Gold Dynamo Roller

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TheGold Dynamo Roller is amain weapon in theSplatoon series. It is aDynamo Roller with a different look and a different loadout.

Appearance

The Gold Dynamo Roller shares its overall design with theDynamo Roller. However, the Gold Dynamo Roller is entirely gold, except for the tubes and the roller, which change color to match the user'sink. InSplatoon, the gold color is shinier, while inSplatoon 2, the color is duller.

Splatoon

Retired.
This section describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.
Splatoon
Gold Dynamo Roller

Gold Dynamo Roller

Basic information
CategoryMain
ClassRoller
SubSplat Bomb
SpecialInkstrike
Special points
Special depletionSpecial gauge 75%
Range
72 / 100
Damage
Impact
Fire rate
Charge speed
Ink speed
30 / 100
Mobility
Durability
Handling
18 / 100
Obtainable at
Level20
CostCash 25,000
RequirementOctobot King
Added inInitial Release (1.0.0)
Specifications
Weight
Base damage25–125 (Splash)
160 (Roll)
Base duration
Ink consumption20% (Splash)
0.1% per frame (Roll)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variantsDynamo RollerDynamo Roller
Tempered Dynamo RollerTempered Dynamo Roller

The Gold Dynamo Roller comes withSplat Bombs and theInkstrike.

Like theDynamo Roller, the Gold Dynamo Roller can only be purchased after collecting theSunken Scroll from theOcto Valley missionEnter the Octobot King!.

Data

  • The Gold Dynamo Roller is aheavyweight weapon.
  • Ink consumption while rolling is 6% per second.
  • Ink consumption per attack is 20%.
    • This allows players to attack 5 times before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The weapon can attack with a depleted ink tank, but the damage of that attack is reduced to 40% of the normal amount.
  • Rolling with a depleted ink tank will not leave a trail or damage opponents.
  • When attacking, it takes 45 frames to lift the roller (0.75 seconds).
  • When rolling, the player's movement speed is set to 0.96 units per frame.
  • When rolling on an uninkable surface or with a depleted ink tank, the player's movement speed is set to 0.96 units per frame.
  • After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
  • After swinging, there is a 1.33 second cooldown before the ink tank starts refilling.
  • Hitting an opponent while rolling deals 160 damage.
  • Attacks have a base damage of 125.
  • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 110 units and stops losing damage at 170 units. The minimum damage is 25.
  • Ink globs travel straight for 6 frames.
  • Ink flung from the center of the roller does the greatest damage. Ink that flies to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 155 units and stops losing damage at 170 units. The maximum damage is 50 and the minimum damage is 25.
  • When rolling, the Gold Dynamo Roller leaves an ink trail that is 60 units wide.

[1]

Version history

VersionAdjustments
2.2.0
  • Amount of time needed before the ink begins filling after swinging the roller increased.
  • Players can only splat their opponents in one hit if they hit with the center of the roller.
  • Opponents cannot be splatted in one hit when the player is out of ink.
  • Calculation method for damage when the roller is repeatedly swung modified.
2.7.0
  • Special gauge loss: 50% → 75%.
  • Swim speed decreased by about 10%.
2.9.0
  • When using the ink fling attack, decreased the central zone in which it was possible to splat an opponent with a single attack by 18%.
  • Increased damage dealt when flinging ink to attack the barrier around the Rainmaker in Rainmaker mode by 12%.
  • Time taken to begin recovering ink after ink fling attack: 1.17 seconds → 1.33 seconds.

Quotes

Sheldon's Introduction

TheGold Dynamo Roller is anotherroller I designed. It boasts the same power as the standardDynamo Roller! I think the Dynamo Roller's offensive power nicely complements the reliableSplat Bombs andInkstrike! Combine them all, and your attacks will hit home with unprecedented force! Your foes will flee before you!(NA)

A Dynamo Roller with rearranged sub andspecial weapons. Lure the enemy out of hiding with thesub weapon, and then unleash the full force of your powerful roller.
— In-Game Description
Notes

Gallery

  • Promotional image

    Promotional image

  • An Inkling holding the Gold Dynamo Roller

    AnInkling holding the Gold Dynamo Roller

  • Official art of an Inkling boy that ressembles Rider holding the Gold Dynamo Roller.

