Contributors

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TheOHRRPGCE is developed by a team of contributors. Several of them are programmers withsvn commit privileges (which means they can directly make changes to thesource code); theirSVN username is shown. (The following list is not really sorted.)

Anyone can contribute to the engine, to this wiki and other documentation, or to the community. SeeContributing.

Name and NicknamesSVN CommitContributionsActive?
James Paige(Bob the Hamster)jamesOriginal author and co-maintainer; the guy to blame for most of the messy codeYes
Ralph Versteegen(TMC)teeemceeCo-maintainer; the guy to blame for most of the over-complex codeYes
Mike CaronpkmnfrkImplemented sound effects, music backends, slices, map layers,RELOAD, a huge amount of other stuffYes
Simon Bradley(neworiginal, PlayerOne)simonbPorted the OHRRPGCE from QuickBasic toFreeBasic; lots of other stuffHistorical
Jay Tennantjaygfx_directx backend, 24-bit graphics code, sprite transformsHistorical
Yuriy(Ysoft)yuriyNumerous script commands (especially strings) and bug fixes;ohrgfx toolHistorical
David Gowers(NeoTA)kampunohrio, SCons build scripts, master palette, documentation, toolsHistorical
LennyNew HamsterSpeak script compiler written in Python ('physpeak')Not Lately
SwordBugfixing, GUI improvements, MP meters, documentationYes
Matthias Meike(Wendigo)Tile editor improvements, "textbox text" and code cleanupNot Lately
Fenrir-LunarisVikings of Midgard official example gameYes
IchiroHamsterTools,HamsterWrench and HamsterLib libraries/toolsNot Lately
FnrrfYgmSchnishDefaultsound effects and walkabouts and the popular 8-bitfree graphics packYes
Mircea Kitsune/TaokiA few textbox & formation optionsYes
Adam Perry(Mogri, Moogle1)Battle system features, script commands, scripts (e.g.SS101),Slime Salad adminNot Lately
SpohDocumentation (HOWTO overhaul)Yes
kylekrackScripts (slice arrays,Pixel-walker), icons,Discord adminYes
Lakan Inocencio(BMR)Script triggers, free graphics, HOWTONot Lately
Artimus BenaMuch of the music forVikings of Midgard official example game.Yes
Joe Kingbase64 encoder/decoderN/A
Sorlok reavesOHRRPGCE FMFHistorical
John Spann(Inferior Minion)OHR++,Castle Paradox adminHistorical
Cameron Wilkin(Camdog)Map paint bucket toolHistorical
MultiColoredWizard(MCW)getherospeedHistorical
Newbie NewtypeBuilt-in help contributionsHistorical
Mike Willis(msw188)Built-in help contributionsHistorical
Reaxor JonesFirst implementation of smooth scalingHistorical
IronHoofEarly sprite tool implementationsHistorical
Brian FisherOriginal assembly DOS Mode-X library (allmodex)Historical

Anda huge number of other people who have helped out by providing testing and bug reports. Browse thebuglist to find their names.

(Developers! Please go ahead and edit your descriptions here!)

See Also[edit]

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