Made in 48 hours by @Seb_gamedev forLudum Dare 53 (Compo mode)
Lost in a savanna, a Rhino is in charge of delivering packages to people. Please, give him some help in this task... under the red sun
Status | Prototype |
Platforms | HTML5,Windows |
Rating | Rated 4.7 out of 5 stars (30 total ratings) |
Author | Seb_gamedev |
Genre | Action,Puzzle |
Made with | Unity |
Tags | 2D,Casual,Ludum Dare 53,Pixel Art,Retro,Singleplayer,Top-Down,Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard,Mouse |
Links | Ludum Dare |
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I had the tab open in my browser for a while, finally played it before the next LD! It’s pretty nice and easy to play to the end!
I like the mood warmed up with the intro. The rhino rushing is conveyed by the acceleration on move, which also matches the obstacle crush mechanic.
Progression is nice although a bit slow for a player like me (but each step makes sense), and the meta-mechanic of placement adds a layer on top of everything. Perceived puzzle difficulty tends to drop on new mechanic introduction, but that’s common and good to get used to further mechanic combination.
A few issues I had:
Thank you for your feedback, it is much appreciated! :)
Great little game - especially liked the later mechanics.
We picked it as our freeware tip for this week - hope you don't mind that.
Was wondering, if you're now thinking about expanding this to a bigger game, e.g. like Guselect did with his Moonleap (first a winner of game jam in 2022 and then expanded it and released earlier this year).
Wow, this was an epic entry, especially for a compo entry! I totally expected the game to end after the first set of levels and was all set to say how easy it was, and then... there was so much more! And there were a lot of cool additions throughout that led to lots of cool thinking/planning/feeling super smart 🧠
Well done!
- ✨Beth
What an impressive compo game! The art, animation, music, sounds are all extremely clean.
I love how it starts as a simple "Find the correct path on ice" game and adds two beautiful ideas to it.
Mechanics are smoothly explained through simple levels.
I would love to play a version of this with a bit more "full" levels such as 16 and 17 someday!
Really enjoyed it, great job ✨