High-Tower.Floor

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High-Tower.Floor is one of the availablefloors inSplatoon 3: Side Order.

Description

The floor starts with lower section withinkrails to either side, with ramps leading to a plateau. From the plateau there is center ramp that reaches the top of the central tower.

High-Tower.Floor (∞-ball)

High-Tower.Floor (∞-ball)​

High-Tower.Floor
Sink the ∞-balls!
DifficultyDifficulty Easy Easy
Base rewardMembuxs 25
AppearanceOn a normal climb:
1F-9F
∞-ball count2
Musicsouven1r

The objective is to sink two∞-balls. One of the balls is located at the top of the tower. The second is at the base of the center ramp that is located on the plateau. The goals are located at on either side of the lower section of the stage. There is an indestructibleportal behind the second ∞-ball, which spawnsBattering Lentos that shove away the balls.

Up-and-Down_High-Tower.Floor (fleeing foes)

The goal is to defeat threePanicking Alla Mambos. One is located below the tower, and the last two are located in the far left and far right corners.

Up-and-Down_High-Tower.Floor (fleeing foes)​

Up-and-Down_High-Tower.Floor
Defeat the fleeing foes!
DifficultyDifficulty Hard Hard
Base rewardMembuxs 215
AppearanceOn a normal climb:
1F-9F
Fleeing foes
count
2
Musicjest1ng

High-Tower.Floor (portals)

There are two variations of thisfloor, one is easy, and one is normal, however both have twoportals. One variation has the one portal at the far left corner and the other portal on the platform connected the ramp to the right respectively. The other variation has one portal at the highest point on the right and the other portal in the dip in the terrain at the bottom.

High-Tower.Floor (portals)​

High-Tower.Floor
Destroy the portals!
DifficultyDifficulty Easy Easy
Base rewardMembuxs 35
AppearanceOn a normal climb:
1F-9F
Portal count2
Musicdemol1sh

High-Tower.Floor (portals)​

High-Tower.Floor
Destroy the portals!
DifficultyDifficulty Normal Normal
Base rewardMembuxs 105
AppearanceOn a normal climb:
1F-9F
Portal count2
Musicdemol1sh

High-Tower.Floor (zones)

High-Tower.Floor (zones)​

High-Tower.Floor
Protect the zone!
DifficultyDifficulty Normal Normal
Base rewardMembuxs 125
AppearanceOn a normal climb:
1F-9F
Zone count1
Countdown start60 ticks
Checkpoint 130 ticks
Musicrout1nes

The objective is to claim and keep the zone at the top of the tower. The orange crate at the bottom contains acanned special.

High-Tower.Floor (tower)

High-Tower.Floor (turbine tower)​

High-Tower.Floor
Escort the turbine tower!
DifficultyDifficulty Easy Easy
Base rewardMembuxs 40
AppearanceOn a normal climb:
1F-9F
Checkpoint count3
Musicj1tters

The objective is to escort theturbine tower to its goal. The turbine begins at the bottom of the floor, winding up the left side until it reaches the goal at the top of the tower. The first checkpoint is on the left wall of the tower, and the second checkpoint is at the top of the tower, directly before the goal.

Floor features

Enemies

Gallery

  • An overhead view of the floor.

    An overhead view of the floor.

Trivia

  • The layout of the floor bears a striking resemblance to theTeam Fortress 2 map of the same name.

