Grim Range Blaster

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TheGrim Range Blaster is amain weapon inSplatoon andSplatoon 2. It is aSheldon's Picks-branded variant of theRange Blaster and comes with a differentsub andspecial.

Appearance

The Grim Range Blaster shares its overall design with theRange Blaster. However, the flames on the front are green, one of the wires in the center is blue and the spray can attached to the back is black and does not change color to match the user'sink.

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Splatoon
Grim Range Blaster

Grim Range Blaster

Basic information
CategoryMain
ClassShooter
SubBurst Bomb
SpecialKiller Wail
Special points
Special depletionSpecial gauge 40%
Range
35 / 100
Damage
60 / 100
Impact
Fire rate
10 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level20
CostCash 14,000
Requirement
Added in2.8.0
Specifications
Weight
Base damage25–40 (Splash)
50–80 (Blast)
125 (Direct hit)
Base duration
Ink consumption10%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variantsRange BlasterRange Blaster
Custom Range BlasterCustom Range Blaster

The Grim Range Blaster is one of the nine weapons included inSheldon's Picks Vol. 2 and was released on8 June 2016.As its name implies, is a variation of a regularBlaster with shots that travel farther before exploding. As a tradeoff, this blaster has a lower rate of fire. It comes with theBurst Bomb andKiller Wail.

Data

  • The Grim Range Blaster is amiddleweight weapon.
  • Each shot consumes 10% of the ink tank capacity.
  • When firing continuously, it shoots a bullet every 60 frames (1 shots per second).
  • When firing while moving, the player's movement speed is set to 0.4 units per frame.
  • After firing, there is a 50 frame cooldown before the ink tank starts refilling.
  • Each shot has a base damage of 125.
  • Shots travel straight for 11 frames.
  • Shots have a radius of 2 units.
  • Shots cannot ever deviate from the inner reticle while on the ground.
  • The angle its shots can deviate while in the air is 10 degrees.
  • The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
  • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
  • Shots initially travel straight at a rate of 10.8 units per frame for 11 frames. Shots travel straight for 118.80000209 distance units.
  • Ink droplets occur every 15 units.
  • The frequency at which ink drips from a shot occurs at a rate of 9 droplets per shot.
  • There are a total of 1 different droplet patterns that can be created while firing this weapon.
  • Droplets that occur within 11 units of the player have a radius of 19.2 units.
  • Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
  • All other ink droplets have a radius of 13.5 units.
  • The shot explodes 15 frames after being fired.
  • The far damage radius of the explosion is 35 units.
  • When the shot explodes on the ground or wall, the far damage radius is 17.5 units.
  • The near damage radius of the explosion is 9 units.
  • Damage from the explosion scales from 50 at the far damage radius to 80 at the near damage radius.
  • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 40 at the near damage radius.
  • When the shot explodes in the air, it creates a splash of paint with a radius of 32 units.
  • The wall impact painting radius is 18 units.

[1]

Quotes

Sheldon's Introduction

TheGrim Range Blaster is aRange Blaster pushed to its limits. It's "totally metal", or so I'm assured. The black and green flame design is for squids who want their look to be as aggressive as their weapon. The Main works just like a Range Blaster, but the newBurst Bombs really amp up the splat speed of this set. The impressive range of theKiller Wail also adds a lot. Try this set out if you think you have a good feel for the range of aBlaster type weapon!(NA/EU/OC)

A Range Blaster remodeled by Sheldon. Between the Burst Bombs and the explosive main, this is a very aggressive set that can dispatch opponents with frightening speed.
— In-Game Description(NA)
Introducing the Grim Range Blaster: a Range Blaster remodeled by Sheldon! Inklings have described it as "totally metal." Between the Burst Bombs sub and the explosive main, it's truly an aggressive set capable of dispatching opponents with frightening speed.
Notes

Gallery

  • Promotional image.

    Promotional image.

  • An Inkling running with a Grim Range Blaster equipped.

    AnInkling running with a Grim Range Blaster equipped.

  • The Grim Range Blaster being held.

    The Grim Range Blaster being held.

  • Firing a ball of ink from a Grim Range Blaster.

    Firing a ball of ink from a Grim Range Blaster.

  • The poster boy Inkling of Sheldon's Picks Vol. 2 uses a Grim Range Blaster.

