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Obsoleted by:8878 INFORMATIONAL
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Internet Engineering Task Force (IETF)                         Y. ColletRequest for Comments: 8478                             M. Kucherawy, Ed.Category: Informational                                         FacebookISSN: 2070-1721                                             October 2018Zstandard Compression and the application/zstd Media TypeAbstract   Zstandard, or "zstd" (pronounced "zee standard"), is a data   compression mechanism.  This document describes the mechanism and   registers a media type and content encoding to be used when   transporting zstd-compressed content via Multipurpose Internet Mail   Extensions (MIME).   Despite use of the word "standard" as part of its name, readers are   advised that this document is not an Internet Standards Track   specification; it is being published for informational purposes only.Status of This Memo   This document is not an Internet Standards Track specification; it is   published for informational purposes.   This document is a product of the Internet Engineering Task Force   (IETF).  It represents the consensus of the IETF community.  It has   received public review and has been approved for publication by the   Internet Engineering Steering Group (IESG).  Not all documents   approved by the IESG are candidates for any level of Internet   Standard; seeSection 2 of RFC 7841.   Information about the current status of this document, any errata,   and how to provide feedback on it may be obtained athttps://www.rfc-editor.org/info/rfc8478.Collet & Kucherawy            Informational                     [Page 1]

RFC 8478                    application/zstd                October 2018Copyright Notice   Copyright (c) 2018 IETF Trust and the persons identified as the   document authors.  All rights reserved.   This document is subject toBCP 78 and the IETF Trust's Legal   Provisions Relating to IETF Documents   (https://trustee.ietf.org/license-info) in effect on the date of   publication of this document.  Please review these documents   carefully, as they describe your rights and restrictions with respect   to this document.  Code Components extracted from this document must   include Simplified BSD License text as described in Section 4.e of   the Trust Legal Provisions and are provided without warranty as   described in the Simplified BSD License.Collet & Kucherawy            Informational                     [Page 2]

RFC 8478                    application/zstd                October 2018Table of Contents1.  Introduction  . . . . . . . . . . . . . . . . . . . . . . . .42.  Definitions . . . . . . . . . . . . . . . . . . . . . . . . .43.  Compression Algorithm . . . . . . . . . . . . . . . . . . . .53.1.  Frames  . . . . . . . . . . . . . . . . . . . . . . . . .63.1.1.  Zstandard Frames  . . . . . . . . . . . . . . . . . .63.1.1.1.  Frame Header  . . . . . . . . . . . . . . . . . .73.1.1.2.  Blocks  . . . . . . . . . . . . . . . . . . . . .123.1.1.3.  Compressed Blocks . . . . . . . . . . . . . . . .143.1.1.4.  Sequence Execution  . . . . . . . . . . . . . . .283.1.1.5.  Repeat Offsets  . . . . . . . . . . . . . . . . .293.1.2.  Skippable Frames  . . . . . . . . . . . . . . . . . .304.  Entropy Encoding  . . . . . . . . . . . . . . . . . . . . . .304.1.  FSE . . . . . . . . . . . . . . . . . . . . . . . . . . .314.1.1.  FSE Table Description . . . . . . . . . . . . . . . .314.2.  Huffman Coding  . . . . . . . . . . . . . . . . . . . . .344.2.1.  Huffman Tree Description  . . . . . . . . . . . . . .354.2.1.1.  Huffman Tree Header . . . . . . . . . . . . . . .364.2.1.2.  FSE Compression of Huffman Weights  . . . . . . .37         4.2.1.3.  Conversion from Weights to Huffman Prefix Codes .  384.2.2.  Huffman-Coded Streams . . . . . . . . . . . . . . . .395.  Dictionary Format . . . . . . . . . . . . . . . . . . . . . .406.  IANA Considerations . . . . . . . . . . . . . . . . . . . . .426.1.  The 'application/zstd' Media Type . . . . . . . . . . . .426.2.  Content Encoding  . . . . . . . . . . . . . . . . . . . .436.3.  Dictionaries  . . . . . . . . . . . . . . . . . . . . . .437.  Security Considerations . . . . . . . . . . . . . . . . . . .438.  Implementation Status . . . . . . . . . . . . . . . . . . . .449.  References  . . . . . . . . . . . . . . . . . . . . . . . . .459.1.  Normative References  . . . . . . . . . . . . . . . . . .459.2.  Informative References  . . . . . . . . . . . . . . . . .45Appendix A.  Decoding Tables for Predefined Codes . . . . . . . .46A.1.  Literal Length Code Table . . . . . . . . . . . . . . . .46A.2.  Match Length Code Table . . . . . . . . . . . . . . . . .49A.3.  Offset Code Table . . . . . . . . . . . . . . . . . . . .52   Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . . .53   Authors' Addresses  . . . . . . . . . . . . . . . . . . . . . . .54Collet & Kucherawy            Informational                     [Page 3]

RFC 8478                    application/zstd                October 20181.  Introduction   Zstandard, or "zstd" (pronounced "zee standard"), is a data   compression mechanism, akin to gzip [RFC1952].   Despite use of the word "standard" as part of its name, readers are   advised that this document is not an Internet Standards Track   specification; it is being published for informational purposes only.   This document describes the Zstandard format.  Also, to enable the   transport of a data object compressed with Zstandard, this document   registers a media type that can be used to identify such content when   it is used in a payload encoded using Multipurpose Internet Mail   Extensions (MIME).2.  Definitions   Some terms used elsewhere in this document are defined here for   clarity.   uncompressed:  Describes an arbitrary set of bytes in their original      form, prior to being subjected to compression.   compress, compression:  The act of processing a set of bytes via the      compression mechanism described here.   compressed:  Describes the result of passing a set of bytes through      this mechanism.  The original input has thus been compressed.   decompress, decompression:  The act of processing a set of bytes      through the inverse of the compression mechanism described here,      in an attempt to recover the original set of bytes prior to      compression.   decompressed:  Describes the result of passing a set of bytes through      the reverse of this mechanism.  When this is successful, the      decompressed payload and the uncompressed payload are      indistinguishable.   encode:  The process of translating data from one form to another;      this may include compression or it may refer to other translations      done as part of this specification.   decode:  The reverse of "encode"; describes a process of reversing a      prior encoding to recover the original content.Collet & Kucherawy            Informational                     [Page 4]

RFC 8478                    application/zstd                October 2018   frame:  Content compressed by Zstandard is transformed into a      Zstandard frame.  Multiple frames can be appended into a single      file or stream.  A frame is completely independent, has a defined      beginning and end, and has a set of parameters that tells the      decoder how to decompress it.   block:  A frame encapsulates one or multiple blocks.  Each block      contains arbitrary content, which is described by its header, and      has a guaranteed maximum content size that depends upon frame      parameters.  Unlike frames, each block depends on previous blocks      for proper decoding.  However, each block can be decompressed      without waiting for its successor, allowing streaming operations.   natural order:  A sequence or ordering of objects or values that is      typical of that type of object or value.  A set of unique      integers, for example, is in "natural order" if when progressing      from one element in the set or sequence to the next, there is      never a decrease in value.   The naming convention for identifiers within the specification is   Mixed_Case_With_Underscores.  Identifiers inside square brackets   indicate that the identifier is optional in the presented context.3.  Compression Algorithm   This section describes the Zstandard algorithm.   The purpose of this document is to define a lossless compressed data   format that is a) independent of the CPU type, operating system, file   system, and character set and b) is suitable for file compression and   pipe and streaming compression, using the Zstandard algorithm.  The   text of the specification assumes a basic background in programming   at the level of bits and other primitive data representations.   The data can be produced or consumed, even for an arbitrarily long   sequentially presented input data stream, using only an a priori   bounded amount of intermediate storage, and hence can be used in data   communications.  The format uses the Zstandard compression method,   and an optional xxHash-64 checksum method [XXHASH], for detection of   data corruption.   The data format defined by this specification does not attempt to   allow random access to compressed data.   Unless otherwise indicated below, a compliant compressor must produce   data sets that conform to the specifications presented here.   However, it does not need to support all options.Collet & Kucherawy            Informational                     [Page 5]

RFC 8478                    application/zstd                October 2018   A compliant decompressor must be able to decompress at least one   working set of parameters that conforms to the specifications   presented here.  It may also ignore informative fields, such as the   checksum.  Whenever it does not support a parameter defined in the   compressed stream, it must produce a non-ambiguous error code and   associated error message explaining which parameter is unsupported.   This specification is intended for use by implementers of software to   compress data into Zstandard format and/or decompress data from   Zstandard format.  The Zstandard format is supported by an open   source reference implementation, written in portable C, and available   at [ZSTD].3.1.  Frames   Zstandard compressed data is made up of one or more frames.  Each   frame is independent and can be decompressed independently of other   frames.  The decompressed content of multiple concatenated frames is   the concatenation of each frame's decompressed content.   There are two frame formats defined for Zstandard: Zstandard frames   and skippable frames.  Zstandard frames contain compressed data,   while skippable frames contain custom user metadata.3.1.1.  Zstandard Frames   The structure of a single Zstandard frame is as follows:     +--------------------+------------+     |    Magic_Number    | 4 bytes    |     +--------------------+------------+     |    Frame_Header    | 2-14 bytes |     +--------------------+------------+     |     Data_Block     | n bytes    |     +--------------------+------------+     | [More Data_Blocks] |            |     +--------------------+------------+     | [Content_Checksum] | 0-4 bytes  |     +--------------------+------------+   Magic_Number:  4 bytes, little-endian format.  Value: 0xFD2FB528.   Frame_Header:  2 to 14 bytes, detailed inSection 3.1.1.1.   Data_Block:  Detailed inSection 3.1.1.2.  This is where data      appears.Collet & Kucherawy            Informational                     [Page 6]

RFC 8478                    application/zstd                October 2018   Content_Checksum:  An optional 32-bit checksum, only present if      Content_Checksum_Flag is set.  The content checksum is the result      of the XXH64() hash function [XXHASH] digesting the original      (decoded) data as input, and a seed of zero.  The low 4 bytes of      the checksum are stored in little-endian format.   The magic number was selected to be less probable to find at the   beginning of an arbitrary file.  It avoids trivial patterns (0x00,   0xFF, repeated bytes, increasing bytes, etc.), contains byte values   outside of ASCII range, and doesn't map into UTF-8 space, all of   which reduce the likelihood of its appearance at the top of a text   file.3.1.1.1.  Frame Header   The frame header has a variable size, with a minimum of 2 bytes and   up to 14 bytes depending on optional parameters.  The structure of   Frame_Header is as follows:     +-------------------------+-----------+     | Frame_Header_Descriptor | 1 byte    |     +-------------------------+-----------+     |   [Window_Descriptor]   | 0-1 byte  |     +-------------------------+-----------+     |     [Dictionary_ID]     | 0-4 bytes |     +-------------------------+-----------+     |  [Frame_Content_Size]   | 0-8 bytes |     +-------------------------+-----------+Collet & Kucherawy            Informational                     [Page 7]

