Sloshing Machine

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TheSloshing Machine is amain weapon in theSplatoon series.

The Sloshing Machine launches a small mortar-like glob that is trailed by a vortex ofink. The glob leaves a path of ink while it travels, and bursts on contact with a surface or an enemy. Most notably, the vortex of ink allows the Sloshing Machine to do splash damage to enemies alongside the glob of ink if a direct hit is not landed. Notably, the vortex throws out small, non-damaging ink droplets that ink small portions of turf around where the projectile lands.

The Sloshing Machine's splash damage allows it to fulfill roles similar to that of ablaster. More specifically, it is very similar to theRapid Blaster concerning splash damage, direct damage, range, and speed. However, unlike blaster weapons which have a large exploding splash radius at their maximum reach, the Sloshing Machine will deal splash damage to anything alongside the glob as it travels. Additionally, the heavy arc of the projectile makes the weapon ideal for dealing with enemies behind cover, or enemies atop a platform, like the tower inTower Control. These capabilities, however, come at the cost of lower attack-speed and turf coverage when compared to more traditionalsloshers.

Appearance

The Sloshing Machine is a small, cream-colored washing machine. It has two handles, one on the bottom and one on the top, both of which change color to match the user's ink, along with the bottom section.

InSplatoon 3, the upper section of the Sloshing Machine now entirely changes ink color while the bottom section, including the handle, are now cream-colored. The rim at the top is thicker, and the inside of the weapon has been slightly changed. On the side, four small suction cups have been added to each corner of the weapon.

Splatoon

Retired.
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Splatoon
Sloshing Machine

Sloshing Machine

Basic information
CategoryMain
ClassSlosher
SubSplat Bomb
SpecialBomb Rush
Special points
Special depletionSpecial gauge 40%
Range
55 / 100
Damage
95 / 100
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
45 / 100
Obtainable at
Level12
CostCash 13,500
Requirement
Added in28 November 2015
Specifications
Weight
Base damage38 (Splash)
76 (Direct hit)
Base duration
Ink consumption7%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variantSloshing Machine NeoSloshing Machine Neo

The Sloshing Machine was released on28 November 2015 at02:00 UTC.[1][2][3] It comes in a set withSplat Bombs and theBomb Rush.

Data

  • The Sloshing Machine is amiddleweight weapon.
  • Each attack consumes 7% of the ink tank capacity.
    • This allows players to attack 14 times before needing to refill the ink supply.
    • This stat can be changed withInk Saver (Main).
  • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
  • When attacking from squid form, the first shot takes 18 frames to come out.
  • The interval at which the player can repeatedly swing is 34 frames.
  • When attacking while moving, the player's movement speed is set to 0.8 units per frame.
  • After firing, there is a 42 frame cooldown before the ink tank starts refilling.
  • The maximum damage of direct hits is 76.
    • Indirect hits: 38
  • The minimum damage of direct hits is 38.
    • Indirect hits: 38
  • The collision radius of direct hits against the environment is 1 units.
    • Indirect hits: 0 units
  • The collision radius of direct hits against players is 2.5 units.
    • Indirect hits: 5 units
  • Projectiles travel straight for 5 frames.
  • The draw radius of direct hits is 1 units.
    • Indirect hits: 0 units
  • The paint radius of direct hits scales from 40 units at a distance of 50 units to 40 units at a distance of 150 units.
    • Indirect hits: 0 units at a distance of 0 units to 0 units at a distance of 0 units.
  • All other paint splashes have a radius of 12 units.

[4]

Version history

VersionAdjustments
2.7.0
2.8.0
  • Movement speed while firing increased by about 11%.

Quotes

Sheldon's Introduction

An innovative new weapon that puts a "spin" on the classicSlosher model. TheSloshing Machine is sure to make your whites whiter than white and your turf inkier than inked! This weapon's attractions are the power of the main shot and the bonus ink flung out by the vortex. TheSplat Bombs andBomb Rush combine to send the battlefield into a whirlpool of confusion!(NA/EU/OC)

A compact washing machine that's been adapted for battle. The spinning action means that the area around the ink glob also gets a dose of ink.
— In-Game Description
Notes

Gallery

  • Promotional image

    Promotional image

  • Holding the Sloshing Machine.

