Mini Splatling.

    • An Inkling firing the Zink Mini Splatling.

      An Inkling firing the Zink Mini Splatling.

    Demonstration

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    Splatoon 3

    Splatoon 3
    Zink Mini Splatling

    Zink Mini Splatling

    Basic information
    CategoryMain
    Class Splatling
    SubToxic Mist
    SpecialBig Bubbler
    Special points200p
    Special depletion
    Range
    62 / 100
    Damage
    Impact
    Fire rate
    Charge speed
    80 / 100
    Ink speed
    Mobility
    90 / 100
    Durability
    Handling
    Obtainable at
    Level25
    Cost
    Requirement
    Added inChill Season 2022 (2.0.0)
    Weight
    Base damage
    Base duration
    Ink consumption
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsMini SplatlingMini Splatling
    Mini Splatling RTL-RMini Splatling RTL-R

    The Zink Mini Splatling returns inSplatoon 3 with a new design. Its kit isToxic Mist andBig Bubbler. It was first shown in theChill Season 2022 announcement trailer on14 November 2022. It released on1 December 2022 along with the release of the season.

    Data

    • The Zink Mini Splatling is amiddleweight weapon.
    • The matchmaking range is 15. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The full charge ink consumption is 15%, allowing the user to fully charge 6.67 times on a full ink tank.
    • The Zink Mini Splatling cannot store its charge.
    • It takes 18 frames to charge the first circle (0.3 seconds) and 27 frames to fully charge (0.45 seconds).
      • When airborne or low on ink, it takes 108 frames to charge the first circle (1.8 seconds) and 162 frames to fully charge (2.7 seconds).
    • The Zink Mini Splatling is not rechargeable while firing.
    • When charged to the first circle, the weapon will fire for 42 frames (0.7 seconds), and when fully charged, it will fire for 84 frames (1.4 seconds).
      • The firing duration is 2.33 times longer than the charging duration when charged to the first circle and 3.11 times longer when fully charged.
    • When firing continuously, it shoots a bullet every 4 frames (15 shots per second).
    • When firing while moving, the player's movement speed is set to 0.086 units per frame.
      • When charging, the player's movement speed is set to 0.072 units per frame.
    • After firing, there is a 30 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 32, regardless of charge level.
      • Each shot has a minimum damage of 16.
    • If a shot is in the air for more than 11 frames after being fired, it will lose about 2 damage every frame until it reaches 16 damage at frame 19.
    • The bullet hitbox for collisions with players has a radius of 0.26 units.
    • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
    • The angle its shots can deviate while on the ground is 4.0 degrees.
    • The angle its shots can deviate while in the air is 8.0 degrees.
    • The Zink Mini Splatling has a 30% chance to shoot towards the outer reticle instead of the inner reticle.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 30%.
    • Initial shot velocity scales with charge level. At minimum charge, it is 1.05 units per frame, and at once charge circle or more, it is 1.5 units per frame. Shots travel straight for 8 frames, regardless of charge level.
      • After that, the shot's velocity is set to 1.105 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
    • Effective range scales from 10.04 units to 13.71 units, depending on charge level.
      • This number may vary at different firing angles.

    [7]

    Version history

    VersionAdjustments
    3.1.0
    • Increased firing duration by roughly 17%.
      • First circle: 36 frames → 42 frames.
      • Full charge: 72 frames → 84 frames.
    5.1.0
    • Reduced the amount of ink consumed by approximately 13%: 17.25% → 15%.
    6.1.0
    7.0.0
    • Ink splatter is now more likely to fall around the player's feet.
      • Frequency of ink splatter falling at the player's feet: 1/5 shots → 1/3 shots.
      • Number of droplet patterns: 5 → 6.
    9.2.0
    9.3.0
    • Reduced the time required to charge fully by approximately 1/20th of a second: 30 frames → 27 frames.
      • With this change, the time until the first level of charge ends is also reduced by approximately 1/30th of a second: 20 frames → 18 frames.
    11.0.0
    • Increased each shot's hitbox radius for players: 0.2 units → 0.26 units.

    Quotes

    Sheldon's Introduction

    TheZink Mini Splatling stands out with a fancy new look and an updated suite of complementary weapons, although its performance is identical to the originalMini Splatling. First of all, we now have theToxic Mist sub weapon to slow enemies down. Slow enemies make for good targets, so you're less likely to "mist" them with the Mini Splatling! Another good strategy with this loadout is to fire up theBig Bubbler and take cover while you're charging. Then you can burst forward, ready to launch an offensive! If you're new tosplatlings, this set is user-friendly and ready to rock. Give it a try!