RFC 8478                    application/zstd                October 20183.1.1.1.1.  Frame_Header_Descriptor   The first header's byte is called the Frame_Header_Descriptor.  It   describes which other fields are present.  Decoding this byte is   enough to tell the size of Frame_Header.     +------------+-------------------------+     | Bit Number | Field Name              |     +------------+-------------------------+     |    7-6     | Frame_Content_Size_Flag |     +------------+-------------------------+     |     5      | Single_Segment_Flag     |     +------------+-------------------------+     |     4      | (unused)                |     +------------+-------------------------+     |     3      | (reserved)              |     +------------+-------------------------+     |     2      | Content_Checksum_Flag   |     +------------+-------------------------+     |    1-0     | Dictionary_ID_Flag      |     +------------+-------------------------+   In this table, bit 7 is the highest bit, while bit 0 is the lowest   one.3.1.1.1.1.1.  Frame_Content_Size_Flag   This is a 2-bit flag (equivalent to Frame_Header_Descriptor right-   shifted 6 bits) specifying whether Frame_Content_Size (the   decompressed data size) is provided within the header.  Flag_Value   provides FCS_Field_Size, which is the number of bytes used by   Frame_Content_Size according to the following table:     +----------------+--------+---+---+---+     | Flag_Value     |   0    | 1 | 2 | 3 |     +----------------+--------+---+---+---+     | FCS_Field_Size | 0 or 1 | 2 | 4 | 8 |     +----------------+--------+---+---+---+   When Flag_Value is 0, FCS_Field_Size depends on Single_Segment_Flag:   If Single_Segment_Flag is set, FCS_Field_Size is 1.  Otherwise,   FCS_Field_Size is 0; Frame_Content_Size is not provided.Collet & Kucherawy            Informational                     [Page 8]

RFC 8478                    application/zstd                October 20183.1.1.1.1.2.  Single_Segment_Flag   If this flag is set, data must be regenerated within a single   continuous memory segment.   In this case, Window_Descriptor byte is skipped, but   Frame_Content_Size is necessarily present.  As a consequence, the   decoder must allocate a memory segment of size equal or larger than   Frame_Content_Size.   In order to protect the decoder from unreasonable memory   requirements, a decoder is allowed to reject a compressed frame that   requests a memory size beyond the decoder's authorized range.   For broader compatibility, decoders are recommended to support memory   sizes of at least 8 MB.  This is only a recommendation; each decoder   is free to support higher or lower limits, depending on local   limitations.3.1.1.1.1.3.  Unused Bit   A decoder compliant with this specification version shall not   interpret this bit.  It might be used in a future version, to signal   a property that is not mandatory to properly decode the frame.  An   encoder compliant with this specification must set this bit to zero.3.1.1.1.1.4.  Reserved Bit   This bit is reserved for some future feature.  Its value must be   zero.  A decoder compliant with this specification version must   ensure it is not set.  This bit may be used in a future revision, to   signal a feature that must be interpreted to decode the frame   correctly.3.1.1.1.1.5.  Content_Checksum_Flag   If this flag is set, a 32-bit Content_Checksum will be present at the   frame's end.  See the description of Content_Checksum above.Collet & Kucherawy            Informational                     [Page 9]

RFC 8478                    application/zstd                October 20183.1.1.1.1.6.  Dictionary_ID_Flag   This is a 2-bit flag (= Frame_Header_Descriptor & 0x3) indicating   whether a dictionary ID is provided within the header.  It also   specifies the size of this field as DID_Field_Size:     +----------------+---+---+---+---+     | Flag_Value     | 0 | 1 | 2 | 3 |     +----------------+---+---+---+---+     | DID_Field_Size | 0 | 1 | 2 | 4 |     +----------------+---+---+---+---+3.1.1.1.2.  Window Descriptor   This provides guarantees about the minimum memory buffer required to   decompress a frame.  This information is important for decoders to   allocate enough memory.   The Window_Descriptor byte is optional.  When Single_Segment_Flag is   set, Window_Descriptor is not present.  In this case, Window_Size is   Frame_Content_Size, which can be any value from 0 to 2^64-1 bytes (16   ExaBytes).     +------------+----------+----------+     | Bit Number |   7-3    |   2-0    |     +------------+----------+----------+     | Field Name | Exponent | Mantissa |     +------------+----------+----------+   The minimum memory buffer size is called Window_Size.  It is   described by the following formulae:     windowLog = 10 + Exponent;     windowBase = 1 << windowLog;     windowAdd = (windowBase / 8) * Mantissa;     Window_Size = windowBase + windowAdd;   The minimum Window_Size is 1 KB.  The maximum Window_Size is (1<<41)   + 7*(1<<38) bytes, which is 3.75 TB.   In general, larger Window_Size values tend to improve the compression   ratio, but at the cost of increased memory usage.   To properly decode compressed data, a decoder will need to allocate a   buffer of at least Window_Size bytes.Collet & Kucherawy            Informational                    [Page 10]

RFC 8478                    application/zstd                October 2018   In order to protect decoders from unreasonable memory requirements, a   decoder is allowed to reject a compressed frame that requests a   memory size beyond decoder's authorized range.   For improved interoperability, it's recommended for decoders to   support values of Window_Size up to 8 MB and for encoders not to   generate frames requiring a Window_Size larger than 8 MB.  It's   merely a recommendation though, and decoders are free to support   larger or lower limits, depending on local limitations.3.1.1.1.3.  Dictionary_ID   This is a variable size field, which contains the ID of the   dictionary required to properly decode the frame.  This field is   optional.  When it's not present, it's up to the decoder to know   which dictionary to use.   Dictionary_ID field size is provided by DID_Field_Size.   DID_Field_Size is directly derived from the value of   Dictionary_ID_Flag.  One byte can represent an ID 0-255; 2 bytes can   represent an ID 0-65535; 4 bytes can represent an ID 0-4294967295.   Format is little-endian.   It is permitted to represent a small ID (for example, 13) with a   large 4-byte dictionary ID, even if it is less efficient.   Within private environments, any dictionary ID can be used.  However,   for frames and dictionaries distributed in public space,   Dictionary_ID must be attributed carefully.  The following ranges are   reserved for use only with dictionaries that have been registered   with IANA (seeSection 6.3):   low range:  <= 32767   high range:  >= (1 << 31)   Any other value for Dictionary_ID can be used by private arrangement   between participants.   Any payload presented for decompression that references an   unregistered reserved dictionary ID results in an error.Collet & Kucherawy            Informational                    [Page 11]

RFC 8478                    application/zstd                October 20183.1.1.1.4.  Frame Content Size   This is the original (uncompressed) size.  This information is   optional.  Frame_Content_Size uses a variable number of bytes,   provided by FCS_Field_Size.  FCS_Field_Size is provided by the value   of Frame_Content_Size_Flag.  FCS_Field_Size can be equal to 0 (not   present), 1, 2, 4, or 8 bytes.     +----------------+--------------+     | FCS Field Size | Range        |     +----------------+--------------+     |        0       | unknown      |     +----------------+--------------+     |        1       | 0 - 255      |     +----------------+--------------+     |        2       | 256 - 65791  |     +----------------+--------------+     |        4       | 0 - 2^32 - 1 |     +----------------+--------------+     |        8       | 0 - 2^64 - 1 |     +----------------+--------------+   Frame_Content_Size format is little-endian.  When FCS_Field_Size is   1, 4, or 8 bytes, the value is read directly.  When FCS_Field_Size is   2, the offset of 256 is added.  It's allowed to represent a small   size (for example 18) using any compatible variant.3.1.1.2.  Blocks   After Magic_Number and Frame_Header, there are some number of blocks.   Each frame must have at least 1 block, but there is no upper limit on   the number of blocks per frame.   The structure of a block is as follows:     +--------------+---------------+     | Block_Header | Block_Content |     +--------------+---------------+     |    3 bytes   |    n bytes    |     +--------------+---------------+Collet & Kucherawy            Informational                    [Page 12]

RFC 8478                    application/zstd                October 2018   Block_Header uses 3 bytes, written using little-endian convention.   It contains three fields:     +------------+------------+------------+     | Last_Block | Block_Type | Block_Size |     +------------+------------+------------+     |    bit 0   |   bits 1-2 |  bits 3-23 |     +------------+------------+------------+3.1.1.2.1.  Last_Block   The lowest bit (Last_Block) signals whether this block is the last   one.  The frame will end after this last block.  It may be followed   by an optional Content_Checksum (seeSection 3.1.1).3.1.1.2.2.  Block_Type   The next 2 bits represent the Block_Type.  There are four block   types:     +-----------+------------------+     |   Value   |    Block_Type    |     +-----------+------------------+     |     0     |     Raw_Block    |     +-----------+------------------+     |     1     |     RLE_Block    |     +-----------+------------------+     |     2     | Compressed_Block |     +-----------+------------------+     |     3     |     Reserved     |     +-----------+------------------+   Raw_Block:  This is an uncompressed block.  Block_Content contains      Block_Size bytes.   RLE_Block:  This is a single byte, repeated Block_Size times.      Block_Content consists of a single byte.  On the decompression      side, this byte must be repeated Block_Size times.   Compressed_Block:  This is a compressed block as described inSection 3.1.1.3.  Block_Size is the length of Block_Content,      namely the compressed data.  The decompressed size is not known,      but its maximum possible value is guaranteed (see below).   Reserved:  This is not a block.  This value cannot be used with the      current specification.  If such a value is present, it is      considered to be corrupt data.Collet & Kucherawy            Informational                    [Page 13]

RFC 8478                    application/zstd                October 20183.1.1.2.3.  Block_Size   The upper 21 bits of Block_Header represent the Block_Size.   Block_Size is the size of the block excluding the header.  A block   can contain any number of bytes (even zero), up to   Block_Maximum_Decompressed_Size, which is the smallest of:   o  Window_Size   o  128 KB   A Compressed_Block has the extra restriction that Block_Size is   always strictly less than the decompressed size.  If this condition   cannot be respected, the block must be sent uncompressed instead   (i.e., treated as a Raw_Block).3.1.1.3.  Compressed Blocks   To decompress a compressed block, the compressed size must be   provided from the Block_Size field within Block_Header.   A compressed block consists of two sections: a Literals   Section (Section 3.1.1.3.1) and a   Sequences_Section (Section 3.1.1.3.2).  The results of the two   sections are then combined to produce the decompressed data in   Sequence Execution (Section 3.1.1.4).   To decode a compressed block, the following elements are necessary:   o  Previous decoded data, up to a distance of Window_Size, or the      beginning of the Frame, whichever is smaller.  Single_Segment_Flag      will be set in the latter case.   o  List of "recent offsets" from the previous Compressed_Block.   o  The previous Huffman tree, required by Treeless_Literals_Block      type.   o  Previous Finite State Entropy (FSE) decoding tables, required by      Repeat_Mode, for each symbol type (literals lengths, match      lengths, offsets).   Note that decoding tables are not always from the previous   Compressed_Block:   o  Every decoding table can come from a dictionary.Collet & Kucherawy            Informational                    [Page 14]

