Goo Tuber
TheGoo Tuber is amain weapon inSplatoon 2 andSplatoon 3. It is acharger with a few unique properties - it can hold a charge for an exceptionally long time in comparison to other chargers, allowing greater versatility, has the ability to store incomplete charges, and is able tosplat opponents with a single partially charged shot (dealing over 100 points ofdamage at roughly 70% charge).
The ink consumption of the Goo Tuber is better than average, though not exceptional. To compensate for its strengths, the Goo Tuber's charge speed and range are close to the lowest in the weapon class.
With this weapon, the player can come out of ink and fire faster while having a stored charge. Using this property, they can press repeatedly while storing a charge to "roll" across the ground, which will allow quicker movement than other chargers while keeping a stored charge. This technique is similar tosub strafing andweapon strafing.
Appearance
The main part of the Goo Tuber is the long white tube that wraps around itself multiple times to connect the pump to the nozzle. The Goo Tuber, unlike otherchargers, is not exceptionally long. At the back end of the Goo Tuber is a red pump, and at the front end is a black nozzle. The trigger is black and attached a few inches forward from the pump.
Splatoon 2
| Basic information | |
|---|---|
| Category | Main |
| Class | Charger |
| Sub | |
| Special | |
| Special points | 160p |
| Special depletion | |
| Range | 78 / 100 |
| Damage | |
| Impact | |
| Fire rate | |
| Charge speed | 38 / 100 |
| Ink speed | |
| Mobility | 70 / 100 |
| Durability | |
| Handling | |
| Obtainable at | |
| Level | 22 |
| Cost | |
| Requirement | |
| Added in | Initial Release (1.0.0) |
| Specifications | |
| Weight | |
| Base damage | 40–130 (Partial charge) 180 (Full charge) |
| Base duration | |
| Ink consumption | 2% (No charge) 15% (Full charge) |
| Base range | |
| Rate of fire | |
| Muzzle velocity | |
| Base accuracy | |
| MPU effect | |
| SPU effect | |
| SPU effect | |
| Other variant | |
The Goo Tuber comes withSuction Bombs andSplashdown.
It appears in oneOcto Expansion station:
Ever since the change made to the Goo Tuber in version2.2.0, its minimal damage for a non-charged shot is 40.0 at 8 frames, and the theoretical damage for a 99.9% charged shot is 130.0 at 74.9 frames. However, due to the game operating in complete frames, it is impossible to have a partial charge at any more than 74 frames, or 98.51% (66 effective charging frames out of a possible 67). This also means that the minimum charge time for a one-shot splat is 53 frames (45 charging frames out of a possible 67), for a 67.16% charge dealing 100.4 damage. With three mains ofMain Power Up, the Goo Tuber can reduce the amount it needs to charge to splat to just over half charge.
Data
- The Goo Tuber is amiddleweight weapon.
- The matchmaking range is 210. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- Ink consumption scales from 2% to 15% depending on the charge level.
- The full-charge ink consumption of 15% allows players to fire 6 shots before needing to refill the ink supply.
- This stat can be changed withInk Saver (Main).
- The Goo Tuber can store its charge while submerged in ink.
- A stored charge can be held for up to 5 seconds.
- The Goo Tuber can store incomplete charges.
- The delay between being submerged in ink with a stored charge and being able to fire the charge is 15 frames.
- The delay between being submerged in ink with a stored charge and the laser appearing is 10 frames.
- It takes 1.25 seconds to fully charge the weapon.
- It takes 0.88 seconds to reach 100 damage. This is 70.22% of the charge circle.
- When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3.75 seconds.
- When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3.75 seconds.
- Fully charged shots will pierce opponents.
- When charging while moving, the player's movement speed is set to 0.3 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Damage scales from 40 to 130 depending on the charge level. At full charge, the damage is 180.
- Shot velocity scales from 24 to 48 depending on the charge level.
