Neo Sploosh-o-matic

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TheNeo Sploosh-o-matic is amain weapon in theSplatoon series.

Appearance

The Neo Sploosh-o-matic is nearly identical in appearance to theSploosh-o-matic. The only difference between the two is that the Neo Sploosh-o-matic has a sticker bearing theNeo logo on the marker.

InSplatoon 3, the weapon's bronze accents have been changed to silver.

Splatoon

Retired.
This section describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.
Splatoon
Neo Sploosh-o-matic

Neo Sploosh-o-matic

Basic information
CategoryMain
ClassShooter
SubPoint Sensor
SpecialKraken
Special points
Special depletionSpecial gauge 40%
Range
15 / 100
Damage
55 / 100
Impact
Fire rate
75 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level18
CostCash 10,200
Requirement
Added in11 November 2015
Specifications
Weight
Base damage38
Base duration
Ink consumption0.7%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variantsSploosh-o-maticSploosh-o-matic
Sploosh-o-matic 7Sploosh-o-matic 7

The Neo Sploosh-o-matic was released on11 November 2015 at02:00 UTC.[1][2] It is theNeo-branded version of theSploosh-o-matic. It comes withPoint Sensors and theKraken.

Data

  • The Neo Sploosh-o-matic is amiddleweight weapon.
  • Each shot consumes 0.7% of the ink tank capacity.
    • This allows players to fire 142 shots before needing to refill the ink supply.
    • This stat can be changed withInk Saver (Main).
  • When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
  • When firing while moving, the player's movement speed is set to 0.72 units per frame.
  • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 38.
  • Shots travel straight for 2 frames. After that, they may lose damage. A shot will lose damage until it reaches 19 damage at frame 15.
  • Shots have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 12 degrees.
  • The angle its shots can deviate while in the air is 18 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • The chance to shoot towards the outer reticle instead of the inner reticle increases by 10% per shot, and maximizes at a 40% chance to shoot towards the outer reticle.
    • This means that it takes 4 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Accuracy starts recovering 5 frames after the player stops shooting.
  • Shots initially travel straight at a rate of 20 units per frame for 2 frames. Shots travel straight for 40 distance units.
  • Ink droplets occur every 55 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.5 droplets per shot.
  • There are a total of 4 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 24 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 19 units.
  • All other ink droplets have a radius of 12 units.

[3]

Version history

VersionAdjustments
2.7.0
  • Special gauge loss: 50% → 40%.

Quotes

Sheldon's Introduction

TheNeo Sploosh-o-matic is a customSploosh-o-matic emblazoned with an original emblem. Mark your opponents with thePoint Sensor, and then crush them with the power of theKraken! Getting in close is vital for this setup, so it is suited to battlers who excel at flanking their foes.(NA)

A Sploosh-o-matic with a modified setup. Use the Point Sensor to sneak up behind the opponent's position, and then unleash this weapon's close-quarters attack power.
— In-Game Description
Notes

Gallery

  • Promotional image

    Promotional image

  • Firing the Neo Sploosh-o-matic. (back)

    Firing the Neo Sploosh-o-matic.(back)

  • Firing (front)

    Firing(front)

  • Firing (side)

    Firing(side)

  • Running with the Neo Sploosh-o-matic.

    Running with the Neo Sploosh-o-matic.

  • Firing the Neo Sploosh-o-matic from a distance.

    Firing the Neo Sploosh-o-matic from a distance.

  • Official art of an Inkling holding the Neo Sploosh-o-matic.

    Official art of anInkling holding the Neo Sploosh-o-matic.