RFC 8478                    application/zstd                October 2018   o  The Huffman tree comes from the previous      Compressed_Literals_Block.3.1.1.3.1.  Literals_Section_Header   All literals are regrouped in the first part of the block.  They can   be decoded first and then copied during Sequence Execution (seeSection 3.1.1.4), or they can be decoded on the flow during Sequence   Execution.   Literals can be stored uncompressed or compressed using Huffman   prefix codes.  When compressed, an optional tree description can be   present, followed by 1 or 4 streams.     +----------------------------+     |   Literals_Section_Header  |     +----------------------------+     | [Huffman_Tree_Description] |     +----------------------------+     |        [Jump_Table]        |     +----------------------------+     |          Stream_1          |     +----------------------------+     |         [Stream_2]         |     +----------------------------+     |         [Stream_3]         |     +----------------------------+     |         [Stream_4]         |     +----------------------------+3.1.1.3.1.1.  Literals_Section_Header   This field describes how literals are packed.  It's a byte-aligned   variable-size bit field, ranging from 1 to 5 bytes, using little-   endian convention.     +---------------------+-----------+     | Literals_Block_Type |  2 bits   |     +---------------------+-----------+     |     Size_Format     | 1-2 bits  |     +---------------------+-----------+     |   Regenerated_Size  | 5-20 bits |     +---------------------+-----------+     |  [Compressed_Size]  | 0-18 bits |     +---------------------+-----------+   In this representation, bits at the top are the lowest bits.Collet & Kucherawy            Informational                    [Page 15]

RFC 8478                    application/zstd                October 2018   The Literals_Block_Type field uses the two lowest bits of the first   byte, describing four different block types:     +---------------------------+-------+     |    Literals_Block_Type    | Value |     +---------------------------+-------+     |     Raw_Literals_Block    |   0   |     +---------------------------+-------+     |     RLE_Literals_Block    |   1   |     +---------------------------+-------+     | Compressed_Literals_Block |   2   |     +---------------------------+-------+     |  Treeless_Literals_Block  |   3   |     +---------------------------+-------+   Raw_Literals_Block:  Literals are stored uncompressed.      Literals_Section_Content is Regenerated_Size.   RLE_Literals_Block:  Literals consist of a single-byte value repeated      Regenerated_Size times.  Literals_Section_Content is 1.   Compressed_Literals_Block:  This is a standard Huffman-compressed      block, starting with a Huffman tree description.  See details      below.  Literals_Section_Content is Compressed_Size.   Treeless_Literals_Block:  This is a Huffman-compressed block, using      the Huffman tree from the previous Compressed_Literals_Block, or a      dictionary if there is no previous Huffman-compressed literals      block.  Huffman_Tree_Description will be skipped.  Note that if      this mode is triggered without any previous Huffman-table in the      frame (or dictionary, perSection 5), it should be treated as data      corruption.  Literals_Section_Content is Compressed_Size.   The Size_Format is divided into two families:   o  For Raw_Literals_Block and RLE_Literals_Block, it's only necessary      to decode Regenerated_Size.  There is no Compressed_Size field.   o  For Compressed_Block and Treeless_Literals_Block, it's required to      decode both Compressed_Size and Regenerated_Size (the decompressed      size).  It's also necessary to decode the number of streams (1 or      4).   For values spanning several bytes, the convention is little endian.   Size_Format for Raw_Literals_Block and RLE_Literals_Block uses 1 or 2   bits.  Its value is (Literals_Section_Header[0]>>2) & 0x3.Collet & Kucherawy            Informational                    [Page 16]

RFC 8478                    application/zstd                October 2018   Size_Format == 00 or 10:  Size_Format uses 1 bit.  Regenerated_Size      uses 5 bits (value 0-31).  Literals_Section_Header uses 1 byte.      Regenerated_Size = Literal_Section_Header[0]>>3.   Size_Format == 01:  Size_Format uses 2 bits.  Regenerated_Size uses      12 bits (values 0-4095).  Literals_Section_Header uses 2 bytes.      Regenerated_Size = (Literals_Section_Header[0]>>4) +      (Literals_Section_Header[1]<<4).   Size_Format == 11:  Size_Format uses 2 bits.  Regenerated_Size uses      20 bits (values 0-1048575).  Literals_Section_Header uses 3 bytes.      Regenerated_Size = (Literals_Section_Header[0]>>4) +      (Literals_Section_Header[1]<<4) + (Literals_Section_Header[2]<<12)   Only Stream_1 is present for these cases.  Note that it is permitted   to represent a short value (for example, 13) using a long format,   even if it's less efficient.   Size_Format for Compressed_Literals_Block and Treeless_Literals_Block   always uses 2 bits.   Size_Format == 00:  A single stream.  Both Regenerated_Size and      Compressed_Size use 10 bits (values 0-1023).      Literals_Section_Header uses 3 bytes.   Size_Format == 01:  4 streams.  Both Regenerated_Size and      Compressed_Size use 10 bits (values 0-1023).      Literals_Section_Header uses 3 bytes.   Size_Format == 10:  4 streams.  Both Regenerated_Size and      Compressed_Size use 14 bits (values 0-16383).      Literals_Section_Header uses 4 bytes.   Size_Format == 11:  4 streams.  Both Regenerated_Size and      Compressed_Size use 18 bits (values 0-262143).      Literals_Section_Header uses 5 bytes.   Both the Compressed_Size and Regenerated_Size fields follow little-   endian convention.  Note that Compressed_Size includes the size of   the Huffman_Tree_Description when it is present.3.1.1.3.1.2.  Raw_Literals_Block   The data in Stream_1 is Regenerated_Size bytes long.  It contains the   raw literals data to be used during Sequence Execution   (Section 3.1.1.3.2).Collet & Kucherawy            Informational                    [Page 17]

RFC 8478                    application/zstd                October 20183.1.1.3.1.3.  RLE_Literals_Block   Stream_1 consists of a single byte that should be repeated   Regenerated_Size times to generate the decoded literals.3.1.1.3.1.4.  Compressed_Literals_Block and Treeless_Literals_Block   Both of these modes contain Huffman-encoded data.  For   Treeless_Literals_Block, the Huffman table comes from the previously   compressed literals block, or from a dictionary; seeSection 5.3.1.1.3.1.5.  Huffman_Tree_Description   This section is only present when the Literals_Block_Type type is   Compressed_Literals_Block (2).  The format of   Huffman_Tree_Description can be found inSection 4.2.1.  The size of   Huffman_Tree_Description is determined during the decoding process.   It must be used to determine where streams begin.     Total_Streams_Size = Compressed_Size                          - Huffman_Tree_Description_Size3.1.1.3.1.6.  Jump_Table   The Jump_Table is only present when there are 4 Huffman-coded   streams.   (Reminder: Huffman-compressed data consists of either 1 or 4 Huffman-   coded streams.)   If only 1 stream is present, it is a single bitstream occupying the   entire remaining portion of the literals block, encoded as described   withinSection 4.2.2.   If there are 4 streams, Literals_Section_Header only provides enough   information to know the decompressed and compressed sizes of all 4   streams combined.  The decompressed size of each stream is equal to   (Regenerated_Size+3)/4, except for the last stream, which may be up   to 3 bytes smaller, to reach a total decompressed size as specified   in Regenerated_Size.   The compressed size of each stream is provided explicitly in the   Jump_Table.  The Jump_Table is 6 bytes long and consists of three   2-byte little-endian fields, describing the compressed sizes of the   first 3 streams.  Stream4_Size is computed from Total_Streams_Size   minus sizes of other streams.Collet & Kucherawy            Informational                    [Page 18]

RFC 8478                    application/zstd                October 2018     Stream4_Size = Total_Streams_Size - 6                    - Stream1_Size - Stream2_Size                    - Stream3_Size   Note that if Stream1_Size + Stream2_Size + Stream3_Size exceeds   Total_Streams_Size, the data are considered corrupted.   Each of these 4 bitstreams is then decoded independently as a   Huffman-Coded stream, as described inSection 4.2.2.3.1.1.3.2.  Sequences_Section   A compressed block is a succession of sequences.  A sequence is a   literal copy command, followed by a match copy command.  A literal   copy command specifies a length.  It is the number of bytes to be   copied (or extracted) from the Literals Section.  A match copy   command specifies an offset and a length.   When all sequences are decoded, if there are literals left in the   literals section, these bytes are added at the end of the block.   This is described in more detail inSection 3.1.1.4.   The Sequences_Section regroups all symbols required to decode   commands.  There are three symbol types: literals lengths, offsets,   and match lengths.  They are encoded together, interleaved, in a   single "bitstream".   The Sequences_Section starts by a header, followed by optional   probability tables for each symbol type, followed by the bitstream.     Sequences_Section_Header       [Literals_Length_Table]       [Offset_Table]       [Match_Length_Table]       bitStream   To decode the Sequences_Section, it's necessary to know its size.   This size is deduced from the size of the Literals_Section:   Sequences_Section_Size = Block_Size - Literals_Section_Header -   Literals_Section_ContentCollet & Kucherawy            Informational                    [Page 19]

RFC 8478                    application/zstd                October 20183.1.1.3.2.1.  Sequences_Section_Header   This header consists of two items:   o  Number_of_Sequences   o  Symbol_Compression_Modes   Number_of_Sequences is a variable size field using between 1 and 3   bytes.  If the first byte is "byte0":   o  if (byte0 == 0): there are no sequences.  The sequence section      stops here.  Decompressed content is defined entirely as Literals      Section content.  The FSE tables used in Repeat_Mode are not      updated.   o  if (byte0 < 128): Number_of_Sequences = byte0.  Uses 1 byte.   o  if (byte0 < 255): Number_of_Sequences = ((byte0 - 128) << 8) +      byte1.  Uses 2 bytes.   o  if (byte0 == 255): Number_of_Sequences = byte1 + (byte2 << 8) +      0x7F00.  Uses 3 bytes.   Symbol_Compression_Modes is a single byte, defining the compression   mode of each symbol type.     +-------------+----------------------+     | Bit Number  |      Field Name      |     +-------------+----------------------+     |     7-6     | Literal_Lengths_Mode |     +-------------+----------------------+     |     5-4     |     Offsets_Mode     |     +-------------+----------------------+     |     3-2     |  Match_Lengths_Mode  |     +-------------+----------------------+     |     1-0     |       Reserved       |     +-------------+----------------------+   The last field, Reserved, must be all zeroes.Collet & Kucherawy            Informational                    [Page 20]

