Forge Splattershot Pro
TheForge Splattershot Pro is amain weapon in theSplatoon series. It is aForge-branded variant of theSplattershot Pro.
Appearance
The Forge Splattershot Pro shares its overall design with theSplattershot Pro. However, the Forge Splattershot Pro's trigger piece, pyramid, and nozzle tip are white, and the tube, handhold, and the piece next to the pyramid are black. The nozzle is orange and bears theForge logo. The trigger is also orange.
Splatoon
| Basic information | |
|---|---|
| Category | Main |
| Class | Shooter |
| Sub | |
| Special | |
| Special points | |
| Special depletion | |
| Range | 70 / 100 |
| Damage | 55 / 100 |
| Impact | |
| Fire rate | 40 / 100 |
| Charge speed | |
| Ink speed | |
| Mobility | |
| Durability | |
| Handling | |
| Obtainable at | |
| Level | 20 |
| Cost | |
| Requirement | |
| Added in | Initial Release (1.0.0) |
| Specifications | |
| Weight | |
| Base damage | 42 |
| Base duration | |
| Ink consumption | 1.9% |
| Base range | |
| Rate of fire | |
| Muzzle velocity | |
| Base accuracy | |
| MPU effect | |
| SPU effect | |
| SPU effect | |
| Other variants | |
Nearly identical to theSplattershot Pro, the Forge Splattershot Pro is an advancedweapon in terms of power and fire rate, making it easy to use for more experienced players. It comes in a set with thePoint Sensor andInkzooka.
Data
- The Forge Splattershot Pro is amiddleweight weapon.
- Each shot consumes 1.9% of the ink tank capacity.
- This allows players to fire 52 shots before needing to refill the ink supply.
- This stat can be changed withInk Saver (Main).
- When firing continuously, it shoots a bullet every 8 frames (7.5 shots per second).
- When firing while moving, the player's movement speed is set to 0.5 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 42.
- Shots travel straight for 5 frames. After that, they may lose damage. A shot will lose damage until it reaches 21 damage at frame 18.
- Shots have a radius of 2 units.
- The angle its shots can deviate while on the ground is 3 degrees.
- The angle its shots can deviate while in the air is 12 degrees.
- The outer reticle immediately expands after jumping. The outer reticle will finish shrinking after 60 frames.
- The chance to shoot towards the outer reticle instead of the inner reticle increases by 10% per shot, and maximizes at a 25% chance to shoot towards the outer reticle.
- This means that it takes 3 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 8 frames after the player stops shooting.
- Shots initially travel straight at a rate of 26.3 units per frame for 5 frames. Shots travel straight for 131.4750004 distance units.
- Ink droplets occur every 70 units.
- The frequency at which ink drips from a shot occurs at a rate of 3 droplets per shot.
- There are a total of 8 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 19.2 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 18 units.
- All other ink droplets have a radius of 12.5 units.
Version history
| Version | Adjustments |
|---|---|
| 2.2.0 |
|
| 2.7.0 |
|
Quotes
| Sheldon's Introduction What do you get when you cross a pro weapon with top gear brandForge? It's theForge Splattershot Pro!Its stats haven't changed, but thePoint Sensor andInkzooka open up new tactical potential!Like theSplattershot Pro, it's not the easiest weapon to handle, so try it out if you've got what it takes! |
Gallery
Promotional image
An image of a maleInkling with a Forge Splattershot Pro
Another image of the Inkling wielding a Forge Splattershot Pro
Official art of an Inkling holding the Forge Splattershot Pro
SplatNet icon
Demonstration
Splatoon 2
| Basic information | |
|---|---|
| Category | Main |
| Class | Shooter |
| Sub | |
| Special | |
| Special points | 190p |
| Special depletion | |
| Range | 70 / 100 |
| Damage | 60 / 100 |
| Impact | |
| Fire rate | 30 / 100 |
| Charge speed | |
| Ink speed | |
| Mobility | |
| Durability | |
| Handling | |
| Obtainable at | |
| Level | 20 |
| Cost | |
| Requirement | |
| Added in | 2 September 2017 |
| Specifications | |
| Weight | |
| Base damage | 42 |
| Base duration | |
| Ink consumption | 2% |
| Base range | |
| Rate of fire | |
| Muzzle velocity | |
| Base accuracy | |
| MPU effect | |
| SPU effect | |
| SPU effect | |
| Other variants | |
The Forge Splattershot Pro was released on2 September 2017 at02:00 UTC.[2]
The Forge Splattershot Pro makes use of the same main weapon asSplattershot Pro: it is a long-range, high damageshooter with highink consumption. It comes with theSuction Bomb andBubble Blower.
Data
- The Forge Splattershot Pro is amiddleweight weapon.
- The matchmaking range is 170. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption of 2% and ink tank capacity of 100% allows players to fire 50 shots before needing to refill the ink supply.
- This stat can be changed withInk Saver (Main).
- When initially firing the weapon in humanoid form, the first shot takes 3 frames to come out.
- When firing from swim form, the first shot takes 11 frames to come out.
