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INFORMATIONAL
Network Working Group                                    K. MurakamiRequest for Comments: 2174                               M. MaruyamaCategory: Informational                             NTT Laboratories                                                           June 1997A MAPOS version 1 Extension - Switch-Switch ProtocolStatus of this Memo   This memo provides information for the Internet community.  This memo   does not specify an Internet standard of any kind.  Distribution of   this memo is unlimited.Authors' Note   This memo documents a MAPOS (Multiple Access Protocol over SONET/SDH)   version 1 extension, Switch Switch Protocol which provides dynamic   routing for unicast, broadcast, and multicast. This document is NOT   the product of an IETF working group nor is it a standards track   document.  It has not necessarily benefited from the widespread and   in depth community review that standards track documents receive.Abstract   This document describes a MAPOS version 1 extension, SSP (Switch   Switch Protocol).  MAPOS is a multiple access protocol for   transmission of network-protocol packets, encapsulated in High-Level   Data Link Control (HDLC) frames, over SONET/SDH. In MAPOS network, a   SONET switch provides the multiple access capability to end nodes.   SSP is a protocol of Distance Vector family and provides unicast and   broadcast/multicast routing for multiple SONET switch environment.1. Introduction   This document describes an extension to MAPOS version 1, Switch   Switch Protocol, for routing both unicast and broadcast/multicast   frames.  MAPOS[1], Multiple Access Protocol over SONET (Synchronous   Optical Network) / SDH (Synchronous Digital Hierarchy) [2][3][4][5],   is a link layer protocol for transmission of HDLC frames over   SONET/SDH. A SONET switch provides the multiple access capability to   each node. SSP is a dynamic routing protocol designed for an   environment where a MAPOS network segment spans over multiple   switches.  It is a protocol of Distance Vector family. It provides   both unicast and broadcast/multicast routing. First, this document   describes the outline of SSP. Next, it explains unicast and   broadcast/multicast routing algorithms. Then, it describes the SSP   protocol in detail.Murakami & Maruyama          Informational                      [Page 1]

RFC 2174                         MAPOS                         June 19972. Constraints in Designing SSP   SSP is a unified routing protocol supporting both unicast and   broadcast/multicast. The former and the latter are based on the   Distance Vector [6][7] and the spanning tree[8] algorithm,   respectively. In MAPOS version 1, a small number of switches is   assumed in a segment.  Thus, unlike DVMRP(Distance Vector Multicast   Routing Protocol)[8], TRPB(Truncated Reverse Path Broadcasting) is   not supported for simplicity. This means that multicast frames are   treated just the same as broadcast frames and are delivered to every   node.   In MAPOS version 1, there are two constraints regarding design of the   broadcast/multicast routing algorithm;     (1) there is no source address field in MAPOS HDLC frames     (2) there is no TTL(Time To Live) field in MAPOS HDLC frames to     prevent forwarding loop.   To cope with the first issue, VRPB(Virtual Reverse Path Broadcast)   algorithm is introduced. In VRPB, all broadcast and multicast frames   are assumed to be generated by a node under a specific switch called   VSS(Virtual Source Switch). VSS is the switch which has the smallest   switch number in a MAPOS network. Each switch determine its place in   the spanning tree rooted from VSS independently. Whenever a switch   receives a broadcast/multicast frame, it forwards the frame to all   upstream and downstream switches except for the one which has sent   the frame to the local switch.   To cope with the second issue, the forward delay timer is introduced.   Even if a switch finds a new VSS, it suspends forwarding for a time   period. This timer ensures that all the switches have a consistent   routing information and that they are synchronized after a topology   change.3. Unicast Routing in SSP   This section describes the address structure of MAPOS version 1 and   the SSP unicast routing based on it.Murakami & Maruyama          Informational                      [Page 2]

RFC 2174                         MAPOS                         June 19973.1 Address Structure of MAPOS version 1   In a multiple switch environment, a node address consists of the   switch number and the port number to which the node is connected. As   shown in Figure 1, the address length is 8 bits and the LSB is always   1, which indicates the end of the address field. A MSB of 0 indicates   a unicast address. The switch and the port number fields are   variable-length. In this document, a unicast address is represented   as "0 <switch-number> <port number>".  Note that a port number   includes EA bit.   MSB of 1 indicates multicast or broadcast. In the case of broadcast,   the address field contains all 1s (0xff in hex). In the case of   multicast, the remaining bits indicate a group address.  The switch   number field is variable-length. A multicast address is represented   as "1 <group address>".           Switch Number(variable length)               |               |      +--- Port Number               |      |               V      V             |<->|<------->|           +-------------+-+           | | | | | | | | |           | |           |1|           +-+-----------+-+            ^             ^            |             |            |             +------- EA bit (always 1)            |            1 : broadcast, multicast            0 : unicast                        Figure 1 Address Format   Figure 2 shows an example of a SONET LAN that consists of three   switches.  In this configuration, two bits of a node address are used   to indicate the switch number. Node N1 is connected to port   0x03(000011 in binary) of the switch S2 numbered 0x2.  Thus, the node   address is 01000011 in binary. Node N4 has an address 01101001 in   binary since the connected switch number is 0x3 and the port number   is 0x09.Murakami & Maruyama          Informational                      [Page 3]

