Manta Maria

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Manta Maria is a multiplayerstage inSplatoon 2 andSplatoon 3. It takes place on a large boat connected to a dock with bridges. It is one of the stages that can haveTricolor Turf Wars.

Layout

Manta Maria overview

Manta Maria is a large ship with thespawn points located at the bow and stern of the ship. The areas closest to the spawn feature varying heights including steep drop-offs. Following the path to the right leads to an upper area that oversees the central band of the ship. Going straight from the spawn leads to a structure that can be climbed on to get a vantage on the central area and a hallway that leads to the lower portion of the central area. Distinguishing features of thestage include three large masts in each team's base and at the center of the stage which are accessible by netted walkways which overlook the stage. The key point of this stage is the offensive and defensive battle around the three huge masts and the area covered in netting. It is possible to get to the opponent's spawn area by swimming up a wall and jumping to the other side.

InSplatoon 3 the spawn areas have been slightly expanded, with a raised area added to the right of each team's spawn. An Inkrail is added to the right to allow easier access to the raised area. The alleys that go to the opponent's base are widened, being much bigger than inSplatoon 2. Players can also jump to a boat on the right of the stage when respawning.

Ranked Battle terrain

InRanked Battles, specifications for the terrain or placement of objects are different between themodes; these changes create new paths or new objects to take cover behind.

Splat Zones

Manta Maria features two Splat Zones. The Splat Zones are located at parallel sides of the central area surrounding the mast. The layout has been unchanged from Turf War.

Tower Control

The Tower is located at the center of thestage and replaces the bottom half of the mast. The goal is located right at the drop off of the enemyspawn point. The Tower travels down the hallways leading into the enemy base, then lower down into their area and forwards until it is up against the opposing team's raised platform. Additional blocks have been added to make it easier to access the whole map and enter the opposing team's side.

InSplatoon 2, checkpoints have been added:
CheckpointLocationTimer (seconds)Progress amount
BeforeAfterTotal
1The first checkpoint is located just before the ramp leading to the enemy's team's narrow hall.6837310
2The second checkpoint is located in the enemy's narrow path before the tower descends into the enemy area.6524210
3The third checkpoint is located in the enemy's mosh pit after descending from the narrow path before the goal.521138
Splatoon 3 checkpoints:
CheckpointLocationTimer (Seconds)Progress amount
BeforeAfterTotal
1The first checkpoint is located to the left of the tower's starting point.5897910
2The second checkpoint is located at the left side of the enemy's hall.5584810
3The third checkpoint is located in the enemy's mosh pit after descending from the narrow path before the goal.41798

Rainmaker

TheRainmaker is located at the center of the stage and replaces the bottom half of the mast. The goal is located right at the drop off of the enemy spawn point. The layout of the stage is similar to Tower Control, but some of the blocks have been removed, and a new sponge has been added in the main path. Players can try to run into the enemy base through the main path accessible inTurf Wars or take an additional route to the left.

InSplatoon 3 the checkpoints are located through entering the main path and after the jump to the right of the bunker. The pedestal has been moved slightly forward. While the block on the left is removed, it is still possible to access the left through a jump from the checkpoint.

Clam Blitz

The baskets are located behind each team's structure past the narrow hall leading into their base. The only changes made to this mode is the inkable block that allows access to the right side of the enemy's spawn, which is present in Tower Control and Rainmaker. This layout of the stage provides three primary routes to reach the basket. The right path is the most direct, having players jump over an opening and going directly to the basket. The center path leads through the hallways leading into the enemy base. The left path allows players to sneak behind enemy lines and circle back to the basket.

Splatoon 2

Splatoon 2​
Manta Maria

Manta Maria

Added in26 August 2017
Total area2,356p
FeaturesSponges(RM)
HazardsAbyss

Manta Maria was the first regular stage to be added toSplatoon 2 after launch. The stage was revealed, though briefly shown, in theSplatoon 2Nintendo Direct on6 July 2017, before an official name and release date were revealed on22 August 2017. The stage was released on26 August 2017 at02:00 UTC.[1]

Version history

VersionAdjustments
1.4.0
  • Fixed an issue in Manta Maria allowing players to enter into certain pillars in the stage.
2.0.0
  • Fixed an issue causingink fired at the center mast on Manta Maria to drip in an unnatural manner.
  • Fixed an issue causing players to get caught when walking overgrates nearspawn points on Manta Maria.
  • Fixed an issue on Manta Maria andSnapper Canal where the "DON'T RETREAT!" warning inRainmaker was not displaying when players returned to their spawn point.
2.1.0
  • Fixed an issue on Manta Maria in which, if a player did aSplashdown on a specific place, they would be treated as out of bounds after landing and be killed.
  • Fixed an issue inTurf War on Manta Maria in which the area beneath the thick pillars was inkable, and was counted as part of the turf.
  • Fixed an issue inTower Control on Manta Maria in which players were able to jump from a high spot near the center of the stage to a part of the opponents' base.
3.0.0
  • Fixed an issue in Manta Maria during Rainmaker matches allowing players to make their way deep into enemy turf from above the goal.
3.1.0
  • Fixed an issue in Manta Maria causing players to be treated as if they'd fallen off-screen after performing a dodge roll on top of certain walls.
5.0.1
  • Fixed an issue allowing players to gain access to the opponent's base via a specific grate when jumping while pressing and holding to ink continuously with the Inkbrush or Octobrush.
5.4.0
  • Fixed an issue in which it was possible to enter the opposing team's base by jumping from certain walls.