- The interval between firing and when the player is able to enter swim form or use a sub weapon is 4 frames.
- When firing continuously, it shoots a bullet every 8 frames (7.5 shots per second).
- When firing while moving, the player's movement speed is set to 0.55 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 42.
- If a shot is in the air for more than 7 frames after being fired, it loses 1.3125 damage per frame until it reaches 21 damage at frame 23.
- The bullet hitbox has a radius of 2 units.
- The angle its shots can deviate while on the ground is 2.7 degrees.
- The angle its shots can deviate while in the air is 6 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The Forge Splattershot Pro starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 24 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 8 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum, meaning that it takes 56 frames to reach maximum accuracy. (86 after shooting while jumping.)
- Shots initially travel straight at a rate of 38.33333 units per frame for 3 frames. Shots travel straight for 114.99999 distance units.
- After that, the shot's velocity is set to 22.698 units per frame if it is not already lower than the listed value, and decreases further as it travels.
- Ink droplets occur every 88 units.
- The frequency at which ink drips from a shot occurs at a rate of 2 droplets per shot.
- There are a total of 6 different droplet patterns that can be created while firing this weapon.
- Droplets that occur within 11 units of the player have a radius of 18 units, and a width of 8 units.
- These droplets have their radius multiplied by a value ranging from 1.2 if they fell from a height above 100 units to 1.4 if they fell from a height below 30 units.
- Droplets that occur when they travel past 200 units of the player have a radius of 16 units.
- All other ink droplets have a radius of 12.5 units.
- Droplets that are far from the player and all other droplets have their radius multiplied by a value ranging from 1 if they fell from a height above 100 units to 1.2 if they fell from a height below 30 units.
Version history
| Version | Adjustments |
|---|---|
| 1.4.0 |
|
| 2.2.0 |
|
| 4.1.0 |
|
| 4.2.0 |
|
| 4.4.0 |
|
| 4.6.0 |
|
| 5.0.0 |
|
| 5.5.0 |
|
Quotes
| Sheldon's Introduction TheForge Splattershot Pro is a customSplattershot Pro weapon set put together by the gear brandForge! The main weapon functions identically to the Splattershot Pro, but you can keep opponents at arm's length withSuction Bombs! And theBubble Blower special is the perfect complement to the main weapon's long range! It's not the easiest set to use, but if you master it, you'll be unstoppable! |
Gallery
SplatoonJP promotional render
Nintendo of America promotional render
Shootingink
Holding the Forge Splattershot Pro
Inkling boy with the Forge Splattershot Pro
Demonstration
Splatoon 3
| Basic information | |
|---|---|
| Category | Main |
| Class | |
| Sub | |
| Special | |
| Special points | 200p |
| Special depletion | |
| Range | 70 / 100 |
| Damage | 64 / 100 |
| Impact | |
| Fire rate | 30 / 100 |
| Charge speed | |
| Ink speed | |
| Mobility | |
| Durability | |
| Handling | |
| Obtainable at | |
| Level | 20 |
| Cost | |
| Requirement | |
| Added in | Chill Season 2022 (2.0.0) |
| Specifications | |
| Weight | |
| Base damage | 45 |
| Base duration | |
| Ink consumption | |
| Base range | |
| Rate of fire | |
| Muzzle velocity | |
| Base accuracy | |
| MPU effect | |
| SPU effect | |
| SPU effect | |
| Other variants | |
The Forge Splattershot Pro returns inSplatoon 3 withSuction Bombs and theBooyah Bomb in its kit. It was released as part ofChill Season 2022 on1 December 2022.
Data
- The Forge Splattershot Pro is amiddleweight weapon.
- The matchmaking range is 17. The game's matchmaking system looks at a team's average matchmaking range value, and matches them against a team with a similar average.
- The ink consumption is 2% per shot, allowing the user to fire for about 6.67 seconds on a full ink tank.
- When firing continuously, it shoots a bullet every 8 frames (7.5 shots per second).
- When firing from humanoid form, the first shot takes 3 frames to come out. When firing from swim form, the first shot takes 12 frames to come out.
- The interval between firing the weapon and being able to enter swim form or use a sub weapon is 4 frames.
- When firing while moving, the player's movement speed is set to 0.055 units per frame.
- After firing, there is a 20 frame cooldown before the ink tank starts refilling.
- Each shot has a base damage of 45 and minimum damage of 22.5.
- If a shot is in the air for more than 7 frames after being fired, it will lose about 1.41 damage every frame until it reaches 22.5 damage at frame 23.
- The bullet hitbox for collisions with players has a radius of 0.235 units.
- The bullet hitbox for collisions with the environment has a radius of 0.2 units.
- The angle its shots can deviate while on the ground is 2.5 degrees.
- The angle its shots can deviate while in the air is 6 degrees.
- The outer reticle immediately expands after jumping. After 25 frames, the outer reticle will start shrinking, and will finish shrinking after 70 frames.
- The weapon starts off having a 1% chance to shoot towards the outer reticle instead of the inner reticle.
- This chance increases by 1% per shot, and maximizes at a 25% chance to shoot towards the outer reticle, meaning that it takes 24 shots to reach minimum accuracy.