    Official art of an Inkling boy that ressemblesRider holding the Gold Dynamo Roller.

  • Render with the Dynamo Roller

    Render with theDynamo Roller

  • SplatNet icon

    SplatNet icon

Demonstration

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Splatoon 2

Splatoon 2
Gold Dynamo Roller
https://cdn.wikimg.net/en/splatoonwiki/images/2/2e/S2_Weapon_Main_Gold_Dynamo_Roller_3D.png19553, 280, 232, 3, 0, 191, 27, 228, 196, 25, 462, 191, 23, 703, 194, 22, 924, 200, 23, 1149, 196, 25, 1378, 198, 18, 1590, 203, 24, 1803, 200, 30, 2017, 202, 15, 2219, 208, 25, 2417, 205, 38, 2611, 205, 16, 2798, 212, 31, 2977, 209, 49, 3147, 208, 20, 3313, 215, 40, 3468, 214, 64, 3609, 211, 29, 3752, 218, 54, 3879, 218, 81, 3988, 213, 43, 4105, 220, 71, 4201, 221, 100, 4277, 215, 62, 4376, 222, 92, 4437, 223, 99, 4515, 216, 76, 4599, 224, 95, 4675, 224, 99, 4774, 215, 62, 4881, 224, 81, 4992, 225, 91, 5117, 214, 49, 5259, 224, 68, 5403, 224, 77, 5557, 212, 37, 5730, 223, 54, 5903, 222, 62, 6084, 209, 27, 6285, 220, 40, 6484, 219, 49, 6686, 205, 19, 6909, 217, 29, 7128, 216, 37, 7346, 202, 13, 7584, 214, 19, 7818, 212, 26, 8047, 198, 5, 8299, 210, 10, 8544, 208, 15, 8782, 194, 0, 9043, 206, 4, 9293, 205, 7, 9534, 198, 0, 9798, 210, 1, 10049, 208, 3, 10288, 202, 3, 10547, 214, 3, 10792, 213, 2, 11025, 205, 10, 11272, 217, 7, 11506, 216, 4, 11728, 209, 23, 11955, 221, 17, 12170, 219, 11, 12374, 212, 41, 12573, 223, 32, 12762, 222, 23, 12941, 214, 61, 13109, 225, 50, 13269, 224, 38, 13421, 216, 85, 13552, 225, 71, 13677, 225, 57, 13798, 216, 109, 13891, 224, 95, 13979, 225, 80, 14078, 215, 118, 14177, 223, 117, 14246, 224, 102, 14324, 214, 118, 14442, 221, 119, 14531, 222, 102, 14622, 212, 118, 14754, 219, 105, 14879, 218, 88, 15007, 209, 106, 15161, 215, 91, 15317, 214, 75, 15478, 205, 92, 15654, 212, 78, 15837, 210, 62, 16026, 202, 79, 16224, 208, 65, 16430, 205, 51, 16644, 198, 66, 16857, 204, 54, 17079, 200, 41, 17311, 195, 54, 17534, 200, 44, 17766, 196, 33, 18009, 191, 43, 18238, 196, 35, 18477, 191, 27, 18726, 188, 34, 18957, 192, 29, 19196, 188, 23
    Basic information
    CategoryMain
    ClassRoller
    SubSplat Bomb
    SpecialInk Armor
    Special points190p
    Special depletion
    Range
    76 / 100
    Damage
    Impact
    Fire rate
    Charge speed
    Ink speed
    25 / 100
    Mobility
    Durability
    Handling
    20 / 100
    Obtainable at
    Level25
    CostCash 29,000
    Requirement
    Added in28 October 2017
    Specifications
    Weight
    Base damage35–180 (Ground)
    40–180 (Midair)
    125 (Roll)
    Base duration
    Ink consumption18% (Splash)
    0.1% per frame (Roll)
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsDynamo RollerDynamo Roller
    Kensa Dynamo RollerKensa Dynamo Roller

    The Gold Dynamo Roller returns inSplatoon 2 looking identical to how it did in the first game. It was released on28 October 2017 at02:00 UTC.[2] It comes withSplat Bombs andInk Armor. In early data mining, it was shown to haveToxic Mist as its sub weapon, but this was changed before release.

