Sloshing Machine Neo

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TheSloshing Machine Neo is amain weapon in theSplatoon series. It is aNeo-branded variant of theSloshing Machine.

Appearance

The Sloshing Machine Neo is nearly identical in appearance to theSloshing Machine. The only difference between the two is that the Sloshing Machine Neo has a sticker bearing theNeo logo on its side. InSplatoon 3 the place of the logo is changed to be on top of the weapon, and the bottom part of it is now black.

Splatoon

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Splatoon
Sloshing Machine Neo

Sloshing Machine Neo

Basic information
CategoryMain
ClassSlosher
SubPoint Sensor
SpecialInkzooka
Special points
Special depletionSpecial gauge 40%
Range
55 / 100
Damage
95 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
45 / 100
Obtainable at
Level18
CostCash 28,500
Requirement
Added in9 January 2016
Specifications
Weight
Base damage38 (Splash)
76 (Direct hit)
Base duration
Ink consumption7%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variantSloshing MachineSloshing Machine

The Sloshing Machine Neo was released on9 January 2016 at02:00 UTC.[1] It comes in a set withPoint Sensors and theInkzooka.

Data

  • The Sloshing Machine Neo is amiddleweight weapon.
  • Each attack consumes 7% of the ink tank capacity.
    • This allows players to attack 14 times before needing to refill the ink supply.
    • This stat can be changed withInk Saver (Main).
  • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
  • When attacking from squid form, the first shot takes 18 frames to come out.
  • The interval at which the player can repeatedly swing is 34 frames.
  • When attacking while moving, the player's movement speed is set to 0.8 units per frame.
  • After firing, there is a 42 frame cooldown before the ink tank starts refilling.
  • The maximum damage of direct hits is 76.
    • Indirect hits: 38
  • The minimum damage of direct hits is 38.
    • Indirect hits: 38
  • The collision radius of direct hits against the environment is 1 units.
    • Indirect hits: 0 units
  • The collision radius of direct hits against players is 2.5 units.
    • Indirect hits: 5 units
  • Projectiles travel straight for 5 frames.
  • The draw radius of direct hits is 1 units.
    • Indirect hits: 0 units
  • The paint radius of direct hits scales from 40 units at a distance of 50 units to 40 units at a distance of 150 units.
    • Indirect hits: 0 units at a distance of 0 units to 0 units at a distance of 0 units.
  • All other paint splashes have a radius of 12 units.

[2]

Version history

VersionAdjustments
2.7.0
  • Special gauge loss: 50% → 40%.
2.8.0
  • Movement speed while firing increased by about 11%.

Quotes

Sheldon's Introduction

TheSloshing Machine Neo features a special sticker from the manufacturer. ThePoint Sensor sub weapon leads you straight to the enemy, letting you unleash twisty destruction! And if you feel the need for more range than the main shot can offer, that's where theInkzooka comes in!(NA/EU/OC)

The new and improved*Sloshing Machine! Thesub weapon sniffs out the enemy's hiding place, so it's easier to hit players who are taking cover. *It has a sweet sticker on it now.
— In-Game Description
Notes

Gallery

  • Promotional image

    Promotional image

  • Holding the Sloshing Machine Neo (side)

    Holding the Sloshing Machine Neo(side)

  • Holding the Sloshing Machine Neo (front)

    Holding the Sloshing Machine Neo(front)

  • Throwing ink

    Throwingink

  • Official art of an Inkling holding the Sloshing Machine Neo.

    Official art of anInkling holding the Sloshing Machine Neo.

