Mini Splatling

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TheMini Splatling is amain weapon in theSplatoon series.

It has a very short charge time, needing approximately 0.33 seconds to reach the first level of charge, and 0.5 seconds to reach the second level of charge. It has more maneuverability than theHeavy Splatling. However, its range is significantly shorter than the Heavy Splatling, with a lower firing duration, only shooting for 0.6 seconds at the first level of charge and 1.2 seconds at the second level of charge. Each fully charged attack consumes 15% of theink tank capacity, allowing users to fire six full charges before needing to refill. Each ink bullet deals enough damage to splat opponents in four hits.

Appearance

The appearance of the Mini Splatling vastly differs between games. InSplatoon, the Mini Splatling has a green handle and multiple red barrels that are held together with dark green supports. The ink tank is below the gun and the two connect via a red tube. InSplatoon 2, the Mini Splatling retains the same general structure, but the ink tank is more to the side of the gun than below it. InSplatoon 2, the handle is purple, the barrels are white, and the supports are blue. In both games, the ink tank changes color to match the user's ink. InSplatoon 3, some of the supports are yellow and the handle and other supports are purple, and the tank resembles the body of theSplattershot.

Splatoon

Retired.
This section describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.
Splatoon
Mini Splatling

Mini Splatling

Basic information
CategoryMain
ClassSplatling
SubSuction Bomb
SpecialInkzooka
Special points
Special depletionSpecial gauge 40%
Range
58 / 100
Damage
Impact
Fire rate
Charge speed
80 / 100
Ink speed
Mobility
90 / 100
Durability
Handling
Obtainable at
Level8
CostCash 7,200
Requirement
Added in5 September 2015
Specifications
Weight
Base damage28
Base duration
Ink consumption15% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variantsZink Mini SplatlingZink Mini Splatling
Refurbished Mini SplatlingRefurbished Mini Splatling

The Mini Splatling was released on5 September 2015 at02:00 UTC.[1][2] It comes withSuction Bombs and theInkzooka.

Data

  • The Mini Splatling is amiddleweight weapon.
  • A full charge consumes 15% of the ink tank capacity.
    • This allows players to fully charge 6 times before needing to refill the ink tank.
    • This stat can be changed withInk Saver (Main).
  • The Mini Splatling cannot store its charge.
  • The Mini Splatling is not rechargeable while firing.
  • When charging the weapon, it will take 18 frames in order to charge its first ring and 27 frames in total for a full charge.
  • With a single ring charged, it will have a firing duration of 36 frames. With a full charge, it will have a firing duration of 72 frames.
  • When charging with an empty tank, the charge time is multiplied by 6.
  • When firing, it shoots a bullet every 4 frames.
  • When firing, the player's movement speed is set to 0.8 units per frame.
    • When charging, the player's movement speed is set to 0.7 units per frame.
  • After firing, there is a 30 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 28.
  • Shots travel straight for 8 frames. After that, they may lose damage.
  • Shots have a radius of 2 units.
  • The angle its shots can deviate while on the ground is 4 degrees.
  • The angle its shots can deviate while in the air is 8 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 45 frames.
  • The chance to shoot towards the outer reticle instead of the inner reticle increases by 2% per shot, and maximizes at a 30% chance to shoot towards the outer reticle.
    • This means that it takes 15 shots to reach minimum accuracy.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 30%.
  • Accuracy starts recovering 4 frames after the player stops shooting.
  • Within the first charge ring, initial shot velocity scales from 10.5 to 15 units per frame. Within the second charge ring, initial shot velocity is always 15 units per frame. Shots travel straight at the initial velocity for 8 frames. At maximum charge, shots travel straight for 120 distance units.
  • Ink droplets occur every 85 units.
  • The frequency at which ink drips from a shot occurs at a rate of 1.8 droplets per shot.
  • There are a total of 5 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 10 units of the player have a radius of 22 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 21 units.
  • All other ink droplets have a radius of 14 units.

[3]

Version history

VersionAdjustments
2.2.0
  • Amount of time needed to charge to the first charge level: 20 frames → 18 frames.
  • Amount of time needed to charge to the second charge level: 30 frames → 27 frames.
2.7.0
  • Special gauge loss: 50% → 40%.

