Version 7.0.0 is an update toSplatoon 3 that was released on22 February 2024 at01:00 UTC.[1] This update focuses on adding data forSide Order andFresh Season 2024, making balance changes toweapons, and bug fixes.
Notes
| “ | This update focuses on support for theSide Order DLC as well as feature additions,Splatfest changes, and tweaks to multiplayer forFresh Season 2024, which releases in March. For multiplayer, we've added newmain weapons and adjusted some main weapons to make them easier to handle for players who use them frequently. Our next update is planned for the middle ofFresh Season 2024 and should focus on balance adjustments. | ” |
|
Added features, feature improvements, and adjustments
Changes to DLC
Season and catalog changes
On1 March 2024, data relating toFresh Season 2024 is added to the game. This includes:
Changes to gear
- Added new ways toAdjust Gear.
- This applies to certain glasses, visors, hoodies, sweaters, layered T-shirts, and shoes with socks.
- Select any supported gear from the Equip screen and press the Button to adjust it.
- Made it possible to Adjust Gear for certain caps as well as T-shirts that previously did not Adjust Gear, such asSplatfest Tees.
- The following headgear may be adjustable as of this update:
- The following clothing may be adjustable as of this update:
- The following shoes may be adjusted as of this update:
Changes to multiplayer
- Added 2 songs that will play during battles.
- These songs will play starting from the beginning of Fresh Season 2024.
- Newmain weapons have been added.
- These weapons will be available in the shops at the start of Fresh Season 2024.
| Weapon | Details |
|---|
Douser Dualies FF | - Normal shots from these dualies have a long flight range.
- The Dodge Roll moves a long distance, but in exchange it can only be performed once at a time.
- When shooting after a Dodge Roll, the flight range of shots decreases, but the rate of fire increases dramatically.
|
Recycled Brella 24 Mk I | - This brella can deal high amounts of damage to even distant opponents due to the low scatter of its shots.
- The canopy has a low durability, but it can launch quickly and has a short recovery time.
|
- New and returning weapons have been added.
- These weapons will be available in the shops at the start of Fresh Season 2024.
- Specifications for some main weapons have changed.
- Added dedicated poses to theReppin' Inkopolisemote for when the player is equipping dualies, brellas, stringers, or splatanas.
Changes to Splatfests
- Players can now use newFizzbangs inSplatfest Battles andTricolor Battles.
- Press the Button (or the Button) to throw a Fizzbang. It will launch a firework where it lands to ink the ground and deal a small amount of damage to enemies.
- Fizzbangs are acquired when landing on the stage from the spawner and when a player defeats an opponent. The number of Fizzbangs acquired at these times increases as the time remaining in the battle gets lower.
- You can have up to seven Fizzbangs.
- The points earned by each division during the final results have been adjusted, and the second-place team in each division will also now earn points.
| Division | Before | After |
|---|
| 1st place | 1st place | 2nd place |
| Sneak Peek | +7p | +90p | +45p |
| Votes | +8p | +70p | +35p |
| Splatfest Battle (Open) | +12p | +120p | +60p |
| Splatfest Battle (Pro) | +12p | +120p | +60p |
| Tricolor Battle | +18p | +180p | +90p |
- The matchmaking method for Splatfest Battle (Open) has been adjusted to improve matchmaking efficiency for groups of two players.
Changes to Salmon Run
| Special weapon | Change details |
|---|
Loaned Reefslider | ▲ Increased the damage dealt by the charge attack from 400.0 to 500.0. ▲ Increased the effective radius of the area of the charge attack by approximately 50%. |
- Lowered the frequency of animation updates for distantSalmonids when there is a large total number of Salmonids on the stage in order to reduce the frequency of game slowdown.
Changes to Tableturf Battle
- Added morecharacters who can be invited toTableturf Battle Dojo.
- To invite new characters, players must download theSide Order DLC and progress the story.
- Added seven stages that can be selected for battles against other players.
- Added a Random feature which will move the cursor to a random stage when selecting a stage for battles against other players.
- You can use it by pressing the Button on the stage selection screen.
- Changed the stage used bySpyke in Tableturf Battle Dojo.
- Increased the number of decks players can save from 16 to 32.
Changes to SplatNet 3
- Added aSide Order Stats feature.
- Added Journey 5 toWandercrust.
- Players will be able to support Journey 5 after completing Journeys 1 through 4.
- Journey 5 can only be supported with points earned by inking turf from Fresh Season 2024 onward.
Changes to Tournament Manager
- From Fresh Season 2024 onward, players will be able to get a food ticket when participating in tournaments held withTournament Manager.