  • SplatNet icon

    SplatNet icon

Demonstration

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Splatoon 2

Splatoon 2
Sloshing Machine Neo
https://cdn.wikimg.net/en/splatoonwiki/images/0/02/S2_Weapon_Main_Sloshing_Machine_Neo_3D.png25906, 275, 280, 3, 0, 264, 4, 258, 268, 13, 510, 273, 14, 765, 266, 2, 1029, 268, 11, 1287, 273, 12, 1542, 267, 0, 1808, 268, 9, 2068, 273, 12, 2323, 267, 0, 2586, 269, 10, 2841, 273, 14, 3090, 266, 1, 3345, 267, 11, 3592, 271, 19, 3832, 266, 7, 4072, 263, 15, 4307, 270, 27, 4532, 264, 16, 4757, 259, 24, 4976, 266, 34, 5186, 263, 25, 5398, 253, 30, 5605, 260, 37, 5804, 260, 36, 6006, 248, 39, 6203, 255, 42, 6393, 262, 38, 6603, 252, 38, 6808, 259, 39, 7006, 264, 34, 7229, 258, 33, 7446, 265, 32, 7654, 266, 29, 7891, 262, 25, 8124, 269, 23, 8348, 267, 19, 8602, 266, 18, 8847, 271, 17, 9085, 267, 12, 9348, 268, 10, 9602, 272, 12, 9850, 267, 9, 10116, 268, 5, 10376, 273, 8, 10631, 266, 8, 10896, 268, 5, 11155, 273, 8, 11410, 264, 12, 11669, 268, 9, 11921, 273, 6, 12176, 264, 19, 12431, 269, 16, 12679, 272, 5, 12937, 264, 30, 13182, 270, 14, 13434, 273, 4, 13693, 267, 20, 13948, 272, 16, 14196, 273, 6, 14451, 269, 13, 14711, 275, 10, 14964, 271, 5, 15215, 271, 9, 15473, 277, 6, 15726, 270, 8, 15967, 272, 8, 16217, 277, 5, 16463, 266, 8, 16697, 272, 11, 16937, 275, 8, 17174, 261, 11, 17401, 269, 18, 17623, 271, 17, 17844, 257, 16, 18062, 266, 30, 18268, 267, 25, 18478, 251, 23, 18689, 259, 36, 18891, 261, 34, 19096, 245, 33, 19304, 265, 39, 19509, 266, 39, 19718, 251, 40, 19928, 269, 35, 20148, 271, 37, 20367, 256, 41, 20584, 272, 25, 20822, 275, 29, 21058, 261, 37, 21284, 272, 17, 21533, 277, 24, 21778, 266, 33, 22012, 271, 9, 22268, 277, 16, 22521, 270, 27, 22761, 269, 2, 23021, 275, 11, 23275, 271, 19, 23524, 267, 0, 23780, 273, 10, 24028, 273, 15, 24283, 264, 0, 24529, 270, 9, 24781, 273, 12, 25039, 264, 1, 25292, 270, 10, 25540, 272, 12
    Basic information
    CategoryMain
    ClassSlosher
    SubPoint Sensor
    SpecialSplat-Bomb Launcher
    Special points180p
    Special depletion
    Range
    60 / 100
    Damage
    90 / 100
    Impact
    Fire rate
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    40 / 100
    Obtainable at
    Level19
    CostCash 19,800
    Requirement
    Added in17 February 2018
    Specifications
    Weight
    Base damage38 (Splash)
    76 (Direct hit)
    Base duration
    Ink consumption8.4%
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsSloshing MachineSloshing Machine
    Kensa Sloshing MachineKensa Sloshing Machine

    The Sloshing Machine Neo was released on17 February 2018 at02:00 UTC.[3] It comes withPoint Sensors and theSplat-Bomb Launcher.

    Data

    • The Sloshing Machine Neo is amiddleweight weapon.
    • The matchmaking range is 147. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption of 8.4% allows players to attack 11 times before needing to refill the ink supply.
    • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
    • When attacking from swim form, the first shot takes 18 frames to come out.
    • The interval between firing and when the player is able to enter swim form or use a sub weapon is 20 frames.
    • The interval at which the player can repeatedly swing is 34 frames.
      • While this is the number displayed in the game's internal parameter files, actual fire rate may vary by differing amounts depending on the slosher type.
    • When attacking while moving, the player's movement speed is set to 0.7 units per frame.
    • After firing, there is a 42 frame cooldown before the ink tank starts refilling.
    • The maximum damage of direct hits is 76.
      • Indirect hits: 38
    • The minimum damage of direct hits is 52.
      • Indirect hits: 38
    • The collision radius of direct hits against the environment is 1 units.
      • Indirect hits: 0 units
    • The collision radius of direct hits against players is 2.5 units.
      • Indirect hits: 4.7 units
    • Projectiles travel straight for 5 frames.
    • The draw radius of direct hits is 1 units.
      • Indirect hits: 0 units
    • The paint radius of direct hits scales from 35.2 units at a distance of 50 units to 35.2 units at a distance of 150 units.
      • Indirect hits: 0 units at a distance of 0 units to 0 units at a distance of 0 units.
    • All other paint splashes have a radius of 10 units.

    [4]

    Version history

    VersionAdjustments
    Base game
    • Movement speed while firing: 0.80 → 0.72
    • Decreased radius of ink coverage when the center of a shot hits the ground by roughly 20%.
    4.2.0
    • Increased the radius of area inked by the droplets by roughly 10%.
    • Expanded the area inked when ink hits a wall.
    4.5.0
    • Increased ink consumption by roughly 20%: 7% → 8.4%.
    • Decreased hit radius of the spiral portion of the shot by roughly 6%.