    I'm going for it! Ooo, look at this - theZink Mini Splatling! It comes withToxic Mist - "to slow down opponents and make the most of your mobility," according to Ballistics's notes. And theBig Bubbler "creates a safe space." Unlike the office fridge, which I'm raiding right now!
    — @SplatoonNA on Twitter[8]

    Weapon freshness rewards

    IconNameTypeAvailability
    Sheldon LicenseCurrency1★Freshness Rating
    Zink Mini Splatling stickerSticker2★Freshness Rating
    Zink Mini Splatling holo stickerSticker3★Freshness Rating
    4★ Zink Mini Splatling UserBadge4★Freshness Rating
    5★ Zink Mini Splatling UserBadge5★Freshness Rating
    6★ Zink Mini Splatling UserBadge6★Freshness Rating
    7★ Zink Mini Splatling UserBadge7★Freshness Rating
    8★ Zink Mini Splatling UserBadge8★Freshness Rating
    9★ Zink Mini Splatling UserBadge9★Freshness Rating
    10★ Zink Mini Splatling UserBadge10★Freshness Rating


    Gallery

    • Promotional render

      Promotional render

    • The Zink Mini Splatling in action.

      The Zink Mini Splatling in action.

    • An Octoling holding the Zink Mini Splatling.

      AnOctoling holding the Zink Mini Splatling.

    • 2D icon

      2D icon

    • The Tableturf Battle card icon of the Zink Mini Splatling.

      TheTableturf Battlecard icon of the Zink Mini Splatling.

    Strategy

    For competitive tips about the Zink Mini Splatling

    Click to view the strategy for Zink Mini Splatling.View the strategy page.

    Trivia

    The error
    • In the North American version ofSplatoon, when the player is splatted by a Zink Mini Splatling there is a space between the weapon name and the exclamation mark, reading "Splatted by Zink Mini Splatling !" instead of "Splatted by Zink Mini Splatling!" This is the onlyweapon for which this happens and is not present in other localizations. A space was also present after the name onSplatNet.

    Etymology

    Zink Mini Splatling is derived fromMini, a shortening ofminiature, and a portmanteau ofSplat andGatling. It has theZink brand name as a prefix to differentiate it from theMini Splatling. It also denotes that the weapon is a collaboration with Zink.

    スプラスピナーコラボSupura Supinā Korabo is a combination of eitherSplat orSplash, andSpinner.Spinner is due to the fact that the barrels of the Mini Splatling rotate while charging and firing. It also has the abbreviated prefixCollab to separate it fromSplaspinner and to denote that it is a collaboration. However, unlike the English name, it does not specify the brand Zink.

    Names in other languages

    LanguageNameMeaning
    Japan Japaneseスプラスピナーコラボ
    Supura Supinā Korabo
    Spla-spinner Collab
    Netherlands DutchZink Mini-SpetlingZink Mini Splatling
    Canada French (NOA)Badigeonneur XP Leviathus
    France French (NOE)Badigeonneur XS grifféXS Designed Painter
    Germany GermanSagitron-Klecks-SplatlingSagitron Splatter Splatling
    Italy ItalianMini splatling logoMini Splatling Logo
    Russia RussianБрызгомет-М «Шпротус»
    Bryzgomyot-M «Shprotus»
    Sprayshot-M «Spratus»
    Mexico Spanish (NOA)Garabateador TintazDoodler Zink
    Spain Spanish (NOE)Tintralladora ligera BLight Ink-machine gun B
    China Chinese (Simplified)斯普拉旋转枪 联名
    sīpǔlā xuánzhuǎn qiāng liánmíng
    Splat Spinner Collab
    Hong Kong Chinese (Traditional)斯普拉旋轉槍 聯名
    sīpǔlā xuánzhuǎn qiāng liánmíng
    Splat Spinner Collab
    South Korea Korean스플랫 스피너 컬래버
    seupeullaes seupineo keollaebeo
    Splat Spinner Collab
     InternalSpinner_Quick_01[9]

    References

    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Sub
    Special
    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Sub
    Special
    MainShooters
    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Blasters
    Brushes
    Stringers
    Splatanas
    Sub
    Special