RFC 2174                         MAPOS                         June 1997                        01000011                        +------+                        | node |                        |  N1  |                        +------+           01000101         |0x03              |0x03       00101001           +------+     +---+----+         +---+----+      +------+           | node +-----+ SONET  +---------+ SONET  +------+ node |           |  N2  | 0x05| Switch |0x09 0x05| Switch |0x09  |  N3  |           +------+     |   S2   |         |   S1   |      +------+                        |  (0x2) |         |  (0x1) |                        +---+----+         +---+----+                            |0x07              |0x07                            |                  |                            |                  |0x03      01101001                            |              +---+----+     +------+                            +--------------+ SONET  +-----+ node |                                       0x05| Switch |0x09 |  N4  |                                           |   S3   |     +------+                                           |  (0x3) |                                           +---+----+                                               |0x07               Figure 2 Multiple SONET Switch Environment3.2 Forwarding Unicast Frames   Unicast frames are forwarded along the shortest path. For example, a   frame from node N4 destined to N1 is forwarded by switch S3 and S2.   These SONET switches forwards an HDLC frame based on the destination   switch number contained in the destination address.   Each switch keeps a routing table with entries for possible   destination switches. An entry contains the subnet mask, the next hop   to the adjacent switch along the shortest path to the destination,   the metric measuring the total distance to the destination, and other   parameters associated with the entry such as timers. For example, the   routing table in switch S1 will be as shown in Table 1. The metric   value 1 means that the destination switch is an adjacent switch. The   value 16 means that it is unreachable. Although the values between 17   and 31 also mean unreachable, they are special values utilized for   split horizon with poisoned reverse [8].Murakami & Maruyama          Informational                      [Page 4]

RFC 2174                         MAPOS                         June 1997     +-------------------------+----------+--------+------------+     | destination |   subnet  | next hop | metric |   other    |     |   switch    |   mask    |   port   |        | parameters |     +-------------+-----------+----------+--------+------------+     |  01000000   | 11100000  | 00000101 |    1   |            |     +-------------+-----------+----------+--------+------------+     |  01100000   | 11100000  | 00000111 |    1   |            |     +-------------+-----------+----------+--------+------------+                 Table 1  An Example of a Routing Table   When a switch receives a unicast frame, it extracts the switch number   from the destination address. If it equals to the local switch   number, the frame is sent to the local node through the port   specified in the destination address.  Otherwise, the switch looks up   its routing table for a matching destination switch number by masking   the destination address with the corresponding subnet mask. If a   matching entry is found, the frame is sent to an adjacent switch   through the next hop port in the entry. Otherwise, it is silently   discarded or sent to the control processor for its error processing.3.4 Protocol Overview   This subsection describes an overview of the unicast routing protocol   and its algorithm.3.4.1 Route Exchange   SSP is a distance vector protocol to establish and maintain the   routing table. In SSP, each switch sends a routing update message to   every adjacent switches every FULL_UPDATE_TIME (10 seconds by   default). The update message is a copy of the routing table, that is,   routes.   When a switch receives an update message from an adjacent switch   through a port, it adds the cost associated with the port, usually 1,   to every metric value in the message. The result is a set of new   metrics from the receiving switch to the destination switches. Next,   it compares the new metrics with those of the corresponding entries   in the existing routing table. A smaller metric means a better route.   Thus, if the new metric is smaller than the existing one, the entry   is updated with the new metric and next hop. The next hop is the port   from which the update message was received. Otherwise, the entry is   left unchanged. If the existing next hop is the same as the new one,   the metric is updated regardless of the metric value.  If no   corresponding route is found, a new route entry is created.Murakami & Maruyama          Informational                      [Page 5]

