Sploosh-o-matic 7

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TheSploosh-o-matic 7 is amain weapon inSplatoon andSplatoon 2. It is aSploosh-o-matic with a pink color scheme.

Appearance

The Sploosh-o-matic 7 shares its overall design with theSploosh-o-matic. However, pink parts replace the normal dull bronze parts, and the pressure gauge is replaced by a more mechanical dark gray screen with two red letters on it. The handlebars on the nozzle are twisted slightly.

Splatoon

Retired.
This section describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.
Splatoon
Sploosh-o-matic 7

Sploosh-o-matic 7

Basic information
CategoryMain
ClassShooter
SubSplat Bomb
SpecialInkzooka
Special points
Special depletionSpecial gauge 40%
Range
15 / 100
Damage
55 / 100
Impact
Fire rate
75 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level20
CostCash 16,400
Requirement
Added in2.8.0
Specifications
Weight
Base damage38
Base duration
Ink consumption0.7%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variantsSploosh-o-maticSploosh-o-matic
Neo Sploosh-o-maticNeo Sploosh-o-matic

The Sploosh-o-matic 7 was released on8 June 2016 as part ofSheldon's Picks Volume 2. This weapon is a fast-firing, low-accuracyshooter. It has a steampunk-style look, similar to its cousin, theSploosh-o-matic. Due to its high attack power, it excels in short-range combat. The Sploosh-o-matic 7 comes in a set withSplat Bombs and theInkzooka.

Data

  • The Sploosh-o-matic 7 is amiddleweight weapon.
  • Each shot consumes 0.7% of the ink tank capacity.
    • This allows players to fire 142 shots before needing to refill the ink supply.
    • This stat can be changed withInk Saver (Main).
  • When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
  • When firing while moving, the player's movement speed is set to 0.72 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 38.
  • Shots travel straight for 2 frames. After that, they may lose damage. A shot will lose damage until it reaches 19 damage at frame 15.
  • Shots have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 12 degrees.
  • The angle its shots can deviate while in the air is 18 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • The chance to shoot towards the outer reticle instead of the inner reticle increases by 10% per shot, and maximizes at a 40% chance to shoot towards the outer reticle.
    • This means that it takes 4 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 5 frames after the player stops shooting.
  • Shots initially travel straight at a rate of 20 units per frame for 2 frames. Shots travel straight for 40 distance units.
  • Ink droplets occur every 55 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
  • There are a total of 4 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 24 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 19 units.
  • All other ink droplets have a radius of 12 units.

[1]

Quotes

Sheldon's Introduction

TheSploosh-o-matic 7 retains the stats of the original model while adding more strategic options.Splat Bombs combined with anInkzooka enable you to pressure opponents at both middle and long range. In fact, this weapon has so many uses, I bet it could even make your bed or do your laundry! (Not a guarantee.)

ASploosh-o-matic remodeled by Sheldon. The short-range main has been bolstered by mid- and long-range sub and special weapons, allowing you to fight effectively at any distance.
— In-Game Description(NA)
TheSploosh-o-matic 7 retains the stats of the original model while adding more strategic options. The short-range main has been bolstered by mid- and long-range sub and special weapons, allowing you to fight effectively at any distance.
Notes

Gallery

  • Promotional image.

    Promotional image.

  • An Inkling girl running with the Sploosh-o-matic 7.

    AnInkling girl running with the Sploosh-o-matic 7.

  • Firing the Sploosh-o-matic 7 from atop a container.

    Firing the Sploosh-o-matic 7 from atop a container.

  • Attacking from above.

    Attacking from above.