    Holding the Sloshing Machine.

  • Throwing ink (back)

    Throwingink(back)

  • Throwing ink.(front)

    Throwing ink.(front)

  • Official art of an Inkling holding the Sloshing Machine.

    Official art of anInkling holding the Sloshing Machine.

  • Early design of the Sloshing Machine.

    Early design of the Sloshing Machine.

  • SplatNet icon

    SplatNet icon

Demonstration

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Splatoon 2

Splatoon 2
Sloshing Machine
https://cdn.wikimg.net/en/splatoonwiki/images/f/f3/S2_Weapon_Main_Sloshing_Machine_3D.png25906, 275, 280, 3, 0, 264, 4, 258, 268, 13, 510, 273, 14, 765, 266, 2, 1029, 268, 11, 1287, 273, 12, 1542, 267, 0, 1808, 268, 9, 2068, 273, 12, 2323, 267, 0, 2586, 269, 10, 2841, 273, 14, 3090, 266, 1, 3345, 267, 11, 3592, 271, 19, 3832, 266, 7, 4072, 263, 15, 4307, 270, 27, 4532, 264, 16, 4757, 259, 24, 4976, 266, 34, 5186, 263, 25, 5398, 253, 30, 5605, 260, 37, 5804, 260, 36, 6006, 248, 39, 6203, 255, 42, 6393, 262, 38, 6603, 252, 38, 6808, 259, 39, 7006, 264, 34, 7229, 258, 33, 7446, 265, 32, 7654, 266, 29, 7891, 262, 25, 8124, 269, 23, 8348, 267, 19, 8602, 266, 18, 8847, 271, 17, 9085, 267, 12, 9348, 268, 10, 9602, 272, 12, 9850, 267, 9, 10116, 268, 5, 10376, 273, 8, 10631, 266, 8, 10896, 268, 5, 11155, 273, 8, 11410, 264, 12, 11669, 268, 9, 11921, 273, 6, 12176, 264, 19, 12431, 269, 16, 12679, 272, 5, 12937, 264, 30, 13182, 270, 14, 13434, 273, 4, 13693, 267, 20, 13948, 272, 16, 14196, 273, 6, 14451, 269, 13, 14711, 275, 10, 14964, 271, 5, 15215, 271, 9, 15473, 277, 6, 15726, 270, 8, 15967, 272, 8, 16217, 277, 5, 16463, 266, 8, 16697, 272, 11, 16937, 275, 8, 17174, 261, 11, 17401, 269, 18, 17623, 271, 17, 17844, 257, 16, 18062, 266, 30, 18268, 267, 25, 18478, 251, 23, 18689, 259, 36, 18891, 261, 34, 19096, 245, 33, 19304, 265, 39, 19509, 266, 39, 19718, 251, 40, 19928, 269, 35, 20148, 271, 37, 20367, 256, 41, 20584, 272, 25, 20822, 275, 29, 21058, 261, 37, 21284, 272, 17, 21533, 277, 24, 21778, 266, 33, 22012, 271, 9, 22268, 277, 16, 22521, 270, 27, 22761, 269, 2, 23021, 275, 11, 23275, 271, 19, 23524, 267, 0, 23780, 273, 10, 24028, 273, 15, 24283, 264, 0, 24529, 270, 9, 24781, 273, 12, 25039, 264, 1, 25292, 270, 10, 25540, 272, 12
    Basic information
    CategoryMain
    ClassSlosher
    SubAutobomb
    SpecialSting Ray
    Special points190p
    Special depletion
    Range
    60 / 100
    Damage
    90 / 100
    Impact
    Fire rate
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    40 / 100
    Obtainable at
    Level13
    CostCash 12,600
    Requirement
    Added in26 August 2017
    Specifications
    Weight
    Base damage38 (Splash)
    76 (Direct hit)
    Base duration
    Ink consumption8.4%
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsSloshing Machine NeoSloshing Machine Neo
    Kensa Sloshing MachineKensa Sloshing Machine

    The Sloshing Machine returns inSplatoon 2, looking identical to how it did in the first game. It comes withAutobombs andSting Ray. It was released on26 August 2017 at02:00 UTC.[5]

    It appears in threeOcto Expansion stations:

