Luna Blaster Neo

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TheLuna Blaster Neo is amain weapon in theSplatoon series It is aNeo-branded variant of theLuna Blaster.

Appearance

InSplatoon andSplatoon 2, the Luna Blaster Neo is nearly identical in appearance to theLuna Blaster, with the only difference being a sticker bearing theNeo icon on the front half of the blaster in the former and the Neo icon and logo written inInkling embossed on the front half of the blaster in the latter.

InSplatoon 3, the Luna Blaster Neo's body is black instead of its base counterpart's white.

Splatoon

Retired.
This section describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.
Splatoon
Luna Blaster Neo

Luna Blaster Neo

Basic information
CategoryMain
ClassShooter
SubSplat Bomb
SpecialBomb Rush
Special points
Special depletionSpecial gauge 75%
Range
10 / 100
Damage
Impact
80 / 100
Fire rate
30 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level15
CostCash 8,700
Requirement
Added in30 October 2015
Specifications
Weight
Base damage25–40 (Splash)
50–80 (Blast)
125 (Direct hit)
Base duration
Ink consumption6%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variantLuna BlasterLuna Blaster

The Luna Blaster Neo was released on30 October 2015 at02:00 UTC.[1][2] It comes in a set withSplat Bombs and theBomb Rush.

Data

  • The Luna Blaster Neo is amiddleweight weapon.
  • Each shot consumes 6% of the ink tank capacity.
  • When firing continuously, it shoots a bullet every 40 frames (1.5 shots per second).
  • When firing while moving, the player's movement speed is set to 0.5 units per frame.
  • After firing, there is a 30 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • Shots travel straight for 7 frames.
  • Shots have a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 10 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Shots initially travel straight at a rate of 8.5 units per frame for 7 frames. Shots travel straight for 59.5 distance units.
  • Ink droplets occur every 13 units.
  • The frequency at which ink drips from a shot occurs at a rate of 6 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 19.2 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
  • All other ink droplets have a radius of 14 units.
  • The shot explodes 11 frames after being fired.
  • The far damage radius of the explosion is 40 units.
  • When the shot explodes on the ground or wall, the far damage radius is 20 units.
  • The near damage radius of the explosion is 11 units.
  • Damage from the explosion scales from 50 at the far damage radius to 80 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 40 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 40 units.
  • The wall impact painting radius is 20 units.

[3]

Version history

VersionAdjustments
2.2.0
  • Blast wave maximum damage: 125.0 → 80.0 (100.0 withDamage Up)
2.7.0
  • Special gauge loss: 50% → up to 75%

Quotes

Sheldon's Introduction

TheLuna Blaster Neo is a remodeledLuna Blaster made with original parts.TheSplat Bombs andBomb Rush ensure that you'll cause a riot of inksplosions wherever you go!This is definitely a set for those who prefer to throw caution to the wind and charge into the fray!(NA)

A remodeled Luna Blaster. Use the Splat Bombs to control the distance between you and the enemy, forcing them closer or driving them away.
— In-game Description(NA)
This blaster comes with Splat Bombs so we got you a blaster pro-tip: use the Splat Bombs to force your foes closer so that you can hit 'em with yourLuna Blaster Neo.
Notes

Gallery

  • Promotional image

    Promotional image

  • An Inkling boy running with a Luna Blaster Neo.

    AnInkling boy running with a Luna Blaster Neo.

  • A Luna Blaster Neo's projectile in mid-air.

    A Luna Blaster Neo's projectile in mid-air.

  • A Luna Blaster Neo's projectile upon explosion.

    A Luna Blaster Neo's projectile upon explosion.

  • Official art of an Inkling holding the Luna Blaster Neo.

    Official art of an Inkling holding the Luna Blaster Neo.