Quotes

Sheldon's Introduction

"TheMini Splatling is a Splatling cannon with a short charge time and easy handling. Using theSuction Bombs skillfully will allow you to pressure the enemy from right on the front lines! Making a decisive assault with a fully chargedInkzooka is another effective route to victory!(NA)

Sheldon's Introduction

"TheMini Splatling is a Splatling with an improved mechanism, resulting in much quicker charge times. Using the Suction Bombs skilfully will allow you to pressure the enemy from right on the front lines! Then once you've charged your Special Gauge, go on an all-out offensive with the help of the Inkzooka.(EU/OC)

A lightweight and powerfulSplatling. A short charge time and rapid rate of fire deny the opponent any chance to catch their breath.
— In-Game Description(EU/OC)
TheMini Splatling has a short charge time and easy handling. Also, everyone knows that mini things are cute. Look at how cute that Mini Splatling is. You know what's better than just a Mini Splating? A Mini Splatling with Suction Bombs and an Inkzooka!
Notes

Gallery

  • Promotional image

    Promotional image

  • An Inkling jumping off of Moray Towers with a Mini Splatling ready to fire.

    AnInkling jumping off ofMoray Towers with a Mini Splatling ready to fire.

  • An Inkling firing the Mini Splatling, showing off its range.

    An Inkling firing the Mini Splatling, showing off its range.

  • The same Inkling posing with the Mini Splatling at the ready.

    The same Inkling posing with the Mini Splatling at the ready.

  • Promotion for Museum d'Alfonsino - the farthest Inkling is holding the Mini Splatling.

    Promotion forMuseum d'Alfonsino - the farthest Inkling is holding the Mini Splatling.

  • Official art of an Inkling holding the Mini Splatling.

    Official art of an Inkling holding the Mini Splatling.

  • SplatNet icon

    SplatNet icon

Demonstration

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Splatoon 2

Splatoon 2
Mini Splatling
https://cdn.wikimg.net/en/splatoonwiki/images/e/e8/S2_Weapon_Main_Mini_Splatling_3D.png21012, 280, 198, 3, 0, 146, 1, 261, 116, 9, 516, 141, 26, 755, 145, 0, 1011, 122, 8, 1261, 143, 25, 1493, 145, 2, 1737, 127, 11, 1975, 145, 29, 2195, 145, 10, 2421, 131, 19, 2640, 148, 36, 2841, 144, 25, 3040, 136, 33, 3233, 150, 48, 3410, 143, 44, 3576, 139, 52, 3736, 152, 64, 3884, 142, 69, 4011, 141, 76, 4132, 154, 83, 4245, 141, 96, 4348, 142, 95, 4452, 155, 96, 4554, 140, 107, 4657, 141, 107, 4762, 155, 107, 4868, 138, 99, 4989, 139, 99, 5115, 154, 99, 5242, 137, 84, 5388, 136, 83, 5541, 154, 83, 5697, 136, 70, 5864, 133, 68, 6041, 152, 69, 6221, 134, 56, 6418, 128, 54, 6614, 150, 55, 6813, 133, 44, 7036, 123, 41, 7254, 148, 42, 7468, 133, 33, 7711, 118, 30, 7948, 145, 31, 8172, 133, 24, 8427, 113, 21, 8677, 143, 22, 8909, 134, 17, 9170, 108, 14, 9425, 141, 14, 9664, 135, 12, 9925, 105, 10, 10180, 140, 10, 10421, 136, 11, 10675, 103, 9, 10924, 139, 8, 11161, 138, 10, 11404, 102, 10, 11642, 138, 7, 11871, 140, 12, 12100, 101, 9, 12327, 138, 8, 12545, 143, 15, 12757, 100, 12, 12967, 138, 12, 13170, 145, 23, 13359, 99, 19, 13548, 138, 20, 13730, 148, 34, 13891, 98, 30, 14053, 139, 32, 14210, 150, 51, 14341, 98, 47, 14476, 140, 49, 14609, 152, 71, 14712, 99, 68, 14817, 140, 70, 14921, 153, 84, 15019, 100, 85, 15117, 140, 86, 15214, 153, 77, 15343, 101, 77, 15475, 140, 77, 15606, 153, 68, 15765, 101, 66, 15930, 140, 66, 16094, 152, 60, 16277, 102, 57, 16467, 139, 56, 16657, 151, 52, 16860, 104, 47, 17072, 138, 45, 17285, 150, 45, 17503, 105, 39, 17730, 138, 37, 17959, 149, 39, 18187, 107, 33, 18424, 138, 30, 18664, 148, 26, 18907, 109, 29, 19147, 138, 25, 19394, 147, 15, 19647, 111, 21, 19895, 138, 23, 20143, 146, 6, 20403, 113, 14, 20658, 140, 23
    Basic information
    CategoryMain
    ClassSplatling
    SubBurst Bomb
    SpecialTenta Missiles
    Special points210p
    Special depletion
    Range
    62 / 100
    Damage
    Impact
    Fire rate
    Charge speed
    80 / 100
    Ink speed
    Mobility
    90 / 100
    Durability
    Handling
    Obtainable at
    Level23
    CostCash 12,300
    Requirement
    Added inInitial Release (1.0.0)
    Specifications
    Weight
    Base damage32
    Base duration
    Ink consumption17.25% (Full charge)
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsZink Mini SplatlingZink Mini Splatling
    Kensa Mini SplatlingKensa Mini Splatling

