Gold Dynamo Roller
TheGold Dynamo Roller is amain weapon in theSplatoon series. It is aDynamo Roller with a different look and a different loadout.
Appearance
The Gold Dynamo Roller shares its overall design with theDynamo Roller. However, the Gold Dynamo Roller is entirely gold, except for the tubes and the roller, which change color to match the user'sink. InSplatoon, the gold color is shinier, while inSplatoon 2, the color is duller.
Splatoon
| Basic information | |
|---|---|
| Category | Main |
| Class | Roller |
| Sub | |
| Special | |
| Special points | |
| Special depletion | |
| Range | 72 / 100 |
| Damage | |
| Impact | |
| Fire rate | |
| Charge speed | |
| Ink speed | 30 / 100 |
| Mobility | |
| Durability | |
| Handling | 18 / 100 |
| Obtainable at | |
| Level | 20 |
| Cost | |
| Requirement | |
| Added in | Initial Release (1.0.0) |
| Specifications | |
| Weight | |
| Base damage | 25–125 (Splash) 160 (Roll) |
| Base duration | |
| Ink consumption | 20% (Splash) 0.1% per frame (Roll) |
| Base range | |
| Rate of fire | |
| Muzzle velocity | |
| Base accuracy | |
| MPU effect | |
| SPU effect | |
| SPU effect | |
| Other variants | |
The Gold Dynamo Roller comes withSplat Bombs and theInkstrike.
Like theDynamo Roller, the Gold Dynamo Roller can only be purchased after collecting theSunken Scroll from theOcto Valley missionEnter the Octobot King!.
Data
- The Gold Dynamo Roller is aheavyweight weapon.
- Ink consumption while rolling is 6% per second.
- This stat can be changed withInk Saver (Main).
- Ink consumption per attack is 20%.
- This allows players to attack 5 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- The weapon can attack with a depleted ink tank, but the damage of that attack is reduced to 40% of the normal amount.
- Rolling with a depleted ink tank will not leave a trail or damage opponents.
- When attacking, it takes 45 frames to lift the roller (0.75 seconds).
- When rolling, the player's movement speed is set to 0.96 units per frame.
- When rolling on an uninkable surface or with a depleted ink tank, the player's movement speed is set to 0.96 units per frame.
- After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
- After swinging, there is a 1.33 second cooldown before the ink tank starts refilling.
- Hitting an opponent while rolling deals 160 damage.
- Attacks have a base damage of 125.
- For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 110 units and stops losing damage at 170 units. The minimum damage is 25.
- Ink globs travel straight for 6 frames.
- Ink flung from the center of the roller does the greatest damage. Ink that flies to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 155 units and stops losing damage at 170 units. The maximum damage is 50 and the minimum damage is 25.
- When rolling, the Gold Dynamo Roller leaves an ink trail that is 60 units wide.
Version history
| Version | Adjustments |
|---|---|
| 2.2.0 |
|
| 2.7.0 |
|
| 2.9.0 |
|
Quotes
| Sheldon's Introduction TheGold Dynamo Roller is anotherroller I designed. It boasts the same power as the standardDynamo Roller! I think the Dynamo Roller's offensive power nicely complements the reliableSplat Bombs andInkstrike! Combine them all, and your attacks will hit home with unprecedented force! Your foes will flee before you!(NA) |
| “ | A Dynamo Roller with rearranged sub andspecial weapons. Lure the enemy out of hiding with thesub weapon, and then unleash the full force of your powerful roller. | ” | — In-Game Description | ||
- Notes
Gallery
Promotional image
AnInkling holding the Gold Dynamo Roller
Official art of an Inkling boy that ressemblesRider holding the Gold Dynamo Roller.