RFC 2174                         MAPOS                         June 19973.4.2 Route Expiration   Assume a route to R is advertised by a neighboring switch S. If no   update message has been received from switch S for the period   FULL_UPDATE_TIME * 3 (30 seconds by default) or the route is   advertised with metric 16 by switch S, the route to R is marked as   unreachable by setting its metric to 16. In other words, the route to   R is kept advertised even if the route is not refreshed up-to 30   seconds.   To process this, each routing table entry has an EXPIRATION_TIMER (30   seconds by default, that is, FULL_UPDATE_TIME *3). If another switch   advertises a route to R, it replaces the unreachable route. Even if a   route is marked unreachable, the entry is kept in the routing table   for the period of FULL_UPDATE_TIME * 3.  This enables the switch to   notify its neighbors of the unreachable route by sending update   messages with metric 16. To process this, each routing table entry   has a garbage collection timer GC_TIMER (30 seconds by default). The   entry is deleted on expiration of the timer. Figure 3 shows this   transition.         The Last Update           Expiration         Garbage Collection               |                       |                       |    Routing    V   T       T       T   V   T       T       T   V    Table      +-------+-------+-------+-------+-------+-------X    Entry             metric < 16      |       metric = 16     |               ----------------------->|---------------------->|                   EXPIRATION_TIMER            GC_TIMER                                                       Stop Advertising                                                               |    Advertised                                                 V    Metric     --   metric <16   ------+--  metric = 16 -------X                                                    T: FULL_UPDATE_TIME                       Figure 3. Route Expiration3.4.3 Slow Convergence Prevention   To prevent slow convergence of routing information, two techniques,   split horizon with poisoned reverse, and triggered update are   employed.Murakami & Maruyama          Informational                      [Page 6]

RFC 2174                         MAPOS                         June 1997           Sn <------------- S3 <- S2 <- S1                   (i) Before Outage                                ->           Sn <--    X    -- S3 <- S2 <- S1                   (ii) After Outage                Figure 4 An Example of Slow Convergence   Figure 4 shows an example of slow convergence[6]. In (i), three   switches, S1, S2, and S3, are assumed to have a route to Sn. In (ii),   the connection to Sn has disappeared because of an outage, but S2   continue to advertise the route since there is no means for S2 to   detect the outage immediately and it has the route to Sn in its   routing table. Thus, S3 misunderstand that S2 has the best route to   Sn and S2 is the next hop. This results in a transitive loop between   S2 and S3. S2 and S3 increments the metric of the route to Sn every   time they advertise the route and the loop continues until the metric   reaches 16. To suppress the slow convergence problem, split horizon   with poisoned reverse is used.   In split horizon with poisoned reverse, a route is advertised as   unreachable to the next hop. The metric is the received metric value   plus 16. For example, in Figure 4, S2 advertises the route to Sn with   the metric unreachable only to S3. Thus, S3 never considers that S2   is the next hop to Sn. This ensures fast convergence on disappearance   of a route.   Another technique, triggered update, forces a switch to send an   immediate update instead of waiting for the next periodic update when   a switch detects a local port failure, or when it receives a message   that a route has become unreachable, or that its metric has   increased. This makes the convergence faster.4. Broadcast/multicast Routing in SSP   This section explains VRPB algorithm and the outline of   broadcast/multicast routing protocol.Murakami & Maruyama          Informational                      [Page 7]

RFC 2174                         MAPOS                         June 19974.1 Virtual Reverse Path Broadcast/Multicast Algorithm   SSP provides broadcast/multicast routing based on a spanning tree   algorithm.  As described inSection 2, the routing is based on the   VRPB(Virtual Reverse Path Broadcast) algorithm.  In VRPB, each switch   assumes that all broadcast and multicast frames are generated by a   specific switch, VSS(Virtual Source Switch). Thus, unlike DVMRP, a   MAPOS network has only one spanning tree at any given time.   The frames are forwarded along the reverse path by computing the   shortest path from the VSS to all possible recipients.  VSS is the   switch which has the lowest switch number in the network.  Because   the routing table contains all the unicast destination addresses   including the switch numbers, each switch can identify the VSS   independently by searching for the smallest switch number in its   unicast routing table.   In Figure 2, switch S1 is the VSS.  Each switch determines its place   in the spanning tree, relative to the VSS, and which of its ports are   on the shortest path tree.  Thus, the spanning tree is as shown in   Figure 5. Except for the VSS, each switch has one upstream port and   zero or more downstream ports. VSS have no upstream port, since it is   the root of the spanning tree. In Figure 2.  switch S2's upstream   port is port 0x09 and it has no downstream port.                   S1 (VSS)                  /  \                 /    \                /      \               S2      S3                      Figure 5  VRPB Spanning Tree   When a switch receives a broadcast/multicast frame, it forwards the   frame to all of the upstream switch, the downstream switches, and the   directly connected nodes. However, it does not forward to the switch   which sent the frame to it. For that purpose, a bit mapped   broadcast/multicast routing table may be employed.  The   broadcast/multicast routing process marks all the bits corresponding   to the ports to which frames should be forwarded. The forwarding   process refers to it and broadcasts a frame to all the ports with its   corresponding bit marked.4.2 Forwarding Broadcast/multicast Frames   When a switch forwards a broadcast/multicast frame, (1) it first   decides the VSS by referring to its unicast routing table. Then, (2)   it refers to its broadcast/multicast routing table corresponding toMurakami & Maruyama          Informational                      [Page 8]