  • SplatNet icon

    SplatNet icon

Demonstration

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Splatoon 2

Splatoon 2
Luna Blaster Neo
https://cdn.wikimg.net/en/splatoonwiki/images/9/9c/S2_Weapon_Main_Luna_Blaster_Neo_3D.png19096, 280, 239, 3, 0, 214, 35, 217, 179, 14, 459, 136, 0, 713, 216, 36, 921, 180, 14, 1155, 137, 0, 1402, 218, 39, 1597, 183, 18, 1817, 138, 3, 2050, 220, 46, 2228, 185, 26, 2429, 139, 12, 2643, 222, 54, 2800, 186, 36, 2977, 142, 24, 3166, 223, 66, 3298, 188, 51, 3447, 145, 40, 3606, 225, 79, 3712, 190, 68, 3830, 147, 60, 3955, 225, 86, 4052, 190, 87, 4149, 148, 84, 4249, 226, 92, 4344, 191, 92, 4439, 148, 93, 4533, 225, 96, 4630, 190, 95, 4727, 148, 95, 4827, 225, 94, 4933, 190, 93, 5051, 147, 93, 5176, 223, 80, 5308, 188, 79, 5457, 145, 80, 5616, 222, 67, 5773, 186, 65, 5950, 142, 66, 6139, 220, 55, 6317, 185, 52, 6518, 139, 54, 6732, 218, 44, 6927, 183, 41, 7147, 138, 42, 7380, 216, 35, 7588, 181, 31, 7822, 137, 33, 8068, 214, 27, 8284, 179, 23, 8526, 136, 25, 8780, 212, 22, 9000, 177, 17, 9245, 135, 19, 9501, 210, 19, 9720, 175, 14, 9962, 135, 16, 10214, 208, 20, 10426, 174, 14, 10660, 134, 17, 10902, 207, 23, 11103, 174, 18, 11324, 134, 20, 11552, 206, 31, 11737, 174, 26, 11939, 134, 28, 12146, 205, 42, 12310, 173, 37, 12488, 134, 39, 12670, 204, 56, 12811, 173, 52, 12961, 135, 54, 13114, 204, 73, 13232, 173, 71, 13352, 136, 72, 13470, 203, 93, 13564, 173, 91, 13659, 138, 92, 13753, 203, 96, 13841, 173, 95, 13929, 138, 95, 14018, 203, 92, 14112, 173, 93, 14207, 138, 93, 14301, 204, 87, 14419, 173, 88, 14539, 136, 88, 14657, 204, 82, 14798, 173, 77, 14947, 135, 73, 15099, 205, 73, 15263, 173, 63, 15441, 134, 58, 15623, 206, 63, 15808, 174, 51, 16009, 134, 44, 16216, 207, 54, 16417, 174, 40, 16638, 134, 31, 16865, 208, 47, 17078, 174, 30, 17312, 134, 20, 17554, 210, 41, 17773, 175, 23, 18015, 135, 11, 18267, 212, 37, 18487, 177, 17, 18732, 135, 4
    Basic information
    CategoryMain
    ClassShooter
    SubInk Mine
    SpecialSuction-Bomb Launcher
    Special points170p
    Special depletion
    Range
    9 / 100
    Damage
    Impact
    70 / 100
    Fire rate
    30 / 100
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    Obtainable at
    Level24
    CostCash 13,600
    Requirement
    Added in24 February 2018
    Specifications
    Weight
    Base damage25–35 (Splash)
    50–70 (Blast)
    125 (Direct hit)
    Base duration
    Ink consumption7.5%
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsLuna BlasterLuna Blaster
    Kensa Luna BlasterKensa Luna Blaster

    The Luna Blaster Neo was released on24 February 2018 at02:00 UTC.[4] It comes in a set withInk Mines and theSuction-Bomb Launcher.

    Data

    • The Luna Blaster Neo is alightweight weapon.
    • The matchmaking range is 110. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption of 7.5% and ink tank capacity of 100% allows players to fire 13 shots before needing to refill the ink supply.
    • When initially firing the weapon in humanoid form, the first shot takes 14 frames to come out.
    • When firing from swim form, the first shot takes 24 frames to come out.
    • The interval between firing and when the player is able to enter swim form or use a sub weapon is 26 frames.
    • When firing continuously, it shoots a bullet every 40 frames (1.5 shots per second).
    • When firing while moving, the player's movement speed is set to 0.5 units per frame.
    • After firing, there is a 55 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 125.
    • The bullet hitbox has a radius of 2 units.
    • Shots cannot ever deviate from the inner reticle while on the ground.
    • The angle its shots can deviate while in the air is 8 degrees.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
    • Shots initially travel straight at a rate of 8.7 units per frame for 7 frames. Shots travel straight for 60.9 distance units.
      • After that, the shot's velocity is set to 8.484 units per frame if it is not already lower than the listed value, and decreases further as it travels.
    • Ink droplets occur every 15 units.
    • The frequency at which ink drips from a shot occurs at a rate of 6 droplets per shot.
    • There are a total of 1 different droplet patterns that can be created while firing this weapon.
    • Ink droplets have a radius of 13 units.
    • Droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
    • The shot explodes 11 frames after being fired.
    • The far damage radius of the explosion is 35.7 units.
    • When the shot explodes on the ground or wall, the far damage radius is 17.85 units.
    • The near damage radius of the explosion is 10 units.
      • Main Power Up increases the near damage radius up to 30 units.
    • Damage from the explosion scales from 50 at the far damage radius to 70 at the near damage radius.
    • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 35 at the near damage radius.
    • When the shot explodes in the air, it creates a splash of paint with a radius of 32 units.
      • Main Power Up increases the splash paint radius up to 35 units.
    • The radius of wall dripping paint is 10 units.
    • The wall impact painting radius is 22 units.