    Data

    • The Gold Dynamo Roller is aheavyweight weapon.
    • The matchmaking range is 185. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • Ink consumption per second while rolling scales from 1.2% to 6% depending on the rolling speed.
    • When rolling, the player's movement speed is set to 0.88 units per frame.
    • After rolling for 1.5 seconds, the player begins to dash.
    • When dashing, the player's movement speed is set to 1.08 units per frame.
    • After rolling, there is a 0.33 second cooldown before the ink tank starts refilling.
    • Hitting an opponent while rolling deals 125 damage.Main Power Up increases rolling contact damage up to 143.75.
    • When rolling, the Gold Dynamo Roller leaves an ink trail that is 68 units wide.

    Horizontal swing (while grounded)

    • The ink consumption of 18% allows players to attack 5 times before needing to refill the ink supply.
      • This stat can be changed with Ink Saver (Main).
    • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 9%. The damage of that attack is reduced to 25% of the normal amount.
    • When attacking, it takes 45 frames to lift the roller (0.75 seconds).
    • When attacking while moving, the player's movement speed is set to 0.24 units per frame.
    • After swinging, there is a 1.08 second cooldown before the ink tank starts refilling.
    • Attacks have a base damage of 180.Main Power Up increases damage up to 207.
    • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 80 units and stops losing damage at 182 units. The minimum damage is 40. Main Power Up increases minimum damage up to 46.
    • The lethal range is 110 units, as this is the farthest distance where ink deals 100 damage.
    • In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 20.
    • Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than 12 degrees to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 10 units and stops losing damage at 130 units. The maximum damage is 120 and the minimum damage is 40. Main Power Up increases maximum damage up to 138 and increases minimum damage up to 46.

    Vertical swing (while in midair)

    • The ink consumption of 18% allows players to attack 5 times before needing to refill the ink supply.
      • This stat can be changed with Ink Saver (Main).
    • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 9%. The damage of that attack is reduced to 50% of the normal amount.
    • When attacking, it takes 55 frames to lift the roller (0.92 seconds).
    • When attacking while moving, the player's movement speed is set to 0.24 units per frame.
    • After swinging, there is a 1.33 second cooldown before the ink tank starts refilling.
    • Attacks have a base damage of 180.Main Power Up increases damage up to 207.
    • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 90 units and stops losing damage at 214 units. The minimum damage is 40. Main Power Up increases minimum damage up to 46.
    • The lethal range is 130 units, as this is the farthest distance where ink deals 100 damage.
    • In situations where ink falls down, the ink will lose damage as it falls. The minimum damage for falling ink is 20.
    • Damage does not change based on the angle of the ink.

    [3][4]

    Version history

    VersionAdjustments
    2.2.0
    • Horizontal fling and vertical fling maximum damage: 150.0 → 180.0.
      • Minimum damage: 35.0 → 40.0.
    • Adjusted how damage from horizontal swings decreases over distance. The distance at which the user can deal 100.0+ damage remains the same, but the distance at which the user can deal 50.0+ damage has been increased by roughly 21%.
    • Adjusted how damage from vertical swings decreases over distance. The distance at which the user can deal 100.0+ damage remains the same, but the distance at which the user can deal 50.0+ damage has been increased by roughly 11%.
    2.3.0
    • Points to fill special gauge: 200 → 190.
    3.0.0
    • Increased number of ink droplets generated by a horizontal swing, making the coverage on the area inked more consistent.
    • Increased spread of ink droplets generated by a horizontal swing.
    3.2.0
    • Decreased ink consumption when inking the ground with the roller while moving at top speed by roughly 33%: 0.15%/second → 0.1%/second.
    4.1.0
    • Will now also ink turf closer to the player in addition to previous ink coverage when performing a horizontal swing.