RFC 2174                         MAPOS                         June 1997   the VSS. A cache may be used to reduce the search overhead. (3) Based   on the routing table, the switch forwards the frame.   Figure 6 shows an example of S2's broadcast/multicast routing table   for the VSS S1. It is a bit map table and each bit corresponds to a   port. The value 1 indicates that frames should be forwarded to a node   or a switch through the port.  If no bit is marked, the frame is   silently discarded. In the example of Figure 6, port 0x09 is the   upstream port to its VSS, that is, S1. Other ports, ports 0x05 and   0x03 are path to N2 and N1 nodes, respectively.             0F  0D  0B  09  07  05  03  01   ---   port number           +---+---+---+---+---+---+---+---+           | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 0 |  ---   1: forward           +---+---+---+---+---+---+---+---+        0: inhibit            Figure 6 Broadcast/Multicast Routing Table of S24.3 Forwarding Path Examples   Assume that a broadcast frame is generated by N2 in Figure 2. The   frame is received by S2.   Then, S2 passes it to all the connected nodes except for the source   N2. That is, only to N1. At the same time, it also forwards the frame   to all its upstream and downstream switches. Since S2 has no   downstream switch, S2 forwards the frame to S1 though its upstream   port 0x09.   S1 is the VSS and it passes the frame to all the local nodes, that   is, only to N3. Since it has no upstream switch and S2 is the switch   which sent the frame to S1, the frame is eventually forwarded only to   a downstream switch S3.   S3 passes the frame to its local node, N4. Since S3 has only an   upstream and the frame was received through that port, S3 does not   forward the frame to any switch.   The resulting path is shown in Figure 7. Although this is not the   optimal path, VRPB ,at least, ensures that broadcast/multicast frames   are delivered all the nodes without a loop. Figures 8 and 9 show the   forwarding path for frames generated by a node under S3 and S4,   respectively.Murakami & Maruyama          Informational                      [Page 9]

RFC 2174                         MAPOS                         June 1997                             +-> N3                             |             N2 -> S2 +-> S1 +-> S3 -> N4                      |                      +-> N1                   Figure 7  Forwarding Path from N2                             +-> N1                             |             N3 -> S1 +-> S2 +-> N2                      |                      +-> S3 --> N4                   Figure 8  Forwarding Path from N3                             +-> N3                             |             N4 -> S3 +-> S1 +-> S2 +-> N1                                    |                                    +-> N2                   Figure 9  Forwarding Path from N44.4 Suppressing Routing Loop   To suppress transitive routing loop, forward delay is employed. A   switch suspends broadcast/multicast forwarding for a period after a   new VSS is found in the routing table. This prevents transitive   routing loop by waiting for all the switches to have the same routing   information and become synchronized. In addition to controlling   sending of frames by forward delay, another mechanism is employed to   prevent transitive routing loop by controlling reception of frames.   That is, broadcast/multicast frames received through ports other than   the upstream and downstream ports are discarded.4.5 Upstream Switch Discovery   The upstream port is determined by the shortest reverse path to the   VSS.  It is identified by referring to the next hop port of the route   to VSS in the local unicast routing table. When a new next hop to the   VSS is discovered, the bit corresponding to the old next hop port is   cleared, and the bit corresponding to the new one is marked as the   upstream port in the broadcast/multicast routing table.Murakami & Maruyama          Informational                     [Page 10]

RFC 2174                         MAPOS                         June 19974.6 Downstream Switch Discovery   To determine the downstream ports, split horizon with poisoned   reverse is employed. When a switch receives a route with a metric   poisoned by split horizon processing through a port as described inSection 3.4.3, the port is considered to be a downstream port. In   Figure 2, S1 is the VSS and the route information is sent back from   S2 to S1 with metric unreachable based on the split horizon with   poisoned reverse. Thus, S1 knows that S2 is one of its downstreams.4.7 Downstream Port Expiration   When a poison reversed packet is newly received from a port, the   local switch knows that a new downstream switch has appeared. Then,   it marks the bit corresponding to the port and starts   FORWARD_DELAY_TIMER (30second by default, that is, FULL_UPDATE_TIME *   3) for the port. The forwarding of broadcast/multicast frames to the   port is prohibited until the timer expires.  Every time the local   switch receives a poison reversed packet through a port, it   initializes PORT_EXPIRATION_TIMER(30 seconds by default, that is,   FULL_UPDATE_TIME *3) corresponding to the port. A continuous loss of   poison reversed packets or a failure of downstream port results in   expiration of PORT_EXPIRATION_TIMER, and the corresponding bit is   cleared.               First Update               Last Update                   |                           |                   V T   T   T   T   T   T   T V                   +---+---+---+---+---+---+---+---+---+---+---+---+---   A bit in   the routing      0   0   0   1   1   1   1   1   1   1   0   0   0   table                       ^                           ^                    <--------->|                <--------->|                        ^   route up                 ^ route down                        |                            |                  FORWARD_DELAY               PORT_EXPIRATION                                           T: FULL_UPDATE_TIME                       Figure 10. Port Expiration   When a downstream switch discovers another best path to the VSS or a   new VSS, it stops split horizon with poison reverse and sends   ordinary update messages. Whenever the local switch receives an   ordinary update message from its downstream switch, it SHOULD   immediately clear the corresponding bit in the routing table and stop   forwarding of broadcast/multicast frames.Murakami & Maruyama          Informational                     [Page 11]

