A downloadable game for Windows
SOMETIMES LIFE FORCES US TO STOP,
WILL YOU BE ABLE TO CONTINUE?
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W A S D | Move |
Mouse | Look |
Shift | Run |
E | Interact |
Ctr | Crouch |
Status | Released |
Platforms | Windows |
Rating | Rated 4.5 out of 5 stars (32 total ratings) |
Author | Puko |
Genre | Adventure |
Made with | Unity |
Tags | 3D,Atmospheric,Creepy,Experimental,First-Person,Horror,PSX (PlayStation),Psychological Horror,Short,Singleplayer |
Average session | A few minutes |
Languages | English,Spanish; Castilian,Spanish; Latin America |
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The game was fun, but I thought that it seemed a bit random with all the interconnects, without a proper explanation. The starting story was intriguing to get into; an infinite fuel station and creepy things around it, then it takes a complete left turn and turns into a puzzle multiverse kind of thing and.. I don't know.
It just seemed random to me. The puzzle, I only understood where the clues where being given after I had looked it up to understand what the answers were; The audio being really loud and not audible enough when it triggers kind of takes away from the puzzle, especially because to get back to the point it takes a while, and you have to listen to and and there is so much loud background noise.
Yeah, I felt like it was a lot of things put together. The endings though, were pretty fun and interesting! Especially the solved puzzle ending!
Comments below clip:
Well, getting some gasoline to move ahead didn't seem to be too much of a hassle, but the DEV puko had other plans in mind. Way more sinister. Way more Devilish. Only one way to find out why: play or watch the damned thing!
I didn't run into any bugs, hiccups or other snags, so kudos to all involved, and thanks for making this game!
Has to be the most bizarre and ambiguous game I've played in your collection!
I still remember the first time I've played a demo for your first game about the Canine dog - brilliant work!
The tension in this game was super high after I met couple of new characters. The definite attraction of this game is unique sound design and visuals. There are lots of games, which do provide the alike aspect, but somehow yours is very, very different. I didn't encounter any issues, everything was smooth sailing!
Although, I did have hard time understanding the plot with the forest and "Devine gas" (that's how I call it). There was a bit too much ambiguity and the numbers section lost me. Nevertheless, it was a well made game.
Best of luck with the future projects. Cheers!