RFC 8478                    application/zstd                October 2018   Literals_Lengths_Mode, Offsets_Mode, and Match_Lengths_Mode define   the Compression_Mode of literals lengths, offsets, and match lengths   symbols, respectively.  They follow the same enumeration:     +-------+---------------------+     | Value |  Compression_Mode   |     +-------+---------------------+     |   0   |   Predefined_Mode   |     +-------+---------------------+     |   1   |      RLE_Mode       |     +-------+---------------------+     |   2   | FSE_Compressed_Mode |     +-------+---------------------+     |   3   |     Repeat_Mode     |     +-------+---------------------+   Predefined_Mode:  A predefined FSE (seeSection 4.1) distribution      table is used, as defined inSection 3.1.1.3.2.2.  No distribution      table will be present.   RLE_Mode:  The table description consists of a single byte, which      contains the symbol's value.  This symbol will be used for all      sequences.   FSE_Compressed_Mode:  Standard FSE compression.  A distribution table      will be present.  The format of this distribution table is      described inSection 4.1.1.  Note that the maximum allowed      accuracy log for literals length and match length tables is 9, and      the maximum accuracy log for the offsets table is 8.  This mode      must not be used when only one symbol is present; RLE_Mode should      be used instead (although any other mode will work).   Repeat_Mode:  The table used in the previous Compressed_Block with      Number_Of_Sequences > 0 will be used again, or if this is the      first block, the table in the dictionary will be used.  Note that      this includes RLE_Mode, so if Repeat_Mode follows RLE_Mode, the      same symbol will be repeated.  It also includes Predefined_Mode,      in which case Repeat_Mode will have the same outcome as      Predefined_Mode.  No distribution table will be present.  If this      mode is used without any previous sequence table in the frame (or      dictionary; seeSection 5) to repeat, this should be treated as      corruption.Collet & Kucherawy            Informational                    [Page 21]

RFC 8478                    application/zstd                October 20183.1.1.3.2.1.1.  Sequence Codes for Lengths and Offsets   Each symbol is a code in its own context, which specifies Baseline   and Number_of_Bits to add.  Codes are FSE compressed and interleaved   with raw additional bits in the same bitstream.   Literals length codes are values ranging from 0 to 35 inclusive.   They define lengths from 0 to 131071 bytes.  The literals length is   equal to the decoded Baseline plus the result of reading   Number_of_Bits bits from the bitstream, as a little-endian value.Collet & Kucherawy            Informational                    [Page 22]

RFC 8478                    application/zstd                October 2018     +----------------------+----------+----------------+     | Literals_Length_Code | Baseline | Number_of_Bits |     +----------------------+----------+----------------+     |         0-15         |  length  |       0        |     +----------------------+----------+----------------+     |          16          |    16    |       1        |     +----------------------+----------+----------------+     |          17          |    18    |       1        |     +----------------------+----------+----------------+     |          18          |    20    |       1        |     +----------------------+----------+----------------+     |          19          |    22    |       1        |     +----------------------+----------+----------------+     |          20          |    24    |       2        |     +----------------------+----------+----------------+     |          21          |    28    |       2        |     +----------------------+----------+----------------+     |          22          |    32    |       3        |     +----------------------+----------+----------------+     |          23          |    40    |       3        |     +----------------------+----------+----------------+     |          24          |    48    |       4        |     +----------------------+----------+----------------+     |          25          |    64    |       6        |     +----------------------+----------+----------------+     |          26          |    128   |       7        |     +----------------------+----------+----------------+     |          27          |    256   |       8        |     +----------------------+----------+----------------+     |          28          |    512   |       9        |     +----------------------+----------+----------------+     |          29          |   1024   |       10       |     +----------------------+----------+----------------+     |          30          |   2048   |       11       |     +----------------------+----------+----------------+     |          31          |   4096   |       12       |     +----------------------+----------+----------------+     |          32          |   8192   |       13       |     +----------------------+----------+----------------+     |          33          |  16384   |       14       |     +----------------------+----------+----------------+     |          34          |  32768   |       15       |     +----------------------+----------+----------------+     |          35          |  65536   |       16       |     +----------------------+----------+----------------+Collet & Kucherawy            Informational                    [Page 23]

RFC 8478                    application/zstd                October 2018   Match length codes are values ranging from 0 to 52 inclusive.  They   define lengths from 3 to 131074 bytes.  The match length is equal to   the decoded Baseline plus the result of reading Number_of_Bits bits   from the bitstream, as a little-endian value.Collet & Kucherawy            Informational                    [Page 24]

RFC 8478                    application/zstd                October 2018     +-------------------+-----------------------+----------------+     | Match_Length_Code |       Baseline        | Number_of_Bits |     +-------------------+-----------------------+----------------+     |        0-31       | Match_Length_Code + 3 |       0        |     +-------------------+-----------------------+----------------+     |         32        |          35           |       1        |     +-------------------+-----------------------+----------------+     |         33        |          37           |       1        |     +-------------------+-----------------------+----------------+     |         34        |          39           |       1        |     +-------------------+-----------------------+----------------+     |         35        |          41           |       1        |     +-------------------+-----------------------+----------------+     |         36        |          43           |       2        |     +-------------------+-----------------------+----------------+     |         37        |          47           |       2        |     +-------------------+-----------------------+----------------+     |         38        |          51           |       3        |     +-------------------+-----------------------+----------------+     |         39        |          59           |       3        |     +-------------------+-----------------------+----------------+     |         40        |          67           |       4        |     +-------------------+-----------------------+----------------+     |         41        |          83           |       4        |     +-------------------+-----------------------+----------------+     |         42        |          99           |       5        |     +-------------------+-----------------------+----------------+     |         43        |         131           |       7        |     +-------------------+-----------------------+----------------+     |         44        |         259           |       8        |     +-------------------+-----------------------+----------------+     |         45        |         515           |       9        |     +-------------------+-----------------------+----------------+     |         46        |         1027          |       10       |     +-------------------+-----------------------+----------------+     |         47        |         2051          |       11       |     +-------------------+-----------------------+----------------+     |         48        |         4099          |       12       |     +-------------------+-----------------------+----------------+     |         49        |         8195          |       13       |     +-------------------+-----------------------+----------------+     |         50        |         16387         |       14       |     +-------------------+-----------------------+----------------+     |         51        |         32771         |       15       |     +-------------------+-----------------------+----------------+     |         52        |         65539         |       16       |     +-------------------+-----------------------+----------------+Collet & Kucherawy            Informational                    [Page 25]

RFC 8478                    application/zstd                October 2018   Offset codes are values ranging from 0 to N.   A decoder is free to limit its maximum supported value for N.   Support for values of at least 22 is recommended.  At the time of   this writing, the reference decoder supports a maximum N value of 31.   An offset code is also the number of additional bits to read in   little-endian fashion and can be translated into an Offset_Value   using the following formulas:     Offset_Value = (1 << offsetCode) + readNBits(offsetCode);     if (Offset_Value > 3) Offset = Offset_Value - 3;   This means that maximum Offset_Value is (2^(N+1))-1, supporting back-   reference distance up to (2^(N+1))-4, but it is limited by the   maximum back-reference distance (seeSection 3.1.1.1.2).   Offset_Value from 1 to 3 are special: they define "repeat codes".   This is described in more detail inSection 3.1.1.5.3.1.1.3.2.1.2.  Decoding Sequences   FSE bitstreams are read in reverse of the direction they are written.   In zstd, the compressor writes bits forward into a block, and the   decompressor must read the bitstream backwards.   To find the start of the bitstream, it is therefore necessary to know   the offset of the last byte of the block, which can be found by   counting Block_Size bytes after the block header.   After writing the last bit containing information, the compressor   writes a single 1 bit and then fills the byte with 0-7 zero bits of   padding.  The last byte of the compressed bitstream cannot be zero   for that reason.   When decompressing, the last byte containing the padding is the first   byte to read.  The decompressor needs to skip 0-7 initial zero bits   until the first 1 bit occurs.  Afterwards, the useful part of the   bitstream begins.   FSE decoding requires a 'state' to be carried from symbol to symbol.   For more explanation on FSE decoding, seeSection 4.1.   For sequence decoding, a separate state keeps track of each literal   lengths, offsets, and match lengths symbols.  Some FSE primitives are   also used.  For more details on the operation of these primitives,   seeSection 4.1.Collet & Kucherawy            Informational                    [Page 26]

RFC 8478                    application/zstd                October 2018   The bitstream starts with initial FSE state values, each using the   required number of bits in their respective accuracy, decoded   previously from their normalized distribution.  It starts with   Literals_Length_State, followed by Offset_State, and finally   Match_Length_State.   Note that all values are read backward, so the 'start' of the   bitstream is at the highest position in memory, immediately before   the last 1 bit for padding.   After decoding the starting states, a single sequence is decoded   Number_Of_Sequences times.  These sequences are decoded in order from   first to last.  Since the compressor writes the bitstream in the   forward direction, this means the compressor must encode the   sequences starting with the last one and ending with the first.   For each of the symbol types, the FSE state can be used to determine   the appropriate code.  The code then defines the Baseline and   Number_of_Bits to read for each type.  The description of the codes   for how to determine these values can be found inSection 3.1.1.3.2.1.   Decoding starts by reading the Number_of_Bits required to decode   offset.  It does the same for Match_Length and then for   Literals_Length.  This sequence is then used for Sequence Execution   (seeSection 3.1.1.4).   If it is not the last sequence in the block, the next operation is to   update states.  Using the rules pre-calculated in the decoding   tables, Literals_Length_State is updated, followed by   Match_Length_State, and then Offset_State.  SeeSection 4.1 for   details on how to update states from the bitstream.   This operation will be repeated Number_of_Sequences times.  At the   end, the bitstream shall be entirely consumed; otherwise, the   bitstream is considered corrupted.3.1.1.3.2.2.  Default Distributions   If Predefined_Mode is selected for a symbol type, its FSE decoding   table is generated from a predefined distribution table defined here.   For details on how to convert this distribution into a decoding   table, seeSection 4.1.Collet & Kucherawy            Informational                    [Page 27]

RFC 8478                    application/zstd                October 20183.1.1.3.2.2.1.  Literals Length   The decoding table uses an accuracy log of 6 bits (64 states).     short literalsLength_defaultDistribution[36] =       { 4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1,         2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1,         -1,-1,-1,-1       };3.1.1.3.2.2.2.  Match Length   The decoding table uses an accuracy log of 6 bits (64 states).     short matchLengths_defaultDistribution[53] =       { 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,         1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,         1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,         -1,-1,-1,-1,-1       };3.1.1.3.2.2.3.  Offset Codes   The decoding table uses an accuracy log of 5 bits (32 states), and   supports a maximum N value of 28, allowing offset values up to   536,870,908.   If any sequence in the compressed block requires a larger offset than   this, it's not possible to use the default distribution to represent   it.     short offsetCodes_defaultDistribution[29] =       { 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,         1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1       };3.1.1.4.  Sequence Execution   Once literals and sequences have been decoded, they are combined to   produce the decoded content of a block.   Each sequence consists of a tuple of (literals_length, offset_value,   match_length), decoded as described in the   Sequences_Section (Section 3.1.1.3.2).  To execute a sequence, first   copy literals_length bytes from the decoded literals to the output.Collet & Kucherawy            Informational                    [Page 28]

