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INFORMATIONAL
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Network Working Group                                          M. RiegelRequest for Comments: 4197                                    Siemens AGCategory: Informational                                     October 2005Requirements for Edge-to-Edge Emulation ofTime Division Multiplexed (TDM) Circuits overPacket Switching NetworksStatus of This Memo   This memo provides information for the Internet community.  It does   not specify an Internet standard of any kind.  Distribution of this   memo is unlimited.Copyright Notice   Copyright (C) The Internet Society (2005).Abstract   This document defines the specific requirements for edge-to-edge   emulation of circuits carrying Time Division Multiplexed (TDM)   digital signals of the Plesiochronous Digital Hierarchy as well as   the Synchronous Optical NETwork/Synchronous Digital Hierarchy over   packet-switched networks.  It is aligned to the common architecture   for Pseudo Wire Emulation Edge-to-Edge (PWE3).  It makes references   to the generic requirements for PWE3 where applicable and complements   them by defining requirements originating from specifics of TDM   circuits.Riegel                       Informational                      [Page 1]

RFC 4197                 PWE3 TDM Requirements              October 2005Table of Contents1. Introduction ....................................................31.1. TDM Circuits Belonging to the PDH Hierarchy ................31.1.1. TDM Structure and Transport Modes ...................41.2. SONET/SDH Circuits .........................................42. Motivation ......................................................53. Terminology .....................................................64. Reference Models ................................................74.1. Generic PWE3 Models ........................................74.2. Clock Recovery .............................................74.3. Network Synchronization Reference Model ....................84.3.1. Synchronous Network Scenarios ......................104.3.2. Relative Network Scenario ..........................124.3.3. Adaptive Network Scenario ..........................125. Emulated Services ..............................................13      5.1. Structure-Agnostic Transport of Signals out of the           PDH Hierarchy .............................................13      5.2. Structure-Aware Transport of Signals out of the           PDH Hierarchy .............................................145.3. Structure-Aware Transport of SONET/SDH Circuits ...........146. Generic Requirements ...........................................146.1. Relevant Common PW Requirements ...........................146.2. Common Circuit Payload Requirements .......................156.3. General Design Issues .....................................167. Service-Specific Requirements ..................................167.1. Connectivity ..............................................167.2. Network Synchronization ...................................167.3. Robustness ................................................167.3.1. Packet loss ........................................177.3.2. Out-of-order delivery ..............................177.4. CE Signaling ..............................................177.5. PSN Bandwidth Utilization .................................187.6. Packet Delay Variation ....................................197.7. Compatibility with the Existing PSN Infrastructure ........197.8. Congestion Control ........................................197.9. Fault Detection and Handling ..............................207.10. Performance Monitoring ...................................208. Security Considerations ........................................209. References .....................................................209.1. Normative References ......................................209.2. Informative References ....................................2110. Contributors Section ..........................................22Riegel                       Informational                      [Page 2]

RFC 4197                 PWE3 TDM Requirements              October 20051.  Introduction   This document defines the specific requirements for edge-to-edge   emulation of circuits carrying Time Division Multiplexed (TDM)   digital signals of the Plesiochronous Digital Hierarchy (PDH) as well   as the Synchronous Optical NETwork (SONET)/Synchronous Digital   Hierarchy (SDH) over Packet-Switched Networks (PSN).  It is aligned   to the common architecture for Pseudo Wire Emulation Edge-to-Edge   (PWE3) as defined in [RFC3985].  It makes references to requirements   in [RFC3916] where applicable and complements [RFC3916] by defining   requirements originating from specifics of TDM circuits.   The term "TDM" will be used in this documents as a general descriptor   for the synchronous bit streams belonging to either the PDH or the   SONET/SDH hierarchies.1.1.  TDM Circuits Belonging to the PDH Hierarchy   The bit rates traditionally used in various regions of the world are   detailed in the normative reference [G.702].  For example, in North   America, the T1 bit stream of 1.544 Mbps and the T3 bit stream of   44.736 Mbps are mandated, while in Europe, the E1 bit stream of 2.048   Mbps and the E3 bit stream of 34.368 Mbps are utilized.   Although TDM can be used to carry unstructured bit streams at the   rates defined in [G.702], there is a standardized method of carrying   bit streams in larger units called frames, each frame contains the   same number of bits.   Related to the sampling frequency of voice traffic the bitrate is   always a multiple of 8000, hence the T1 frame consists of 193 bits   and the E1 frame of 256 bits.  The number of bits in a frame is   called the frame size.   The framing is imposed by introducing a periodic pattern into the bit   stream to identify the boundaries of the frames (e.g., 1 framing bit   per T1 frame, a sequence of 8 framing bits per E1 frame).  The   details of how these framing bits are generated and used are   elucidated in [G.704], [G.706], and [G.751].  Unframed TDM has all   bits available for payload.   Framed TDM is often used to multiplex multiple channels (e.g., voice   channels each consisting of 8000 8-bit-samples per second) in a   sequence of "timeslots" recurring in the same position in each frame.   This multiplexing is called "channelized TDM" and introduces   additional structure.Riegel                       Informational                      [Page 3]