RFC 2174                         MAPOS                         June 19974.8 Node Discovery   When a NSP[9] packet, requesting a node address from a port, is   received, the local switch considers that a new node is connected,   and marks the corresponding bit in the broadcast/multicast routing   table. When the local switch detects that the port went down as   described in [9], it clear the corresponding bit.4.9 Invalidating The Broadcast/multicast Routing Table   When a new VSS is discovered or when the VSS becomes unreachable, the   entire broadcast/multicast routing table is invalidated. That is, a   change of upstream port affects the entire broadcast/multicast   routing. However, a change of a downstream port does not affect   forwarding to other downstream ports, its upstream port, and nodes.5. Detailed Protocol Operation   This section explains SSP packet format and protocol processing in   detail.5.1 Packet Format   This subsection describes the packet encapsulation in HDLC frame and   the packet format.5.1.1 Packet Format and Its Encapsulation   SSP packet format is designed based on RIP[6] and its successor, RIP2   [7]. Figure 11 shows the packet format. A SSP packet is encapsulated   in the information field of a MAPOS HDLC frame. The HDLC protocol   field of SSP is 0xFE05 in hex as defined by the "MAPOS Version 1   Assigned Numbers" [10]. The packet is sent encapsulated in a unicast   packet with the destination address 0000 0001, which indicates the   control processor of an adjacent switch.Murakami & Maruyama          Informational                     [Page 12]

RFC 2174                         MAPOS                         June 1997(MSB)                                                       (LSB)7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ -----|    Command    |   Version     |           unused              |SSP header+---------------+---------------+-------------------------------+ -----| Address Family Identifier     |            All 0              |+-------------------------------+-------------------------------+|                         HDLC Address                          | an SSP+---------------------------------------------------------------+ route|                         Subnet Mask                           | entry+---------------------------------------------------------------+|                         All 0                                 |+---------------------------------------------------------------+|                         Metric                                |+---------------+---------------+-------------------------------+ ----| Address Family Identifier     |            All 0              |                      Figure 11 SSP packet format   The maximum packet size is 512 octet. The first four octets is the   SSP header. The remainder of the message is composed of 1 - 25 route   entries. Each entry is 20 octets long.5.1.2 SSP Header   SSP header consists of a command field and a version field. The   command field is one octet long and holds one of the following   values;     1 - request     A request to send all or part of SSP routing table.     2 - response    A message containing all, or a part of the sender's                     SSP routing table.  This message may be sent in                     response to a request, or it may be an update                     message generated by the sender.   The Version field indicates the version of SSP being used. The   current version number is 1.5.1.3 SSP Route Entries   Each entry has an address family identifier. It indicates an   attribute of the entry. SSP routing protocol uses 2 as its identifier   by default. The identifier 0 indicates unspecified. This value is   used when a switch requests other switches to send the entire SSP   routing table. A recipient of the message SHOULD ignore all entries   with unknown value.Murakami & Maruyama          Informational                     [Page 13]

