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base32

packagestandard library
go1.25.2Latest Latest
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Published: Oct 7, 2025 License:BSD-3-ClauseImports:3Imported by:9,124

Details

Repository

cs.opensource.google/go/go

Links

Documentation

Overview

Package base32 implements base32 encoding as specified byRFC 4648.

Index

Examples

Constants

View Source
const (StdPaddingrune = '='// Standard padding characterNoPaddingrune = -1// No padding)

Variables

View Source
var HexEncoding =NewEncoding("0123456789ABCDEFGHIJKLMNOPQRSTUV")

HexEncoding is the “Extended Hex Alphabet” defined inRFC 4648.It is typically used in DNS.

View Source
var StdEncoding =NewEncoding("ABCDEFGHIJKLMNOPQRSTUVWXYZ234567")

StdEncoding is the standard base32 encoding, as defined inRFC 4648.

Functions

funcNewDecoder

func NewDecoder(enc *Encoding, rio.Reader)io.Reader

NewDecoder constructs a new base32 stream decoder.

funcNewEncoder

func NewEncoder(enc *Encoding, wio.Writer)io.WriteCloser

NewEncoder returns a new base32 stream encoder. Data written tothe returned writer will be encoded using enc and then written to w.Base32 encodings operate in 5-byte blocks; when finishedwriting, the caller must Close the returned encoder to flush anypartially written blocks.

Example
package mainimport ("encoding/base32""os")func main() {input := []byte("foo\x00bar")encoder := base32.NewEncoder(base32.StdEncoding, os.Stdout)encoder.Write(input)// Must close the encoder when finished to flush any partial blocks.// If you comment out the following line, the last partial block "r"// won't be encoded.encoder.Close()}
Output:MZXW6ADCMFZA====

Types

typeCorruptInputError

type CorruptInputErrorint64

func (CorruptInputError)Error

func (eCorruptInputError) Error()string

typeEncoding

type Encoding struct {// contains filtered or unexported fields}

An Encoding is a radix 32 encoding/decoding scheme, defined by a32-character alphabet. The most common is the "base32" encodingintroduced for SASL GSSAPI and standardized inRFC 4648.The alternate "base32hex" encoding is used in DNSSEC.

funcNewEncoding

func NewEncoding(encoderstring) *Encoding

NewEncoding returns a new padded Encoding defined by the given alphabet,which must be a 32-byte string that contains unique byte values anddoes not contain the padding character or CR / LF ('\r', '\n').The alphabet is treated as a sequence of byte valueswithout any special treatment for multi-byte UTF-8.The resulting Encoding uses the default padding character ('='),which may be changed or disabled viaEncoding.WithPadding.

func (*Encoding)AppendDecodeadded ingo1.22.0

func (enc *Encoding) AppendDecode(dst, src []byte) ([]byte,error)

AppendDecode appends the base32 decoded src to dstand returns the extended buffer.If the input is malformed, it returns the partially decoded src and an error.New line characters (\r and \n) are ignored.

func (*Encoding)AppendEncodeadded ingo1.22.0

func (enc *Encoding) AppendEncode(dst, src []byte) []byte

AppendEncode appends the base32 encoded src to dstand returns the extended buffer.

func (*Encoding)Decode

func (enc *Encoding) Decode(dst, src []byte) (nint, errerror)

Decode decodes src using the encoding enc. It writes at mostEncoding.DecodedLen(len(src)) bytes to dst and returns the number of byteswritten. The caller must ensure that dst is large enough to hold allthe decoded data. If src contains invalid base32 data, it will return thenumber of bytes successfully written andCorruptInputError.Newline characters (\r and \n) are ignored.

Example
package mainimport ("encoding/base32""fmt")func main() {str := "JBSWY3DPFQQHO33SNRSCC==="dst := make([]byte, base32.StdEncoding.DecodedLen(len(str)))n, err := base32.StdEncoding.Decode(dst, []byte(str))if err != nil {fmt.Println("decode error:", err)return}dst = dst[:n]fmt.Printf("%q\n", dst)}
Output:"Hello, world!"

func (*Encoding)DecodeString

func (enc *Encoding) DecodeString(sstring) ([]byte,error)

DecodeString returns the bytes represented by the base32 string s.If the input is malformed, it returns the partially decoded data andCorruptInputError. New line characters (\r and \n) are ignored.

Example
package mainimport ("encoding/base32""fmt")func main() {str := "ONXW2ZJAMRQXIYJAO5UXI2BAAAQGC3TEEDX3XPY="data, err := base32.StdEncoding.DecodeString(str)if err != nil {fmt.Println("error:", err)return}fmt.Printf("%q\n", data)}
Output:"some data with \x00 and \ufeff"

func (*Encoding)DecodedLen

func (enc *Encoding) DecodedLen(nint)int

DecodedLen returns the maximum length in bytes of the decoded datacorresponding to n bytes of base32-encoded data.

func (*Encoding)Encode

func (enc *Encoding) Encode(dst, src []byte)

Encode encodes src using the encoding enc,writingEncoding.EncodedLen(len(src)) bytes to dst.

The encoding pads the output to a multiple of 8 bytes,so Encode is not appropriate for use on individual blocksof a large data stream. UseNewEncoder instead.

Example
package mainimport ("encoding/base32""fmt")func main() {data := []byte("Hello, world!")dst := make([]byte, base32.StdEncoding.EncodedLen(len(data)))base32.StdEncoding.Encode(dst, data)fmt.Println(string(dst))}
Output:JBSWY3DPFQQHO33SNRSCC===

func (*Encoding)EncodeToString

func (enc *Encoding) EncodeToString(src []byte)string

EncodeToString returns the base32 encoding of src.

Example
package mainimport ("encoding/base32""fmt")func main() {data := []byte("any + old & data")str := base32.StdEncoding.EncodeToString(data)fmt.Println(str)}
Output:MFXHSIBLEBXWYZBAEYQGIYLUME======

func (*Encoding)EncodedLen

func (enc *Encoding) EncodedLen(nint)int

EncodedLen returns the length in bytes of the base32 encodingof an input buffer of length n.

func (Encoding)WithPaddingadded ingo1.9

func (encEncoding) WithPadding(paddingrune) *Encoding

WithPadding creates a new encoding identical to enc exceptwith a specified padding character, or NoPadding to disable padding.The padding character must not be '\r' or '\n',must not be contained in the encoding's alphabet,must not be negative, and must be a rune equal or below '\xff'.Padding characters above '\x7f' are encoded as their exact byte valuerather than using the UTF-8 representation of the codepoint.

Source Files

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