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  1.  41
    Metamorphosed Characters in Dreams: Constraints of Conceptual Structure and Amount of Theory of Mind.Richard Schweickert &Zhuangzhuang Xi -2010 -Cognitive Science 34 (4):665-684.
    Dream reports from 21 dreamers in which a metamorphosis of a person-like entity or animal occurred were coded for characters and animals and for inner states attributed to them (Theory of Mind). In myths and fairy tales, Kelly and Keil (1985) found that conscious beings (people, gods) tend to be transformed into entities nearby in the conceptual structure of Keil (1979). This also occurred in dream reports, but perceptual nearness seemed more important than conceptual nearness. In dream reports, most inanimate (...) objects involved in metamorphoses with person-like entities were objects such as statues that ordinarily resemble people physically, and moreover represent people. A metamorphosis of a person-like entity or animal did not lead to an increase in the amount of Theory of Mind attribution. We propose that a character-line starts when a character enters a dream; properties and Theory of Mind attributions tend to be preserved along the line, regardless of whether, metamorphoses occur on it. (shrink)
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  2.  39
    The Cognitive Social Network in Dreams: Transitivity, Assortativity, and Giant Component Proportion Are Monotonic.Hye Joo Han,Richard Schweickert,Zhuangzhuang Xi &Charles Viau-Quesnel -2016 -Cognitive Science 40 (3):671-696.
    For five individuals, a social network was constructed from a series of his or her dreams. Three important network measures were calculated for each network: transitivity, assortativity, and giant component proportion. These were monotonically related; over the five networks as transitivity increased, assortativity increased and giant component proportion decreased. The relations indicate that characters appear in dreams systematically. Systematicity likely arises from the dreamer's memory of people and their relations, which is from the dreamer's cognitive social network. But the dream (...) social network is not a copy of the cognitive social network. Waking life social networks tend to have positive assortativity; that is, people tend to be connected to others with similar connectivity. Instead, in our sample of dream social networks assortativity is more often negative or near 0, as in online social networks. We show that if characters appear via a random walk, negative assortativity can result, particularly if the random walk is biased as suggested by remote associations. (shrink)
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    Parallel effects of memory set activation and search on timing and working memory capacity.Richard Schweickert,Claudette Fortin,Zhuangzhuang Xi &Charles Viau-Quesnel -2014 -Frontiers in Psychology 5.
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