Render with theDynamo Roller
SplatNet icon
Demonstration
Splatoon 2
| Basic information | |
|---|---|
| Category | Main |
| Class | Roller |
| Sub | |
| Special | |
| Special points | 190p |
| Special depletion | |
| Range | 76 / 100 |
| Damage | |
| Impact | |
| Fire rate | |
| Charge speed | |
| Ink speed | 25 / 100 |
| Mobility | |
| Durability | |
| Handling | 20 / 100 |
| Obtainable at | |
| Level | 25 |
| Cost | |
| Requirement | |
| Added in | 28 October 2017 |
| Specifications | |
| Weight | |
| Base damage | 35–180 (Ground) 40–180 (Midair) 125 (Roll) |
| Base duration | |
| Ink consumption | 18% (Splash) 0.1% per frame (Roll) |
| Base range | |
| Rate of fire | |
| Muzzle velocity | |
| Base accuracy | |
| MPU effect | |
| SPU effect | |
| SPU effect | |
| Other variants | |
The Gold Dynamo Roller returns inSplatoon 2 looking identical to how it did in the first game. It was released on28 October 2017 at02:00 UTC.[2] It comes withSplat Bombs andInk Armor. In early data mining, it was shown to haveToxic Mist as its sub weapon, but this was changed before release.
Data
- The Gold Dynamo Roller is aheavyweight weapon.
- The matchmaking range is 185. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- Ink consumption per second while rolling scales from 1.2% to 6% depending on the rolling speed.
- This stat can be changed withInk Saver (Main).
- When rolling, the player's movement speed is set to 0.88 units per frame.
- After rolling for 1.5 seconds, the player begins to dash.
- When dashing, the player's movement speed is set to 1.08 units per frame.
- After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
- Hitting an opponent while rolling deals 125 damage.Main Power Up increases rolling contact damage up to 143.75.
- When rolling, the Gold Dynamo Roller leaves an ink trail that is 68 units wide.
Horizontal swing (while grounded)
- The ink consumption of 18% allows players to attack 5 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 9%. The damage of that attack is reduced to 25% of the normal amount.
- When attacking, it takes 45 frames to lift the roller (0.75 seconds).
- When attacking while moving, the player's movement speed is set to 0.24 units per frame.
- After swinging, there is a 1.08 second cooldown before the ink tank starts refilling.
- Attacks have a base damage of 180.Main Power Up increases damage up to 207.
- For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 80 units and stops losing damage at 182 units. The minimum damage is 40. Main Power Up increases minimum damage up to 46.
- The lethal range is 110 units, as this is the farthest distance where ink deals 100 damage.
- In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 20.
- Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than 12 degrees to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 10 units and stops losing damage at 130 units. The maximum damage is 120 and the minimum damage is 40. Main Power Up increases maximum damage up to 138 and increases minimum damage up to 46.
Vertical swing (while in midair)
- The ink consumption of 18% allows players to attack 5 times before needing to refill the ink supply.
- This stat can be changed with Ink Saver (Main).
- When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 9%. The damage of that attack is reduced to 50% of the normal amount.
- When attacking, it takes 55 frames to lift the roller (0.92 seconds).
- When attacking while moving, the player's movement speed is set to 0.24 units per frame.
- After swinging, there is a 1.33 second cooldown before the ink tank starts refilling.
- Attacks have a base damage of 180.Main Power Up increases damage up to 207.
- For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 90 units and stops losing damage at 214 units. The minimum damage is 40. Main Power Up increases minimum damage up to 46.
- The lethal range is 130 units, as this is the farthest distance where ink deals 100 damage.
- In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 20.
- Damage does not change based on the angle of the ink.
Version history
| Version | Adjustments |
|---|---|
| 2.2.0 |
|
| 2.3.0 |
|
| 3.0.0 |
|
| 3.2.0 |
|
| 4.1.0 |
|
Quotes
| Sheldon's Introduction TheGold Dynamo Roller is anotherroller I designed. It boasts the same power as the standardDynamo Roller. Use theSplat Bombs to flush out your foes, putting them at the mercy of your roller! Sure, you sacrifice a bit of mobility for a weapon like this, but you can relax knowing you've gotInk Armor to protect yourself. I'd recommend this beauty to anyone who wants to display overwhelming strength! |
Gallery
Promotional image
Holding the Gold Dynamo Roller
Swing with the Gold Dynamo Roller
Pompompurin holding a Gold Dynamo Roller in art for the My Melody vs. PompompurinSplatfest
AnOctoling girl holding a Gold Dynamo Roller
Demonstration
Splatoon 3
| Basic information | |
|---|---|
| Category | Main |
| Class | |
| Sub | |
| Special | |
| Special points | 180p |
| Special depletion | |
| Range | 76 / 100 |
| Damage | |
| Impact | |
| Fire rate | |
| Charge speed | |
| Ink speed | 25 / 100 |
| Mobility | |
| Durability | |
| Handling | 20 / 100 |
| Obtainable at | |
| Level | 17 |
| Cost | |
| Requirement | |
| Added in | Drizzle Season 2023 (5.0.0) |
| Specifications | |
| Weight | |
| Base damage | 40–180 (Ground) 40–180 (Midair) 125 (Roll) |
| Base duration | |
| Ink consumption | |
| Base range | |
| Rate of fire | |
| Muzzle velocity | |
| Base accuracy | |
| MPU effect | |
| SPU effect | |
| SPU effect | |
| Other variants | |
The Gold Dynamo Roller returns inSplatoon 3 inDrizzle Season 2023, featuring an updated design in tandem with the baseDynamo Roller. Its kit contains theSplat Bomb andSuper Chump.