RFC 4197                 PWE3 TDM Requirements              October 2005   In some cases, framing also defines groups of consecutive frames   called multiframes.  Such grouping imposes an additional level of   structure on the TDM bit-stream.1.1.1.  TDM Structure and Transport Modes   Unstructured TDM:   TDM that consists of a raw bit-stream of rate defined in [G.702],   with all bits available for payload.   Structured TDM:   TDM with one or more levels of structure delineation, including   frames, channelization, and multiframes (e.g., as defined in [G.704],   [G.751], and [T1.107]).   Structure-Agnostic Transport:   Transport of unstructured TDM, or of structured TDM when the   structure is deemed inconsequential from the transport point of view.   In structure-agnostic transport, any structural overhead that may be   present is transparently transported along with the payload data, and   the encapsulation provides no mechanisms for its location or   utilization.   Structure-Aware Transport:   Transport of structured TDM taking at least some level of the   structure into account.  In structure-aware transport, there is no   guarantee that all bits of the TDM bit-stream will be transported   over the PSN network (specifically, the synchronization bits and   related overhead may be stripped at ingress and usually will be   regenerated at egress) or that transported bits will be situated in   the packet in their original order (but in this case, bit order is   usually recovered at egress; one known exception is loss of   multiframe synchronization between the TDM data and CAS bits   introduced by a digital cross-connect acting as a Native Service   Processing (NSP) block, see [TR-NWT-170]).1.2.  SONET/SDH Circuits   The term SONET refers to the North American Synchronous Optical   NETwork as specified by [T1.105].  It is based on the concept of a   Nx783 byte payload container repeated every 125us.  This payload is   referred to as an STS-1 SPE and may be concatenated into higher   bandwidth circuits (e.g., STS-Nc) or sub-divided into lower bandwidth   circuits (Virtual Tributaries).  The higher bandwidth concatenated   circuits can be used to carry anything from IP Packets to ATM cells   to Digital Video Signals.  Individual STS-1 SPEs are frequently usedRiegel                       Informational                      [Page 4]

RFC 4197                 PWE3 TDM Requirements              October 2005   to carry individual DS3 or E3 TDM circuits.  When the 783 byte   containers are sub-divided for lower rate payloads, they are   frequently used to carry individual T1 or E1 TDM circuits.   The Synchronous Digital Hierarchy (SDH) is the international   equivalent and enhancement of SONET and is specified by [G.707].   Both SONET and SDH include a substantial amount of transport overhead   that is used for performance monitoring, fault isolation, and other   maintenance functions along different types of optical or electrical   spans.  This also includes a pointer-based mechanism for carrying   payloads asynchronously.  In addition, the payload area includes   dedicated overhead for end-to-end performance monitoring, fault   isolation, and maintenance for the service being carried.  If the   main payload area is sub-divided into lower rate circuits (such as   T1/E1), additional overhead is included for end-to-end monitoring of   the individual T1/E1 circuits.   This document discusses the requirements for emulation of SONET/SDH   services.  These services include end-to-end emulation of the SONET   payload (STS-1 SPE), emulation of concatenated payloads (STS-Nc SPE),   as well as emulation of a variety of sub-STS-1 rate circuits jointly   referred to as Virtual Tributaries (VT) and their SDH analogs.2.  Motivation   [RFC3916] specifies common requirements for edge-to-edge emulation of   circuits of various types.  However, these requirements, as well as   references in [RFC3985], do not cover specifics of PWs carrying TDM   circuits.   The need for a specific document to complement [RFC3916] addressing   of edge-to-edge emulation of TDM circuits arises from the following:   o  Specifics of the TDM circuits.  For example,      *  the need for balance between the clock of ingress and egress         attachment circuits in each direction of the Pseudo Wire (PW),      *  the need to maintain jitter and wander of the clock of the         egress end service, within the limits imposed by the         appropriate normative documents, in the presence of the packet         delay variation produced by the PSN.   o  Specifics of applications using TDM circuits.  For example, voice      applications,      *  put special emphasis on minimization of one-way delay, andRiegel                       Informational                      [Page 5]