- Shot distance scales from 126 to 188 depending on the charge level. At full charge, the distance is 198.
Version history
| Version | Adjustments |
|---|---|
| 1.2.0 |
|
| 1.3.0 |
|
| 1.4.0 |
|
| 1.4.1 |
|
| 2.0.0 |
|
| 2.2.0 |
|
| 3.0.0 |
|
| 4.1.0 |
|
| 4.5.0 |
|
| 5.0.0 |
|
Quotes
| Sheldon's Introduction I'm proud to announce theGoo Tuber, a charger with the upgraded ability tostore your charge even longer! It offers high-pressure ink storage for extended periods, allowing you to stay submerged while you wait for the perfect shot! In exchange, it takes a bit longer to charge, but push your foes back withSuction Bombs, then charge up and you're good to go! You can stay on the move with one in the chamber, and when the enemy decides to close in, make 'em pay with aSplashdown surprise! |
Gallery
Promotional image
AnInkling holding the Goo Tuber.
An Inkling aiming the Goo Tuber.
Demonstration
Splatoon 3
| Basic information | |
|---|---|
| Category | Main |
| Class | |
| Sub | |
| Special | |
| Special points | 200p |
| Special depletion | |
| Range | 78 / 100 |
| Damage | |
| Impact | |
| Fire rate | |
| Charge speed | 38 / 100 |
| Ink speed | |
| Mobility | 70 / 100 |
| Durability | |
| Handling | |
| Obtainable at | |
| Level | 25 |
| Cost | |
| Requirement | |
| Added in | Drizzle Season 2022 (1.1.0) |
| Specifications | |
| Weight | |
| Base damage | 40–130 (Partial charge) 180 (Full charge) 80-200 ( 300 ( |
| Base duration | |
| Ink consumption | |
| Base range | |
| Rate of fire | |
| Muzzle velocity | |
| Base accuracy | |
| MPU effect | |
| SPU effect | |
| SPU effect | |
| Other variant | |
The Goo Tuber returns inSplatoon 3 withTorpedo andTenta Missiles as its kit.
As ofDrizzle Season 2023, this weapon has a second charge ring that appears after the charge has hit 100 damage, similar to asplatling.
It appears in two missions inReturn of the Mammalians:
Data
- The Goo Tuber is amiddleweight weapon.
- The matchmaking range is 21. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- Ink consumption scales from 2% to 15% depending on the charge level.
- The full-charge ink consumption of 15% allows players to fire 6 shots before needing to refill the ink supply.
- This stat can be changed withInk Saver (Main).
- The Goo Tuber can store its charge while submerged in ink.
- A stored charge can be held for up to 5 seconds (300 frames).
- The Goo Tuber can store incomplete charges.
- The delay between being submerged in ink with a stored charge and being able to fire the charge is 23 frames.
- The delay between being submerged in ink with a stored charge and the laser appearing is 17 frames.
- The interval between firing and being able to submerge in ink is 15 frames.
- It takes 1.18 seconds to fully charge the weapon (71 frames).
- When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3.55 seconds.
- When charging a shot while in the air, the charge rate is 33.33%, permitting the player to fully charge a shot in 3.55 seconds.
- The weapon must charge for at least 8 frames before it can release its charge.
- Fully charged shots will pierce opponents.
- When charging while moving, the player's movement speed is set to 0.03 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Damage scales from 40 to 130 depending on the charge level. At full charge, the damage is 180.
- Shot distance scales from 13.75 units to 19.95 units depending on the charge level. At full charge, the distance is 20.95 units.
- The range of charger weapons is impacted by the position of the weapon's muzzle in its model file. These range numbers account for this variation.