  • SplatNet icon

    SplatNet icon

Demonstration

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Splatoon 2

Splatoon 2
Neo Sploosh-o-matic
https://cdn.wikimg.net/en/splatoonwiki/images/f/fd/S2_Weapon_Main_Neo_Sploosh-o-matic_3D.png21947, 280, 205, 3, 0, 167, 5, 252, 128, 12, 499, 150, 1, 752, 169, 4, 997, 130, 6, 1242, 152, 0, 1488, 171, 3, 1724, 131, 2, 1963, 155, 0, 2200, 173, 4, 2423, 132, 2, 2649, 156, 1, 2872, 176, 10, 3075, 134, 6, 3283, 157, 6, 3488, 177, 19, 3666, 135, 15, 3849, 159, 17, 4028, 178, 33, 4175, 137, 29, 4327, 159, 31, 4475, 179, 51, 4609, 137, 49, 4744, 160, 49, 4879, 180, 73, 5015, 138, 72, 5153, 161, 72, 5290, 179, 96, 5424, 137, 97, 5560, 160, 97, 5694, 178, 95, 5846, 137, 95, 6002, 159, 96, 6156, 177, 79, 6338, 135, 78, 6525, 159, 80, 6709, 176, 63, 6916, 134, 63, 7127, 157, 66, 7335, 173, 49, 7560, 132, 49, 7789, 156, 52, 8015, 171, 38, 8252, 131, 36, 8492, 155, 40, 8731, 169, 28, 8978, 130, 26, 9224, 152, 31, 9472, 167, 20, 9726, 128, 19, 9975, 150, 24, 10229, 165, 16, 10488, 127, 14, 10748, 149, 20, 11007, 163, 14, 11268, 126, 13, 11533, 148, 18, 11794, 162, 16, 12051, 127, 14, 12313, 146, 20, 12569, 159, 21, 12816, 128, 19, 13067, 145, 24, 13312, 159, 29, 13541, 130, 28, 13774, 145, 33, 14001, 157, 42, 14206, 131, 41, 14415, 143, 46, 14618, 157, 60, 14792, 131, 58, 14969, 143, 63, 15141, 156, 81, 15279, 131, 79, 15420, 142, 82, 15557, 155, 103, 15656, 132, 102, 15756, 142, 104, 15855, 155, 90, 15950, 133, 90, 16045, 142, 90, 16140, 155, 74, 16244, 133, 73, 16350, 142, 73, 16454, 156, 57, 16598, 131, 56, 16744, 142, 56, 16886, 157, 42, 17065, 131, 40, 17248, 143, 41, 17425, 157, 30, 17633, 131, 27, 17846, 143, 28, 18053, 159, 19, 18285, 130, 16, 18522, 145, 17, 18752, 159, 10, 19000, 128, 7, 19253, 145, 7, 19501, 162, 5, 19759, 127, 3, 20021, 146, 2, 20278, 163, 3, 20539, 126, 1, 20804, 148, 0, 21065, 165, 4, 21323, 127, 5, 21581, 148, 0
    Basic information
    CategoryMain
    ClassShooter
    SubSquid Beakon
    SpecialTenta Missiles
    Special points170p
    Special depletion
    Range
    12 / 100
    Damage
    52 / 100
    Impact
    Fire rate
    75 / 100
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    Obtainable at
    Level18
    CostCash 12,200
    Requirement
    Added in10 March 2018
    Specifications
    Weight
    Base damage38
    Base duration
    Ink consumption0.8%
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsSploosh-o-maticSploosh-o-matic
    Sploosh-o-matic 7Sploosh-o-matic 7

    The Neo Sploosh-o-matic returns inSplatoon 2. It was released on10 March 2018 at02:00 UTC.[4] It comes withSquid Beakons and theTenta Missiles.

    Data

    • The Neo Sploosh-o-matic is alightweight weapon.
    • The matchmaking range is 80. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption of 0.8% and ink tank capacity of 100% allows players to fire 125 shots before needing to refill the ink supply.
    • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
    • When firing from swim form, the first shot takes 10 frames to come out.
    • The interval between firing and when the player is able to enter swim form or use a sub weapon is 2 frames.
    • When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
    • When firing while moving, the player's movement speed is set to 0.8 units per frame.
    • After firing, there is a 15 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 38.
    • If a shot is in the air for more than 6 frames after being fired, it loses 1.1875 damage per frame until it reaches 19 damage at frame 22.
    • The bullet hitbox has a radius of 2 units.
    • The angle its shots can deviate while on the ground is 12 degrees.
    • The angle its shots can deviate while in the air is 18 degrees.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • The Neo Sploosh-o-matic starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
      • This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
    • Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
    • Shots initially travel straight at a rate of 20 units per frame for 2 frames. Shots travel straight for 40 distance units.
      • After that, the shot's velocity is set to 17.82 units per frame if it is not already lower than the listed value, and decreases further as it travels.
    • Ink droplets occur every 60 units.
    • The frequency at which ink drips from a shot occurs at a rate of 1.4 droplets per shot.
    • There are a total of 5 different droplet patterns that can be created while firing this weapon.
    • Droplets that occur within 20 units of the player have a radius of 24 units, and a width of 11.5 units.
      • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
    • Droplets that occur when they travel past 200 units of the player have a radius of 17 units.
    • All other ink droplets have a radius of 12 units.
    • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.