RFC 2174                         MAPOS                         June 1997   The HDLC address is a destination address. It may be a switch address   or a node address. The subsequent subnet mask is applied to the HDLC   address to yield the switch number portion. The field is 4 octet long   and the address is placed in the least significant position.   Metric indicates the distance to the destination node. That is, how   many switches a message must go through en route to the destination   node. The metric field must contain a value between 1 and 31. The   metric of 16 indicates that the destination is not reachable and is   ignored by recipients. The values between 17 and 31 are utilized for   poisoned reverse with split horizon and also means unreachable. The   metric 0 indicates the local switch itself.5.2 Routing Table   Every switch has an SSP routing table. The table is a collection of   route entries - one for every destination. An entry consists of the   following information;    (1) destination : A unicast destination address.    (2) subnet mask : A mask to extract the switch address by applying    bitwise AND with the destination address    (3) next hop port : The local port number connected to the adjacent    switch along the path to the destination.    (4) metric : Distance to the destination node. The metric of an    adjacent switch is 1 and that of local switch is 0.    (5) timers for unicast routing : Timers associated with unicast    routing such as EXPIRATION_TIMER and GC_TIMER.    (6) flags : Various flags associated with the route such as route    change flag to indicate that the route has changed recently or it    has timed out.    (7) bit map routing table for broadcast/multicast : Each bit    corresponding to the port to an upstream or a downstream switch of    the spanning tree is marked in addition to the ports to end nodes.    Broadcast/multicast frames are forwarded only through those ports    with their corresponding bit set. Since only one spanning tree    exists at a time in a network, each route entry does not necessarily    have to have this field.Murakami & Maruyama          Informational                     [Page 14]

RFC 2174                         MAPOS                         June 1997    (8) timers for broadcast/multicast routing : Timers associated with    broadcast/multicast routing such as FORWARD_DELAY_TIMER and    PORT_EXPIRATION_TIMER. These timers are prepared for each bit of    broadcast/multicast routing table.5.3 Sending Routing Messages5.3.1 Packet Construction   Because of the split horizon with poisoned reverse, a routing message   differs depending on the adjacent switch to which the message is   being sent. The upstream switch of a route, that is next hop,   receives a message which contains the corresponding route with a   metric between 17 and 31. Switches that are not the upstream switch   of any route receive the same message. Here, we assume that a packet   for a routing message is constructed for an adjacent switch which is   connected through the local port N.   First, set the version field to 1, the current SSP version. Then, set   the command to "response". Set other fields which are supposed to be   zero to zero.  Next, start filling in entries.   To fill in the entries, perform the following for each route. The   destination HDLC address, netmask, and its metric are put into the   entry in the packet.  Routes must be included in the packet even if   their metrics are unreachable(16).  If the next hop port is N, 16 is   added to the metric for split horizon with poisoned reverse.   Recall that the maximum packet size is 512 bytes.  When there is no   more space in a packet, send the current message and start a new one.   If a triggered update is being generated, only entries whose route   change flags are set need be included.5.3.2 Sending update   Sending update may be triggered in any of the following ways;    (1) Initial Update    When a switch first comes up, it SHOULD send to all adjacent    switches a request asking for their entire routing tables. The    destination address is 00000001. When a port comes on-line, the    request packet is sent to the port. The packet, requesting the    entire routing table, MUST have at least an entry with the address    family identifier 0 meaning unspecified.    When a switch receives a request packet, it first checks the version    number of the SSP header. If it is not 1, the packet is silentlyMurakami & Maruyama          Informational                     [Page 15]

RFC 2174                         MAPOS                         June 1997    discarded. Otherwise, the address family identifier is examined.  If    the value is 0, the entire SSP routing table is returned in one or    more response packets destined to 00000001. Otherwise, the request    is silently discarded.  Although the original RIP specification    defines the partial routing table request, SSP routing protocol    omits it for the sake of simplicity.    (2) Periodic Update    Every switch participating in the routing process sends an update    message (response message) to all its neighbor switches once every    FULL_UPDATE_TIME (10 seconds). For the periodic update, a response    packet(s) is used. The destination address is always 00000001. An    update message contains the entire SSP routing table. The maximum    packet size is 512byte. Thus, an update message may require several    packets to be packed.    (3) Triggered Update    When a route in the unicast routing table is changed or a local port    goes down, the switch advertises a triggered update packet without    waiting for the full update time. The difference between triggered    update and the other update is that triggered updates do not have to    include the entire routing table. Only changed entries should be    included. Triggered update may be suppressed if a regular periodic    update is due.    Note that when a route is advertised as unreachable (metric 16) by    an adjacent switch, update process is triggered as well as    expiration of the route in the local switch.    (4) On Termination    When a switch goes down, it is desirable to advertise all the routes    with metric 16, that is, unreachable.5.4 Receiving Routing Messages   When a switch receives an update, it first checks the version number.   If it is not 1, the update packet is silently discarded. Otherwise,   it processes the entries in it one by one.Murakami & Maruyama          Informational                     [Page 16]