RFC 8478                    application/zstd                October 2018   Then, match_length bytes are copied from previous decoded data.  The   offset to copy from is determined by offset_value:   o  if Offset_Value > 3, then the offset is Offset_Value - 3;   o  if Offset_Value is from 1-3, the offset is a special repeat offset      value.  SeeSection 3.1.1.5 for how the offset is determined in      this case.   The offset is defined as from the current position (after copying the   literals), so an offset of 6 and a match length of 3 means that 3   bytes should be copied from 6 bytes back.  Note that all offsets   leading to previously decoded data must be smaller than Window_Size   defined in Frame_Header_Descriptor (Section 3.1.1.1.1).3.1.1.5.  Repeat Offsets   As seen above, the first three values define a repeated offset; we   will call them Repeated_Offset1, Repeated_Offset2, and   Repeated_Offset3.  They are sorted in recency order, with   Repeated_Offset1 meaning "most recent one".   If offset_value is 1, then the offset used is Repeated_Offset1, etc.   There is one exception: When the current sequence's literals_length   is 0, repeated offsets are shifted by 1, so an offset_value of 1   means Repeated_Offset2, an offset_value of 2 means Repeated_Offset3,   and an offset_value of 3 means Repeated_Offset1 - 1_byte.   For the first block, the starting offset history is populated with   the following values: Repeated_Offset1 (1), Repeated_Offset2 (4), and   Repeated_Offset3 (8), unless a dictionary is used, in which case they   come from the dictionary.   Then each block gets its starting offset history from the ending   values of the most recent Compressed_Block.  Note that blocks that   are not Compressed_Block are skipped; they do not contribute to   offset history.   The newest offset takes the lead in offset history, shifting others   back (up to its previous place if it was already present).  This   means that when Repeated_Offset1 (most recent) is used, history is   unmodified.  When Repeated_Offset2 is used, it is swapped with   Repeated_Offset1.  If any other offset is used, it becomes   Repeated_Offset1, and the rest are shifted back by 1.Collet & Kucherawy            Informational                    [Page 29]

RFC 8478                    application/zstd                October 20183.1.2.  Skippable Frames     +--------------+------------+-----------+     | Magic_Number | Frame_Size | User_Data |     +--------------+------------+-----------+     |    4 bytes   |   4 bytes  |  n bytes  |     +--------------+------------+-----------+   Skippable frames allow the insertion of user-defined metadata into a   flow of concatenated frames.   Skippable frames defined in this specification are compatible with   skippable frames in [LZ4].   From a compliant decoder perspective, skippable frames simply need to   be skipped, and their content ignored, resuming decoding after the   skippable frame.   It should be noted that a skippable frame can be used to watermark a   stream of concatenated frames embedding any kind of tracking   information (even just a Universally Unique Identifier (UUID)).   Users wary of such possibility should scan the stream of concatenated   frames in an attempt to detect such frames for analysis or removal.   The fields are:   Magic_Number:  4 bytes, little-endian format.  Value: 0x184D2A5?,      which means any value from 0x184D2A50 to 0x184D2A5F.  All 16      values are valid to identify a skippable frame.  This      specification does not detail any specific tagging methods for      skippable frames.   Frame_Size:  This is the size, in bytes, of the following User_Data      (without including the magic number nor the size field itself).      This field is represented using 4 bytes, little-endian format,      unsigned 32 bits.  This means User_Data can't be bigger than      (2^32-1) bytes.   User_Data:  This field can be anything.  Data will just be skipped by      the decoder.4.  Entropy Encoding   Two types of entropy encoding are used by the Zstandard format: FSE   and Huffman coding.  Huffman is used to compress literals, while FSE   is used for all other symbols (Literals_Length_Code,   Match_Length_Code, and offset codes) and to compress Huffman headers.Collet & Kucherawy            Informational                    [Page 30]

RFC 8478                    application/zstd                October 20184.1.  FSE   FSE, short for Finite State Entropy, is an entropy codec based on   [ANS].  FSE encoding/decoding involves a state that is carried over   between symbols, so decoding must be done in the opposite direction   as encoding.  Therefore, all FSE bitstreams are read from end to   beginning.  Note that the order of the bits in the stream is not   reversed; they are simply read in the reverse order from which they   were written.   For additional details on FSE, see Finite State Entropy [FSE].   FSE decoding involves a decoding table that has a power of 2 size and   contains three elements: Symbol, Num_Bits, and Baseline.  The base 2   logarithm of the table size is its Accuracy_Log.  An FSE state value   represents an index in this table.   To obtain the initial state value, consume Accuracy_Log bits from the   stream as a little-endian value.  The next symbol in the stream is   the Symbol indicated in the table for that state.  To obtain the next   state value, the decoder should consume Num_Bits bits from the stream   as a little-endian value and add it to Baseline.4.1.1.  FSE Table Description   To decode FSE streams, it is necessary to construct the decoding   table.  The Zstandard format encodes FSE table descriptions as   described here.   An FSE distribution table describes the probabilities of all symbols   from 0 to the last present one (included) on a normalized scale of   (1 << Accuracy_Log).  Note that there must be two or more symbols   with non-zero probability.   A bitstream is read forward, in little-endian fashion.  It is not   necessary to know its exact size, since the size will be discovered   and reported by the decoding process.  The bitstream starts by   reporting on which scale it operates.  If low4bits designates the   lowest 4 bits of the first byte, then Accuracy_Log = low4bits + 5.Collet & Kucherawy            Informational                    [Page 31]

RFC 8478                    application/zstd                October 2018   This is followed by each symbol value, from 0 to the last present   one.  The number of bits used by each field is variable and depends   on:   Remaining probabilities + 1:  For example, presuming an Accuracy_Log      of 8, and presuming 100 probabilities points have already been      distributed, the decoder may read any value from 0 to      (256 - 100 + 1) == 157, inclusive.  Therefore, it must read      log2sup(157) == 8 bits.   Value decoded:  Small values use 1 fewer bit.  For example, presuming      values from 0 to 157 (inclusive) are possible, 255 - 157 = 98      values are remaining in an 8-bit field.  The first 98 values      (hence from 0 to 97) use only 7 bits, and values from 98 to 157      use 8 bits.  This is achieved through this scheme:     +------------+---------------+-----------+     | Value Read | Value Decoded | Bits Used |     +------------+---------------+-----------+     |   0 - 97   |     0 - 97    |     7     |     +------------+---------------+-----------+     |  98 - 127  |    98 - 127   |     8     |     +------------+---------------+-----------+     | 128 - 225  |     0 - 97    |     7     |     +------------+---------------+-----------+     | 226 - 255  |   128 - 157   |     8     |     +------------+---------------+-----------+   Symbol probabilities are read one by one, in order.  The probability   is obtained from Value decoded using the formula P = Value - 1.  This   means the value 0 becomes the negative probability -1.  This is a   special probability that means "less than 1".  Its effect on the   distribution table is described below.  For the purpose of   calculating total allocated probability points, it counts as 1.   When a symbol has a probability of zero, it is followed by a 2-bit   repeat flag.  This repeat flag tells how many probabilities of zeroes   follow the current one.  It provides a number ranging from 0 to 3.   If it is a 3, another 2-bit repeat flag follows, and so on.   When the last symbol reaches a cumulated total of   (1 << Accuracy_Log), decoding is complete.  If the last symbol makes   the cumulated total go above (1 << Accuracy_Log), distribution is   considered corrupted.Collet & Kucherawy            Informational                    [Page 32]

RFC 8478                    application/zstd                October 2018   Finally, the decoder can tell how many bytes were used in this   process and how many symbols are present.  The bitstream consumes a   round number of bytes.  Any remaining bit within the last byte is   simply unused.   The distribution of normalized probabilities is enough to create a   unique decoding table.  The table has a size of (1 << Accuracy_Log).   Each cell describes the symbol decoded and instructions to get the   next state.   Symbols are scanned in their natural order for "less than 1"   probabilities as described above.  Symbols with this probability are   being attributed a single cell, starting from the end of the table   and retreating.  These symbols define a full state reset, reading   Accuracy_Log bits.   All remaining symbols are allocated in their natural order.  Starting   from symbol 0 and table position 0, each symbol gets allocated as   many cells as its probability.  Cell allocation is spread, not   linear; each successor position follows this rule:     position += (tableSize >> 1) + (tableSize >> 3) + 3;     position &= tableSize - 1;   A position is skipped if it is already occupied by a "less than 1"   probability symbol.  Position does not reset between symbols; it   simply iterates through each position in the table, switching to the   next symbol when enough states have been allocated to the current   one.   The result is a list of state values.  Each state will decode the   current symbol.   To get the Number_of_Bits and Baseline required for the next state,   it is first necessary to sort all states in their natural order.  The   lower states will need 1 more bit than higher ones.  The process is   repeated for each symbol.   For example, presuming a symbol has a probability of 5, it receives   five state values.  States are sorted in natural order.  The next   power of 2 is 8.  The space of probabilities is divided into 8 equal   parts.  Presuming the Accuracy_Log is 7, this defines 128 states, and   each share (divided by 8) is 16 in size.  In order to reach 8, 8 - 5   = 3 lowest states will count "double", doubling the number of shares   (32 in width), requiring 1 more bit in the process.Collet & Kucherawy            Informational                    [Page 33]

RFC 8478                    application/zstd                October 2018   Baseline is assigned starting from the higher states using fewer   bits, and proceeding naturally, then resuming at the first state,   each taking its allocated width from Baseline.     +----------------+-------+-------+--------+------+-------+     |   state order  |   0   |   1   |   2    |  3   |  4    |     +----------------+-------+-------+--------+------+-------+     |     width      |   32  |   32  |   32   |  16  |  16   |     +----------------+-------+-------+--------+------+-------+     | Number_of_Bits |   5   |   5   |   5    |  4   |  4    |     +----------------+-------+-------+--------+------+-------+     |  range number  |   2   |   4   |   6    |  0   |  1    |     +----------------+-------+-------+--------+------+-------+     |    Baseline    |   32  |   64  |   96   |  0   |  16   |     +----------------+-------+-------+--------+------+-------+     |     range      | 32-63 | 64-95 | 96-127 | 0-15 | 16-31 |     +----------------+-------+-------+--------+------+-------+   The next state is determined from the current state by reading the   required Number_of_Bits and adding the specified Baseline.   SeeAppendix A for the results of this process that are applied to   the default distributions.4.2.  Huffman Coding   Zstandard Huffman-coded streams are read backwards, similar to the   FSE bitstreams.  Therefore, to find the start of the bitstream, it is   necessary to know the offset of the last byte of the Huffman-coded   stream.   After writing the last bit containing information, the compressor   writes a single 1 bit and then fills the byte with 0-7 0 bits of   padding.  The last byte of the compressed bitstream cannot be 0 for   that reason.   When decompressing, the last byte containing the padding is the first   byte to read.  The decompressor needs to skip 0-7 initial 0 bits and   the first 1 bit that occurs.  Afterwards, the useful part of the   bitstream begins.   The bitstream contains Huffman-coded symbols in little-endian order,   with the codes defined by the method below.Collet & Kucherawy            Informational                    [Page 34]

