Kensa .52 Gal

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TheKensa .52 Gal is amain weapon inSplatoon 2. It is aToni Kensa-branded variant of the.52 Gal, and part of theKensa Collection.

Appearance

Main article:.52 Gal#Appearance

The Kensa .52 Gal shares its overall design with the .52 Gal. However, as aKensa Collection weapon, it features an almost completely monochrome color scheme. It has an opaque black water jug, and the inside of the barrel is completely white with a black circle where the ink shoots out of. The rest of the gun is black with white polka dots. As with all Kensa Collection weapons, it also features red Toni Kensa clothespins, in this case two attached to the front sight.

Splatoon 2

Splatoon 2
Kensa .52 Gal
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    Basic information
    CategoryMain
    ClassShooter
    SubSplash Wall
    SpecialBooyah Bomb
    Special points190p
    Special depletion
    Range
    55 / 100
    Damage
    75 / 100
    Impact
    Fire rate
    25 / 100
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    Obtainable at
    Level25
    CostCash 15,600
    Requirement
    Added in4.3.0
    Specifications
    Weight
    Base damage52
    Base duration
    Ink consumption1.3%
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variants.52 Gal.52 Gal
    .52 Gal Deco.52 Gal Deco

    The Kensa .52 Gal was announced on4 December 2018. It was added to the game on5 December 2018 as part of the version4.3.0 release.[1]

    Data

    • The Kensa .52 Gal is amiddleweight weapon.
    • The matchmaking range is 133. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption of 1.3% and ink tank capacity of 100% allows players to fire 76 shots before needing to refill the ink supply.
    • When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
    • When firing from swim form, the first shot takes 11 frames to come out.
    • The interval between firing and when the player is able to enter swim form or use a sub weapon is 3 frames.
    • When firing continuously, it shoots a bullet every 9 frames (6.67 shots per second).
    • When firing while moving, the player's movement speed is set to 0.6 units per frame.
    • After firing, there is a 20 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 52.
    • If a shot is in the air for more than 11 frames after being fired, it loses 1.375 damage per frame until it reaches 30 damage at frame 27.
    • The bullet hitbox has a radius of 2 units.
    • The angle its shots can deviate while on the ground is 6 degrees.
    • The angle its shots can deviate while in the air is 12 degrees.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • The Kensa .52 Gal starts off having a 2% chance to shoot towards the outer reticle instead of the inner reticle.
      • This chance increases by 3% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 8 shots to reach minimum accuracy.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
    • Accuracy starts recovering 9 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 1.5% per frame, if the chance is not already at the minimum, meaning that it takes 25 frames to reach maximum accuracy. (35 after shooting while jumping.)
    • Shots initially travel straight at a rate of 22 units per frame for 4 frames. Shots travel straight for 88 distance units.
      • After that, the shot's velocity is set to 18.472 units per frame if it is not already lower than the listed value, and decreases further as it travels.
    • Ink droplets occur every 55 units.
    • The frequency at which ink drips from a shot occurs at a rate of 2.4 droplets per shot.
    • There are a total of 5 different droplet patterns that can be created while firing this weapon.
    • Droplets that occur within 11 units of the player have a radius of 19.7 units, and a width of 13 units.
      • These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.45 if they fell from a height below 30 units.
    • Droplets that occur when they travel past 200 units of the player have a radius of 20 units.
    • All other ink droplets have a radius of 13 units.
    • Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
    • If no ink droplets have occurred within 11 units of the player for 2 shots, the next shot the player makes will force a paint droplet to appear at the player's feet.

    [2][3]

    Version history

    VersionAdjustments
    4.4.0
    • Reduced the time to shoot from squid form by 1/60 of a second: 13 frames → 12 frames.
    4.5.0
    • Increased damage dealt to opponentSplat Brellas by roughly 21%: 0.7 multiplier → 0.85 multiplier.
    • Increased damage dealt to opponentSplash Walls by roughly 10%: 1 multiplier → 1.1 multiplier
    • Reduced the time to shoot from squid form by 1/60 of a second: 12 frames → 11 frames.
    4.6.0
    • Minimum damage: 26 → 30.
    4.7.0
    • When equipped, theMain Power Up gear ability will now also lessen shot spread variance when firing while on the ground, in addition to the benefits it previously provided.
    4.9.0
    • Increased radius of ink coverage around feet when firing by roughly 4%: 1.4 → 1.45.
    5.0.0
    • Increased damage dealt to theBooyah Bomb armor by roughly 17%: 0.6 multiplier → 0.7 multiplier.
    5.2.0
    • Increased the likelihood the turf around the player's feet will be inked when firing: 2 → 0.
    5.3.0
    • Extended the amount of time when firing continuously until shot spread reaches its max: 6 shots → 8 shots.
    • Reduced the amount of time it takes for shot spread to return to normal: 55 frames → 25 frames.
      • MostShooter-type weapons will have increased shot spread when continuously firing.
      • When the player stops firing, the shot spread gradually returns to normal, but with this fix, the amount of time it takes to return has been reduced.
    5.4.0
    • Increased the radius of ink that lands when shooting far away by roughly 27%: 16.5 units → 21 units.
    5.5.0
    • Reduced the radius of turf inked when a shot lands far away by roughly 5%: 21 units → 20 units.
    • Points to fillspecial gauge: 180 → 190.

    Quotes

    Sheldon's Introduction

    TheKensa .52 Gal is a limited-edition .52 Gal created in collaboration with Toni Kensa! Use theSplash Wall to set up a safe space for yourself, and then launch your attack from behind cover! Opponents ganging up on you? No sweat! Activate yourBooyah Bomb and turn the tables on them in a flash! Are you a mischievous prankster who likes to foment chaos on the front lines? If so, this set's the one for you!

    Gallery

    • Promotional render

      Promotional render

    Demonstration

    Load video
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    Strategy

    For competitive tips about the Kensa .52 Gal

    Click to view the strategy for Kensa .52 Gal.View the strategy page.

    Trivia

    Names in other languages

    LanguageNameMeaning
    Japan Japanese.52ガロンベッチュー
    .52 Garon Betchū
    .52 Gallon Bespoke
    Netherlands DutchToni Kensa .52 KaliterToni Kensa .52 Gal
    Canada French (NOA)Calibre 2000 Thony KToni Kensa Caliber 2000
    France French (NOE)Calibre 2000 KCaliber 2000 K
    Germany GermanKensa-.52-GallonKensa-.52-Gallon
    Italy ItalianCalibro 2000 Nero MarlinCaliber 2000 Toni Kensa
    Russia RussianСтруевик .52 от С.Кусаки
    Struyevik .52 ot S.Kusaki
    Jet stream .52 by T.Kensa[a]
    Mexico Spanish (NOA)Salpicadora 2000 TonkenToni Kensa Splasher 2000
    Spain Spanish (NOE)Salpicadora 2000 eleganteElegant sprayer 2000

    Translation notes

    1. "С" is a part of "Сушаки" from "Сушаки Кусаки", the Russian name of Toni Kensa

    References

    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Sub
    Special