- When jumping, the chance to shoot towards the outer reticle instead of the inner reticle is immediately set to 40%.
- Accuracy starts recovering 8 frames after the player stops shooting. The chance to shoot towards the outer reticle decreases by 0.5% per frame, if the chance is not already at the minimum, meaning that it takes 56 frames to reach maximum accuracy. (86 after shooting while jumping.)
- Shots initially travel straight at a rate of 3.833333 units per frame for 3 frames. Shots travel straight for 11.499999 distance units.
- After that, the shot's velocity is set to 2.2698 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
- The effective range is about 15.09 units.
- This number may vary at different firing angles.
Version history
| Version | Adjustments |
|---|---|
| 4.1.0 |
|
| 6.1.0 |
|
| 7.2.0 |
|
| 9.2.0 |
|
| 11.0.0 |
|
Quotes
| Sheldon's Introduction If theSplattershot Pro is for pro Splattershot users, I guess theForge Splattershot Pro is for pro Splattershot users who also rockForge-brand gear! It's a mouthful, but when this set is firing on all cylinders, it does the talking for you. The main weapon is functionally identical to the base Splattershot Pro, but aSuction Bomb a day keeps the enemies away! Or, well, as many Suction Bombs as you can muster. And while theBooyah Bomb special might feel like too many bombs, when you get a chance to drop one, you'll realize that there's no such thing as too many bombs! This set isn't necessarily balanced for a beginner, but if you can handle it, few opponents will be able to handle YOU! |
| “ | Happy Turkey Day! SRL Ballistics again, showing off theForge Splattershot Pro - a special collab with the brandForge. This setup lets you control the action withSuction Bombs andBooyah Bombs... and look good doing it! We thinkSplattershot Pro mains will be especially thankful. | ” | — @SplatoonNA on Twitter[6] | ||
Weapon freshness rewards
| Icon | Name | Type | Availability |
|---|---|---|---|
| Sheldon License | Currency | 1★Freshness Rating | |
| Forge Splattershot Pro sticker | Sticker | 2★Freshness Rating | |
| Forge Splattershot Pro holo sticker | Sticker | 3★Freshness Rating | |
| 4★ Forge Splattershot Pro User | Badge | 4★Freshness Rating | |
| 5★ Forge Splattershot Pro User | Badge | 5★Freshness Rating | |
| 6★ Forge Splattershot Pro User | Badge | 6★Freshness Rating | |
| 7★ Forge Splattershot Pro User | Badge | 7★Freshness Rating | |
| 8★ Forge Splattershot Pro User | Badge | 8★Freshness Rating | |
| 9★ Forge Splattershot Pro User | Badge | 9★Freshness Rating | |
| 10★ Forge Splattershot Pro User | Badge | 10★Freshness Rating |
Gallery
Promotional image
2D icon
TheTableturf Battlecard icon of the Forge Splattershot Pro.
- Load videoLocal FileLocal File might collect personal data.
Model of the Forge Splattershot Pro rotating(link to file)
Strategy
For competitive tips about the Forge Splattershot Pro
| View the strategy page. |
Trivia
- InSplatoon 2, the Forge Splattershot Pro was the first weapon to debut theBubble Blower special weapon.
- The Forge Splattershot Pro is the only weapon released byForge.
- Across all three games, the Forge Splattershot Pro is unlocked at level 20. It is the latest-unlocked weapon to have this property.
Etymology
Forge Splattershot Pro is a combination ofSplatter (as well asSplat),Shot and the shortened form ofProfessional. It has theForge brand name as a prefix to differentiate it from theSplattershot Pro. It also denotes that the weapon is a collaboration with Forge.
Its Japanese name, プライムシューターコラボpuraimu shūtā korabo, means "Prime Shooter Collab". The abbreviated suffixCollab denotes it is a collaboration. However, unlike the English name, it doesn't specify the brand Forge.
Names in other languages
| Language | Name | Meaning |
|---|---|---|
| プライムシューターコラボ puraimu shūtā korabo | Prime Shooter Collab | |
| Forge Superspetter Pro | Forge Splattershot Pro | |
| Liquéficateur pro Fosia | Forge Liquificator Pro | |
| Liquidateur pro griffé | Branded Liquidator Pro | |
| Focus-Profi-Kleckser | Focus Pro Splodger | |
| Splasher élite logo | Elite Splasher logo | |
| Каплестрел ПРО «Блиц» Kaplestrel PRO «Blits» | Dropshooter PRO «Forge» | |
| Rociador Forima | Forge Sprayer | |
| Lanzatintas plus B | Ink Thrower Plus B | |
| 顶尖射击枪 联名 dǐngjiān shèjīqiāng liánmíng | Top Shooter Collab | |
| 頂尖射擊槍 聯名 dǐngjiān shèjīqiāng liánmíng | Top Shooter Collab | |
| 프라임 슈터 컬래버 peulaim syuteo keollaebeo | Prime Shooter Collab | |
| Shooter_Expert_01[7] |