RFC 4197                 PWE3 TDM Requirements              October 2005      *  are relatively tolerant to errors in data.   o  Other applications might have different specifics.  For example,      transport of signaling information      *  is relatively tolerant to one-way delay, and      *  is sensitive to errors in transmitted data.   o  Specifics of the customers' expectations regarding end-to-end      behavior of services that contain emulated TDM circuits.  For      example, experience with carrying such services over SONET/SDH      networks increases the need for      *  isolation of problems introduced by the PSN from those         occurring beyond the PSN bounds,      *  sensitivity to misconnection,      *  sensitivity to unexpected connection termination, etc.3.  Terminology   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",   "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this   document are to be interpreted as described in [RFC2119].   The terms defined in[RFC3985], Section 1.4 are used consistently.   However some terms and acronyms are used in conjunction with the TDM   services.  In particular:   TDM networks employ Channel-Associated Signaling (CAS) or Common   Channel Signaling (CCS) to supervise and advertise status of   telephony applications, provide alerts to these applications (as to   requests to connect or disconnect), and to transfer routing and   addressing information.  These signals must be reliably transported   over the PSNs for the telephony end-systems to function properly.   CAS (Channel-Associated Signaling)      CAS is carried in the same T1 or E1 frame as the voice signals,      but not in the speech band.  Since CAS signaling may be      transferred at a rate slower than the TDM traffic in a timeslot,      one need not update all the CAS bits in every TDM frame.  Hence,      CAS systems cycle through all the signaling bits only after some      number of TDM frames, which defines a new structure known as a      multiframe or superframe.  Common multiframes are 12, 16, or 24      frames in length, corresponding to 1.5, 2, and 3 milliseconds in      duration.Riegel                       Informational                      [Page 6]

RFC 4197                 PWE3 TDM Requirements              October 2005   CCS (Common Channel Signaling)      CCS signaling uses a separate digital channel to carry      asynchronous messages pertaining to the state of telephony      applications over related TDM timeslots of a TDM trunk.  This      channel may be physically situated in one or more adjacent      timeslots of the same TDM trunk (trunk associated CCS) or may be      transported over an entirely separate network.      CCS is typically HDLC-based, with idle codes or keep-alive      messages being sent until a signaling event (e.g., on-hook or      off-hook) occurs.  Examples of HDLC-based CCS systems are SS7      [Q.700] and ISDN PRI signaling [Q.931].   Note: For the TDM network, we use the terms "jitter" and "wander" as   defined in [G.810] to describe short- and long-term variance of the   significant instants of the digital signal, while for the PSN we use   the term packet delay variation (PDV) (see [RFC3393]).4.  Reference Models4.1.  Generic PWE3 Models   Generic models that have been defined in [RFC3985] in sections   - 4.1 (Network Reference Model),   - 4.2 (PWE3 Pre-processing),   - 4.3 (Maintenance Reference Model),   - 4.4 (Protocol Stack Reference Model) and   - 4.5 (Pre-processing Extension to Protocol Stack Reference Model).   They are fully applicable for the purposes of this document without   modification.   All the services considered in this document represent special cases   of the Bit-stream and Structured bit-stream payload type defined inSection 3.3 of [RFC3985].4.2.  Clock Recovery   Clock recovery is extraction of the transmission bit timing   information from the delivered packet stream.  Extraction of this   information from a highly jittered source, such as a packet stream,   may be a complex task.Riegel                       Informational                      [Page 7]

RFC 4197                 PWE3 TDM Requirements              October 20054.3.  Network Synchronization Reference Model   Figure 1 shows a generic network synchronization reference model.          +---------------+               +---------------+          |      PE1      |               |      PE2      |       K  |   +--+        |               |        +--+   |  G       |  |   | J|        |               |        | H|   |  |       v  |   v  |        |               |        v  |   |  v   +---+  | +-+  +-+  +-+ |  +--+   +--+  | +-+  +-+  +-+ |  +---+   |   |  | |P|  |D|  |P| |  |  |   |  |  | |P|  |E|  |P| |  |   |   |   |<===|h|<:|e|<:|h|<:::|  |<::|  |<:::|h|<:|n|<=|h|<===|   |   |   |  | |y|  |c|  |y| |  |  |   |  |  | |y|  |c|  |y| |  |   |   | C |  | +-+  +-+  +-+ |  |  |   |  |  | +-+  +-+  +-+ |  | C |   | E |  |               |  |S1|   |S2|  |               |  | E |   | 1 |  | +-+  +-+  +-+ |  |  |   |  |  | +-+  +-+  +-+ |  | 2 |   |   |  | |P|  |E|  |P| |  |  |   |  |  | |P|  |D|  |P| |  |   |   |   |===>|h|=>|n|:>|h|:::>|  |::>|  |:::>|h|:>|e|=>|h|===>|   |   |   |  | |y|  |c|  |y| |  |  |   |  |  | |y|  |c|  |y| |  |   |   +---+  | +-+  +-+  +-+ |  +--+   +--+  | +-+  +-+  +-+ |  +---+    ^  ^  |   |  ^        |               |        |  ^   |  ^  ^    |  |  |   |B |        |<------+------>|        |  |   |  |  |    |  A  |   +--+        |       |       |        +--+-E |  F  |    |     +---------------+      +-+      +---------------+     |    |             ^              |I|               ^            |    |             |              +-+               |            |    |             C                                D            |    +-----------------------------L-----------------------------+       Figure 1: The Network Synchronization Reference Model   The following notation is used in Figure 1:   CE1, CE2      Customer edge devices terminating TDM circuits to be emulated.   PE1, PE2      Provider edge devices adapting these end services to PW.   S1, S2      Provider core routers.   Phy      Physical interface terminating the TDM circuit.   Enc      PSN-bound interface of the PW, where the encapsulation takes      place.Riegel                       Informational                      [Page 8]