Maps

Gallery

  • Jellyfish viewing the boat from ashore.

    Jellyfish viewing the boat from ashore.

  • Manta Maria during a Splatfest.

    Manta Maria during aSplatfest.

  • Turf War (Splatfest) icon for Manta Maria.

    Turf War (Splatfest) icon for Manta Maria.

  • Another view of Manta Maria at night time.

    Another view of Manta Maria at night time.

  • A screenshot of the stage with incomplete texture work, found in the game's data.

    A screenshot of the stage with incomplete texture work, found in the game's data.

  • A promotional image for the ship, CHIKYU, appearing in the background as part of the JAMSTEC collaboration.

    A promotional image for the ship, CHIKYU, appearing in the background as part of theJAMSTEC collaboration.

  • The CHIKYU as it appears in-game.

    The CHIKYU as it appears in-game.

  • Another view of the CHIKYU.

    Another view of the CHIKYU.

  • The CHIKYU in the distance, behind an Inkling boy.

    The CHIKYU in the distance, behind anInkling boy.

  • A view of the CHIKYU at night from the Manta Maria.

    A view of the CHIKYU at night from the Manta Maria.

  • Another view of the CHIKYU at night.

    Another view of the CHIKYU at night.

  • The Octo Expansion's F09 Bring It Station features the stage.

    TheOcto Expansion'sF09Bring It Station features the stage.

Splatoon 3

Splatoon 3​
Manta Maria

Manta Maria

Added inFresh Season 2023 (3.0.0)
Total area2,765p
FeaturesInkrails(exceptRM)Sponges(RM)
HazardsAbyss

Manta Maria was confirmed to return inFresh Season 2023 on09:02 UTC on the @SplatoonJP Twitter account, alongside a showcase of theKraken Royale special.Inkrails have been added to the stage.[2] The alley behind the bunker area was widened, with the ramps behind that alley in the pit in front of spawn being expanded slightly. The boat near spawn, which was previously inaccessible without using glitches, was made into an inkable platform and can be reached by launching out of the spawner. However, in Tower Control and Rainmaker, the player cannot launch to the boat.

Splatfests

Manta Maria was available in the followingSplatfests as aTricolor Turf War stage inSplatoon 3:

Version history

VersionAdjustments
5.1.0
  • Fixed an issue where performing a Dodge Roll toward the mast immediately after entering swim form while on top of the grate in the center of the stage sometimes caused the player to clip into the mast and get stuck.
8.0.0
  • Slightly changed terrain in all modes.

Maps

  • Turf War

    Turf War

  • Splat Zones

    Splat Zones

  • Tower Control

    Tower Control

  • Rainmaker

    Rainmaker

  • Clam Blitz

    Clam Blitz

  • Tricolor Turf War

    Tricolor Turf War

After 8.0

  • Turf War

    Turf War

  • Splat Zones

    Splat Zones

  • Tower Control

    Tower Control

  • Rainmaker

    Rainmaker

  • Clam Blitz

    Clam Blitz

Gallery

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Quotes

Click to view the quotes for Manta Maria.View the quotation page.

Trivia

  • The ship in this stage is the same model as onePearl received for her sixth birthday.
  • Marina says that the ship has been decommissioned, which could explain why the stage is used forTurf Wars.
  • In the promo picture, ajellyfish can be seen walking across the mast.
  • During a Splatfest Battle, shooting stars can be seen streaking across the sky.
  • Manta Maria is one of four multiplayer stages to appear in theOcto Expansion, alongsideSnapper Canal,Port Mackerel, andStarfish Mainstage.
  • According toThe Art of Splatoon 2, there is anOctarian ship near Manta Maria that is disguised as a squid fishing ship and is used to gain intel on theInklings.
  • This stage may be a reference to Yokohama, Japan. The Yokohama Port Museum is a ship that is used as a museum and looks very similar to Manta Maria. Additionally, there are similar buildings and structures in the background of the stage. For example, there is a Ferris wheel which is also in Yokohama.
  • Players can use theZipcaster to reach grated platforms high up on the three pillars.
  • In areas higher up on the stage, water droplets can accumulate on the screen. They appear around the edges and slowly disappear over time.
  • A Ferris wheel also seen inthe Reef can be seen in-between buildings in the background.

Etymology

Manta Maria is derived frommanta andChristopher Columbus's ship,Santa María.

Names in other languages

LanguageNameMeaning
Japan Japaneseマンタマリア号
Manta Maria gō
The Manta María
Netherlands DutchKlipvisklipperSalted Cod Clipper
CanadaFrance FrenchManta MariaManta Maria
Germany GermanManta MariaManta Maria
Italy ItalianManta MariaManta Maria
Russia Russian«Манта-Мария»
«Manta-Mariya»
"Manta Maria"
SpainMexico SpanishCorbeta CorvinaCorvina corvette
China Chinese (Simplified)鬼蝠鲼玛利亚号
guǐfúfèn mǎlìyà hào (Mandarin)
The Manta Ray Maria
Hong Kong Chinese (Traditional)鬼蝠魟瑪利亞號
guǐfúhóng mǎlìyà hào (Mandarin)
The Manta Ray Maria
South Korea Korean만타 마리아호
manta mariaho
The Manta Maria
 InternalPillar[3]

References

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