RFC 8478                    application/zstd                October 20184.2.1.  Huffman Tree Description   Prefix coding represents symbols from an a priori known alphabet by   bit sequences (codewords), one codeword for each symbol, in a manner   such that different symbols may be represented by bit sequences of   different lengths, but a parser can always parse an encoded string   unambiguously symbol by symbol.   Given an alphabet with known symbol frequencies, the Huffman   algorithm allows the construction of an optimal prefix code using the   fewest bits of any possible prefix codes for that alphabet.   The prefix code must not exceed a maximum code length.  More bits   improve accuracy but yield a larger header size and require more   memory or more complex decoding operations.  This specification   limits the maximum code length to 11 bits.   All literal values from zero (included) to the last present one   (excluded) are represented by Weight with values from 0 to   Max_Number_of_Bits.  Transformation from Weight to Number_of_Bits   follows this pseudocode:     if Weight == 0       Number_of_Bits = 0     else       Number_of_Bits = Max_Number_of_Bits + 1 - Weight   The last symbol's Weight is deduced from previously decoded ones, by   completing to the nearest power of 2.  This power of 2 gives   Max_Number_of_Bits the depth of the current tree.   For example, presume the following Huffman tree must be described:     +---------------+----------------+     | Literal Value | Number_of_Bits |     +---------------+----------------+     |       0       |        1       |     +---------------+----------------+     |       1       |        2       |     +---------------+----------------+     |       2       |        3       |     +---------------+----------------+     |       3       |        0       |     +---------------+----------------+     |       4       |        4       |     +---------------+----------------+     |       5       |        4       |     +---------------+----------------+Collet & Kucherawy            Informational                    [Page 35]

RFC 8478                    application/zstd                October 2018   The tree depth is 4, since its longest element uses 4 bits.  (The   longest elements are those with the smallest frequencies.)  Value 5   will not be listed as it can be determined from the values for 0-4,   nor will values above 5 as they are all 0.  Values from 0 to 4 will   be listed using Weight instead of Number_of_Bits.  The pseudocode to   determine Weight is:     if Number_of_Bits == 0       Weight = 0     else       Weight = Max_Number_of_Bits + 1 - Number_of_Bits   It gives the following series of weights:     +---------------+--------+     | Literal Value | Weight |     +---------------+--------+     |       0       |   4    |     +---------------+--------+     |       1       |   3    |     +---------------+--------+     |       2       |   2    |     +---------------+--------+     |       3       |   0    |     +---------------+--------+     |       4       |   1    |     +---------------+--------+   The decoder will do the inverse operation: having collected weights   of literals from 0 to 4, it knows the last literal, 5, is present   with a non-zero Weight.  The Weight of 5 can be determined by   advancing to the next power of 2.  The sum of 2^(Weight-1) (excluding   0's) is 15.  The nearest power of 2 is 16.  Therefore,   Max_Number_of_Bits = 4 and Weight[5] = 16 - 15 = 1.4.2.1.1.  Huffman Tree Header   This is a single byte value (0-255), which describes how the series   of weights is encoded.   headerByte < 128:  The series of weights is compressed using FSE (see      below).  The length of the FSE-compressed series is equal to      headerByte (0-127).Collet & Kucherawy            Informational                    [Page 36]

RFC 8478                    application/zstd                October 2018   headerByte >= 128:  This is a direct representation, where each      Weight is written directly as a 4-bit field (0-15).  They are      encoded forward, 2 weights to a byte with the first weight taking      the top 4 bits and the second taking the bottom 4; for example,      the following operations could be used to read the weights:     Weight[0] = (Byte[0] >> 4)     Weight[1] = (Byte[0] & 0xf),     etc.      The full representation occupies ceiling(Number_of_Symbols/2)      bytes, meaning it uses only full bytes even if Number_of_Symbols      is odd.  Number_of_Symbols = headerByte - 127.  Note that maximum      Number_of_Symbols is 255 - 127 = 128.  If any literal has a value      over 128, raw header mode is not possible, and it is necessary to      use FSE compression.4.2.1.2.  FSE Compression of Huffman Weights   In this case, the series of Huffman weights is compressed using FSE   compression.  It is a single bitstream with two interleaved states,   sharing a single distribution table.   To decode an FSE bitstream, it is necessary to know its compressed   size.  Compressed size is provided by headerByte.  It's also   necessary to know its maximum possible decompressed size, which is   255, since literal values span from 0 to 255, and the last symbol's   Weight is not represented.   An FSE bitstream starts by a header, describing probabilities   distribution.  It will create a decoding table.  For a list of   Huffman weights, the maximum accuracy log is 6 bits.  For more   details, seeSection 4.1.1.   The Huffman header compression uses two states, which share the same   FSE distribution table.  The first state (State1) encodes the even-   numbered index symbols, and the second (State2) encodes the odd-   numbered index symbols.  State1 is initialized first, and then   State2, and they take turns decoding a single symbol and updating   their state.  For more details on these FSE operations, seeSection 4.1.   The number of symbols to be decoded is determined by tracking the   bitStream overflow condition: If updating state after decoding a   symbol would require more bits than remain in the stream, it is   assumed that extra bits are zero.  Then, symbols for each of the   final states are decoded and the process is complete.Collet & Kucherawy            Informational                    [Page 37]

RFC 8478                    application/zstd                October 20184.2.1.3.  Conversion from Weights to Huffman Prefix Codes   All present symbols will now have a Weight value.  It is possible to   transform weights into Number_of_Bits, using this formula:     if Weight > 0         Number_of_Bits = Max_Number_of_Bits + 1 - Weight     else         Number_of_Bits = 0   Symbols are sorted by Weight.  Within the same Weight, symbols keep   natural sequential order.  Symbols with a Weight of zero are removed.   Then, starting from the lowest Weight, prefix codes are distributed   in sequential order.   For example, assume the following list of weights has been decoded:     +---------+--------+     | Literal | Weight |     +---------+--------+     |    0    |   4    |     +---------+--------+     |    1    |   3    |     +---------+--------+     |    2    |   2    |     +---------+--------+     |    3    |   0    |     +---------+--------+     |    4    |   1    |     +---------+--------+     |    5    |   1    |     +---------+--------+Collet & Kucherawy            Informational                    [Page 38]

RFC 8478                    application/zstd                October 2018   Sorting by weight and then the natural sequential order yields the   following distribution:     +---------+--------+----------------+--------------+     | Literal | Weight | Number_Of_Bits | Prefix Codes |     +---------+--------+----------------|--------------+     |    3    |   0    |        0       |      N/A     |     +---------+--------+----------------|--------------+     |    4    |   1    |        4       |     0000     |     +---------+--------+----------------|--------------+     |    5    |   1    |        4       |     0001     |     +---------+--------+----------------|--------------+     |    2    |   2    |        3       |      001     |     +---------+--------+----------------|--------------+     |    1    |   3    |        2       |       01     |     +---------+--------+----------------|--------------+     |    0    |   4    |        1       |        1     |     +---------+--------+----------------|--------------+4.2.2.  Huffman-Coded Streams   Given a Huffman decoding table, it is possible to decode a Huffman-   coded stream.   Each bitstream must be read backward, which starts from the end and   goes up to the beginning.  Therefore, it is necessary to know the   size of each bitstream.   It is also necessary to know exactly which bit is the last.  This is   detected by a final bit flag: the highest bit of the last byte is a   final-bit-flag.  Consequently, a last byte of 0 is not possible.  And   the final-bit-flag itself is not part of the useful bitstream.   Hence, the last byte contains between 0 and 7 useful bits.   Starting from the end, it is possible to read the bitstream in a   little-endian fashion, keeping track of already used bits.  Since the   bitstream is encoded in reverse order, starting from the end, read   symbols in forward order.Collet & Kucherawy            Informational                    [Page 39]

RFC 8478                    application/zstd                October 2018   For example, if the literal sequence "0145" was encoded using the   above prefix code, it would be encoded (in reverse order) as:     +---------+----------+     | Symbol  | Encoding |     +---------+----------+     |    5    |   0000   |     +---------+----------+     |    4    |   0001   |     +---------+----------+     |    1    |    01    |     +---------+----------+     |    0    |    1     |     +---------+----------+     | Padding |   00001  |     +---------+----------+   This results in the following 2-byte bitstream:     00010000 00001101   Here is an alternative representation with the symbol codes separated   by underscores:     0001_0000 00001_1_01   Reading the highest Max_Number_of_Bits bits, it's possible to compare   the extracted value to the decoding table, determining the symbol to   decode and number of bits to discard.   The process continues reading up to the required number of symbols   per stream.  If a bitstream is not entirely and exactly consumed,   hence reaching exactly its beginning position with all bits consumed,   the decoding process is considered faulty.5.  Dictionary Format   Zstandard is compatible with "raw content" dictionaries, free of any   format restriction, except that they must be at least 8 bytes.  These   dictionaries function as if they were just the content part of a   formatted dictionary.   However, dictionaries created by "zstd --train" in the reference   implementation follow a specific format, described here.   Dictionaries are not included in the compressed content but rather   are provided out of band.  That is, the Dictionary_ID identifies   which should be used, but this specification does not describe theCollet & Kucherawy            Informational                    [Page 40]

RFC 8478                    application/zstd                October 2018   mechanism by which the dictionary is obtained prior to use during   compression or decompression.   A dictionary has a size, defined either by a buffer limit or a file   size.  The general format is:     +--------------+---------------+----------------+---------+     | Magic_Number | Dictionary_ID | Entropy_Tables | Content |     +--------------+---------------+----------------+---------+   Magic_Number:  4 bytes ID, value 0xEC30A437, little-endian format.   Dictionary_ID:  4 bytes, stored in little-endian format.      Dictionary_ID can be any value, except 0 (which means no      Dictionary_ID).  It is used by decoders to check if they use the      correct dictionary.  If the frame is going to be distributed in a      private environment, any Dictionary_ID can be used.  However, for      public distribution of compressed frames, the following ranges are      reserved and shall not be used:         low range: <= 32767         high range: >= (2^31)   Entropy_Tables:  Follow the same format as the tables in compressed      blocks.  See the relevant FSE and Huffman sections for how to      decode these tables.  They are stored in the following order:      Huffman table for literals, FSE table for offsets, FSE table for      match lengths, and FSE table for literals lengths.  These tables      populate the Repeat Stats literals mode and Repeat distribution      mode for sequence decoding.  It is finally followed by 3 offset      values, populating repeat offsets (instead of using {1,4,8}),      stored in order, 4-bytes little-endian each, for a total of 12      bytes.  Each repeat offset must have a value less than the      dictionary size.   Content:  The rest of the dictionary is its content.  The content      acts as a "past" in front of data to be compressed or      decompressed, so it can be referenced in sequence commands.  As      long as the amount of data decoded from this frame is less than or      equal to Window_Size, sequence commands may specify offsets longer      than the total length of decoded output so far to reference back      to the dictionary, even parts of the dictionary with offsets      larger than Window_Size.  After the total output has surpassed      Window_Size, however, this is no longer allowed, and the      dictionary is no longer accessible.Collet & Kucherawy            Informational                    [Page 41]