    The Mini Splatling returns inSplatoon 2 withBurst Bombs andTenta Missiles.

    It appears in twoOcto Expansion stations:

    Data

    • WhileMain Power Up will increase the number of shots fired, it will not increase the ink consumption relative to the amount charged, making the weapon comparatively more ink efficient.
    • The Mini Splatling is amiddleweight weapon.
    • The matchmaking range is 150. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The full charge ink consumption of 17.25% and ink tank capacity of 100% allows players to fully charge 5 times before needing to refill the ink tank.
    • The Mini Splatling cannot store its charge.
    • The Mini Splatling is not rechargeable while firing.
    • When charging the weapon, it will take 20 frames in order to charge its first ring and 30 frames in total for a full charge.
    • With a single ring charged, it will have a firing duration of 36 frames. With a full charge, it will have a firing duration of 72 frames.
    • When charging with an empty tank, the charge time is multiplied by 6.
    • When firing, it shoots a bullet every 4 frames.
    • When firing, the player's movement speed is set to 0.86 units per frame.
      • When charging, the player's movement speed is set to 0.72 units per frame.
    • After firing, there is a 30 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 32.
    • If a shot is in the air for more than 11 frames after being fired, it loses 2 damage per frame until it reaches 16 damage at frame 19.
    • Shots have a radius of 2 units.
    • The angle its shots can deviate while on the ground is 4 degrees.
    • The angle its shots can deviate while in the air is 8 degrees.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • The Mini Splatling has a 30% chance to shoot towards the outer reticle instead of the inner reticle.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 30%.
    • Within the first charge ring, initial shot velocity scales from 10.5 to 15 units per frame. Within the second charge ring, initial shot velocity is always 15 units per frame. Shots travel straight at the initial velocity for 8 frames.
      • So at maximum charge, shots travel straight at a rate of 15 units per frame for 8 frames. Shots travel straight for 120 distance units.
    • After shots stop flying straight, the velocity is set to 11.05 units per frame if it is not already lower than the listed value, and decreases further as it travels.
    • Ink droplets occur every 100 units.
    • The frequency at which ink drips from a shot occurs at a rate of 1.6 droplets per shot.
    • There are a total of 5 different droplet patterns that can be created while firing this weapon.
    • Droplets that occur within 10 units of the player have a radius of 19 units, and a width of 0 units.
      • These droplets have their radius multiplied by a value ranging from 1.4 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
    • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
    • All other ink droplets have a radius of 12.6 units.
    • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1.4 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
    • If no ink droplets have occurred within 10 units of the player for 0 shots, the next shot the player makes will force a paint droplet to appear at the player's feet.

    [4]

    Version history

    VersionAdjustments
    Base game
    • Movement speed while charging: 0.7 units/frame → 0.6 units frame.
    • Movement speed while firing: 0.8 units/frame → 0.7 units/frame.
    • Charge time increased:
      • First circle: 18 frames → 20 frames.
      • Full charge: 27 frames → 30 frames.
    • Droplet rate: 1.8 → 1.6.
    • Distance between droplets: 85 units → 100 units.
    • Radius of paint droplets near the player: 22 units → 19 units.
    • Radius of paint droplets far from the player: 21 units → 18 units.
    • Radius of standard paint droplets: 14 units → 12.6 units.
    • Time taken to begin recovering ink after shooting: 30 frames → 40 frames.
    • Jump accuracy recovery time: 0-45 frames → 25-70 frames.
    1.1.2
    • Points to fill special gauge: 180 → 190.
    1.4.0
    • Points to fill special gauge: 190 → 180.
    • Increased damage dealt from 28.0 to 32.0.
      • Minimum damage: 14.0 → 16.0.
    • Increased movement speed while charging by roughly 17%: 0.6 units/frame → 0.7 units/frame.
    • Increased movement speed while firing by roughly 14%: 0.7 units/frame → 0.8 units/frame.
    2.3.0
    • Reduced the time until ink begins to refill after shooting by 10/60 of a second: 40 frames → 30 frames.
    3.2.0
    • Special Points: 180 → 190.
    4.1.0
    • Ink splatter from fired shots now hits with a wider vertical spread than it did previously.
    4.3.0
    • Increased the effect of the Run Speed Up gear ability: 30% → 40%.
    4.3.1
    • Increased the effect of the Main Power Up gear ability.
    • The increase to the duration of rapid fire with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 30% to roughly 35%.
    • The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.
    4.5.0
    • You can now jump higher than previously when the Splatling is fully charged.
    • Increased movement speed while charging by roughly 3%: 0.7 units/frame → 0.72 units/frame.
    • Increased movement speed while firing by roughly 8%: 0.8 units/frame → 0.86 units/frame.
    4.7.0
    • Points to fill special gauge: 190 → 210.
    4.8.0
    • Ink consumption increased: 15% → 17.25%.