Data
- The Gold Dynamo Roller is aheavyweight weapon.
- The matchmaking range is 18.5. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- Ink consumption per second while rolling scales from 1.2% to 6% depending on the rolling speed.
- While rolling, the player's movement speed is set to 0.088 units per frame.
- After rolling for 1.5 seconds, the player begins to dash.
- When dashing, the player's movement speed is set to 0.108 units per frame.
- After rolling, there is a 20 frame second cooldown before the ink tank starts refilling.
- Hitting an opponent while rolling deals 125 damage.
- While rolling, the Gold Dynamo Roller leaves an ink trail that is 6.8 units wide.
Horizontal swing (while grounded)
- The ink consumption of 21% allows players to attack 4 times before needing to refill the ink supply.
- When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 10.5%. The damage of that attack is reduced to 25% of the normal amount, and the speed in which the globs of ink move is reduced to 50% of the normal amount, effectively reducing its range.
- When attacking, it takes 45 frames to lift the roller (0.75 seconds).
- When attacking while moving, the player's movement speed is set to 0.024 units per frame.
- After swinging, there is a 55 frame cooldown before the ink tank starts refilling.
- Attacks have a base damage of 180.
- For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 7.2 units and stops losing damage at 17.4 units. The minimum damage before time-based falloff is applied is 40.
- The lethal range is 12.9 units, as this is the farthest distance where ink deals 100 damage.
- If a glob of ink is in the air for more than 30 frames after being flung, it loses damage each frame until frame 55, at which point it will deal 50% of its original damage. Thus, the minimum damage that can be dealt per glob is 20.
- Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than 14.5 degrees to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 0.2 units and stops losing damage at 12.2 units. The maximum damage is 120 and the minimum damage is 40.
Vertical swing (while in midair)
- The ink consumption of 21% allows players to attack 4 times before needing to refill the ink supply.
- When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 10.5%. The damage of that attack is reduced to 25% of the normal amount, and the speed in which the globs of ink move is reduced to 70% of the normal amount, effectively reducing its range.
- When attacking, it takes 55 frames to lift the roller (0.92 seconds).
- When attacking while moving, the player's movement speed is set to 0.024 units per frame.
- After swinging, there is a 70 frame cooldown before the ink tank starts refilling.
- Attacks have a base damage of 180.
- For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 8.2 units and stops losing damage at 20.6 units. The minimum damage before time-based falloff is applied is 40.
- The lethal range is 14.0 units, as this is the farthest distance where ink deals 100 damage.
- If a glob of ink is in the air for more than 40 frames after being flung, it loses damage each frame until frame 65, at which point it will deal 50% of its original damage. Thus, the minimum damage that can be dealt per glob is 20.
- Damage does not change based on the angle of the ink.