RFC 8478                    application/zstd                October 20186.  IANA Considerations   IANA has made two registrations, as described below.6.1.  The 'application/zstd' Media Type   The 'application/zstd' media type identifies a block of data that is   compressed using zstd compression.  The data is a stream of bytes as   described in this document.  IANA has added the following to the   "Media Types" registry:   Type name:  application   Subtype name:  zstd   Required parameters:  N/A   Optional parameters:  N/A   Encoding considerations:  binary   Security considerations:  SeeSection 7 of RFC 8478   Interoperability considerations:  N/A   Published specification:RFC 8478   Applications that use this media type:  anywhere data size is an      issue   Additional information:      Magic number(s):  4 bytes, little-endian format.         Value: 0xFD2FB528      File extension(s):  zst      Macintosh file type code(s):  N/A   For further information:  See [ZSTD]   Intended usage:  common   Restrictions on usage:  N/A   Author:  Murray S.  Kucherawy   Change Controller:  IETFCollet & Kucherawy            Informational                    [Page 42]

RFC 8478                    application/zstd                October 2018   Provisional registration:  no6.2.  Content Encoding   IANA has added the following entry to the "HTTP Content Coding   Registry" within the "Hypertext Transfer Protocol (HTTP) Parameters"   registry:   Name:  zstd   Description:  A stream of bytes compressed using the Zstandard      protocol   Pointer to specification text:RFC 84786.3.  Dictionaries   Work in progress includes development of dictionaries that will   optimize compression and decompression of particular types of data.   Specification of such dictionaries for public use will necessitate   registration of a code point from the reserved range described inSection 3.1.1.1.3 and its association with a specific dictionary.   However, there are at present no such dictionaries published for   public use, so this document makes no immediate request of IANA to   create such a registry.7.  Security Considerations   Any data compression method involves the reduction of redundancy in   the data.  Zstandard is no exception, and the usual precautions   apply.   One should never compress a message whose content must remain secret   with a message generated by a third party.  Such a compression can be   used to guess the content of the secret message through analysis of   entropy reduction.  This was demonstrated in the Compression Ratio   Info-leak Made Easy (CRIME) attack [CRIME], for example.   A decoder has to demonstrate capabilities to detect and prevent any   kind of data tampering in the compressed frame from triggering system   faults, such as reading or writing beyond allowed memory ranges.   This can be guaranteed by either the implementation language or   careful bound checkings.  Of particular note is the encoding of   Number_of_Sequences values that cause the decoder to read into the   block header (and beyond), as well as the indication of a   Frame_Content_Size that is smaller than the actual decompressed data,   in an attempt to trigger a buffer overflow.  It is highly recommendedCollet & Kucherawy            Informational                    [Page 43]

RFC 8478                    application/zstd                October 2018   to fuzz-test (i.e., provide invalid, unexpected, or random input and   verify safe operation of) decoder implementations to test and harden   their capability to detect bad frames and deal with them without any   adverse system side effect.   An attacker may provide correctly formed compressed frames with   unreasonable memory requirements.  A decoder must always control   memory requirements and enforce some (system-specific) limits in   order to protect memory usage from such scenarios.   Compression can be optimized by training a dictionary on a variety of   related content payloads.  This dictionary must then be available at   the decoder for decompression of the payload to be possible.  While   this document does not specify how to acquire a dictionary for a   given compressed payload, it is worth noting that third-party   dictionaries may interact unexpectedly with a decoder, leading to   possible memory or other resource exhaustion attacks.  We expect such   topics to be discussed in further detail in the Security   Considerations section of a forthcoming RFC for dictionary   acquisition and transmission, but highlight this issue now out of an   abundance of caution.   As discussed inSection 3.1.2, it is possible to store arbitrary user   metadata in skippable frames.  While such frames are ignored during   decompression of the data, they can be used as a watermark to track   the path of the compressed payload.8.  Implementation Status   Source code for a C language implementation of a Zstandard-compliant   library is available at [ZSTD-GITHUB].  This implementation is   considered to be the reference implementation and is production   ready; it implements the full range of the specification.  It is   routinely tested against security hazards and widely deployed within   Facebook infrastructure.   The reference version is optimized for speed and is highly portable.   It has been proven to run safely on multiple architectures (e.g.,   x86, x64, ARM, MIPS, PowerPC, IA64) featuring 32- or 64-bit   addressing schemes, a little- or big-endian storage scheme, a number   of different operating systems (e.g., UNIX (including Linux, BSD,   OS-X, and Solaris) and Windows), and a number of compilers (e.g.,   gcc, clang, visual, and icc).Collet & Kucherawy            Informational                    [Page 44]

RFC 8478                    application/zstd                October 20189.  References9.1.  Normative References   [ZSTD]     "Zstandard", <http://www.zstd.net>.9.2.  Informative References   [ANS]      Duda, J., "Asymmetric numeral systems: entropy coding              combining speed of Huffman coding with compression rate of              arithmetic coding", January 2014,              <https://arxiv.org/pdf/1311.2540>.   [CRIME]    "CRIME", June 2018, <https://en.wikipedia.org/w/index.php?title=CRIME&oldid=844538656>.   [FSE]      "FiniteStateEntropy", commit 6efa78a, June 2018,              <https://github.com/Cyan4973/FiniteStateEntropy/>.   [LZ4]      "LZ4 Frame Format Description", commit d03224b, January              2018, <https://github.com/lz4/lz4/blob/master/doc/lz4_Frame_format.md>.   [RFC1952]  Deutsch, P., "GZIP file format specification version 4.3",RFC 1952, DOI 10.17487/RFC1952, May 1996,              <https://www.rfc-editor.org/info/rfc1952>.   [XXHASH]   "XXHASH Algorithm", <http://www.xxhash.org>.   [ZSTD-GITHUB]              "zstd", commit 8514bd8, August 2018,              <https://github.com/facebook/zstd>.Collet & Kucherawy            Informational                    [Page 45]

RFC 8478                    application/zstd                October 2018Appendix A.  Decoding Tables for Predefined Codes   This appendix contains FSE decoding tables for the predefined literal   length, match length, and offset codes.  The tables have been   constructed using the algorithm as given above inSection 4.1.1.  The   tables here can be used as examples to crosscheck that an   implementation has built its decoding tables correctly.A.1.  Literal Length Code Table     +-------+--------+----------------+------+     | State | Symbol | Number_Of_Bits | Base |     +-------+--------+----------------+------+     |    0  |    0   |        0       |   0  |     +-------+--------+----------------+------+     |    0  |    0   |        4       |   0  |     +-------+--------+----------------+------+     |    1  |    0   |        4       |  16  |     +-------+--------+----------------+------+     |    2  |    1   |        5       |  32  |     +-------+--------+----------------+------+     |    3  |    3   |        5       |   0  |     +-------+--------+----------------+------+     |    4  |    4   |        5       |   0  |     +-------+--------+----------------+------+     |    5  |    6   |        5       |   0  |     +-------+--------+----------------+------+     |    6  |    7   |        5       |   0  |     +-------+--------+----------------+------+     |    7  |    9   |        5       |   0  |     +-------+--------+----------------+------+     |    8  |   10   |        5       |   0  |     +-------+--------+----------------+------+     |    9  |   12   |        5       |   0  |     +-------+--------+----------------+------+     |   10  |   14   |        6       |   0  |     +-------+--------+----------------+------+     |   11  |   16   |        5       |   0  |     +-------+--------+----------------+------+     |   12  |   18   |        5       |   0  |     +-------+--------+----------------+------+     |   13  |   19   |        5       |   0  |     +-------+--------+----------------+------+     |   14  |   21   |        5       |   0  |     +-------+--------+----------------+------+     |   15  |   22   |        5       |   0  |     +-------+--------+----------------+------+     |   16  |   24   |        5       |   0  |Collet & Kucherawy            Informational                    [Page 46]

RFC 8478                    application/zstd                October 2018     +-------+--------+----------------+------+     |   17  |   25   |        5       |  32  |     +-------+--------+----------------+------+     |   18  |   26   |        5       |   0  |     +-------+--------+----------------+------+     |   19  |   27   |        6       |   0  |     +-------+--------+----------------+------+     |   20  |   29   |        6       |   0  |     +-------+--------+----------------+------+     |   21  |   31   |        6       |   0  |     +-------+--------+----------------+------+     |   22  |    0   |        4       |  32  |     +-------+--------+----------------+------+     |   23  |    1   |        4       |   0  |     +-------+--------+----------------+------+     |   24  |    2   |        5       |   0  |     +-------+--------+----------------+------+     |   25  |    4   |        5       |  32  |     +-------+--------+----------------+------+     |   26  |    5   |        5       |   0  |     +-------+--------+----------------+------+     |   27  |    7   |        5       |  32  |     +-------+--------+----------------+------+     |   28  |    8   |        5       |   0  |     +-------+--------+----------------+------+     |   29  |   10   |        5       |  32  |     +-------+--------+----------------+------+     |   30  |   11   |        5       |   0  |     +-------+--------+----------------+------+     |   31  |   13   |        6       |   0  |     +-------+--------+----------------+------+     |   32  |   16   |        5       |  32  |     +-------+--------+----------------+------+     |   33  |   17   |        5       |   0  |     +-------+--------+----------------+------+     |   34  |   19   |        5       |  32  |     +-------+--------+----------------+------+     |   35  |   20   |        5       |   0  |     +-------+--------+----------------+------+     |   36  |   22   |        5       |  32  |     +-------+--------+----------------+------+     |   37  |   23   |        5       |   0  |     +-------+--------+----------------+------+     |   38  |   25   |        4       |   0  |     +-------+--------+----------------+------+     |   39  |   25   |        4       |  16  |     +-------+--------+----------------+------+     |   40  |   26   |        5       |  32  |Collet & Kucherawy            Informational                    [Page 47]