    Quotes

    Sheldon's Introduction

    TheGold Dynamo Roller is anotherroller I designed. It boasts the same power as the standardDynamo Roller. Use theSplat Bombs to flush out your foes, putting them at the mercy of your roller! Sure, you sacrifice a bit of mobility for a weapon like this, but you can relax knowing you've gotInk Armor to protect yourself. I'd recommend this beauty to anyone who wants to display overwhelming strength!

    Gallery

    • Promotional image

      Promotional image

    • Holding the Gold Dynamo Roller

      Holding the Gold Dynamo Roller

    • Swing with the Gold Dynamo Roller

      Swing with the Gold Dynamo Roller

    • Pompompurin holding a Gold Dynamo Roller in art for the My Melody vs. Pompompurin Splatfest

      Pompompurin holding a Gold Dynamo Roller in art for the My Melody vs. PompompurinSplatfest

    • An Octoling girl holding a Gold Dynamo Roller

      AnOctoling girl holding a Gold Dynamo Roller

    Demonstration

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    Splatoon 3

    Splatoon 3
    Gold Dynamo Roller

    Gold Dynamo Roller

    Basic information
    CategoryMain
    Class Roller
    SubSplat Bomb
    SpecialSuper Chump
    Special points180p
    Special depletion
    Range
    76 / 100
    Damage
    Impact
    Fire rate
    Charge speed
    Ink speed
    25 / 100
    Mobility
    Durability
    Handling
    20 / 100
    Obtainable at
    Level17
    Cost
    Requirement
    Added inDrizzle Season 2023 (5.0.0)
    Specifications
    Weight
    Base damage40–180 (Ground)
    40–180 (Midair)
    125 (Roll)
    Base duration
    Ink consumption
    Base range
    Rate of fire
    Muzzle velocity
    Base accuracy

    MPU effect
    SPU effect
    SPU effect
    Other variantsDynamo RollerDynamo Roller
    Starz Dynamo RollerStarz Dynamo Roller

    The Gold Dynamo Roller returns inSplatoon 3 inDrizzle Season 2023, featuring an updated design in tandem with the baseDynamo Roller. Its kit contains theSplat Bomb andSuper Chump.

    Data

    • The Gold Dynamo Roller is aheavyweight weapon.
    • The matchmaking range is 18.5. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
    • Ink consumption per second while rolling scales from 1.2% to 6% depending on the rolling speed.
    • While rolling, the player's movement speed is set to 0.088 units per frame.
    • After rolling for 1.5 seconds, the player begins to dash.
    • When dashing, the player's movement speed is set to 0.108 units per frame.
    • After rolling, there is a 20 frame second cooldown before the ink tank starts refilling.
    • Hitting an opponent while rolling deals 125 damage.
    • While rolling, the Gold Dynamo Roller leaves an ink trail that is 6.8 units wide.

    Horizontal swing (while grounded)

    • The ink consumption of 21% allows players to attack 4 times before needing to refill the ink supply.
    • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 10.5%. The damage of that attack is reduced to 25% of the normal amount, and the speed in which the globs of ink move is reduced to 50% of the normal amount, effectively reducing its range.
    • When attacking, it takes 45 frames to lift the roller (0.75 seconds).
    • When attacking while moving, the player's movement speed is set to 0.024 units per frame.
    • After swinging, there is a 55 frame cooldown before the ink tank starts refilling.
    • Attacks have a base damage of 180.
    • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 7.2 units and stops losing damage at 17.4 units. The minimum damage before time-based falloff is applied is 40.
    • The lethal range is 12.9 units, as this is the farthest distance where ink deals 100 damage.
    • If a glob of ink is in the air for more than 30 frames after being flung, it loses damage each frame until frame 55, at which point it will deal 50% of its original damage. Thus, the minimum damage that can be dealt per glob is 20.
    • Ink flung from the center of the roller does the greatest damage. Ink that is flung at an angle greater than 14.5 degrees to the left or right will have lower damage. This low-damage ink starts losing damage after traveling a distance of 0.2 units and stops losing damage at 12.2 units. The maximum damage is 120 and the minimum damage is 40.