    [5][6]

    Version history

    VersionAdjustments
    3.2.0
    • Expanded radius of ink coverage for shots on impact when shooting downward.
    • Increased damage dealt to the barrier around theRainmaker by roughly 10%: 1x → 1.1x.
    4.1.0
    • When shots hit, their ink splatter will now extend further forward than it did previously.
    4.2.0
    • Reduced the interval between firing and when you're able to become a squid or use sub weapon by 4/60 of a second: 6 frames → 2 frames.
    4.3.1
    • Increased the effect of theMain Power Upgear ability.
    • Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 25%.
    4.4.0
    • Reduced the time to shoot from squid form by 2/60 of a second: 12 frames → 10 frames.
    4.5.0
    • Reduced the time to begin recovering ink after shooting by roughly 5/60 of a second: 20 frames → 15 frames.
    4.6.0
    • Speed of acceleration increased while in squid form, decreased time it takes to reach maximum speed.
    4.9.0
    • Increased damage dealt to opposingTenta Brellas by 57%: 0.6x → 1.1x.
    5.0.0
    • Increased damage dealt to theBooyah Bomb armor by 17%: 0.6x → 0.7x.

    Quotes

    Sheldon's Introduction

    TheNeo Sploosh-o-matic is a customSploosh-o-matic emblazoned with an original emblem.To be honest, the main weapon is the same as the original, but now you can set a jump point for your teammates with theSquid Beakon!To create space for your team, smoke out your opponents with theTenta Missiles, and move on them while they flee!This weapon set is suited for players who like close-quarters fighting, as well as those who like to coordinate with their team.

    It appears that a new weapon will be making a sploosh atAmmo Knights tonight prior toSplatfest. TheNeo Sploosh-o-matic has the same close-combat functionality as the Sploosh-o-matic, but with a neat, custom look. Some may even say that it has a neo look, ha! A good kit for strategists, this kit also comes with the Squid Beakon sub weapon to help your teammates Super Jump in, and Tenta Missiles to lay down covering fire.

    Gallery

    • Promotional image

      Promotional image

    Demonstration

    Load video
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    Splatoon 3

    Splatoon 3
    Neo Sploosh-o-matic

    Neo Sploosh-o-matic

    Basic information
    CategoryMain
    Class Shooter
    SubSquid Beakon
    SpecialKiller Wail 5.1
    Special points170p
    Special depletion
    Range
    12 / 100
    Damage
    52 / 100
    Impact
    Fire rate
    75 / 100
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    Obtainable at
    Level13
    Cost
    Requirement
    Added inFresh Season 2023 (3.0.0)
    Specifications
    Weight
    Base damage38
    Base duration
    Ink consumption0.8%
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantSploosh-o-maticSploosh-o-matic

    The Neo Sploosh-o-matic returns inSplatoon 3. It functions the same as the normalSploosh-o-matic, but has a different kit and appearance. Its kit consists ofSquid Beakon andKiller Wail 5.1, which is based on the kit that the standard Sploosh-o-matic had inSplatoon. The weapon was teased in theFresh Season 2023 poster shown on16 February 2023 and was officially revealed on23 February 2023. It released on28 February 2023.

    Data

    • The Neo Sploosh-o-matic is alightweight weapon.
    • The matchmaking range is 8.2. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption is 0.8% per shot, allowing the user to fire for about 10.42 seconds on a full ink tank.
    • When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
    • When firing from humanoid form, the first shot takes 3 frames to come out. When firing from swim form, the first shot takes 11 frames to come out.
    • The interval between firing the weapon and being able to enter swim form or use a sub weapon is 2 frames.
    • When firing while moving, the player's movement speed is set to 0.08 units per frame.
    • After firing, there is a 15 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 38 and minimum damage of 19.
    • If a shot is in the air for more than 6 frames after being fired, it will lose about 1.19 damage every frame until it reaches 19 damage at frame 22.
    • The bullet hitbox for collisions with players has a radius of 0.335 units.
    • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
    • The angle its shots can deviate while on the ground is 11.66 degrees.
    • The angle its shots can deviate while in the air is 17.49 degrees.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • The weapon starts off having a 4% chance to shoot towards the outer reticle instead of the inner reticle.
      • This chance increases by 2% per shot, and maximizes at a 40% chance to shoot towards the outer reticle, meaning that it takes 18 shots to reach minimum accuracy.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
    • Accuracy starts recovering 5 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1% per frame, if the chance is not already at the minimum, meaning that it takes 41 frames to reach maximum accuracy.
    • Shots initially travel straight at a rate of 2.06 units per frame for 2 frames. Shots travel straight for 4.12 distance units.
      • After that, the shot's velocity is set to 1.835 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
    • The effective range is about 7.17 units.
      • This number may vary at different firing angles.