RFC 8478                    application/zstd                October 2018     +-------+--------+----------------+------+     |   41  |   28   |        6       |   0  |     +-------+--------+----------------+------+     |   42  |   30   |        6       |   0  |     +-------+--------+----------------+------+     |   43  |    0   |        4       |  48  |     +-------+--------+----------------+------+     |   44  |    1   |        4       |  16  |     +-------+--------+----------------+------+     |   45  |    2   |        5       |  32  |     +-------+--------+----------------+------+     |   46  |    3   |        5       |  32  |     +-------+--------+----------------+------+     |   47  |    5   |        5       |  32  |     +-------+--------+----------------+------+     |   48  |    6   |        5       |  32  |     +-------+--------+----------------+------+     |   49  |    8   |        5       |  32  |     +-------+--------+----------------+------+     |   50  |    9   |        5       |  32  |     +-------+--------+----------------+------+     |   51  |   11   |        5       |  32  |     +-------+--------+----------------+------+     |   52  |   12   |        5       |  32  |     +-------+--------+----------------+------+     |   53  |   15   |        6       |   0  |     +-------+--------+----------------+------+     |   54  |   17   |        5       |  32  |     +-------+--------+----------------+------+     |   55  |   18   |        5       |  32  |     +-------+--------+----------------+------+     |   56  |   20   |        5       |  32  |     +-------+--------+----------------+------+     |   57  |   21   |        5       |  32  |     +-------+--------+----------------+------+     |   58  |   23   |        5       |  32  |     +-------+--------+----------------+------+     |   59  |   24   |        5       |  32  |     +-------+--------+----------------+------+     |   60  |   35   |        6       |   0  |     +-------+--------+----------------+------+     |   61  |   34   |        6       |   0  |     +-------+--------+----------------+------+     |   62  |   33   |        6       |   0  |     +-------+--------+----------------+------+     |   63  |   32   |        6       |   0  |     +-------+--------+----------------+------+Collet & Kucherawy            Informational                    [Page 48]

RFC 8478                    application/zstd                October 2018A.2.  Match Length Code Table     +-------+--------+----------------+------+     | State | Symbol | Number_Of_Bits | Base |     +-------+--------+----------------+------+     |    0  |    0   |        0       |   0  |     +-------+--------+----------------+------+     |    0  |    0   |        6       |   0  |     +-------+--------+----------------+------+     |    1  |    1   |        4       |   0  |     +-------+--------+----------------+------+     |    2  |    2   |        5       |  32  |     +-------+--------+----------------+------+     |    3  |    3   |        5       |   0  |     +-------+--------+----------------+------+     |    4  |    5   |        5       |   0  |     +-------+--------+----------------+------+     |    5  |    6   |        5       |   0  |     +-------+--------+----------------+------+     |    6  |    8   |        5       |   0  |     +-------+--------+----------------+------+     |    7  |   10   |        6       |   0  |     +-------+--------+----------------+------+     |    8  |   13   |        6       |   0  |     +-------+--------+----------------+------+     |    9  |   16   |        6       |   0  |     +-------+--------+----------------+------+     |   10  |   19   |        6       |   0  |     +-------+--------+----------------+------+     |   11  |   22   |        6       |   0  |     +-------+--------+----------------+------+     |   12  |   25   |        6       |   0  |     +-------+--------+----------------+------+     |   13  |   28   |        6       |   0  |     +-------+--------+----------------+------+     |   14  |   31   |        6       |   0  |     +-------+--------+----------------+------+     |   15  |   33   |        6       |   0  |     +-------+--------+----------------+------+     |   16  |   35   |        6       |   0  |     +-------+--------+----------------+------+     |   17  |   37   |        6       |   0  |     +-------+--------+----------------+------+     |   18  |   39   |        6       |   0  |     +-------+--------+----------------+------+     |   19  |   41   |        6       |   0  |     +-------+--------+----------------+------+     |   20  |   43   |        6       |   0  |Collet & Kucherawy            Informational                    [Page 49]

RFC 8478                    application/zstd                October 2018     +-------+--------+----------------+------+     |   21  |   45   |        6       |   0  |     +-------+--------+----------------+------+     |   22  |    1   |        4       |  16  |     +-------+--------+----------------+------+     |   23  |    2   |        4       |   0  |     +-------+--------+----------------+------+     |   24  |    3   |        5       |  32  |     +-------+--------+----------------+------+     |   25  |    4   |        5       |   0  |     +-------+--------+----------------+------+     |   26  |    6   |        5       |  32  |     +-------+--------+----------------+------+     |   27  |    7   |        5       |   0  |     +-------+--------+----------------+------+     |   28  |    9   |        6       |   0  |     +-------+--------+----------------+------+     |   29  |   12   |        6       |   0  |     +-------+--------+----------------+------+     |   30  |   15   |        6       |   0  |     +-------+--------+----------------+------+     |   31  |   18   |        6       |   0  |     +-------+--------+----------------+------+     |   32  |   21   |        6       |   0  |     +-------+--------+----------------+------+     |   33  |   24   |        6       |   0  |     +-------+--------+----------------+------+     |   34  |   27   |        6       |   0  |     +-------+--------+----------------+------+     |   35  |   30   |        6       |   0  |     +-------+--------+----------------+------+     |   36  |   32   |        6       |   0  |     +-------+--------+----------------+------+     |   37  |   34   |        6       |   0  |     +-------+--------+----------------+------+     |   38  |   36   |        6       |   0  |     +-------+--------+----------------+------+     |   39  |   38   |        6       |   0  |     +-------+--------+----------------+------+     |   40  |   40   |        6       |   0  |     +-------+--------+----------------+------+     |   41  |   42   |        6       |   0  |     +-------+--------+----------------+------+     |   42  |   44   |        6       |   0  |     +-------+--------+----------------+------+     |   43  |    1   |        4       |  32  |     +-------+--------+----------------+------+     |   44  |    1   |        4       |  48  |Collet & Kucherawy            Informational                    [Page 50]

RFC 8478                    application/zstd                October 2018     +-------+--------+----------------+------+     |   45  |    2   |        4       |  16  |     +-------+--------+----------------+------+     |   46  |    4   |        5       |  32  |     +-------+--------+----------------+------+     |   47  |    5   |        5       |  32  |     +-------+--------+----------------+------+     |   48  |    7   |        5       |  32  |     +-------+--------+----------------+------+     |   49  |    8   |        5       |  32  |     +-------+--------+----------------+------+     |   50  |   11   |        6       |   0  |     +-------+--------+----------------+------+     |   51  |   14   |        6       |   0  |     +-------+--------+----------------+------+     |   52  |   17   |        6       |   0  |     +-------+--------+----------------+------+     |   53  |   20   |        6       |   0  |     +-------+--------+----------------+------+     |   54  |   23   |        6       |   0  |     +-------+--------+----------------+------+     |   55  |   26   |        6       |   0  |     +-------+--------+----------------+------+     |   56  |   29   |        6       |   0  |     +-------+--------+----------------+------+     |   57  |   52   |        6       |   0  |     +-------+--------+----------------+------+     |   58  |   51   |        6       |   0  |     +-------+--------+----------------+------+     |   59  |   50   |        6       |   0  |     +-------+--------+----------------+------+     |   60  |   49   |        6       |   0  |     +-------+--------+----------------+------+     |   61  |   48   |        6       |   0  |     +-------+--------+----------------+------+     |   62  |   47   |        6       |   0  |     +-------+--------+----------------+------+     |   63  |   46   |        6       |   0  |     +-------+--------+----------------+------+Collet & Kucherawy            Informational                    [Page 51]

RFC 8478                    application/zstd                October 2018A.3.  Offset Code Table     +-------+--------+----------------+------+     | State | Symbol | Number_Of_Bits | Base |     +-------+--------+----------------+------+     |    0  |    0   |        0       |   0  |     +-------+--------+----------------+------+     |    0  |    0   |        5       |   0  |     +-------+--------+----------------+------+     |    1  |    6   |        4       |   0  |     +-------+--------+----------------+------+     |    2  |    9   |        5       |   0  |     +-------+--------+----------------+------+     |    3  |   15   |        5       |   0  |     +-------+--------+----------------+------+     |    4  |   21   |        5       |   0  |     +-------+--------+----------------+------+     |    5  |    3   |        5       |   0  |     +-------+--------+----------------+------+     |    6  |    7   |        4       |   0  |     +-------+--------+----------------+------+     |    7  |   12   |        5       |   0  |     +-------+--------+----------------+------+     |    8  |   18   |        5       |   0  |     +-------+--------+----------------+------+     |    9  |   23   |        5       |   0  |     +-------+--------+----------------+------+     |   10  |    5   |        5       |   0  |     +-------+--------+----------------+------+     |   11  |    8   |        4       |   0  |     +-------+--------+----------------+------+     |   12  |   14   |        5       |   0  |     +-------+--------+----------------+------+     |   13  |   20   |        5       |   0  |     +-------+--------+----------------+------+     |   14  |    2   |        5       |   0  |     +-------+--------+----------------+------+     |   15  |    7   |        4       |  16  |     +-------+--------+----------------+------+     |   16  |   11   |        5       |   0  |     +-------+--------+----------------+------+     |   17  |   17   |        5       |   0  |     +-------+--------+----------------+------+     |   18  |   22   |        5       |   0  |     +-------+--------+----------------+------+     |   19  |    4   |        5       |   0  |     +-------+--------+----------------+------+     |   20  |    8   |        4       |  16  |Collet & Kucherawy            Informational                    [Page 52]

RFC 8478                    application/zstd                October 2018     +-------+--------+----------------+------+     |   21  |   13   |        5       |   0  |     +-------+--------+----------------+------+     |   22  |   19   |        5       |   0  |     +-------+--------+----------------+------+     |   23  |    1   |        5       |   0  |     +-------+--------+----------------+------+     |   24  |    6   |        4       |  16  |     +-------+--------+----------------+------+     |   25  |   10   |        5       |   0  |     +-------+--------+----------------+------+     |   26  |   16   |        5       |   0  |     +-------+--------+----------------+------+     |   27  |   28   |        5       |   0  |     +-------+--------+----------------+------+     |   28  |   27   |        5       |   0  |     +-------+--------+----------------+------+     |   29  |   26   |        5       |   0  |     +-------+--------+----------------+------+     |   30  |   25   |        5       |   0  |     +-------+--------+----------------+------+     |   31  |   24   |        5       |   0  |     +-------+--------+----------------+------+Acknowledgments   zstd was developed by Yann Collet.   Bobo Bose-Kolanu, Felix Handte, Kyle Nekritz, Nick Terrell, and David   Schleimer provided helpful feedback during the development of this   document.Collet & Kucherawy            Informational                    [Page 53]

RFC 8478                    application/zstd                October 2018Authors' Addresses   Yann Collet   Facebook   1 Hacker Way   Menlo Park, CA  94025   United States of America   Email: cyan@fb.com   Murray S. Kucherawy (editor)   Facebook   1 Hacker Way   Menlo Park, CA  94025   United States of America   Email: msk@fb.comCollet & Kucherawy            Informational                    [Page 54]

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