RFC 2174                         MAPOS                         June 1997   For each entry, the address family identifier is checked. If it is   not 2, the entry is ignored. Otherwise, the metric is checked. The   value should be between 0 and 31.  An entry with illegal metric is   ignored. Next, the HDLC address and the subnet mask is checked. An   entry with an invalid address such as broadcast is ignored. If the   entry passed all these validation checks, it is processed according   to the following steps;   Step 1 - Process Poisoned Reverse   If the metric value is between 0 and 16, it is an unicast   information. Go ahead to Step 2.   If the metric value is between 17 and 31, it indicates poisoned   reverse, that the local switch has been chosen as the next hop for   the route. However, if the corresponding entry is not included in the   current routing table or the message is from a port connected to its   upstream switch, the message is illegal -- ignore it and return to   Step 1 to process the next entry. Otherwise,      (1) Initialize the PORT_EXPIRATION_TIMER corresponding to the          downstream port.      (2) Operate the FORWARD_DELAY_TIMER as follows;          (2-1) If the broadcast/multicast forwarding was already                enabled, go to (3).          (2-2) If the FORWARD_DELAY_TIMER corresponding to the                downstream port was already started, increment the                timer. If the timer expires, mark the bit in the                broadcast/multicast routing table corresponding to the                port and stop the timer.          (2-2) Otherwise, start the FORWARD_DELAY_TIMER.      (3) Return to Step 1 to process the next entry.    Step 2 - Process Unicast Routing Information    First, add the cost associated with the link, usually 1, to the    metric. If the result is greater than 16, 16 is used. Then, look up    the unicast routing table for the corresponding entry. There are two    cases.     Case 1  no corresponding entry is found       If the new metric is 16, return to step 1 to process the next       entry.  Otherwise,       (1) Create a new route entry in the routing table       (2) Initialize EXPIRATION_TIMER and GC_TIMERMurakami & Maruyama          Informational                     [Page 17]

RFC 2174                         MAPOS                         June 1997       (3) The port corresponding to the new route is the next_hop port           for the route. Thus, mark the bit in the broadcast/multicast           routing table corresponding to the new next_hop port and           start FORWARD_DELAY_TIMER. If this new route is for the           switch with the minimum switch number, select it as the VSS           and use its broadcast/multicast routing table. (See NOTE 1.)       (4) Set the route change flag and invoke triggered update process       (5) Return to step 1 to process the next entry.           [NOTE 1]             There are two implementations;              (1) Prepare a spanning tree for each route and use                  only one corresponding to the current VSS. In this                  case, each unicast route entry has a broadcast/unicast                  routing table.              (2) Prepare only one spanning tree corresponding to the                  current VSS. In this case, a switch has only one                  broadcast/multicast routing table.              In this document, the former is assumed.      Case 2. A corresponding entry is found       In this case, the update message is processed differently       according to the new metric value.       (a) new_metric < 16 & new_metric > current_metric          (1)If and only if the update is from the same port(next_hop             port) as the existing one,            (1-1) Update the entry            (1-2) Initialize EXPIRATION_TIMER and GC_TIMER          (2) If the corresponding bit to the port, which the update              message is received, is marked in the broadcast/multicast              routing table, clear the bit.          (3) Return to Step 1 and process the next entry.       (b) new_metric < 16 & new_metric < current_metric          (1) Update the entry and clear the bit in the              broadcast/multicast routing table corresponding to the old              next_hop port.          (2) Initialize EXPIRATION_TIMER, GC_TIMER, and              PORT_EXPIRATION_TIMER for the new next_hop port.          (3) Mark a bit in the broadcast/multicast routing table              corresponding to the new next_hop port and start              FORWARD_DELAY_TIMER.Murakami & Maruyama          Informational                     [Page 18]

RFC 2174                         MAPOS                         June 1997          (4) Set the route change flag and invoke triggered update with              poisoned reverse for the new next_hop.          (5) Return to Step 1 to process the next entry.       (c) new_metric < 16 & new_metric = current_metric          If a new route with the same metric value as the existing          routing table entry is received, use the old one as follows;          (1) If the new next hop is equal to the current one,              initialize EXPIRATION_TIMER and GC_TIMER. Otherwise,              ignore this update.          (2) If the bit corresponding to the port, from which the              update message was received, is marked in the              broadcast/multicast routing table, clear the bit.          (3) Return to Step 1 to process the next entry.       (d) the new metric = 16 & the new next hop = the current one          If the current metric is not equal to 16, this is a new          unreachable information. Then,          (1) Update the entry and clear the bit in the              broadcast/multicast routing table corresponding to the old              next_hop port.          (2) If this route is for the current VSS, select a new VSS in              the valid routing table entries. Valid means that the              destination is reachable.          (3) Set the route change flag and invoke triggered update              process to notify the unreachable route.          Otherwise,              do nothing and return to Step 1 to process the next entry.       (e) the new metric = 16 & the new next hop /= the current one          (1) If the bit corresponding to the port, from which the              update message was received, is marked in the              broadcast/multicast routing table, clear the bit.          (2) Return to Step 1 to process the next entry.Murakami & Maruyama          Informational                     [Page 19]