    The poster boy Inkling of Sheldon's Picks Vol. 2 uses a Grim Range Blaster.

  • SplatNet icon

    SplatNet icon

Demonstration

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Splatoon 2

Splatoon 2
Grim Range Blaster
https://cdn.wikimg.net/en/splatoonwiki/images/3/37/S2_Weapon_Main_Grim_Range_Blaster_3D.png20583, 280, 205, 3, 0, 133, 0, 263, 111, 9, 514, 163, 7, 759, 136, 0, 1014, 114, 10, 1257, 164, 7, 1495, 138, 0, 1739, 119, 10, 1971, 165, 10, 2197, 141, 6, 2423, 123, 16, 2637, 167, 16, 2846, 143, 17, 3047, 128, 24, 3239, 168, 23, 3428, 145, 34, 3597, 132, 35, 3764, 169, 35, 3928, 147, 56, 4059, 135, 52, 4195, 170, 52, 4328, 148, 75, 4426, 136, 72, 4527, 170, 72, 4627, 148, 98, 4711, 136, 96, 4797, 169, 96, 4883, 148, 105, 4982, 136, 105, 5084, 170, 106, 5185, 147, 90, 5318, 135, 90, 5455, 170, 93, 5590, 145, 74, 5761, 132, 75, 5930, 169, 78, 6095, 143, 59, 6298, 128, 60, 6492, 168, 65, 6682, 141, 45, 6910, 123, 47, 7126, 167, 52, 7336, 138, 33, 7582, 118, 35, 7815, 165, 41, 8042, 136, 23, 8298, 114, 25, 8542, 164, 32, 8782, 133, 15, 9046, 111, 17, 9298, 163, 25, 9544, 131, 10, 9810, 110, 12, 10065, 163, 20, 10312, 129, 10, 10573, 109, 10, 10825, 162, 18, 11069, 128, 10, 11320, 108, 11, 11564, 162, 19, 11801, 126, 11, 12039, 107, 13, 12273, 163, 21, 12499, 125, 15, 12719, 108, 18, 12937, 163, 28, 13146, 124, 25, 13342, 109, 28, 13538, 164, 38, 13725, 123, 40, 13893, 112, 43, 14060, 165, 52, 14219, 122, 60, 14353, 113, 62, 14487, 165, 69, 14614, 122, 84, 14710, 115, 86, 14805, 165, 90, 14896, 122, 107, 14960, 115, 107, 15024, 165, 108, 15087, 122, 98, 15185, 115, 97, 15282, 165, 97, 15375, 123, 83, 15512, 114, 82, 15648, 165, 82, 15777, 123, 70, 15947, 112, 67, 16117, 164, 67, 16278, 124, 57, 16476, 109, 54, 16674, 164, 54, 16863, 125, 43, 17085, 108, 42, 17305, 163, 42, 17515, 126, 29, 17755, 107, 31, 17990, 162, 31, 18217, 127, 17, 18468, 108, 23, 18713, 162, 22, 18951, 129, 8, 19212, 109, 16, 19464, 162, 16, 19707, 131, 2, 19973, 110, 11, 20228, 162, 11
    Basic information
    CategoryMain
    ClassShooter
    SubBurst Bomb
    SpecialTenta Missiles
    Special points190p
    Special depletion
    Range
    56 / 100
    Damage
    Impact
    70 / 100
    Fire rate
    10 / 100
    Charge speed
    Ink speed
    Mobility
    Durability
    Handling
    Obtainable at
    Level23
    CostCash 14,900
    Requirement
    Added in4.6.0
    Specifications
    Weight
    Base damage25–35 (Splash)
    50–70 (Blast)
    125 (Direct hit)
    Base duration
    Ink consumption11%
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsRange BlasterRange Blaster
    Custom Range BlasterCustom Range Blaster

    The Grim Range Blaster was released on3 April 2019 at01:00 UTC as part of the4.6.0 version release.[3]. It comes withBurst Bomb andTenta Missiles.

