Order Slosher Replica
From Inkipedia, the Splatoon wiki
Splatoon 3
Order Slosher Replica
| Basic information | |
|---|---|
| Category | Main |
| Class | |
| Sub | |
| Special | |
| Special points | 210p |
| Special depletion | |
| Range | 58 / 100 |
| Damage | 85 / 100 |
| Impact | |
| Fire rate | 50 / 100 |
| Charge speed | |
| Ink speed | |
| Mobility | |
| Durability | |
| Handling | |
| Obtainable at | |
| Level | 0 |
| Cost | |
| Requirement | |
| Added in | Side Order (7.0.0) |
| Specifications | |
| Weight | |
| Base damage | 70 (Direct hit) 50 (Base trail) |
| Base duration | |
| Ink consumption | |
| Base range | |
| Rate of fire | |
| Muzzle velocity | |
| Base accuracy | |
| MPU effect | |
| SPU effect | |
| SPU effect | |
| Other variants | |
- For the weapon used inSide Order, seeOrder Slosher.
TheOrder Slosher Replica is amain weapon inSplatoon 3. It is a reskin of theSlosher and a direct successor to theSplatoon 2Hero Slosher Replica.
Appearance
The Order Slosher Replica is designed to look like a simplified version of theSlosher, containing only white and gray colors.
Splatoon 3
The Order Slosher Replica comes withSplat Bombs andTriple Inkstrike. The Order Slosher Replica's stats,sub weapon, andspecial weapon are identical to those of theSlosher.
Unlocking
To unlock the Order Slosher Replica, the player must completeSide Order withBig Man'sPalette.
Data
- The Order Slosher Replica is amiddleweight weapon.
- The matchmaking range is 14.5. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 7.6% per shot allows the user to fire 13 times on a full ink tank.
- After firing, there is a 40 frame cooldown before ink starts refilling.
- When initially attacking in humanoid form, the first shot takes 12 frames to come out.
- When initially attacking from swim form, the first shot takes 18 frames to come out.
- The movement speed while firing is set to 0.04 units per frame.
- The time between consecutive swings is 29 frames.
- The interval between firing and being able to enter swim form or use a sub weapon is 16 frames.
- The effective range is about 14.24 units while grounded and 13.67 while airborne.
- This is the distance in which the crosshair will change shape when looking at an opponent and is otherwise arbitrary since sloshers do not use traditional falloff mechanics.
Big ink glob
- The group contains 4 projectiles that spawn consecutively 1 frame apart from each other.
- The group starts spawning as soon as the lifting animation ends.
- The first projectile spawns with an initial speed of 1.7609 units per frame while grounded, and 1.6852 units per frame while airborne. It flies straight at this speed for 2 frames.
- After this, the velocity is set to 10.0 units per frame if it is not already below this number, and decreases by 10% every frame, including the first frame in which it stops flying straight. Once the shot velocity decreases below a certain threshold, it will begin to be slowed more and fall faster.
- Each subsequent projectile spawns with an initial speed that is 0.16 units per frame slower than the last.
- The projectiles deal 70 damage.
- Damage falloff starts when a projectile falls 1.5 units below its initial spawning point. It will lose damage the further it falls until it has fallen to 7.625 units below its spawning point, at which point it will deal 50 damage.
- The first projectile spawns with an initial collision radius of 0.097 units for players and 0.08 units for the stage. Over the course of 5 frames, the collision radius for players changes to 0.97 units, and over the course of 4 frames, the collision radius for the stage changes to 0.8 units.
- For subsequent projectiles, the initial collision radius is 0.012 units smaller than the previous projectile for players, and 0.012 units smaller for the stage. After the collision size changes, the radius is 0.12 units smaller than the previous projectile for players, and 0.12 units smaller for the stage.
Tail end
- The group contains 5 projectiles that spawn consecutively 2 frames apart from each other.
- The group starts spawning 4 frames after the lifting animation ends.
- The first projectile spawns with an initial speed of 1.1 units per frame while grounded, and 1.0 units per frame while airborne. It flies straight at this speed for 2 frames.
- After this, the velocity is set to 10.0 units per frame if it is not already below this number, and decreases by 10% every frame, including the first frame in which it stops flying straight. Once the shot velocity decreases below a certain threshold, it will begin to be slowed more and fall faster.
- Each subsequent projectile spawns with an initial speed that is 0.2 units per frame slower than the last.
- The projectiles deal 50 damage.
- The damage is not reduced by the projectile falling.
- The first projectile spawns with an initial collision radius of 0.057 units for players and 0.04 units for the stage. Over the course of 5 frames, the collision radius for players changes to 0.57 units, and over the course of 4 frames, the collision radius for the stage changes to 0.4 units.
- For subsequent projectiles, the initial collision radius is 0.005 units smaller than the previous projectile for players, and 0.005 units smaller for the stage. After the collision size changes, the radius is 0.05 units smaller than the previous projectile for players, and 0.05 units smaller for the stage.
Version history
| Version | Adjustments |
|---|---|
| 9.0.0 |
|
| 11.0.0 |
|
Weapon freshness rewards
| Icon | Name | Type | Availability |
|---|---|---|---|
| Sheldon License | Currency | 1★Freshness Rating | |
| Order Slosher Replica sticker | Sticker | 2★Freshness Rating | |
| Order Slosher Replica holo sticker | Sticker | 3★Freshness Rating | |
| 4★ Order Slosher Replica User | Badge | 4★Freshness Rating | |
| 5★ Order Slosher Replica User | Badge | 5★Freshness Rating | |
| 6★ Order Slosher Replica User | Badge | 6★Freshness Rating | |
| 7★ Order Slosher Replica User | Badge | 7★Freshness Rating | |
| 8★ Order Slosher Replica User | Badge | 8★Freshness Rating | |
| 9★ Order Slosher Replica User | Badge | 9★Freshness Rating | |
| 10★ Order Slosher Replica User | Badge | 10★Freshness Rating |
Gallery
2D icon
Strategy
For competitive tips about the Order Slosher Replica
| View the strategy page. |
Note: The strategy advice for Slosher also applies to Order Slosher Replica, because of this, they share the same strategy page.
Names in other languages
| Language | Name | Meaning |
|---|---|---|
| Ordemorser (replica) | Order spiller (replica) | |
| Seau d'Ordre (réplique) | Order Bucket (replica) | |
| Secchiostro Ordine replica | Order Slosher replica | |
| Ведроган Порядка (клон) Vedrogan Poryadka (klon) | Bucketgun of Order (clone) | |
| Derramatic orden réplica | ||
| Derramatic orden (réplica) | ||
| 秩序泼桶 复制 zhìxù pōtǒng fùzhì | Order Bucket replica | |
| 秩序潑桶 複製 zhìxù pōtǒng fùzhì | Order Bucket replica | |
| Slosher_Strong_O[2] |