- Players can receive their ticket from the lobby terminal after participating in a tournament.
- Players who withdraw from the tournament or are disqualified will not be able to receive the ticket.
- Players may receive one ticket per season.
- Added badges that directors and codirectors who complete tournaments using Tournament Manager will be able to receive based on the total number of tournament participants.
- Participation in tournaments completed before applying this update data will also be counted.
- Added a Prevent Stage Reuse option to Battle Settings.
- When this option is enabled, randomly chosen stages will automatically be removed from the pool of random stages after finishing a battle on that stage.
- Stages will not be removed if the battle is interrupted.
Bug fixes
Fixes to player controls
- Changed the connection points forinkrails in multiplayer battle modes to be transparent when close to the camera, making it easier to target opponents.
- Fixed an issue where the special animation played when a player hit another player in a state that prevents damage (such as from theBooyah Bomb or Reefslider) with all three shots from a single trigger pull of aH-3 Nozzlenose orH-3 Nozzlenose D, regardless of the fact that the other player cannot be defeated.
- Fixed an issue where unintended coloring displayed for the part of theNautilus 47 that shows the ink color.
- Fixed an issue where, when a player hit a single opponent with multiple shots from a brella's scattershot at the same time, the number of animations that indicate hits was sometimes less than the number of shots that hit.
- Fixed an issue where, when a player performed certain actions while theSplat Brella's canopy was gone, it was sometimes possible to fire the scattershot again after a shorter interval than normal.
- Fixed an issue with theUndercover Brella where the interval between continuously fired scattershots was sometimes longer than normal when the destroyed canopy recovered while the player was holding the Button to fire continuously.
- Fixed an issue with stringers where, when fired vertically from a height close to the ground at an angle that is nearly straight upward, some arrows would sometimes land at the player's feet immediately after firing.
- Fixed an issue where, when a player performed certain actions immediately before theCrab Tank ended, they would sometimes ready their sub weapon even when not pressing the Button.
- Fixed an issue where, when a player threw aTacticooler while moving backward and aiming diagonally upward, sometimes the Tacticooler would be placed at the player's feet.
- Fixed an issue where, when a player defeated a foe who was about to activateKraken Royale, the next time that foe activated the special, the animation indicating that the Kraken Royale effect is about to end would sometimes play from the start.
- Fixed an issue with the ink fists created byTriple Splashdown where, when they touched terrain moving horizontally from below, they sometimes moved horizontally along with the terrain.
- Fixed an issue where, when a player used Triple Splashdown while riding an inkrail, the player's position sometimes moved horizontally.
- Fixed an issue inClam Blitz mode where the display showing the number of clams held by a player was sometimes hidden behind other displays.
- Fixed an issue in Clam Blitz mode where, depending on the weapon the player was equipping, the screen sometimes did not zoom in where aimed when holding a clam or power clam at the ready.
- Fixed an issue in Clam Blitz mode where players could sometimes get on top of the basket by using Triple Splashdown toward the goal with certain timing.
Fixes to multiplayer
- Fixed an issue inScorch Gorge inTower Control mode where players who used the tower and Triple Splashdown in certain spots were able to get into and stay inside terrain.
- Fixed an issue inEeltail Alley in Tower Control mode where players who used the tower and Triple Splashdown in certain spots were able to get into and stay inside terrain.
- Fixed an issue inUndertow Spillway in Tower Control mode where players who used the tower and Triple Splashdown in certain spots were able to get into and stay inside terrain.
- Fixed an issue inHammerhead Bridge in Tower Control mode where players who used the tower and Triple Splashdown in certain spots were able to get into and stay inside terrain.
- Fixed an issue in Hammerhead Bridge inRainmaker mode where players who used Triple Splashdown with certain timing from the goal were able to invade their opponents' base.
- Fixed an issue in Hammerhead Bridge in Clam Blitz mode where some clams generated in the stage before the start of the battle were generated inside terrain.
- Fixed an issue inMuseum d'Alfonsino in the Rainmaker mode where players who used the Rainmaker shield and Kraken Royale were able to clip into terrain from certain locations and stay there.
- Fixed an issue inMahi-Mahi Resort where players sometimes clipped into terrain when using aSuper Jump to certain locations at the timing when the water level changes.
- Fixed an issue inWahoo World where the ink fist created by Triple Splashdown sometimes impacted walls near the center.
- Fixed an issue in Wahoo World where players who used Super Jump and Triple Splashdown were able to get into and stay in unintended locations.
- Fixed an issue inFlounder Heights where players who used Super Jump and Triple Splashdown were able to get into and stay in unintended locations.