Version history
| Version | Adjustments |
|---|---|
| Base game |
|
| 4.1.0 |
|
| 9.2.0 |
|
| 11.0.0 |
|
Quotes
| Sheldon's Introduction I debuted this weapon before, but I'm as proud as ever of theGoo Tuber, a charger with the upgraded ability to store your charge even longer! It offers high-pressure ink storage for extended periods, allowing you to stay submerged while you wait for the perfect shot! In exchange, it takes a bit longer to charge, but this baby canstore a partial charge, giving you the ultimate in flexibility. For instance, while you use aTorpedo to reveal enemy positions, you can be comfortably charging away in a safe spot. Then, when you're ready to ink 'em up, zip to the most advantageous spot and snipe away! If you miss, you haveTenta Missiles in your back pocket to finish the job. If you want to take your strategy to the next level by storing charges and taking advantage of each stage's unique terrain with your mobility, this set is for you! |
| “ | Optimized for Storing Charges This one takes a bit longer to charge, but it has the advantage of letting you store full charges longer. Then, with one in the chamber, you can sneak your way into firing position and let the enemy have it! | ” | — Splatoon Base[4] | ||
Weapon freshness rewards
| Icon | Name | Type | Availability |
|---|---|---|---|
| Sheldon License | Currency | 1★Freshness Rating | |
| Goo Tuber sticker | Sticker | 2★Freshness Rating | |
| Goo Tuber holo sticker | Sticker | 3★Freshness Rating | |
| 4★ Goo Tuber User | Badge | 4★Freshness Rating | |
| 5★ Goo Tuber User | Badge | 5★Freshness Rating | |
| 6★ Goo Tuber User | Badge | 6★Freshness Rating | |
| 7★ Goo Tuber User | Badge | 7★Freshness Rating | |
| 8★ Goo Tuber User | Badge | 8★Freshness Rating | |
| 9★ Goo Tuber User | Badge | 9★Freshness Rating | |
| 10★ Goo Tuber User | Badge | 10★Freshness Rating |
Gallery
2D icon
Tableturf Battle card art
The Goo Tuber's charge display afterversion 4.1.0
- Load videoLocal FileLocal File might collect personal data.
The Goo Tuber's charge animation since 10.0.0 (link to file)
Strategy
For competitive tips about the Goo Tuber
| View the strategy page. |
Trivia
- The Goo Tuber's design is based on a siphon pump, a red pump that is mainly popular in Japan.
- The Goo Tuber is the only charger sinceSplatoon that can deal enough damage to splat a player with a partial charge.
- After theversion 4.1.0 update inSplatoon 3, the Goo Tuber is technically the first charger to have two levels of charge.
- The Goo Tuber has never had a repeated sub weapon across any of its kits.
- When considering weapons that have been available across multiple games, this trait is shared only with theBallpoint Splatling.
- Since10.0.0 ofSplatoon 3, the Goo Tuber's loading animation is quite inconsistent, with the ink not animating in the "pipes" correctly and even passing into other parts of the weapon.
Etymology
- Goo Tuber's Japanese name is "Soy Tuber". This weapon resembles asiphon pump akashōyu pump (醤油ちゅるちゅるShōyu Churu-churu).
Names in other languages
| Language | Name | Meaning |
|---|---|---|
| ソイチューバー Soi Chūbā | Soy Tuber | |
| Spetbuizer | Fromspet ("splat") and an inflection ofbuizen ("tubes") | |
| Détubeur | From "detubate" | |
| T-Tuber | T-Tuber[a] | |
| Tintubator | Fromtinta ("dye"),tubo ("tube"), and the-tor suffix used to designate machinery | |
| Трубастер Trubaster | Tubaster[b] | |
| Entintubo | Fromentintar ("to ink") andtubo ("tube") | |
| Tubofusil | Fromtubo ("tube") andfusil ("rifle") | |
| 高压油管枪 gāoyā yóuguǎn qiāng (Mandarin) | High Pressure Hose Gun | |
| 高壓油管槍 gāoyā yóuguǎn qiāng (Mandarin) | High Pressure Hose Gun | |
| 소이 튜버 soi tyubeo | Soy Tuber | |
| Charger_Keeper_00[5] |