    Data

    • The Sloshing Machine is amiddleweight weapon.
    • The matchmaking range is 147. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption of 8.4% allows players to attack 11 times before needing to refill the ink supply.
    • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
    • When attacking from swim form, the first shot takes 18 frames to come out.
    • The interval between firing and when the player is able to enter swim form or use a sub weapon is 20 frames.
    • The interval at which the player can repeatedly swing is 34 frames.
      • While this is the number displayed in the game's internal parameter files, actual fire rate may vary by differing amounts depending on the slosher type.
    • When attacking while moving, the player's movement speed is set to 0.7 units per frame.
    • After firing, there is a 42 frame cooldown before the ink tank starts refilling.
    • The maximum damage of direct hits is 76.
      • Indirect hits: 38
    • The minimum damage of direct hits is 52.
      • Indirect hits: 38
    • The collision radius of direct hits against the environment is 1 units.
      • Indirect hits: 0 units
    • The collision radius of direct hits against players is 2.5 units.
      • Indirect hits: 4.7 units
    • Projectiles travel straight for 5 frames.
    • The draw radius of direct hits is 1 units.
      • Indirect hits: 0 units
    • The paint radius of direct hits scales from 35.2 units at a distance of 50 units to 35.2 units at a distance of 150 units.
      • Indirect hits: 0 units at a distance of 0 units to 0 units at a distance of 0 units.
    • All other paint splashes have a radius of 10 units.

    [6]

    Version history

    VersionAdjustments
    Base game
    • Movement speed while firing: 0.8 units/frame → 0.7 units/frame.
    • Minimum direct damage: 38.0 → 52.0.
    1.3.0
    • Fixed an issue causing the area below where shots from a Sloshing Machine hit a wall to not beinked.
    1.4.0
    • Points to fillspecial gauge: 170 → 190.
    • Decreased radius of ink coverage when the center of a shot hits the ground by roughly 20%.
    • Fixed an issue causingSlosher-type weapons to shoot ink from a higher position than they appeared to.
    4.2.0
    • Increased the radius of area inked by the droplets by roughly 10%.
    • Expanded the area inked when ink hits a wall.
    4.5.0
    • Increased ink consumption by roughly 20%: 7% → 8.4%.
    • Decreased hit radius of the spiral portion of the shot by roughly 6%.

    Quotes

    Sheldon's Introduction

    TheSloshing Machine is basically your normal everyday washing machine...except it fires twisting volleys of beautiful, messy ink! The spiraling ink volleys provide solid attack power and leave a trail of ink in their wake. Smoke out dirty campers with theAutobombs, and splat them off the map! If they survive that, you can hunt them down with theSting Ray! This set is perfect for splatting like a wild child and drowning the battlefield in a whirlwind of ink!

    Gallery

    • Promotional image

      Promotional image

    • Holding the Sloshing Machine

      Holding the Sloshing Machine

    • Throwing ink

      Throwingink

    • Octoling girl with the Sloshing Machine

      Octoling girl with the Sloshing Machine

    Demonstration

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    Splatoon 3

    Splatoon 3
    Sloshing Machine

    Sloshing Machine

    Basic information
    CategoryMain
    Class Slosher
    SubFizzy Bomb
    SpecialBooyah Bomb
    Special points210p
    Special depletion
    Range
    60 / 100
    Damage
    90 / 100
    Impact
    Fire rate
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    40 / 100
    Obtainable at
    Level14
    Cost
    Requirement
    Added inDrizzle Season 2022 (1.1.0)
    Specifications
    Weight
    Base damage38 (Splash)
    76 (Direct hit)
    100 (SRNW Splash)
    170 (SRNW Direct)
    Base duration
    Ink consumption
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantSloshing Machine NeoSloshing Machine Neo

    The Sloshing Machine returns inSplatoon 3 with a new design. The color scheme has been swapped, and it has a new metal rim at the front. Its special is theBooyah Bomb, but in prerelease material and on aTableturf Battle card it was seen with theKiller Wail 5.1. Its sub is theFizzy Bomb.