    [7]

    Version history

    VersionAdjustments
    6.1.0
    7.2.0
    • Slightly expanded shots' collision detection with players to make it easier to hit opponents: 0.2 units → 0.25 units.
    8.0.0
    • Damage dealt toSplash Wall increased by about 10%: 1x → 1.1x.
    9.3.0
    • Increased the speed of shots by approximately 3% and extended the flight distance.
      • Initial velocity: 2 units/frame → 2.06 units/frame.
      • Velocity after 2 frames: 1.782 units/frame → 1.835 units/frame.
    • Reduced the angle of the scatter of shots to compensate for the increase in range.
      • While on land: 12 degrees → 11.66 degrees.
      • While jumping: 18 degrees → 17.49 degrees.
    11.0.0
    • Increased each shots' hitbox radius for players: 0.25 units → 0.335 units.

    Quotes

    Sheldon's Introduction

    Like the Sploosh-o-Matic? Maybe you'll LOVE theNeo Sploosh-o-matic! That's because you get all the same attributes of the Sploosh-o-matic with a new original emblem. Plus a loadout that mixes things up! For example, now you can set a jump point for your teammates with theSquid Beakon. It's like a concierge service for carnage! And if you use theKiller Wail 5.1 to reveal hidden or distant opponents, you'll know just where to place that Squid Beakon. Teamwork makes the dream work, so if you fancy yourself a team player, give this set a try!

    We've also got footage of theNeo Sploosh-o-matic. Look at thoseneo textures! This loadout excels at surprise attacks in close quarters, utilizingSquid Beakons and theKiller Wail 5.1 special. You don't have to shout, "The sploosh is loose!" when firing, but it doesn't hurt.
    — @SplatoonNA on Twitter[8]

    Weapon freshness rewards

    IconNameTypeAvailability
    Sheldon LicenseCurrency1★Freshness Rating
    Neo Sploosh-o-matic stickerSticker2★Freshness Rating
    Neo Sploosh-o-matic holo stickerSticker3★Freshness Rating
    4★ Neo Sploosh-o-matic UserBadge4★Freshness Rating
    5★ Neo Sploosh-o-matic UserBadge5★Freshness Rating
    6★ Neo Sploosh-o-matic UserBadge6★Freshness Rating
    7★ Neo Sploosh-o-matic UserBadge7★Freshness Rating
    8★ Neo Sploosh-o-matic UserBadge8★Freshness Rating
    9★ Neo Sploosh-o-matic UserBadge9★Freshness Rating
    10★ Neo Sploosh-o-matic UserBadge10★Freshness Rating


    Gallery

    Strategy

    For competitive tips about the Neo Sploosh-o-matic

    Click to view the strategy for Neo Sploosh-o-matic.View the strategy page.

    Etymology

    Neo Sploosh-o-matic is derived fromSploosh, a word similar toSplash, andAutomatic, plus the prefixNeo, Ancient Greek fornew. The prefixNeo is also used to differentiate it from theSploosh-o-matic. This trait is shared among the other alternate sets of theNeo brand. The-o-matic suffix is also a common, cliché naming convention for technological gadgets.

    ボールドマーカーネオBōrudo Mākā Neo is in reference to the partly pen-based appearance of the Neo Sploosh-o-matic. The name is also to contrast it with the Splash-o-matic. The highly accurate Splash-o-matic is named after a sharp marker pen, while the Sploosh-o-matic with its wide, cone-shaped muzzle is more akin to a bold marker pen. Like the English name,Neo is also used to differentiate it from Bold Marker.

    Names in other languages

    LanguageNameMeaning
    Japan Japaneseボールドマーカーネオ
    Bōrudo Mākā Neo
    Bold Marker Neo
    Netherlands DutchSpettertuit NeoSploosh-o-matic Neo
    Canada French (NOA)Marqueur lourd néoHeavy Marker neo
    France French (NOE)Marqueur lourd NéoHeavy Marker Neo
    Germany GermanDisperser NeoDisperser Neo
    Italy ItalianMarker NeoNeo Marker
    Russia RussianПлюхотрон «Нео»
    Plyukhotron «Neo»
    Splatotron «Neo»
    Mexico Spanish (NOA)Marcador grueso neoNeo thick marker
    Spain Spanish (NOE)Marcador neoNeo marker
    China Chinese (Simplified)广域标记枪 新型
    guǎngyù biāojìqiāng xīnxíng (Mandarin)
    Wide area Marker Gun New Type
    Hong Kong Chinese (Traditional)廣域標記槍 新型
    guǎngyù biāojìqiāng xīnxíng (Mandarin)
    Wide area Marker Gun New Type
    South Korea Korean네오 볼드 마커
    neo boldeu makeo
    Neo Bold Marker
     InternalShooter_Short_01Same as Sploosh-o-matic code name but 01 means that it is the second variant of it.

    References

    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Sub
    Special
    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Sub
    Special
    MainShooters
    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Blasters
    Brushes
    Stringers
    Splatanas
    Sub
    Special