    [5][6]

    Version history

    VersionAdjustments
    Base game
    • Max damage dealt by splash damage reduced: 80 → 70
    • Ink droplet radius: 14 units → 13 units
    • Explosion splash radius: 40 units → 32 units
    • Ink consumption per shot: 6% → 9%
    • Blast radius reduced by about 13%: 40 units → 35 units
    • Time taken to begin recovering ink after shooting: 0.50 seconds → 1 second
    • Angle of shot deviation while jumping: 10 degrees → 12 degrees
    1.2.0
    • Reduced wobble when firing immediately after jumping by 17%.
    • Reduced duration of wobble time when firing after jumping by 1/4 of a second.
    2.0.0
    • Increased radius of ink coverage when shots hit a wall.
    3.0.0
    • Increased area covered by ink at your feet when firing.
    • Points to fillspecial gauge: 180 → 170
    3.2.0
    • Decreased shot variability when shooting immediately after jumping by roughly 20%.
    4.0.0
    4.5.0
    4.6.0
    • Reduced the time to begin recovering ink after shooting by roughly 5/60 of a second.
    4.7.0
    • When equipped, theMain Power Upgearability will now also cause shots that burst in midair to cover a larger area on the ground, in addition to the benefits it previously provided.
    4.9.0
    5.0.0
    • Expanded the radius within which a shot's explosion will deal 50.0 damage by roughly 2%: 35 units → 35.7 units
    5.1.0
    • Decreased amount of time after firing before being able to take further actions by roughly 4/60 of a second.
    • Decreased ink consumption by roughly 17%.

    Quotes

    Sheldon's Introduction

    TheLuna Blaster Neo is basically just the Luna Blaster with a sweet sticker slapped on it. No reason to sugarcoat it.But this time around, it comes withInk Mines, which are great at slowing down enemy movement!The special is theSuction-Bomb Launcher, so get clever with the time delay on the explosion to splat your opponents.Recommended for players that have mastered the art of being clever while looking good!

    A Luna landing is happening atAmmo Knights today! TheLuna Blaster Neo has the same stats as theLuna Blaster, and is great for getting up close and personal. This weapon comes with theInk Mine sub to protect your surroundings and theSuction-Bomb Launcher to throw a party. A party of... Suction-Bombs. Um. Yes.

    Gallery

    • Promotional image

      Promotional image

    • An Inkling holding the Luna Blaster Neo in the air.

      AnInkling holding the Luna Blaster Neo in the air.

    • Barrage of Suction-Bomb Launcher.

      Barrage of Suction-Bomb Launcher.

    Demonstration

    Load video
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    Splatoon 3

    Splatoon 3
    Luna Blaster Neo

    Luna Blaster Neo

    Basic information
    CategoryMain
    Class Blaster
    SubFizzy Bomb
    SpecialUltra Stamp
    Special points180p
    Special depletion
    Range
    18 / 100
    Damage
    Impact
    70 / 100
    Fire rate
    30 / 100
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    Obtainable at
    Level24
    Cost
    Requirement
    Added inChill Season 2022 (2.0.0)
    Weight
    Base damage
    Base duration
    Ink consumption
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsLuna BlasterLuna Blaster
    Order Blaster ReplicaOrder Blaster Replica

    The Luna Blaster Neo returns inSplatoon 3 with a new black design, coming withFizzy Bombs and theUltra Stamp. It was first shown in theChill Season 2022 announcement trailer on14 November 2022. It released on1 December 2022 along with the release of the season.