    It appears in three missions inReturn of the Mammalians:

    Data

    • The Sloshing Machine is amiddleweight weapon.
    • The matchmaking range is 14.7. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption of 9.2% per shot allows the user to fire 10 times on a full ink tank.
    • After firing, there is a 42 frame cooldown before ink starts refilling.
    • When initially attacking in humanoid form, the first shot takes 12 frames to come out.
    • When initially attacking from swim form, the first shot takes 18 frames to come out.
    • The movement speed while firing is set to 0.07 units per frame.
    • The time between consecutive swings is 38 frames.
    • The interval between firing and being able to enter swim form or use a sub weapon is 20 frames.
    • The effective range is about 13.11 units while grounded and 12.96 while airborne.
      • This is the distance in which the crosshair will change shape when looking at an opponent and is otherwise arbitrary since sloshers do not use traditional falloff mechanics.

    Central ink glob

    • The group consists of only 1 projectile.
    • The group starts spawning as soon as the lifting animation ends.
    • The projectile spawns with an initial speed of 1.4737 units per frame while grounded, and 1.4563 units per frame while airborne. It flies straight at this speed for 5 frames.
      • After this, the velocity is set to 10.0 units per frame if it is not already below this number, and decreases by 10% every frame, including the first frame in which it stops flying straight. Once the shot velocity decreases below a certain threshold, it will begin to be slowed more and fall faster.
    • The projectile deals 76 damage.
      • Damage falloff starts when a projectile falls 1.5 units below its initial spawning point. It will lose damage the further it falls until it has fallen to 8.5 units below its spawning point, at which point it will deal 52 damage.
    • The projectile spawns with an initial collision radius of 0.0285 units for players and 0.01 units for the stage. Over the course of 5 frames, the collision radius for players changes to 0.285 units, and over the course of 4 frames, the collision radius for the stage changes to 0.1 units.

    Ink spiral

    • The group contains 4 projectiles that spawn consecutively 2 frames apart from each other.
    • The group starts spawning 1 frames after the lifting animation ends.
    • The first projectile spawns with an initial speed of 1.4737 units per frame while grounded, and 1.4563 units per frame while airborne. It flies straight at this speed for 5 frames.
      • After this, the velocity is set to 10.0 units per frame if it is not already below this number, and decreases by 10% every frame, including the first frame in which it stops flying straight. Once the shot velocity decreases below a certain threshold, it will begin to be slowed more and fall faster.
      • Each subsequent projectile spawns with an initial speed that is 0 units per frame slower than the last.
    • The projectiles deal 38 damage.
      • The damage is not reduced by the projectile falling.
    • The first projectile spawns with an initial collision radius of 0.059 units for players and 0.0 units for the stage. Over the course of 5 frames, the collision radius for players changes to 0.59 units, and over the course of 4 frames, the collision radius for the stage changes to 0.0 units.
      • For subsequent projectiles, the initial collision radius is 0.047 units larger than the previous projectile for players, and 0 units smaller for the stage. After the collision size changes, the radius is 0.47 units larger than the previous projectile for players, and 0 units smaller for the stage.

    [7]

    Version history

    VersionAdjustments
    Base game
    • Salmon Run Next Wave:
      • Direct damage: 150 → 170.
      • Indirect damage: 80 → 100.
    1.2.0
    • Fixed an issue where the attack spiral would deal damage when hitting an opponent on the other side of thin terrain even though they were hidden by the terrain.
    • Fixed an issue where the attack spiral would deal damage when hitting an opponent inside anInk Vac's vacuum area despite the opponent being entirely inside the area.
    • Points to fillspecial gauge: 200 → 210.
    2.1.0
    • Increasedink consumption by about 10%: 8.4% → 9.2%.
    • Points to fill special gauge: 210 → 220.
    4.0.0
    • Lengthened the interval between continuous swings by approximately 5/60 of a second: 33 frames → 38 frames.
    11.0.0
    • Increased the main projectile's hitbox radius for players: 0.25 units → 0.285 units.
    • In the ink spiral, increased each projectile's hitbox radius for players by 0.12 units.
    • Points to fill special gauge: 220 → 210.

    Quotes

    Sheldon's Introduction

    TheSloshing Machine is like a washing machine... but for getting everything filthy withink! Each volley of beautiful, twisting ink hits its target with plenty of power and leaves a sloppy mess everywhere. It's great for covering plenty of turf. Try usingFizzy Bombs to contain the other team's movement while you dial the Sloshing Machine up to the max. The other team will be in a spin cycle before you know it! And don't forget about yourBooyah Bombs - another tool in your quest to make a mess-terpiece of the field. By now it should be clear... this set is NOT for neat freaks.