RFC 2174                         MAPOS                         June 19975.5 Timers   The timer routine increments the following timers and executes its   associated process on their expiration.    (1) EXPIRATION_TIMER and GC_TIMER    The EXPIRATION_TIMERs and GC_TIMERs of each entry in the unicast    routing table are incremented every FULL_UPDATE_TIME (10 seconds by    default). When a EXPIRATION_TIMER expires, the metric is changed to    unreachable(16), update process is triggered, and GC_TIMER is    started. When a GC_TIMER expires, the entry is deleted from the    local routing table. EXPIRATION_TIMER and GC_TIMER are cleared every    time a switch receives a routing update.    (2) FORWARD_DELAY_TIMER    FORWARD_DELAY_TIMER is completely handled in the receive process and    has no relation to the timer routine.    (3) PORT_EXPIRATION_TIMER    PORT_EXPIRATION_TIMERs associated with each bit in the    broadcast/multicast routing table are incremented every    FULL_UPDATE_TIME (10 seconds by default).  When the timer expires,    the corresponding downstream switch is considered to be down and the    corresponding bit in the broadcast/multicast routing table is    cleared. This timer is cleared by the receive process every time a    poisoned reverse packet is received from the corresponding switch.6. Further considerations on implementation6.1 Port State   A switch assumes that every port is connected to a switch initially.   Thus, it sends update packets to every port. When a node is connected   to a port, the switch recognizes it by receiving an NSP request   packet, and stops sending SSP packets to the port. Whenever a switch   detects a connection failure such as loss of signal and out-of-   synchronization, it should clear the internal state table   corresponding of the port.6.2 Half way connection problem   A port consists of two channels, transmit and receive. Although it is   easy for a node or a switch to detect a receive channel failure,   transmit channel failure may not be detected, causing half way   connection.  This results in a black hole.Murakami & Maruyama          Informational                     [Page 20]

RFC 2174                         MAPOS                         June 1997   Thus, whenever a switch receives a SSP update packet from a port, it   SHOULD check the status of the corresponding transmit channel.   SONET/SDH has a feedback mechanism for that purpose. The status of   the local transmit channel received at the remote end can be sent   back utilizing the overhead part, FEBE(Far End Block Error) and   FERF(Far End Receive Failure), of the corresponding receive channel.   If the signals indicates that the transmit channel has a problem, the   SSP packet received from the remote end should be silently discarded.   However, some SONET/SDH services do not provide path overhead   transparency.   Although, SONET/SDH APS(Automatic Protection Switching) can be   utilized to switch service from a failed line to a spare line, the   function is out of scope of this protocol.7. Security Considerations   Security issues are not discussed in this memo.References   [1]   Murakami, K. and M. Maruyama, "MAPOS - Multiple Access Protocol         over SONET/SDH Version 1,"RFC2171, June 1997.   [2]   CCITT Recommendation G.707: Synchronous Digital Hierarchy Bit         Rates, 1990.   [3]   CCITT Recommendation G.708: Network Node Interface for         Synchronous Digital Hierarchy, 1990.   [4]   CCITT Recommendation G.709: Synchronous Multiplexing Structure,         1990.   [5]   American National Standard for Telecommunications - Digital         Hierarchy - Optical Interface Rates and Formats Specification,         ANSI T1.105-1991.   [6]   Hedrick, C., "Routing Information Protocol", STD 34,RFC 1058,         Rutgers University, June 1988.   [7]   Malkin, G., "RIP Version 2 - Carrying Additional Information ",RFC1723, Xylogics, Inc., November 1994.   [8]   Pusateri, T., "Distance Vector Multicast Routing Protocol",         September 1996, Work in Progress.   [9]   Murakami, K. and M. Maruyama, "A MAPOS version 1 Extension -         Node Switch Protocol,"RFC2173, June 1997.Murakami & Maruyama          Informational                     [Page 21]

RFC 2174                         MAPOS                         June 1997   [10]  Maruyama, M. and K. Murakami, "MAPOS Version 1 Assigned         Numbers,"RFC2172, June 1997.Acknowledgements   The authors would like to acknowledge the contributions and   thoughtful suggestions of John P. Mullaney, Clark Bremer, Masayuki   Kobayashi, Paul Francis, Toshiaki Yoshida, Takahiro Sajima, and   Satoru Yagi.Authors' Address             Ken Murakami             NTT Software Laboratories             3-9-11, Midori-cho             Musashino-shi             Tokyo 180, Japan             E-mail: murakami@ntt-20.ecl.net             Mitsuru Maruyama             NTT Software Laboratories             3-9-11, Midori-cho             Musashino-shi             Tokyo 180, Japan             E-mail: mitsuru@ntt-20.ecl.netMurakami & Maruyama          Informational                     [Page 22]

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