RFC 4197                 PWE3 TDM Requirements              October 2005   Dec      CE-bound interface of the PW, where the decapsulation takes place.      It contains a compensation buffer (also known as the "jitter      buffer") of limited size.   "==>"      TDM attachment circuits.   "::>"      PW providing edge-to-edge emulation for the TDM circuit.   The characters "A" - "L" denote various clocks:   "A"      The clock used by CE1 for transmission of the TDM attachment      circuit towards CE1.   "B"      The clock recovered by PE1 from the incoming TDM attachment      circuit.  "A" and "B" always have the same frequency.   "G"      The clock used by CE2 for transmission of the TDM attachment      circuit towards CE2.   "H"      The clock recovered by PE2 from the incoming TDM attachment      circuit.  "G" and "H" always have the same frequency.   "C", "D"      Local oscillators available to PE1 and PE2, respectively.   "E"      Clock used by PE2 to transmit the TDM attachment service circuit      to CE2 (the recovered clock).   "F"      Clock recovered by CE2 from the incoming TDM attachment service      ("E and "F" have the same frequency).   "I"      If the clock exists, it is the common network reference clock      available to PE1 and PE2.   "J"      Clock used by PE1 to transmit the TDM attachment service circuit      to CE1 (the recovered clock).Riegel                       Informational                      [Page 9]

RFC 4197                 PWE3 TDM Requirements              October 2005   "K"      Clock recovered by CE1 from the incoming TDM attachment service      ("J" and "K" have the same frequency).   "L"      If it exists, it is the common reference clock of CE1 and CE2.      Note that different pairs of CE devices may use different common      reference clocks.   A requirement of edge-to-edge emulation of a TDM circuit is that   clock "B" and "E", as well as clock "H" and "J", are of the same   frequency.  The most appropriate method will depend on the network   synchronization scheme.   The following groups of synchronization scenarios can be considered:4.3.1.  Synchronous Network Scenarios   Depending on which part of the network is synchronized by a common   clock, there are two scenarios:   o  PE Synchronized Network:      Figure 2 is an adapted version of the generic network reference      model, and presents the PE synchronized network scenario.      The common network reference clock "I" is available to all the PE      devices, and local oscillators "C" and "D" are locked to "I":      *  Clocks "E" and "J" are the same as "D" and "C", respectively.      *  Clocks "A" and "G" are the same as "K" and "F", respectively         (i.e., CE1 and CE2 use loop timing).Riegel                       Informational                     [Page 10]

RFC 4197                 PWE3 TDM Requirements              October 2005                       +-----+                 +-----+      +-----+    |     |- - -|=================|- - -|     |    +-----+      | /-- |<---------|............PW1..............|<---------| <-\ |      || CE |    |     | PE1 |                 | PE2 |     |    |CE2 ||      | \-> |--------->|............PW2..............|--------->| --/ |      +-----+    |     |- - -|=================|- - -|     |    +-----+                       +-----+                 +-----+                          ^                       ^                          |C                      |D                          +-----------+-----------+                                      |                                     +-+                                     |I|                                     +-+                     Figure 2: PE Synchronized Scenario   o  CE Synchronized Network:      Figure 3 is an adapted version of the generic network reference      model, and presents the CE synchronized network scenario.      The common network reference clock "L" is available to all the CE      devices, and local oscillators "A" and "G" are locked to "L":      *  Clocks "E" and "J" are the same as "G" and "A", respectively         (i.e., PE1 and PE2 use loop timing).                       +-----+                 +-----+      +-----+    |     |- - -|=================|- - -|     |    +-----+      |     |<---------|............PW1..............|<---------|     |      | CE1 |    |     | PE1 |                 | PE2 |     |    | CE2 |      |     |--------->|............PW2..............|--------->|     |      +-----+    |     |- - -|=================|- - -|     |    +-----+        ^              +-----+                 +-----+              ^        |A                                                         G|        +----------------------------+------------------------------+                                     |                                    +-+                                    |L|                                    +-+                     Figure 3: CE Synchronized Scenario   No timing information has to be transferred in these cases.Riegel                       Informational                     [Page 11]

