Cards'n'Castles is a deckbuilding, autobattling, medieval strategy game that was developed for My First Game Jam: Summer 2020.
In the game you will build a deck of medieval units which you'll strategically position in a series of battles to become the King of England! As you progress, you'll get new cards and new options to deploy on the battlefield. After deployment, the battle is fully automated so you, as the commander, can see your strengths and weaknesses and prepare for the next battle.
If I continue development, my focus will probably go here:
Cards'n'Castles is build with Godot 3.2, and developed by Sam Bigos, a games industry engineer based in Brighton, UK, who is doing his first GameJam for fun, as a learning experience, and as an escape from the tedium of professional game development.
Thank you for your interest!
Status | Released |
Platforms | HTML5,Windows,macOS,Linux |
Rating | Rated 4.5 out of 5 stars (53 total ratings) |
Author | Sam Bigos |
Genre | Strategy,Card Game |
Made with | Godot |
Tags | Automation,Deck Building,Medieval,Singleplayer,Turn-based,Turn-Based Combat,Turn-based Strategy |
Links | Source code |
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Really fun! I really hope for more battles soon. Maybe a defensive battle where the player has to deploy walls or at least deploy behind the pre-placed walls of the mission? A skirmish mode where you can pick the enemy force would be fun. I think you've done a great job with the game already and I see a lot more potential if you want to expand it.
Ciao a tutti,
We just want to let you know that we reviewed Cards n' Castle on turnbasedlovers
https://turnbasedlovers.com/review/cardsncastles-review-the-grim-battlefields-of...
Wish you the best with your project
Ciao
Marcello