    Vertical swing (while in midair)

    • The ink consumption of 21% allows players to attack 4 times before needing to refill the ink supply.
    • When attacking with a nearly depleted ink tank, the ink consumption of that attack is reduced to 10.5%. The damage of that attack is reduced to 25% of the normal amount, and the speed in which the globs of ink move is reduced to 70% of the normal amount, effectively reducing its range.
    • When attacking, it takes 55 frames to lift the roller (0.92 seconds).
    • When attacking while moving, the player's movement speed is set to 0.024 units per frame.
    • After swinging, there is a 70 frame cooldown before the ink tank starts refilling.
    • Attacks have a base damage of 180.
    • For normal attacks, ink loses damage based on distance traveled. Ink starts losing damage at 8.2 units and stops losing damage at 20.6 units. The minimum damage before time-based falloff is applied is 40.
    • The lethal range is 14.0 units, as this is the farthest distance where ink deals 100 damage.
    • If a glob of ink is in the air for more than 40 frames after being flung, it loses damage each frame until frame 65, at which point it will deal 50% of its original damage. Thus, the minimum damage that can be dealt per glob is 20.
    • Damage does not change based on the angle of the ink.

    [5][6]

    Version history

    VersionAdjustments
    6.1.0
    • Widened the angle at which horizontal swings deal maximum damage: 12 degrees → 14.5 degrees.
    7.2.0
    • Points to fill special gauge: 190 → 180.
    8.1.0
    • Adjusted how horizontal swings fling ink to leave fewer gaps in inking or attacks than before.
    11.0.0
    • For horizontal swings, increased each glob's hitbox radius for players by 0.07 units.
    • For vertical swings, increased each glob's hitbox radius for players by 0.05 units.
    • Increased the inking of spray droplets from horizontal and vertical swings.
      • Inking was increased by about 15% per glob.
    • Adjusted the damage falloff rate due to distance to make it possible to deal damage of 100.0 or higher at greater distances than before.
      • Horizontal swings:
        • Distance where 100.0 damage is dealt: 10.77 units → 12.9 units.
      • Vertical swings:
        • Distance where 100.0 damage is dealt: 12.87 units → 14 units.
    • Increased the amount of ink consumed by horizontal and vertical swings by approximately 17%: 18% → 21%.

    Quotes

    Sheldon's Introduction

    TheGold Dynamo Roller is anotherroller that I'm proud to say I designed myself! It's based on the standardDynamo Roller and has the same basic capabilities. Yes, with these rollers, I had to sacrifice a bit of mobility to give them best-in-class firepower and range. But I haven't heard any complaints so far! With this loadout, you'll use theSplat Bombs andSuper Chump to distract your opponents while you look for an opening. Hit 'em hard, and don't let 'em splat you back! The best defense is a good offense, and offense doesn't get any better than this. So, weirdly, it's also the best defense! I hope you'll give this set a try.

    We saved the best for last. Behold theGold Dynamo Roller! You'll see the fear in your enemy's face reflected in the shiny gold finish of thisweapon. And withSplat Bombs and theSuper Chump, it doesn't just talk the talk - it walks the walk! Or swims the swim... in swim form.
    — @SplatoonNA on Twitter[7]

    Weapon freshness rewards

    IconNameTypeAvailability
    Sheldon LicenseCurrency1★Freshness Rating
    Gold Dynamo Roller stickerSticker2★Freshness Rating
    Gold Dynamo Roller holo stickerSticker3★Freshness Rating
    4★ Gold Dynamo Roller UserBadge4★Freshness Rating
    5★ Gold Dynamo Roller UserBadge5★Freshness Rating
    6★ Gold Dynamo Roller UserBadge6★Freshness Rating
    7★ Gold Dynamo Roller UserBadge7★Freshness Rating
    8★ Gold Dynamo Roller UserBadge8★Freshness Rating
    9★ Gold Dynamo Roller UserBadge9★Freshness Rating
    10★ Gold Dynamo Roller UserBadge10★Freshness Rating


    Gallery

    • Promotional image

      Promotional image

    • An Octoling rolling with the Gold Dynamo Roller

      AnOctoling rolling with the Gold Dynamo Roller

    • An Octoling with the Gold Dynamo Roller next to an Inkling performing a Squid Surge