- Fixed an issue in Flounder Heights in Tower Control mode where players who used the tower and Triple Splashdown in certain spots were able to get into and stay inside terrain.
- Fixed an issue inManta Maria where certain pillars did not display on theTurf Map.
- Fixed an issue inHumpback Pump Track in Tower Control mode where players who used the tower and Triple Splashdown in certain spots were able to get into and stay inside terrain.
- Fixed an issue inShipshape Cargo Co. where falling at certain spots while doing a dualies Dodge Roll sometimes caused the player to be submerged in water on the floor.
- Fixed an issue inRobo ROM-en where it was not possible to swim on certain inkable walls.
- Fixed an issue in Robo ROM-en where players who used Triple Splashdown were able to climb to the top of walls near the center of the stage.
- Fixed an issue in Robo ROM-en where it was possible to select spots when doing aSquid Spawn where you cannot actually land.
- Fixed an issue in Robo ROM-en where players who used the Crab Tank were able to climb atop certain walls.
- Fixed an issue inBluefin Depot where, when a player boarded an elevator and then got off immediately, the elevator would continuously waver up and down.
- Fixed an issue in Bluefin Depot inSplat Zones where it was possible to use certain methods to clip into terrain.
Fixes to Salmon Run
- Fixed an issue where the damage dealt to Salmonids using the loanedN-ZAP '85 was lower than the damage dealt to enemies with N-ZAP '85 in multiplayer battles.
- The damage dealt by loaned weapons sometimes differs from the multiplayer battle weapons of the same name, but as a general rule they do not deal less damage than their multiplayer battle mode counterparts.
- The damage dealt by the multiplayer battle N-ZAP '85 was increased in ver. 6.1.0, making it deviate from the general rule. This has now been fixed.
- Fixed an issue that sometimes prevented dealing damage toGrillers with the Reefslider's charge attack.
- Fixed an issue where players would take a large amount of damage when Kraken Royale ended while inside aMudmouth, and made it so that the player is instead pushed outside of the Mudmouth.
- Fixed an issue that prevented obtaining normalPower Eggs when a player hit a non-weak point part of a Griller with attacks from weapons like theGrizzco Slosher.
- Fixed an issue that sometimes madeFish Sticks appear less frequently in wave three when the tide level is the same for waves one and three, but wave two has a different tide level.
- Fixed an issue where shooting the surface of the water would damageBig Shots submerged in the water.
- Fixed an issue that sometimes causedDrizzlers to fire shots at a lower position than intended when aiming for a player in a cannon at a high position.
- Fixed an issue whereMegalodontias that ateSteelheads were not damaged by the Steelhead's explosion.
- Fixed an issue inSalmonid Smokeyard where sometimes a player who was defeated atop a propellervator would respawn on the water and be submerged there continuously.
- Fixed an issue that sometimes prevented acquiring certainGolden Eggs when in an unstable network environment.
- Made it so that the explosion damage from destroyingHorrorboros bombs is applied toFlyfish with open containers.
- Fixed an issue where the explosion damage from destroying Horrorboros bombs was less than intended.
Fixes to Splatfests
- Slightly adjusted ink color during mirror matches in Splatfest Battles and Tricolor Battles to address an issue where, depending on the stage, ink color felt too bright.
- Fixed an issue where, when a player ended the previous Splatfest withfestival shells, immediately after starting the next Splatfest festival shells would display in the match menu even if the player did not actually have festival shells.
Other fixes
- Fixed an issue in the square where, when a player disconnected from the internet by putting the console to sleep then ended sleep mode and resumed the game, the player would be returned to the offline square even if it was possible to return to the online state.
- Fixed an issue where, when a player zoomed in on a battle replay before restarting the replay from the beginning and switching to Top-Down Camera, the camera remained zoomed.
- Fixed an issue where elevator positions were sometimes not replicated properly when a player played a battle replay for Bluefin Depot and moved (set) the replay position.
- Fixed an issue where, when a player played a battle replay for Tower Control mode and moved (set) the replay position to a time after a checkpoint has been passed, sometimes the checkpoint that ought to have been passed continued to display.
- Fixed an issue where the player's gear did not display properly when certain actions were taken on the Equip screen.
- Changed the term "Neo Splatana Stamper" to "Splatana Stamper Nouveau."
- Fixed the translation forSpiked Duck Boots in certain languages.
Unlisted changes
Trivia
- As of early September 2024, this is the onlyversion ofSplatoon 3 that was released farther from theseason associated with the update than other updates. This is presumably because of the release ofSide Order being before the previously mentioned time.
References
External links