Movatterモバイル変換


[0]ホーム

URL:


The Powder Toy

Sculpt

Create landscapes and cities ... then blow them up!

Browse and search

... through thousands of saves created by the community, upload your own!

Create

Build needlessly complex machines to do simple tasks ... then blow them up!

Download Powder Toy

99.3 |Other platforms and older versions |What's new?

GitHub
Bluesky
Discord

Have you ever wanted to blow something up? Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more!

The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. You can then mine them and watch cool explosions, add intricate wirings, play with little stickmen or operate your machine. You can browse and play thousands of different saves made by the community or upload your own – we welcome your creations!

There is a Lua API – you can automate your work or even make plugins for the game. The Powder Toy is free and the source code is distributed under the GNU General Public License, so you can modify the game yourself or help with development.

Recent Changes

  • Version 99.3
    • AddedIf you're on Windows and this update fails, click Cancel and run the update again. This is a side-effect of not cleaning up from the 99.1 -> 99.2 update
    • FixedFix gravity leaking through gravity wall for a frame when undoing
    • FixedFix infinite pressure / velocity bug in the bottom right corner
    • FixedFix missing elements and spurious warning in certain saves made between versions 78.1 and 96.0
    • FixedFix prop sampling ignoring temperature scale
    • FixedFix !set commands defaulting to Kelvin, instead of to current temperature scale
    • FixedFix possible game crash when using invalid coordinates in !bubble
  • Version 99.2
    • AddedrCONFIRMING THE UPDATE MAY CRASHt, but it is ok to do so. The crash only happens after the update finishes successfully. If you get this crash, simply close the Bluescreened version of TPT. A file Powder_upd.exe will be left behind that should also be deleted
    • FixedFix update check not processing when simulation is paused or when manually triggered
    • FixedFix PIPE rendering garbage data as elements when carrying PIPE with PIPE
    • FixedStop displaying 0 FPS when the sim is paused
    • FixedFix an issue where fire effects rapidly jump to their end results in high refresh rate monitors, when pausing
    • FixedFix some UI animations running faster in high refresh rate monitors
    • FixedFix crash when updating the game
  • Version 99.1
    • AddedAllow disabling the automatic update check at startup
    • AddedAdd DEBUG_AIRVEL for drawing lines showing air velocity at the cursor's position
    • ChangedFPS cap now only applies during main sim and not other interfaces
    • ChangedMake ambient heat drag effects weaker
    • ChangedGive visual indication of vote/fav requests being in progress
    • FixedFix some particles flickering when SRT is enabled
    • FixedFix occasional crash involving overflowing menu sections
    • FixedFix crash on exit while there are Lua components visible
    • FixedFix photons sometimes being created with weird colors
    • FixedFix "far away" air heat and velocity code working correctly only in one direction
    • FixedPrevent heat convection in liquids looking farther than 1px away
    • FixedFix LITH breaking temperature limits
    • FixedFix custom elements not showing up when loading saves via ptsave: links
Download

Other Downloads

Close

[8]ページ先頭

©2009-2025 Movatter.jp