RFC 4197                 PWE3 TDM Requirements              October 20054.3.2.  Relative Network Scenario   In this case, each CE uses its own transmission clock source that   must be carried across the PSN and recovered by the remote PE,   respectively.  The common PE clock "I" can be used as reference for   this purpose.   Figure 4 shows the relative network scenario.   The common network reference clock "I" is available to all the PE   devices, and local oscillators "C" and "D" are locked to "I":   o  Clocks "A" and "G" are generated locally without reference to a      common clock.   o  Clocks "E" and "J" are generated in reference to a common clock      available at all PE devices.   In a slight modification of this scenario, one (but not both!) of the   CE devices may use its receive clock as its transmission clock (i.e.,   use loop timing).                                                              |G                    +-----+                 +-----+           v   +-----+    |     |- - -|=================|- - -|     |    +-----+   |     |<---------|............PW1..............|<---------|     |   | CE1 |    |     | PE1 |                 | PE2 |     |    | CE2 |   |     |--------->|............PW2..............|--------->|     |   +-----+    |     |- - -|=================|- - -|     |    +-----+        ^           +-----+<-------+------->+-----+        |A                         |                                  +-+                                  |I|                                  +-+             Figure 4: Relative Network Scenario Timing   In this case, timing information (the difference between the common   reference clock "I" and the incoming clock "A") MUST be explicitly   transferred from the ingress PE to the egress PE.4.3.3.  Adaptive Network Scenario   The adaptive scenario is characterized by:   o  No common network reference clock "I" is available to PE1 and PE2.   o  No common reference clock "L" is available to CE1 and CE2.Riegel                       Informational                     [Page 12]

RFC 4197                 PWE3 TDM Requirements              October 2005   Figure 5 presents the adaptive network scenario.                     |J                                       |G                     v                                        |                    +-----+                 +-----+           v   +-----+    |     |- - -|=================|- - -|     |    +-----+   |     |<---------|............PW1..............|<---------|     |   | CE1 |    |     | PE1 |                 | PE2 |     |    | CE2 |   |     |--------->|............PW2..............|--------->|     |   +-----+    |     |- - -|=================|- - -|     |    +-----+        ^           +-----+                 +-----+        |                                        ^       A|                                       E|                     Figure 5: Adaptive Scenario   Synchronizing clocks "A" and "E" in this scenario is more difficult   than it is in the other scenarios.   Note that the tolerance between clocks "A" and "E" must be small   enough to ensure that the jitter buffer does not overflow or   underflow.   In this case, timing information MAY be explicitly transferred from   the ingress PE to the egress PE, e.g., by RTP.5.  Emulated Services   This section defines requirements for the payload and encapsulation   layers for edge-to-edge emulation of TDM services with bit-stream   payload as well as structured bit-stream payload.   Wherever possible, the requirements specified in this document SHOULD   be satisfied by appropriate arrangements of the encapsulation layer   only.  The (rare) cases when the requirements apply to both the   encapsulation and payload layers (or even to the payload layer only)   will be explicitly noted.   The service-specific encapsulation layer for edge-to-edge emulation   comprises the following services over a PSN.5.1.  Structure-Agnostic Transport of Signals out of the PDH Hierarchy   Structure-agnostic transport is considered for the following signals:   o  E1 as described in [G.704].   o  T1 (DS1) as described in [G.704].Riegel                       Informational                     [Page 13]

RFC 4197                 PWE3 TDM Requirements              October 2005   o  E3 as defined in [G.751].   o  T3 (DS3) as described in [T1.107].5.2.  Structure-Aware Transport of Signals out of the PDH Hierarchy   Structure-aware transport is considered for the following signals:   o  E1/T1 with one of the structures imposed by framing as described      in [G.704].   o  NxDS0 with or without CAS.5.3.  Structure-Aware Transport of SONET/SDH Circuits   Structure-aware transport is considered for the following SONET/SDH   circuits:   o  SONET STS-1 synchronous payload envelope (SPE)/SDH VC-3.   o  SONET STS-Nc SPE (N = 3, 12, 48, 192) / SDH VC-4, VC-4-4c,      VC-4-16c, VC-4-64c.   o  SONET VT-N (N = 1.5, 2, 3, 6) / SDH VC-11, VC-12, VC-2.   o  SONET Nx VT-N / SDH Nx VC-11/VC-12/VC-2/VC-3.   Note: There is no requirement for the structure-agnostic transport of   SONET/SDH.  For this case, it would seem that structure must be taken   into account.6.  Generic Requirements6.1.  Relevant Common PW Requirements   The encapsulation and payload layers MUST conform to the common PW   requirements defined in [RFC3916]:   1.  Conveyance of Necessary Header Information:       A.  For structure-agnostic transport, this functionality MAY be           provided by the payload layer.       B.  For structure-aware transport, the necessary information MUST           be provided by the encapsulation layer.Riegel                       Informational                     [Page 14]