    Quotes

    Sheldon's Introduction

    TheMini Splatling has a reduced charge time thanks to a revision to the firing mechanism! You can also useBurst Bombs to paint the walls, making for a more three-dimensional battlefield! With the includedTenta Missiles you can rain down splattage from above. This is a great set for leaders who want to set the pace of battle.

    Sheldon's Introduction

    Door een wijziging van het afvuurmechanisme laadt deMini-Spletling sneller op dan andere wapens van dezelfde klasse! Gebruik eenBallonbom om de muren te verven en het slagveld driedimensionaal te maken! En laat het inkt regenen met deSpetterraketten! Vecht slim en leid je team naar de overwinning!(NL/B)

    Notes

    Gallery

    • Promotional image

      Promotional image

    Demonstration

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    Splatoon 3

    Splatoon 3
    Mini Splatling

    Mini Splatling

    Basic information
    CategoryMain
    Class Splatling
    SubBurst Bomb
    SpecialUltra Stamp
    Special points200p
    Special depletion
    Range
    62 / 100
    Damage
    Impact
    Fire rate
    Charge speed
    80 / 100
    Ink speed
    Mobility
    90 / 100
    Durability
    Handling
    Obtainable at
    Level12
    Cost
    Requirement
    Added inDrizzle Season 2022 (1.1.0)
    Specifications
    Weight
    Base damage32
    35 (SRNW)
    Base duration
    Ink consumption
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsZink Mini SplatlingZink Mini Splatling
    Mini Splatling RTL-RMini Splatling RTL-R

    The Mini Splatling returns inSplatoon 3 withBurst Bombs andUltra Stamp as its kit.

    It appears in two missions inReturn of the Mammalians:

    Data

    • The Mini Splatling is amiddleweight weapon.
    • The matchmaking range is 15. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The full charge ink consumption is 15%, allowing the user to fully charge 6.67 times on a full ink tank.
    • The Mini Splatling cannot store its charge.
    • It takes 18 frames to charge the first circle (0.3 seconds) and 27 frames to fully charge (0.45 seconds).
      • When airborne or low on ink, it takes 108 frames to charge the first circle (1.8 seconds) and 162 frames to fully charge (2.7 seconds).
    • The Mini Splatling is not rechargeable while firing.
    • When charged to the first circle, the weapon will fire for 42 frames (0.7 seconds), and when fully charged, it will fire for 84 frames (1.4 seconds).
      • The firing duration is 2.33 times longer than the charging duration when charged to the first circle and 3.11 times longer when fully charged.
    • When firing continuously, it shoots a bullet every 4 frames (15 shots per second).
    • When firing while moving, the player's movement speed is set to 0.086 units per frame.
      • When charging, the player's movement speed is set to 0.072 units per frame.
    • After firing, there is a 30 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 32, regardless of charge level.
      • Each shot has a minimum damage of 16.
    • If a shot is in the air for more than 11 frames after being fired, it will lose about 2 damage every frame until it reaches 16 damage at frame 19.
    • The bullet hitbox for collisions with players has a radius of 0.26 units.
    • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
    • The angle its shots can deviate while on the ground is 4.0 degrees.
    • The angle its shots can deviate while in the air is 8.0 degrees.
    • The Mini Splatling has a 30% chance to shoot towards the outer reticle instead of the inner reticle.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 30%.
    • Initial shot velocity scales with charge level. At minimum charge, it is 1.05 units per frame, and at once charge circle or more, it is 1.5 units per frame. Shots travel straight for 8 frames, regardless of charge level.
      • After that, the shot's velocity is set to 1.105 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
    • Effective range scales from 10.04 units to 13.71 units, depending on charge level.
      • This number may vary at different firing angles.