    Quotes

    Sheldon's Introduction

    TheSloshing Machine Neo features a special sticker from the manufacturer. Its stats are the same, but you can use thePoint Sensor to reveal the location of opponents to your entire team! And for any opponents that manage to evade you, use theSplat-Bomb Launcher to send 'em back to their spawn point! Recommended to tactical players who want to support their team and splat their enemies!

    According to our research, theSloshing Machine Neo will be available this evening, just prior to Splatfest kickoff. Just like theSloshing Machine, this weapon can be effective on enemies hiding in the terrain... and just like the Sloshing Machine, you shouldn't try to wash your clothes in it (this was hard research, indeed). Rounding out the kit is the Point Sensor to reveal the location of opponents to your team, and the Splat-Bomb Launcher to wreak a little havoc.
    TheSloshing Machine Neo is a twist on the regular Sloshing Machine.

    As with the regular version, the main weapon is a great tool for striking foes who are cowering behind cover, and the addition of a Point Sensor means that nobody can hide from you for long.

    On top of that, the Splat Bomb Launcher(sic) special helps you rapidly secure turf for your team.

    — Squid Research Lab Bulletin (Switch news channel for Splatoon 2)

    Gallery

    • Promotional image

      Promotional image

    Demonstration

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    Splatoon 3

    Splatoon 3
    Sloshing Machine Neo

    Sloshing Machine Neo

    Basic information
    CategoryMain
    Class Slosher
    SubPoint Sensor
    SpecialTrizooka
    Special points190p
    Special depletion
    Range
    60 / 100
    Damage
    90 / 100
    Impact
    Fire rate
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    40 / 100
    Obtainable at
    Level21
    Cost
    Requirement
    Added inDrizzle Season 2023 (5.0.0)
    Specifications
    Weight
    Base damage38 (Splash)
    76 (Direct hit)
    Base duration
    Ink consumption
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantSloshing MachineSloshing Machine

    The Sloshing Machine Neo returns inSplatoon 3 as part of theDrizzle Season 2023. Its design is slightly updated, with its bottom part now being black. Its kit consists ofPoint Sensor andTrizooka, which is based on itsSplatoon kit.

    Data

    • The Sloshing Machine Neo is amiddleweight weapon.
    • The matchmaking range is 14.7. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption of 9.2% per shot allows the user to fire 10 times on a full ink tank.
    • After firing, there is a 42 frame cooldown before ink starts refilling.
    • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
    • When initially attacking from swim form, the first shot takes 18 frames to come out.
    • The movement speed while firing is set to 0.07 units per frame.
    • The time between consecutive swings is 38 frames.
    • The interval between firing and being able to enter swim form or use a sub weapon is 20 frames.
    • The effective range is about 13.11 units while grounded and 12.96 while airborne.
      • This is the distance in which the crosshair will change shape when looking at an opponent and is otherwise arbitrary since sloshers do not use traditional falloff mechanics.

    Central ink glob

    • The group consists of only 1 projectile.
    • The group starts spawning as soon as the lifting animation ends.
    • The projectile spawns with an initial speed of 1.4737 units per frame while grounded, and 1.4563 units per frame while airborne. It flies straight at this speed for 5 frames.
      • After this, the velocity is set to 10.0 units per frame if it is not already below this number, and decreases by 10% every frame, including the first frame in which it stops flying straight. Once the shot velocity decreases below a certain threshold, it will begin to be slowed more and fall faster.
    • The projectile deals 76 damage.
      • Damage falloff starts when a projectile falls 1.5 units below its initial spawning point. It will lose damage the further it falls until it has fallen to 8.5 units below its spawning point, at which point it will deal 52 damage.
    • The projectile spawns with an initial collision radius of 0.0285 units for players and 0.01 units for the stage. Over the course of 5 frames, the collision radius for players changes to 0.285 units, and over the course of 4 frames, the collision radius for the stage changes to 0.1 units.

    Ink spiral

    • The group contains 4 projectiles that spawn consecutively 2 frames apart from each other.
    • The group starts spawning 1 frames after the lifting animation ends.
    • The first projectile spawns with an initial speed of 1.4737 units per frame while grounded, and 1.4563 units per frame while airborne. It flies straight at this speed for 5 frames.
      • After this, the velocity is set to 10.0 units per frame if it is not already below this number, and decreases by 10% every frame, including the first frame in which it stops flying straight. Once the shot velocity decreases below a certain threshold, it will begin to be slowed more and fall faster.
      • Each subsequent projectile spawns with an initial speed that is 0 units per frame slower than the last.
    • The projectiles deal 38 damage.
      • The damage is not reduced by the projectile falling.
    • The first projectile spawns with an initial collision radius of 0.059 units for players and 0.0 units for the stage. Over the course of 5 frames, the collision radius for players changes to 0.59 units, and over the course of 4 frames, the collision radius for the stage changes to 0.0 units.
      • For subsequent projectiles, the initial collision radius is 0.047 units larger than the previous projectile for players, and 0 units smaller for the stage. After the collision size changes, the radius is 0.47 units larger than the previous projectile for players, and 0 units smaller for the stage.