RFC 4197                 PWE3 TDM Requirements              October 2005       C.  Structure-aware transport of SONET/SDH circuits MUST preserve           path overhead information as part of the payload.  Relevant           components of the transport overhead MAY be carried in the           encapsulation layer.   2.  Support of Multiplexing and Demultiplexing if supported by the       native services.  This is relevant for Nx DS0 circuits (with or       without signaling) and Nx VT-x in a single STS-1 SPE or VC-4.:       A.  For these circuits, the combination of encapsulation and           payload layers MUST provide for separate treatment of every           sub-circuit.       B.  Enough information SHOULD be provided by the pseudo wire to           allow multiplexing and demultiplexing by the NSP.  Reduction           of the complexity of the PW emulation by using NSP circuitry           for multiplexing and demultiplexing MAY be the preferred           solution.   3.  Intervention or transparent transfer of Maintenance Messages of       the Native Services, depending on the particular scenario.   4.  Consideration of Per-PSN Packet Overhead (see alsoSection 7.5       below).   5.  Detection and handling of PW faults.  The list of faults is given       inSection 7.9 below.   Fragmentation indications MAY be used for structure-aware transport   when the structures in question either exceed desired packetization   delay or exceed Path MTU between the pair of PEs.   The following requirement listed in [RFC3916] is not applicable to   emulation of TDM services:   o  Support of variable length PDUs.6.2.  Common Circuit Payload Requirements   Structure-agnostic transport treats TDM circuits as belonging to the   'Bit-stream' payload type defined in [RFC3985].   Structure-aware transport treats these circuits as belonging to the   "Structured bit-stream" payload type defined in [RFC3985].   Accordingly, the encapsulation layer MUST provide the common   Sequencing service and SHOULD provide Timing information   (Synchronization services) when required (seeSection 4.3 above).Riegel                       Informational                     [Page 15]

RFC 4197                 PWE3 TDM Requirements              October 2005   Note: Length service MAY be provided by the encapsulation layer, but   is not required.6.3.  General Design Issues   The combination of payload and encapsulation layers SHOULD comply   with the general design principles of the Internet protocols as   presented inSection 3 of [RFC1958] and [RFC3985].   If necessary, the payload layer MAY use some forms of adaptation of   the native TDM payload in order to achieve specific, well-documented   design objectives.  In these cases, standard adaptation techniques   SHOULD be used.7.  Service-Specific Requirements7.1.  Connectivity   1.  The emulation MUST support the transport of signals between       Attachment Circuits (ACs) of the same type (seeSection 5) and,       wherever appropriate, bit-rate.   2.  The encapsulation layer SHOULD remain unaffected by specific       characteristics of connection between the ACs and PE devices at       the two ends of the PW.7.2.  Network Synchronization   1.  The encapsulation layer MUST provide synchronization services       that are sufficient to:       A.  match the ingress and egress end service clocks regardless of           the specific network synchronization scenario, and       B.  keep the jitter and wander of the egress service clock within           the service-specific limits defined by the appropriate           normative references.   2.  If the same high-quality synchronization source is available to       all the PE devices in the given domain, the encapsulation layer       SHOULD be able to make use of it (e.g., for better reconstruction       of the native service clock).7.3.  Robustness   The robustness of the emulated service depends not only upon the   edge-to-edge emulation protocol, but also upon proper implementation   of the following procedures.Riegel                       Informational                     [Page 16]

RFC 4197                 PWE3 TDM Requirements              October 20057.3.1.  Packet loss   Edge-to-edge emulation of TDM circuits MAY assume very low   probability of packet loss between ingress and egress PE.  In   particular, no retransmission mechanisms are required.   In order to minimize the effect of lost packets on the egress   service, the encapsulation layer SHOULD:   1.  Enable independent interpretation of TDM data in each packet by       the egress PE (see [RFC2736]).  This requirement MAY be       disregarded if the egress PE needs to interpret structures that       exceed the path MTU between the ingress and egress PEs.   2.  Allow reliable detection of lost packets (see next section).  In       particular, it SHOULD allow estimation of the arrival time of the       next packet and detection of lost packets based on this estimate.   3.  Minimize possible effect of lost packets on recovery of the       circuit clock by the egress PE.   4.  Increase the resilience of the CE TDM interface to packet loss by       allowing the egress PE to substitute appropriate data.7.3.2.  Out-of-order delivery   The encapsulation layer MUST provide the necessary mechanisms to   guarantee ordered delivery of packets carrying the TDM data over the   PSN.  Packets that have arrived out-of-order:   1.  MUST be detected, and   2.  SHOULD be reordered if not judged to be too late or too early for       playout.   Out-of-order packets that cannot be reordered MUST be treated as   lost.7.4.  CE Signaling   Unstructured TDM circuits would not usually require any special   mechanism for carrying CE signaling as this would be carried as part   of the emulated service.   Some CE applications using structured TDM circuits (e.g., telephony)   require specific signaling that conveys the changes of state of these   applications relative to the TDM data.Riegel                       Informational                     [Page 17]