Version history
| Version | Adjustments |
|---|---|
| 6.1.0 |
|
| 7.2.0 |
|
| 8.1.0 |
|
| 11.0.0 |
|
Quotes
| Sheldon's Introduction TheGold Dynamo Roller is anotherroller that I'm proud to say I designed myself! It's based on the standardDynamo Roller and has the same basic capabilities. Yes, with these rollers, I had to sacrifice a bit of mobility to give them best-in-class firepower and range. But I haven't heard any complaints so far! With this loadout, you'll use theSplat Bombs andSuper Chump to distract your opponents while you look for an opening. Hit 'em hard, and don't let 'em splat you back! The best defense is a good offense, and offense doesn't get any better than this. So, weirdly, it's also the best defense! I hope you'll give this set a try. |
| “ | We saved the best for last. Behold theGold Dynamo Roller! You'll see the fear in your enemy's face reflected in the shiny gold finish of thisweapon. And withSplat Bombs and theSuper Chump, it doesn't just talk the talk - it walks the walk! Or swims the swim... in swim form. | ” | — @SplatoonNA on Twitter[7] | ||
Weapon freshness rewards
| Icon | Name | Type | Availability |
|---|---|---|---|
| Sheldon License | Currency | 1★Freshness Rating | |
| Gold Dynamo Roller sticker | Sticker | 2★Freshness Rating | |
| Gold Dynamo Roller holo sticker | Sticker | 3★Freshness Rating | |
| 4★ Gold Dynamo Roller User | Badge | 4★Freshness Rating | |
| 5★ Gold Dynamo Roller User | Badge | 5★Freshness Rating | |
| 6★ Gold Dynamo Roller User | Badge | 6★Freshness Rating | |
| 7★ Gold Dynamo Roller User | Badge | 7★Freshness Rating | |
| 8★ Gold Dynamo Roller User | Badge | 8★Freshness Rating | |
| 9★ Gold Dynamo Roller User | Badge | 9★Freshness Rating | |
| 10★ Gold Dynamo Roller User | Badge | 10★Freshness Rating |
Gallery
Promotional image
AnOctoling rolling with the Gold Dynamo Roller
An Octoling with the Gold Dynamo Roller next to anInkling performing a Squid Surge
3D artwork of an Octoling using the Gold Dynamo Roller
3D artwork of an Octoling using the Gold Dynamo Roller (transparent background)
3D artwork of an Inkling using the Gold Dynamo Roller
Gold Dynamo Roller showing up in the back of the physical game box art
Gold Dynamo Roller showing up in the official browser eShop page ofSplatoon 3
Gold Dynamo Roller in a board displaying an oldTableturf Battle logo.
An Inkling using a Gold Dynamo Roller in theSplatoon Turf Quiz
2D icon
TheTableturf Battlecard icon of the Gold Dynamo Roller.
- Load videoLocal FileLocal File might collect personal data.
Model of the Gold Dynamo Roller rotating (Link to file)
Strategy
For competitive tips about the Gold Dynamo Roller
| View the strategy page. |
Trivia
- The horizontal swing of the Gold Dynamo Roller will fill more of the special gauge than its vertical swing.
- The range of the Gold Dynamo Roller's vertical swing surpasses the range of both the Squiffer and Bamboozler series, the Squiffers by a good deal, and the Bamboozlers by a few frames.
- InSplatoon 3 promotional material, the Gold Dynamo Roller was first present as early as the game's reveal trailer in the February 2021Nintendo Direct, marking an interval of roughly two and a half years between its initial sighting and its formal reveal leading up toDrizzle Season 2023.
- Across all three games, the Gold Dynamo Roller is unlocked exactly five levels after theDynamo Roller.
Etymology
Gold Dynamo Roller is derived fromGold,Dynamo andRoller.Dynamo is a type of electrical generator, which the Gold Dynamo Roller seems partly based on.Gold refers to the fact that it is a gildedDynamo Roller, and also used to differentiate the Gold Dynamo Roller from the Dynamo Roller.
ダイナモローラーテスラDainamo rōrā tesura means Dynamo Roller Tesla.Tesla refers toNikola Tesla, a Serbian American inventor known for his work in electrical engineering.Tesla may also refer to aTesla coil.
Names in other languages
| Language | Name | Meaning |
|---|---|---|
| ダイナモローラーテスラ dainamo rōrā tesura | Dynamo Roller Tesla | |
| Gouden Dynamoroller | Golden Dynamo Roller | |
| Dynamo-rouleau pro | Pro Dynamo-roller | |
| Dynamo-rouleau tesla | Dynamo-roller tesla | |
| Dynaroller Tesla | [Dynamo + Roller] Tesla | |
| Rullo dinamo dorato | Golden Dynamo Roller | |
| Мотовалик VIP Motovalik VIP | Motoroller VIP | |
| Rodillo Pro dorado | Golden Pro Roller | |
| Dinamorrodillo T | Dynamoroller T | |
| 电动马达滚筒 高磁波 | ||
| 電動馬達滾筒 高磁波 | ||
| 골드 다이너모 롤러 | ||
| Roller_Heavy_01[8] |







