Kensa Luna Blaster

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TheKensa Luna Blaster is amain weapon inSplatoon 2. It is aToni Kensa-branded variant of theLuna Blaster.

Appearance

The Kensa Luna Blaster shares its overall design with theLuna Blaster. However, the back half of the blaster and the large ball attachment on the front are black, while the front half of the blaster and the smaller ball attachment at the back are white. TheNeo logo on the back half of the blaster is replaced by some text that straddles the two halves. The text on the front half is black, while the text on the back half is white. The first letter of the text resembles theToni Kensa logo. The signature Toni Kensa red clothespin is attached to the stick of the large ball attachment.

Splatoon 2

Splatoon 2
Kensa Luna Blaster
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    Basic information
    CategoryMain
    ClassShooter
    SubFizzy Bomb
    SpecialInk Storm
    Special points170p
    Special depletion
    Range
    9 / 100
    Damage
    Impact
    70 / 100
    Fire rate
    30 / 100
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    Obtainable at
    Level26
    CostCash 16,600
    Requirement
    Added in3 October 2018
    Specifications
    Weight
    Base damage25–35 (Splash)
    50–70 (Blast)
    125 (Direct hit)
    Base duration
    Ink consumption7.5%
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsLuna BlasterLuna Blaster
    Luna Blaster NeoLuna Blaster Neo

    The Kensa Luna Blaster was released on3 October 2018 at02:00 UTC. It comes withFizzy Bombs and theInk Storm.

    Data

    • The Kensa Luna Blaster is alightweight weapon.
    • The matchmaking range is 110. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption of 7.5% and ink tank capacity of 100% allows players to fire 13 shots before needing to refill the ink supply.
    • When initially firing the weapon in humanoid form, the first shot takes 14 frames to come out.
    • When firing from swim form, the first shot takes 24 frames to come out.
    • The interval between firing and when the player is able to enter swim form or use a sub weapon is 26 frames.
    • When firing continuously, it shoots a bullet every 40 frames (1.5 shots per second).
    • When firing while moving, the player's movement speed is set to 0.5 units per frame.
    • After firing, there is a 55 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 125.
    • The bullet hitbox has a radius of 2 units.
    • Shots cannot ever deviate from the inner reticle while on the ground.
    • The angle its shots can deviate while in the air is 8 degrees.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
    • Shots initially travel straight at a rate of 8.7 units per frame for 7 frames. Shots travel straight for 60.9 distance units.
      • After that, the shot's velocity is set to 8.484 units per frame if it is not already lower than the listed value, and decreases further as it travels.
    • Ink droplets occur every 15 units.
    • The frequency at which ink drips from a shot occurs at a rate of 6 droplets per shot.
    • There are a total of 1 different droplet patterns that can be created while firing this weapon.
    • Ink droplets have a radius of 13 units.
    • Droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
    • The shot explodes 11 frames after being fired.
    • The far damage radius of the explosion is 35.7 units.
    • When the shot explodes on the ground or wall, the far damage radius is 17.85 units.
    • The near damage radius of the explosion is 10 units.
      • Main Power Up increases the near damage radius up to 30 units.
    • Damage from the explosion scales from 50 at the far damage radius to 70 at the near damage radius.
    • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 35 at the near damage radius.
    • When the shot explodes in the air, it creates a splash of paint with a radius of 32 units.
      • Main Power Up increases the splash paint radius up to 35 units.
    • The radius of wall dripping paint is 10 units.
    • The wall impact painting radius is 22 units.

    [1][2]

    Version history

    VersionAdjustments
    4.5.0
    4.6.0
    • Reduced the time to begin recovering ink after shooting by roughly 5/60 of a second: 60 frames → 55 frames.
    4.7.0
    • When equipped, theMain Power Upgearability will now also cause shots that burst in midair to cover a larger area on the ground, in addition to the benefits it previously provided.
    4.9.0
    • Increased damage dealt to opposingTenta Brellas by roughly 25%: 1.6x → 2x.
    • Increased damage dealt to theRainmaker barrier by 11%: 1.9x → 2.1x.
    5.0.0
    • Expanded the radius within which a shot's explosion will deal 50.0 damage by roughly 2%: 35 units → 35.7 units.
    5.1.0
    • Decreased amount of time after firing before being able to take further actions by roughly 4/60 of a second: 30 frames → 26 frames.
    • Decreased ink consumption by roughly 17%: 9% → 7.5%.

    Quotes

    Sheldon's Introduction

    TheKensa Luna Blaster is a limited-edition, custom Blaster created in collaboration with Toni Kensa! Control your opponents' movement withFizzy Bombs, and when they have nowhere to run, bring the pain rain with theInk Storm! If you're a battle technician who likes to control your foes with your sub and special before finishing them off with your main, this set's for you!

    Gallery

    • Promotional render

      Promotional render

    • An Inkling girl (first left) with the Kensa Luna Blaster

      An Inkling girl (first left) with the Kensa Luna Blaster

    • An early model of the Kensa Luna Blaster found in the games files.

      An early model of the Kensa Luna Blaster found in the games files.

    Demonstration

    Load video
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    Strategy

    For competitive tips about the Kensa Luna Blaster

    Click to view the strategy for Kensa Luna Blaster.View the strategy page.

    Trivia

    • The Luna Blaster appears to be a jet turbine; with the protruding parts representing the oxygen intake.

    Names in other languages

    LanguageNameMeaning
    Japan Japaneseノヴァブラスターベッチュー
    Nova Burasutā Betchū
    Nova Blaster Bespoke
    Netherlands DutchToni Kensa LunablasterToni Kensa Luna blaster
    Canada French (NOA)Proxiblasteur Thony KToni Kensa Proximity Blaster
    France French (NOE)Proxiblaster KProximity Blaster K
    Germany GermanKensa-Luna-BlasterKensa Luna Blaster
    Italy ItalianBlaster lunar Nero MarlinLunar blaser Toni Kensa[a]
    Russia RussianЛунобластер от С.Кусаки
    Lunoblaster ot S.Kusaki
    Luna blaster by T.Kensa
    Mexico Spanish (NOA)Lanzamotas Nova tonkenTonken Nova Speck Thrower
    Spain Spanish (NOE)Ultradevastador eleganteElegant ultradevastator

    Translation notes

    1. Nero Marlin is the Toni Kensa brand in Italian

    References

    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Sub
    Special