    Data

    • The Grim Range Blaster is amiddleweight weapon.
    • The matchmaking range is 170. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • The ink consumption of 11% and ink tank capacity of 100% allows players to fire 9 shots before needing to refill the ink supply.
    • When initially firing the weapon in humanoid form, the first shot takes 14 frames to come out.
    • When firing from swim form, the first shot takes 24 frames to come out.
    • The interval between firing and when the player is able to enter swim form or use a sub weapon is 30 frames.
    • When firing continuously, it shoots a bullet every 60 frames (1 shots per second).
    • When firing while moving, the player's movement speed is set to 0.4 units per frame.
    • After firing, there is a 70 frame cooldown before the ink tank starts refilling.
    • Each shot has a base damage of 125.
    • The bullet hitbox has a radius of 2 units.
    • Shots cannot ever deviate from the inner reticle while on the ground.
    • The angle its shots can deviate while in the air is 8 degrees.
    • The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
    • When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 50%.
    • Shots initially travel straight at a rate of 10.8 units per frame for 11 frames. Shots travel straight for 118.8 distance units.
      • After that, the shot's velocity is set to 10.073 units per frame if it is not already lower than the listed value, and decreases further as it travels.
    • Ink droplets occur every 19 units.
    • The frequency at which ink drips from a shot occurs at a rate of 9 droplets per shot.
    • There are a total of 1 different droplet patterns that can be created while firing this weapon.
    • Ink droplets have a radius of 13 units.
    • Droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
    • The shot explodes 15 frames after being fired.
    • The far damage radius of the explosion is 35 units.
    • When the shot explodes on the ground or wall, the far damage radius is 17.5 units.
    • The near damage radius of the explosion is 10 units.
    • Damage from the explosion scales from 50 at the far damage radius to 70 at the near damage radius.
    • When the shot explodes on the ground or wall, the damage scales from 25 at the far damage radius to 35 at the near damage radius.
    • When the shot explodes in the air, it creates a splash of paint with a radius of 30 units.
    • The radius of wall dripping paint is 10 units.
    • The wall impact painting radius is 22 units.

    [4][5]

    Quotes

    Sheldon's Introduction

    TheGrim Range Blaster is a main weapon with an aggressive design: just look at those green flames on that black background! Once you've reduced an enemy's health with the blaster, toss out aBurst Bomb to finish them off in a snap! Or sow chaos with theTenta Missiles, then finish the job with the blaster while your enemy tries to evade the missiles! This set is waiting for someone with a burning passion to ignite the battlefield in an infernal whirlwind of nonstop pressure!

    Gallery

    • Promotional image

      Promotional image

    • An Octoling boy holding the Grim Range Blaster

      AnOctoling boy holding the Grim Range Blaster

    Demonstration

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    Strategy

    For competitive tips about the Grim Range Blaster

    Click to view the strategy for Grim Range Blaster.View the strategy page.

    Names in other languages

    LanguageNameMeaning
    Japan Japaneseロングブラスターネクロ
    Rongu Burasutā Nekuro
    Long Blaster Necro
    Netherlands DutchDuistere TeleblasterDark Teleblaster[note 1]
    Canada French (NOA)Éclablasteur lugubreGrim Burstblaster[note 2]
    France French (NOE)Éclablaster NoxNox Burstblaster[note 2][note 3]
    Germany GermanFern-Blaster InfernoFar-Distance-Blaster Inferno
    Italy ItalianBlaster a distanza darkDark distance Blaster
    Russia RussianДальнобластер «Мрак»
    Dal'noblaster «Mrak»
    Long-range blaster «Darkness»
    Mexico Spanish (NOA)Telelanzamotas funestoFatal speck telelauncher[note 4]
    Spain Spanish (NOE)Teledevastador tétricoGloomy Teledevastator[note 5]

    Translation notes

    1. Teleblaster comes from the Greek prefix fortele- (from a distance) andblaster
    2. 2.02.1Error in both French names, as the Range Blaster is calledÉclablaster XL in European French andÉclablaster LP in Canadian French, and as such is missing the second part.
    3. Nox is in reference toNOx, the nitrogen oxides produced by the combustion of fuel, such as in car engines.
    4. Telelanzamotas comes from the Greek prefixtele- (from a distance),lanzar ("launch"), andmotas ("specks")
    5. Teledevastator comes from the Greek prefixtele- (from a distance) anddevastador ("devastator")

    References

    1. Splatoon - NormalShotExplosionLong.params
    2. [1]Squid Research Lab Live from Squid Research Lab: The Grim Range Blaster
    3. Squid Research Lab SplatoonUS Tumblr
    4. GitHubSplatoon 2 - Parameter Database
    5. GitHubSplatoon 2 - Weapon and Gear Database
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