    [5]

    Version history

    VersionAdjustments
    3.1.0
    • Increased firing duration by roughly 17%.
      • First circle: 36 frames → 42 frames.
      • Full charge: 72 frames → 84 frames.
    4.1.0
    • Points to fill special gauge: 180 → 190.
    5.1.0
    • Reduced the amount of ink consumed by approximately 13%: 17.25% → 15%.
    7.0.0
    • Ink splatter is now more likely to fall around the player's feet.
      • Frequency of ink splatter falling at the player's feet: 1/5 shots → 1/3 shots.
      • Number of droplet patterns: 5 → 6.
    9.3.0
    • Reduced the time required to charge fully by approximately 1/20th of a second: 30 frames → 27 frames.
      • With this change, the time until the first level of charge ends is also reduced by approximately 1/30th of a second: 20 frames → 18 frames.
    11.0.0
    • Increased each shot's hitbox radius for players: 0.2 units → 0.26 units.
    • Points to fill special gauge: 190 → 200.

    Quotes

    Sheldon's Introduction

    Ooo, let me tell you all about the new and improvedMini Splatling. Thanks to a few revisions with the firing mechanism, it charges more quickly than ever! This loadout also comes withBurst Bombs, which are excellent forinking walls, allowing you to get vertical in a hurry when the situation demands it. And speaking of situational strategy, with theUltra Stamp as yourspecial, you can push the front line at the drop of a splat. Try this set out if you fancy yourself a field general!

    Weapon freshness rewards

    IconNameTypeAvailability
    Sheldon LicenseCurrency1★Freshness Rating
    Mini Splatling stickerSticker2★Freshness Rating
    Mini Splatling holo stickerSticker3★Freshness Rating
    4★ Mini Splatling UserBadge4★Freshness Rating
    5★ Mini Splatling UserBadge5★Freshness Rating
    6★ Mini Splatling UserBadge6★Freshness Rating
    7★ Mini Splatling UserBadge7★Freshness Rating
    8★ Mini Splatling UserBadge8★Freshness Rating
    9★ Mini Splatling UserBadge9★Freshness Rating
    10★ Mini Splatling UserBadge10★Freshness Rating


    Gallery

    • 2D icon

      2D icon

    • Tableturf Battle card art
    • Unused Tableturf Battle card art. Note the first appearance of the Eminence Cuff on the ear, the first time it is seen in Splatoon 3.

      Unused Tableturf Battle card art. Note the first appearance of theEminence Cuff on the ear, the first time it is seen inSplatoon 3.

    Strategy

    For competitive tips about the Mini Splatling

    Click to view the strategy for Mini Splatling.View the strategy page.

    Trivia

    • InSplatoon, this weapon is the only weapon unlocked at level 8 that does not have theInkstrike as its special.

    Etymology

    Mini Splatling is derived fromMini, and a portmanteau ofSplat andGatling.

    スプラスピナーSupura Supinā is a combination of eitherSplat orSplash, andSpinner.Spinner is due to the fact that the barrels of the Mini Splatling rotate while charging and firing.

    Names in other languages

    LanguageNameMeaning
    Japan Japaneseスプラスピナー
    Supura Supinā
    Spla-spinner
    Netherlands DutchMini-SpetlingMini Splatling
    Canada French (NOA)Badigeonneur XPXS Paint-coater
    France French (NOE)Badigeonneur XSXS Paint-coater
    Germany GermanKlecks-SplatlingSplatter Splatling
    Italy ItalianMini splatlingMini splatling
    Russia RussianБрызгомет-М
    Bryzgomet-M
    Sprayshot-M
    Mexico Spanish (NOA)GarabateadorDoodler
    Spain Spanish (NOE)Tintralladora ligeraLight Ink-machine gun
    China Chinese (Simplified)斯普拉旋转枪
    sīpǔlā xuánzhuǎnqiāng (Mandarin)
    Splat Spinner
    Hong Kong Chinese (Traditional)斯普拉旋轉槍
    sīpǔlā xuánzhuǎnqiāng (Mandarin)
    Splat Spinner
    South Korea Korean스플랫 스피너
    seupeullaes seupineo
    Splat Spinner
     InternalSpinner_Quick_00[6]

    References

    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Sub
    Special
    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Sub
    Special
    MainShooters
    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Blasters
    Brushes
    Stringers
    Splatanas
    Sub
    Special