
In a troubledkingdom, its people are gathering infactions.

If these factions attract enoughmembers, they will be capable of overthrowingyou, the king. Something must be done.
As the king, use your voice to layblameon these factions for the troubles plaguing the kingdom.
Enraged, villagers complaining about this particular problem willattackthe faction. Whether they are victorious is not of your concern. All that matters is the factionreducing in size.

Can you keep the size of the factions small for the period it will take your kingdom to solve all the problems?

Made for Ludum Dare #56
| Status | Released |
| Platforms | HTML5,Windows,macOS,Linux |
| Rating | Rated 4.5 out of 5 stars (21 total ratings) |
| Author | Sheepolution |
| Genre | Strategy |
| Made with | LÖVE,Aseprite,Audacity |
| Tags | king,Ludum Dare,Ludum Dare 56,Medieval,town |
| Code license | MIT License |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse |
| Links | Ludum Dare |
| Mentions | itch.io Recommends: More Ludum Dare 56 G... |
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I'm sure people have done it with far fewer speeches but I did it in 18 lol. There's a really cool blend of stress with managing the crowd sizes and feeling AWFUL for creating infighting in the first place. And goodness is this a perfect creation right before the American presidential election lol
As far as the game goes, it fits the theme perfectly as these people are such tiny creatures before you, and I LOVE the visual of your kingly hands on the window as you watch and give speeches over the years. It was also so awesome to hear vocalizations of so many classic Latin phrases, including Ludum Dare!
- ✨Beth