    Data

    • The Luna Blaster Neo is alightweight weapon.
    • The matchmaking range is 11. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption is 7.5% per shot, allowing the user to fire 13 shots on a full ink tank.
    • When firing continuously, it shoots a bullet every 40 frames (1.5 shots per second).
    • When firing from humanoid form, the first shot takes 14 frames to come out. When firing from swim form, the first shot takes 24 frames to come out.
    • The interval between firing the weapon and being able to enter swim form or use a sub weapon is 26 frames.
    • When firing while moving, the player's movement speed is set to 0.05 units per frame.
    • After firing, there is a 55 frame cooldown before the ink tank starts refilling.
    • The damage on direct hit is 125.
    • Targets within 1.6 units of the explosion center always take 70 damage. Targets outside of this radius but inside the full blast radius of 3.8 units will take between 70 and 50 damage, depending on how close to the center they are.
    • The bullet hitbox for collisions with players has a radius of 0.2 units.
    • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
    • Shots cannot ever deviate from the inner reticle while on the ground.
    • The angle its shots can deviate while in the air is 6.0 degrees.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
    • Shots initially travel straight at a rate of 0.87 units per frame for 7 frames. Shots travel straight for 6.09 distance units.
      • After that, the shot's velocity is set to 0.8484 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
    • The bullet explodes 11 frames after being fired, covering a total distance of about 7.55 units.
      • This number may vary at different firing angles.

    [7]

    Version history

    VersionAdjustments
    3.1.0
    • Increased the radius of the explosion area that deals 70.0 damage by about 50%: 1 unit → 1.5 units.
      • No changes to the radius of the area that deals 50/0 damage.
    4.1.0
    • Reduced the scatter of shots midair by approximately 25%: 8 degrees → 6 degrees.
    • Also made midair shot-scatter reduction from theIntensify Action gear ability easier to activate even with a smaller number of gear abilities. The midair ink scatter will now be closer to the effect while shooting on land.
      • The effect gained from equipping the maximum number of Intensify Action gear abilities will not change.
    7.2.0
    • Increased the radius of the ink splatter at the point of impact with terrain or when detonated midair by approximately 20%.
    8.0.0
    • Damage dealt toSplash Wall increased by about 10%: 2x → 2.2x.
    9.2.0
    • Increased the radius of the damaging explosion area by approximately 6%: 3.57 units → 3.8 units.
      • Radius of the explosion that deals 70.0 damage: 1.5 units → 1.6 units.
    9.3.0
    • Decreased explosion radius multiplier when a shot hits terrain: 0.5x → 0.4687x.

    Quotes

    Sheldon's Introduction

    Some say theLuna Blaster Neo is just aLuna Blaster with a sweet new design. I...may have said that myself. But the loadout as a whole is actually quite different! Of course, the weapon packs that same great punch as the original Luna Blaster, but if you find the range isn't enough, now you can fire off aFizzy Bomb. And for those times you're politely knocking on the door but can't break through, theUltra Stamp can help kick that thing down and get the splat party started! This set is cute as all get-out, but it's deadlier than a bathtub full of alligators. If you're into that kind of contrast, give it a try!

    SRL intern here! Everyone's on vacation, so I'm in charge. So, uh... check out theLuna Blaster Neo! I guess it's the same as the regularLuna Blaster. But it comes withFizzy Bombs and theUltra Stamp, according to this note on Ballistics's desk. Should I see what else is here?
    — @SplatoonNA on Twitter[8]

    Badges

    Main article:Badge#Weapon Freshness badges

    Reaching certainFreshness levels with the Luna Blaster Neo will reward the player with specialbadges that they can use on theirSplashtag.

    Luna Blaster Neo badges
    4★ Luna Blaster Neo User
    5★ Luna Blaster Neo User

    Gallery

    Trivia

    • The Luna Blaster appears to be a jet turbine; with the protruding parts representing the oxygen intake.

    Names in other languages

    LanguageNameMeaning
    Japan Japaneseノヴァブラスターネオ
    nova burasutā neo
    Nova Blaster Neo
    Netherlands DutchLunablaster NeoLuna Blaster Neo
    Canada French (NOA)Proxiblasteur néoProximity Blaster neo
    France French (NOE)Proxiblaster NéoProximity Blaster Neo
    Germany GermanLuna-Blaster NeoLuna Blaster Neo
    Italy ItalianBlaster lunar NeoLuna Blaster Neo
    Russia RussianЛунобластер «Нео»
    Lunoblaster «Neo»
    Luna blaster «Neo»
    Mexico Spanish (NOA)Lanzamotas Nova neoNova Speck Thrower neo
    Spain Spanish (NOE)Ultradevastador neoUltradevastator Neo
    China Chinese (Simplified)新星爆破枪 新型Nova Blaster New Type
    Hong Kong Chinese (Traditional)新星爆破槍 新型Nova Blaster New Type
    South Korea Korean네오 노바 블래스터
    ne-o noba beullaeseuteo
    Neo Nova Blaster
     InternalBlaster_Short_01[9]

    References

    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Sub
    Special
    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Sub
    Special
    MainShooters
    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Blasters
    Brushes
    Stringers
    Splatanas
    Sub
    Special