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Rakudajin

Hi there!

I'm Rakudajin (IRL Igor), an indie game artist and anthropologist. I perceive game-making as an expressive art, and I want to use game mechanics and meta-narratives as my main means of artistic expression.

Video games have always been my most persistent passion, and I believe they have a potential that other conventional media (like texts and videos) don't have - they explicitly have YOU in there. In other words, when you play a game, you are not a third-person observer but rather a first-person participant. When you play a game - you get closer to "walking in other person's shoes" than when you read or watch how they "walk," even if just because you press the "walk" button.

Besides that, I am very much into game mechanics. I like inventing new mechanics and finding ways to turn them into video game experiences.

I'm working on three kinds of games: 
1) Meta-narrative games 
2) Ethnographic games
3) Mechanic-driven fun games (especially for Jams)

And if you like what I do - pleasesupport me on Patreon! :)

Life simulator of you as a bubble. Your emotional state is your weapon, your power.
Simulation
Play in browser
Tile-coloring TBS with some kafkaesque story
Strategy
Play in browser
A rythm game, but everything freezes. It's holiday time!
Rhythm
Play in browser
"Godot Wild Jam 75 - Reflection" submission. Laser-tag game with mirrors
Strategy
Play in browser
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