  • SplatNet icon

    SplatNet icon

Demonstration

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Splatoon 2

Splatoon 2
Sploosh-o-matic 7
https://cdn.wikimg.net/en/splatoonwiki/images/3/33/S2_Weapon_Main_Sploosh-o-matic_7_3D.png21947, 280, 205, 3, 0, 167, 5, 252, 128, 12, 499, 150, 1, 752, 169, 4, 997, 130, 6, 1242, 152, 0, 1488, 171, 3, 1724, 131, 2, 1963, 155, 0, 2200, 173, 4, 2423, 132, 2, 2649, 156, 1, 2872, 176, 10, 3075, 134, 6, 3283, 157, 6, 3488, 177, 19, 3666, 135, 15, 3849, 159, 17, 4028, 178, 33, 4175, 137, 29, 4327, 159, 31, 4475, 179, 51, 4609, 137, 49, 4744, 160, 49, 4879, 180, 73, 5015, 138, 72, 5153, 161, 72, 5290, 179, 96, 5424, 137, 97, 5560, 160, 97, 5694, 178, 95, 5846, 137, 95, 6002, 159, 96, 6156, 177, 79, 6338, 135, 78, 6525, 159, 80, 6709, 176, 63, 6916, 134, 63, 7127, 157, 66, 7335, 173, 49, 7560, 132, 49, 7789, 156, 52, 8015, 171, 38, 8252, 131, 36, 8492, 155, 40, 8731, 169, 28, 8978, 130, 26, 9224, 152, 31, 9472, 167, 20, 9726, 128, 19, 9975, 150, 24, 10229, 165, 16, 10488, 127, 14, 10748, 149, 20, 11007, 163, 14, 11268, 126, 13, 11533, 148, 18, 11794, 162, 16, 12051, 127, 14, 12313, 146, 20, 12569, 159, 21, 12816, 128, 19, 13067, 145, 24, 13312, 159, 29, 13541, 130, 28, 13774, 145, 33, 14001, 157, 42, 14206, 131, 41, 14415, 143, 46, 14618, 157, 60, 14792, 131, 58, 14969, 143, 63, 15141, 156, 81, 15279, 131, 79, 15420, 142, 82, 15557, 155, 103, 15656, 132, 102, 15756, 142, 104, 15855, 155, 90, 15950, 133, 90, 16045, 142, 90, 16140, 155, 74, 16244, 133, 73, 16350, 142, 73, 16454, 156, 57, 16598, 131, 56, 16744, 142, 56, 16886, 157, 42, 17065, 131, 40, 17248, 143, 41, 17425, 157, 30, 17633, 131, 27, 17846, 143, 28, 18053, 159, 19, 18285, 130, 16, 18522, 145, 17, 18752, 159, 10, 19000, 128, 7, 19253, 145, 7, 19501, 162, 5, 19759, 127, 3, 20021, 146, 2, 20278, 163, 3, 20539, 126, 1, 20804, 148, 0, 21065, 165, 4, 21323, 127, 5, 21581, 148, 0
    Basic information
    CategoryMain
    ClassShooter
    SubSplat Bomb
    SpecialUltra Stamp
    Special points180p
    Special depletion
    Range
    12 / 100
    Damage
    52 / 100
    Impact
    Fire rate
    75 / 100
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    Obtainable at
    Level23
    CostCash 14,600
    Requirement
    Added in4.6.0
    Specifications
    Weight
    Base damage38
    Base duration
    Ink consumption0.8%
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsSploosh-o-maticSploosh-o-matic
    Neo Sploosh-o-maticNeo Sploosh-o-matic

    The Sploosh-o-matic 7 returns inSplatoon 2. It was released on3 April 2019 at01:00 UTC as part of version4.6.0.[3]. It comes withSplat Bombs and theUltra Stamp.

    Data

    • The Sploosh-o-matic 7 is alightweight weapon.
    • The matchmaking range is 80. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption of 0.8% and ink tank capacity of 100% allows players to fire 125 shots before needing to refill the ink supply.
    • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
    • When firing from swim form, the first shot takes 10 frames to come out.
    • The interval between firing and when the player is able to enter swim form or use a sub weapon is 2 frames.
    • When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
    • When firing while moving, the player's movement speed is set to 0.8 units per frame.
    • After firing, there is a 15 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 38.
    • If a shot is in the air for more than 6 frames after being fired, it loses 1.1875 damage per frame until it reaches 19 damage at frame 22.
    • The bullet hitbox has a radius of 2 units.
    • The angle its shots can deviate while on the ground is 12 degrees.
    • The angle its shots can deviate while in the air is 18 degrees.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • The Sploosh-o-matic 7 starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
      • This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
    • Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
    • Shots initially travel straight at a rate of 20 units per frame for 2 frames. Shots travel straight for 40 distance units.
      • After that, the shot's velocity is set to 17.82 units per frame if it is not already lower than the listed value, and decreases further as it travels.
    • Ink droplets occur every 60 units.
    • The frequency at which ink drips from a shot occurs at a rate of 1.4 droplets per shot.
    • There are a total of 5 different droplet patterns that can be created while firing this weapon.
    • Droplets that occur within 20 units of the player have a radius of 24 units, and a width of 11.5 units.
      • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
    • Droplets that occur when they travel past 200 units of the player have a radius of 17 units.
    • All other ink droplets have a radius of 12 units.
    • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.

    [4][5]

    Version history

    VersionAdjustments
    4.9.0
    5.0.0
    • Increased damage dealt to theBooyah Bomb armor by 17%.

    Quotes

    Sheldon's Introduction

    TheSploosh-o-matic 7 keeps all the functionality of the original while also enabling a wide range of splatting styles!Splat Bombs will help you keep mid-range enemies at bay, while theUltra Stamp will make nearby foes flee in terror! Are you the type to master seven styles of tactics, then use them in life AND on the battlefield? Then this set's for you!

    Gallery

    • Promotional image

      Promotional image

    Demonstration

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    Strategy

    For competitive tips about the Sploosh-o-matic 7

    Click to view the strategy for Sploosh-o-matic 7.View the strategy page.

    Names in other languages

    LanguageNameMeaning
    Japan Japaneseボールドマーカー7
    Bōrudo Mākā Sebun
    Bold Marker Seven
    Netherlands DutchSpettertuit 7Sploosh-o-matic 7
    CanadaFrance FrenchMarqueur lourd 7Heavy Marker 7
    Germany GermanDisperser 7Disperser 7
    Italy ItalianMarker multiMulti Marker
    Russia RussianПлюхотрон-7
    Plyukhotron-7
    Splatotron-7
    Mexico Spanish (NOA)Marcador grueso 7Thick marker 7
    Spain Spanish (NOE)Marcador versátilVersatile marker

    References

    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Sub
    Special
    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Sub
    Special