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Re: PATCH: Fix linkonce support with debug


On Sat, Jun 14, 2003 at 05:54:50PM -0400, Daniel Jacobowitz wrote:> On Fri, Jun 13, 2003 at 11:27:00AM -0700, H. J. Lu wrote:> > On Fri, Jun 13, 2003 at 01:58:02PM -0400, Daniel Jacobowitz wrote:> > > > > > This patch seems to work for me. We should try to preserve debug> > > > > > information discarded by linkonce as much as we can. It may not be> > > > > > ideal. But it is better than the current one.> > > > > > > > > > No, I believe it is worse.> > > > > > > > > > Consider that you now have multiple sections in .debug_info covering> > > > > the same PC range - not necessarily all identical.> > > > > > > > That is why I said it was not ideal.> > > > >> > > > > Also consider what happens if the multiple copies of the linkonce> > > > > function are compiled with (say) different optimization levels.  You> > > > > will have added a lot of line information which is completely bogus.> > > > > > > > > > > > > Isn't is completely bogus in this situation today? We are picking> > > > > > Here at least the bad line number information gets thrown down at PC 0. > > > It's still bogus, but on most systems less likely to get in the way.> > > > > > > one from 2 bad choices. I don't think mine is any worse than the> > > > current one.> > > > > > I think it's worse.  It definitely isn't any better.> > > > > > > There is a testcase which my patch fixes. Do you have a testcase which> > works without my patch and doesn't work with my patch?> > Sure.  It was easy to construct one from my previous explanation.  This> exploits one of the possible problems: Support that a function without> line information is placed right after the linkonce section, and> suppose that the copy we keep was built with -O2 -g (like libstdc++> often is) and the copy we discarded was built with -O0 -g (like my> development code often is).  The line number information for the larger> copy will appear to take control of the function without debug> information, causing GDB's prologue analyzer to place a breakpoint in> the completely wrong location.If it is the only problem, this new patch seems to work OK.H.J.

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