RFC 4197                 PWE3 TDM Requirements              October 2005   The encapsulation layer SHOULD support signaling of state of CE   applications for the relevant circuits providing for:   1.  Ability to support different signaling schemes with minimal       impact on encapsulation of TDM data,   2.  Multiplexing of application-specific CE signals and data of the       emulated service in the same PW,   3.  Synchronization (within the application-specific tolerance       limits) between CE signals and data at the PW egress,   4.  Probabilistic recovery against possible, occasional loss of       packets in the PSN, and   5.  Deterministic recovery of the CE application state after PW setup       and network outages.   CE signaling that is used for maintenance purposes (loopback   commands, performance monitoring data retrieval, etc.) SHOULD use the   generic PWE3 maintenance protocol.7.5.  PSN Bandwidth Utilization   1.  The encapsulation layer SHOULD allow for an effective trade-off       between the following requirements:       A.  Effective PSN bandwidth utilization.  Assuming that the size           of the encapsulation layer header does not depend on the size           of its payload, an increase in the packet payload size           results in increased efficiency.       B.  Low edge-to-edge latency.  Low end-to-end latency is the           common requirement for Voice applications over TDM services.           Packetization latency is one of the components comprising           edge-to-edge latency, and it decreases with the packet           payload size.       The compensation buffer used by the CE-bound IWF increases       latency to the emulated circuit.  Additional delays introduced by       this buffer SHOULD NOT exceed the packet delay variation observed       in the PSN.   2.  The encapsulation layer MAY provide for saving PSN bandwidth by       not sending corrupted TDM data across the PSN.Riegel                       Informational                     [Page 18]

RFC 4197                 PWE3 TDM Requirements              October 2005   3.  The encapsulation layer MAY provide the ability to save the PSN       bandwidth for the structure-aware case by not sending channels       that are permanently inactive.   4.  The encapsulation layer MAY enable the dynamic suppression of       temporarily unused channels from transmission for the structure-       aware case.       If used, dynamic suppression of temporarily unused channels       MUST NOT violate the integrity of the structures delivered over       the PW.   5.  For NxDS0, the encapsulation layer MUST provide the ability to       keep the edge-to-edge delay independent of the service rate.7.6.  Packet Delay Variation   The encapsulation layer SHOULD provide for the ability to compensate   for packet delay variation, while maintaining jitter and wander of   the egress end service clock with tolerances specified in the   normative references.   The encapsulation layer MAY provide for run-time adaptation of delay   introduced by the jitter buffer if the packet delay variation varies   with time.  Such an adaptation MAY introduce a low level of errors   (within the limits tolerated by the application) but SHOULD NOT   introduce additional wander of the egress end service clock.7.7.  Compatibility with the Existing PSN Infrastructure   The combination of encapsulation and PSN tunnel layers used for edge-   to-edge emulation of TDM circuits SHOULD be compatible with existing   PSN infrastructures.  In particular, compatibility with the   mechanisms of header compression over links where capacity is at a   premium SHOULD be provided.7.8.  Congestion Control   TDM circuits run at a constant rate, and hence offer constant traffic   loads to the PSN.  The rate varying mechanism that TCP uses to match   the demand to the network congestion state is, therefore, not   applicable.   The ability to shut down a TDM PW when congestion has been detected   MUST be provided.Riegel                       Informational                     [Page 19]

RFC 4197                 PWE3 TDM Requirements              October 2005   Precautions should be taken to avoid situations wherein multiple TDM   PWs are simultaneously shut down or re-established, because this   leads to PSN instability.   Further congestion considerations are discussed in chapter 6.5 of   [RFC3985].7.9.  Fault Detection and Handling   The encapsulation layer for edge-to-edge emulation of TDM services   SHOULD, separately or in conjunction with the lower layers of the   PWE3 stack, provide for detection, handling, and reporting of the   following defects:   1.  Misconnection, or Stray Packets.  The importance of this       requirement stems from customer expectation due to reliable       misconnection detection in SONET/SDH networks.   2.  Packet Loss.  Packet loss detection is required to maintain clock       integrity, as discussed inSection 7.3.1 above.  In addition,       packet loss detection mechanisms SHOULD provide for localization       of the outage in the end-to-end emulated service.   3.  Malformed packets.7.10.  Performance Monitoring   The encapsulation layer for edge-to-edge emulation of TDM services   SHOULD provide for collection of performance monitoring (PM) data   that is compatible with the parameters defined for 'classic',   TDM-based carriers of these services.  The applicability of [G.826]   is left for further study.8.  Security Considerations   The security considerations in [RFC3916] are fully applicable to the   emulation of TDM services.  In addition, TDM services are sensitive   to packet delay variation [Section 7.6], and need to be protected   from this method of attack.9.  References9.1.  Normative References   [RFC2119]    Bradner, S., "Key words for use in RFCs to Indicate                Requirement Levels",BCP 14,RFC 2119, March 1997.Riegel                       Informational                     [Page 20]