      An Octoling with the Gold Dynamo Roller next to anInkling performing a Squid Surge

    • 3D artwork of an Octoling using the Gold Dynamo Roller

      3D artwork of an Octoling using the Gold Dynamo Roller

    • 3D artwork of an Octoling using the Gold Dynamo Roller (transparent background)

      3D artwork of an Octoling using the Gold Dynamo Roller (transparent background)

    • 3D artwork of an Inkling using the Gold Dynamo Roller

      3D artwork of an Inkling using the Gold Dynamo Roller

    • Gold Dynamo Roller showing up in the back of the physical game box art

      Gold Dynamo Roller showing up in the back of the physical game box art

    • Gold Dynamo Roller showing up in the official browser eShop page of Splatoon 3

      Gold Dynamo Roller showing up in the official browser eShop page ofSplatoon 3

    • Gold Dynamo Roller in a board displaying an old Tableturf Battle logo.

      Gold Dynamo Roller in a board displaying an oldTableturf Battle logo.

    • An Inkling using a Gold Dynamo Roller in the Splatoon Turf Quiz

      An Inkling using a Gold Dynamo Roller in theSplatoon Turf Quiz

    • 2D icon

      2D icon

    • The Tableturf Battle card icon of the Gold Dynamo Roller.

      TheTableturf Battlecard icon of the Gold Dynamo Roller.

    Strategy

    For competitive tips about the Gold Dynamo Roller

    Click to view the strategy for Gold Dynamo Roller.View the strategy page.

    Trivia

    • The horizontal swing of the Gold Dynamo Roller will fill more of the special gauge than its vertical swing.
    • The range of the Gold Dynamo Roller's vertical swing surpasses the range of both the Squiffer and Bamboozler series, the Squiffers by a good deal, and the Bamboozlers by a few frames.
    • InSplatoon 3 promotional material, the Gold Dynamo Roller was first present as early as the game's reveal trailer in the February 2021Nintendo Direct, marking an interval of roughly two and a half years between its initial sighting and its formal reveal leading up toDrizzle Season 2023.
    • Across all three games, the Gold Dynamo Roller is unlocked exactly five levels after theDynamo Roller.

    Etymology

    Gold Dynamo Roller is derived fromGold,Dynamo andRoller.Dynamo is a type of electrical generator, which the Gold Dynamo Roller seems partly based on.Gold refers to the fact that it is a gildedDynamo Roller, and also used to differentiate the Gold Dynamo Roller from the Dynamo Roller.

    ダイナモローラーテスラDainamo rōrā tesura means Dynamo Roller Tesla.Tesla refers toNikola Tesla, a Serbian American inventor known for his work in electrical engineering.Tesla may also refer to aTesla coil.

    Names in other languages

    LanguageNameMeaning
    Japan Japaneseダイナモローラーテスラ
    dainamo rōrā tesura
    Dynamo Roller Tesla
    Netherlands DutchGouden DynamorollerGolden Dynamo Roller
    Canada French (NOA)Dynamo-rouleau proPro Dynamo-roller
    France French (NOE)Dynamo-rouleau teslaDynamo-roller tesla
    Germany GermanDynaroller Tesla[Dynamo + Roller] Tesla
    Italy ItalianRullo dinamo doratoGolden Dynamo Roller
    Russia RussianМотовалик VIP
    Motovalik VIP
    Motoroller VIP
    Mexico Spanish (NOA)Rodillo Pro doradoGolden Pro Roller
    Spain Spanish (NOE)Dinamorrodillo TDynamoroller T
    China Chinese (Simplified)电动马达滚筒 高磁波
    Hong Kong Chinese (Traditional)電動馬達滾筒 高磁波
    South Korea Korean골드 다이너모 롤러
     InternalRoller_Heavy_01[8]

    References

    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Sub
    Special
    MainShooters

    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
    Sub
    Special
    MainShooters
    Rollers
    Chargers
    Sloshers
    Splatlings
    Dualies
    Brellas
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    Brushes
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    Splatanas
    Sub
    Special