    Weapon freshness rewards

    IconNameTypeAvailability
    Sheldon LicenseCurrency1★Freshness Rating
    Sloshing Machine stickerSticker2★Freshness Rating
    Sloshing Machine holo stickerSticker3★Freshness Rating
    4★ Sloshing Machine UserBadge4★Freshness Rating
    5★ Sloshing Machine UserBadge5★Freshness Rating
    6★ Sloshing Machine UserBadge6★Freshness Rating
    7★ Sloshing Machine UserBadge7★Freshness Rating
    8★ Sloshing Machine UserBadge8★Freshness Rating
    9★ Sloshing Machine UserBadge9★Freshness Rating
    10★ Sloshing Machine UserBadge10★Freshness Rating


    Gallery

    • Slightly redesigned Sloshing Machine

      Slightly redesigned Sloshing Machine

    • Another view of the redesigned Sloshing Machine

      Another view of the redesigned Sloshing Machine

    • The new Agent 3 holding the Sloshing Machine.

      Thenew Agent 3 holding the Sloshing Machine.

    • 3D art of an Inkling wielding the Sloshing Machine with transparent background.

      3D art of anInkling wielding the Sloshing Machine with transparent background.

    • 3D art of an Inkling wielding the Sloshing Machine

      3D art of an Inkling wielding the Sloshing Machine

    • 2D icon

      2D icon

    • Tableturf Battle card art
    • Unused early version of the Sloshing Machine's Tableturf Battle card. In it, the Inkling's Party Hard Hat lacks streamers on its squid-shaped banners.

      Unused early version of the Sloshing Machine's Tableturf Battle card. In it, the Inkling'sParty Hard Hat lacks streamers on its squid-shaped banners.

    • The Tableturf icon of the Killer Wail 5.1, featuring a Sloshing Machine.

      TheTableturf icon of theKiller Wail 5.1, featuring a Sloshing Machine.

    Strategy

    For competitive tips about the Sloshing Machine

    Click to view the strategy for Sloshing Machine.View the strategy page.

    Trivia

    • In theSplatoon manga series, the character Backwards wields a Sloshing Machine, which Goggles commonly mistakes as a real washing machine.
    • TheGrizzco Slosher is based on the Sloshing Machine.

    Etymology

    Sloshing Machine is a pun derived from the verbto slosh andWashing Machine.

    スクリュースロッシャーSukuryū Surosshā is derived fromScrew and the verbto slosh.Screw likely refers to the spinning motion of this weapon's projectile.

    Names in other languages

    LanguageNameMeaning
    Japan Japaneseスクリュースロッシャー
    Sukuryū Surosshā
    Screw Slosher
    Netherlands DutchKlotstrommelSlosh Drum[a]
    CanadaFrance FrenchEncrifugeurFrom "encre" ("ink") and "centrifugeur" ("centrifuge machine")
    Germany GermanTrommel-SchwapperDrum[a] Slosher
    Italy ItalianSecchiostro centrifugaCentrifuge Slosher
    Russia RussianЦентрифугер
    Tsentrfuger
    Centrifuger[b]
    SpainMexico SpanishDerramatic centrífugoCentrifugal slosher[c]
    China Chinese (Simplified)回旋泼桶
    huíxuán pōtǒng (Mandarin)
    Whirling Bucket
    Hong Kong Chinese (Traditional)迴旋潑桶
    huíxuán pōtǒng (Mandarin)
    Whirling Bucket
    South Korea Korean스크루 슬로셔
    seukeuru seullosyeo
    Screw Slosher
     InternalSlosher_Launcher_00[8]

    Translation notes

    1. 1.01.1Referring to the drum of a washing machine
    2. From центрифугаtsentrifuga ("centrifuge")
    3. Derramatic is Slosher's Spanish name and comes fromderramar ("to spill") andautomático ("automatic").

    References

    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Sub
    Special
    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Sub
    Special
    MainShooters
    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Blasters
    Brushes
    Stringers
    Splatanas
    Sub
    Special