Does the issue occur in the editor or during gameplay?
Gameplay
If it's a gameplay issue, please specify which movement system and camera type you're using (free movement vs. grid movement, third-person vs. first-person) or N/A if not applicable:
Doesn't seem to matter
Briefly describe the issue you're experiencing:
Using the "summon character" skill, the summoned character doesn't attack the enemy (although, the enemy seems to attack it). When I apply a behavior with hostility to it, it attacks the player. There doesn't seem to be a way to use a "spawn script" to it either, spawn script seems only applicable to combat editor spawns.
Here's an example with standard behavior
Here's an example with Hostile behavior set
Are there any errors in the in-game debug console or external console window?
None
Provide the steps necessary to reproduce the issue:
Give the player summon skill, then use it.
Provide a download link to the bare bones project (strongly recommended if it's an in-game issue, since this helps significantly when attempting to reproduce it; the report will also be given more priority in this case):