A downloadable project
Add Battle Message to the following to take out a random
text set in the parameters.
Every time you enter a battle, win a battle, lose a battle,
escape success or failed to escape.
each of those can say different things each time, depending
on the amount of text you set in the parameters.
NEW: added common event (require my base to work)
Status | Released |
Category | Other |
Author | ShadowDragon |
Click download now to get access to the following files:
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a sample is inside the helpfile, on victory common event, you do:
$gameTroop.aliveMembers() < 1
on defeated common event if used:
$gameParty.aliveMembers() < 1
this is a conditional branch that runs the code
once all enemies or actors are dead.
if you add an else Handler, you can do another
thing or debug with x members left/alive.
if you need further assistance, please reply back
on what you seek and I do my best to help you out.