Names in other languages

Translation needed
The section or page is missing non-English translations or material from other localizationsedit
High-Tower.Floor
LanguageNameMeaning
Japan Japanese飛びこみ台のフロア
tobikomidai no furoa
Diving Board Floor
Netherlands DutchToren.etageTower.floor
CanadaFrance Frenchétage.plateformefloor.platform
Germany GermanTurm.EtageTower.Floor
Italy ItalianPiano_della_piattaformaFloor_of_the_platform
Russia RussianФайл этажа: Башня.floor
Fayl etazha: Bashnya.floor
Floor file: Tower.floor
Mexico Spanish (NOA)Rascacielos.psoSkyscraper.flr
Spain Spanish (NOE)TrampolínTrampoline
China Chinese (Simplified)跳台的楼层Diving platform floor
Hong Kong Chinese (Traditional)跳台的樓層Diving platform floor
South Korea Korean점프대 플로어Jumping platform floor
Up-and-Down_High-Tower.Floor
LanguageNameMeaning
Japan Japanese上下する 飛びこみ台のフロア
ueshitasuru tobikomidai no furoa
Go Up and Down Diving Board Floor
Netherlands DutchOmhoog&omlaag_toren.etageUpwards&downwards_tower.floor
CanadaFrance Frenchétage.plateforme\haut_basfloor.platform\up_down
Germany GermanAuf/Ab_Turm.EtageUp/Down_Tower.Floor
Italy ItalianPiano_della_piattaforma//su_e_giùFloor_of_the_platform//up_and_down
Russia RussianФайл этажа: Вверх_вниз(Башня).floor
Fayl etazha: Vverkh_vniz(Bashnya).floor
Floor file: Up_and_down(Tower).floor
Mexico Spanish (NOA)Rascacielos_SubeBaja.psoSkyscraper_UpDown.flr
Spain Spanish (NOE)Trampolín oscilanteOscillating trampoline
China Chinese (Simplified)上下移动 跳台的楼层Moving up and down, diving platform floor
Hong Kong Chinese (Traditional)上下移動 跳台的樓層Moving up and down, diving platform floor
South Korea Korean오르내리는 점프대 플로어Up and down jumping platform floor
Internal nameMeaning
tower_area
tower_ball
tower_lift
tower_spawner
tower_spawner_2[1]
tower_chase[1]

References

1F-9F

Acrobatic_Triangular.FloorBowl.Floor (Assault(Incoming) • Danger-Magnet) •Careful-Aim.FloorCoverage(Between-Crosshairs).FloorExplosion-Festival.FloorForward-Momentum.FloorHigh-Tower.Floor (Up-and-Down) •Orbit-Rail.FloorPyramid.Floor (Field-Day • Launching) •Rising-Ground.Floor (Bombarded(Relentless) • Exposed) •Steamroller.FloorStepping-Stones.FloorUphill-Push.FloorWhirling(Crowd).FloorWide-Open.Floor (Pursuit(All-Out) • Shelterless)

11F-19F

Bombarded(Constant)_Exposed.FloorCarefully-Aimed-Reversal.FloorCrisscross.Floor (Danger-Magnet • Frantic_Double-Decker • Open-Season) •Double-Hill.Floor (Ping-Ponging • Rolling • Springing • Springing(Swarmed)) •Fortress.Floor (Field-Day • Ferocious_Invading-Droves • Onrushing_Shelterless • Open-Season) •On-the-Run(Circles)_Eternally-Hunted.FloorRotational.FloorSpringing_Jamboree.FloorSwitchback.Floor (Danger-Magnet • Exposed • Open-Season • Reckless) •Uneven.Floor (Ceaseless_Open-Season • Danger-Magnet • Outstretched-Neck • Projectile-Spam(High) • Springing) •Unreasonable_Shelterless_Up-and-Down.Floor

21F-29F

All-the-Way-Down(Then-Up-Again).FloorCombined-Forces(Striking-in-Unison).FloorCovered.Floor (Danger-Magnet • Extensively-Circuitous • Large-Underpass • Scampering(Between-Crosshairs) • Surrounded(All-Sides)) •Cruel_Sisyphean_Eight-Shaped.FloorDivided.Floor (Bombarded_Whirling • Flying_Springing_Open-Season • Powerful_Danger-Magnet • Projectile-Spam(Med) • Springing_Open-Season)) •Dizzying_Unstable-Footing(Bounce-Pad).FloorEternally-Vigilant_Soaker-Blockade.FloorField-of-Explosions.FloorGateway.Floor (Eternally-Shelterless_Nightmare • Ink-Drenched • Intense_Homing(Swarm) • Targeted(Giants)_Open-Season • Springing) •Two-Bridge.Floor (Frantic_Scampering • Open-Season_Ink-Spattered • Shelterless_Swarmed • Threatened(All-Sides) • Whirling-Enemies(High)) •Unreasonable_Mountain_Battlefield(Ascent).Floor

Special

Control RoomElusive-Bounder.FloorIntensifying-Harmony.FloorLayered-Rotator.FloorVending-Machine Corner

First climb

First.FloorHome-Turf.FloorSpecial-Surprise.FloorGliding.FloorSpringing.FloorDouble-Zoned.FloorRolling.FloorEscape-Artist.FloorWhirling-Shell.Floor