    [5]

    Version history

    VersionAdjustments
    11.0.0
    • Increased the main projectile's hitbox radius for players: 0.25 units → 0.285 units.
    • In the ink spiral, increased each projectile's hitbox radius for players by 0.12 units.

    Quotes

    Sheldon's Introduction

    TheSloshing Machine Neo isn't so much an upgrade from the basicSloshing Machine as a...side-grade. It has the same basic ability to slosh ink all over the place. But it has a new look and a new loadout to play with—including thePoint Sensor sub! Throw one down to mark enemy positions, then put 'em in the splat cycle with your main. If you've got stubborn enemy ink stains that just won't come out, that's when it's time to fire up theTrizooka special. I'll put it this way... it's not for delicates! This set is great for players who want to put the other team in a permanent press and see a sparkling clean sweep at the end.

    SRL Ballistics here with more pre-weekend weapon research. Here's theSloshing Machine Neo, aSloshing Machine that's been upgraded with a sticker. The sticker has no practical effect. However, the set comes withPoint Sensors and the popularTrizookaspecial!
    — @SplatoonNA on Twitter[6]

    Weapon freshness rewards

    IconNameTypeAvailability
    Sheldon LicenseCurrency1★Freshness Rating
    Sloshing Machine Neo stickerSticker2★Freshness Rating
    Sloshing Machine Neo holo stickerSticker3★Freshness Rating
    4★ Sloshing Machine Neo UserBadge4★Freshness Rating
    5★ Sloshing Machine Neo UserBadge5★Freshness Rating
    6★ Sloshing Machine Neo UserBadge6★Freshness Rating
    7★ Sloshing Machine Neo UserBadge7★Freshness Rating
    8★ Sloshing Machine Neo UserBadge8★Freshness Rating
    9★ Sloshing Machine Neo UserBadge9★Freshness Rating
    10★ Sloshing Machine Neo UserBadge10★Freshness Rating


    Gallery

    Trivia

    • InSplatoon, at 28,500cash, the Sloshing Machine Neo is the most expensiveslosher and the third most expensiveweapon.
    • The Sloshing Machine Neo has thePoint Sensor as its sub weapon in all threeSplatoon games.

    Etymology

    Sloshing Machine Neo is a pun derived from the verbto slosh andWashing Machine, plus the suffixNeo, Ancient Greek fornew. The suffixNeo is also used to differentiate it from theSloshing Machine. This trait is shared among the other alternate sets of theNeo brand.

    スクリュースロッシャーネオSukuryū Surosshā Neo is derived fromScrew and the verbto slosh, plus the suffixNeo.Screw likely refers to spinning motion of this weapon's projectile. Like the English name,Neo is also used to differentiate it from Screw Slosher.

    Names in other languages

    LanguageNameMeaning
    Japan Japaneseスクリュースロッシャーネオ
    Sukuryū Surosshā Neo
    Screw Slosher Neo
    Netherlands DutchKlotstrommel NeoSlosh Drum Neo (referring to the drum of a washing machine)
    Canada French (NOA)Encrifugeur néoPortmanteau ofEncre ("ink") and "Centrifuge" + Neo
    France French (NOE)Encrifugeur NéoPortmanteau ofEncre ("ink) and "Centrifuge" + Neo
    Germany GermanTrommel-Schwapper NeoDrum Slosher Neo (referring to the drum of a washing machine)
    Italy ItalianSecchiostro centrifuga NeoNeo Centrifuge Slosher
    Russia RussianЦентрифугер «Нео»
    Tsentrfuger «Neo»
    Centrifuger «Neo»
    SpainMexico SpanishDerramatic centrífugo neoCentrifugal slosher[a] neo
    China Chinese (Simplified)回旋泼桶 新型
    Hong Kong Chinese (Traditional)迴旋潑桶 新型
    South Korea Korean네오 스크루 슬로셔
     InternalSlosher_Launcher_01 (Splatoon 3 andSplatoon 2)[7]
    BigBallLauncher01 (Splatoon)
    Slosher and BigBall are the respectiveweapon class, Launcher means it can launch a vortex of ink, and 01 means it is the second variant.

    Translation notes

    1. Derramatic is Slosher's Spanish name and comes fromderramar ("to spill") andautomático ("automatic").

    References

    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Sub
    Special
    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Sub
    Special
    MainShooters
    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Blasters
    Brushes
    Stringers
    Splatanas
    Sub
    Special