RFC 4197                 PWE3 TDM Requirements              October 20059.2.  Informative References   [RFC3916]    Xiao, X., McPherson, D., and P. Pate, "Requirements for                Pseudo-Wire Emulation Edge-to-Edge (PWE3)",RFC 3916,                September 2004.   [RFC3985]    Bryant, S. and P. Pate, "Pseudo Wire Emulation Edge-to-                Edge (PWE3) Architecture",RFC 3985, March 2005.   [G.702]      ITU-T Recommendation G.702 (11/88) - Digital hierarchy                bit rates   [G.704]      ITU-T Recommendation G.704 (10/98) - Synchronous frame                structures used at 1544, 6312, 2048, 8448 and 44 736                Kbit/s hierarchical levels   [G.706]      ITU-T Recommendation G.706 (04/91) - Frame alignment and                cyclic redundancy check (CRC) procedures relating to                basic frame structures defined in Recommendation G.704   [G.707]      ITU-T Recommendation G.707 (10/00) - Network node                interface for the synchronous digital hierarchy (SDH)   [G.751]      ITU-T Recommendation G.751 (11/88) - Digital multiplex                equipments operating at the third order bit rate of 34                368 Kbit/s and the fourth order bit rate of 139 264                Kbit/s and using positive justification   [G.810]      ITU-T Recommendation G.810 (08/96) - Definitions and                terminology for synchronization networks   [G.826]      ITU-T Recommendation G.826 (02/99) - Error performance                parameters and objectives for international, constant                bit rate digital paths at or above the primary rate   [Q.700]      ITU-T Recommendation Q.700 (03/93) - Introduction to                CCITT Signalling System No. 7   [Q.931]      ITU-T Recommendation Q.931 (05/98) - ISDN user-network                interface layer 3 specification for basic call control   [RFC1958]    Carpenter, B., "Architectural Principles of the                Internet",RFC 1958, June 1996.   [RFC2736]    Handley, M. and C. Perkins, "Guidelines for Writers of                RTP Payload Format Specifications",BCP 36,RFC 2736,                December 1999.Riegel                       Informational                     [Page 21]

RFC 4197                 PWE3 TDM Requirements              October 2005   [RFC3393]    Demichelis, C. and P. Chimento, "IP Packet Delay                Variation Metric for IP Performance Metrics (IPPM)",RFC3393, November 2002.   [T1.105]     ANSI T1.105 - 2001 Synchronous Optical Network (SONET) -                Basic Description including Multiplex Structure, Rates,                and Formats, May 2001   [T1.107]     ANSI T1.107 - 1995.  Digital Hierarchy - Format                Specification   [TR-NWT-170] Digital Cross Connect Systems - Generic Requirements and                Objectives, Bellcore, TR-NWT-170, January 199310.  Contributors Section   The following have contributed to this document:   Sasha Vainshtein   Axerra Networks   EMail: sasha@axerra.com   Yaakov Stein   RAD Data Communication   EMail: yaakov_s@rad.com   Prayson Pate   Overture Networks, Inc.   EMail: prayson.pate@overturenetworks.com   Ron Cohen   Lycium Networks   EMail: ronc@lyciumnetworks.com   Tim Frost   Zarlink Semiconductor   EMail: tim.frost@zarlink.comRiegel                       Informational                     [Page 22]

RFC 4197                 PWE3 TDM Requirements              October 2005Author's Address   Maximilian Riegel   Siemens AG   St-Martin-Str 76   Munich  81541   Germany   Phone: +49-89-636-75194   EMail: maximilian.riegel@siemens.comRiegel                       Informational                     [Page 23]

RFC 4197                 PWE3 TDM Requirements              October 2005Full Copyright Statement   Copyright (C) The Internet Society (2005).   This document is subject to the rights, licenses and restrictions   contained inBCP 78, and except as set forth therein, the authors   retain all their rights.   This document and the information contained herein are provided on an   "AS IS" basis and THE CONTRIBUTOR, THE ORGANIZATION HE/SHE REPRESENTS   OR IS SPONSORED BY (IF ANY), THE INTERNET SOCIETY AND THE INTERNET   ENGINEERING TASK FORCE DISCLAIM ALL WARRANTIES, EXPRESS OR IMPLIED,   INCLUDING BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE   INFORMATION HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED   WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.Intellectual Property   The IETF takes no position regarding the validity or scope of any   Intellectual Property Rights or other rights that might be claimed to   pertain to the implementation or use of the technology described in   this document or the extent to which any license under such rights   might or might not be available; nor does it represent that it has   made any independent effort to identify any such rights.  Information   on the procedures with respect to rights in RFC documents can be   found inBCP 78 andBCP 79.   Copies of IPR disclosures made to the IETF Secretariat and any   assurances of licenses to be made available, or the result of an   attempt made to obtain a general license or permission for the use of   such proprietary rights by implementers or users of this   specification can be obtained from the IETF on-line IPR repository athttp://www.ietf.org/ipr.   The IETF invites any interested party to bring to its attention any   copyrights, patents or patent applications, or other proprietary   rights that may cover technology that may be required to implement   this standard.  Please address the information to the IETF at ietf-   ipr@ietf.org.Acknowledgement   Funding for the RFC Editor function is currently provided by the   Internet Society.Riegel                       Informational                     [Page 24]

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