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  1.  109
    Randomness and Recursive Enumerability.Siam J. Comput -unknown
    One recursively enumerable real α dominates another one β if there are nondecreasing recursive sequences of rational numbers (a[n] : n ∈ ω) approximating α and (b[n] : n ∈ ω) approximating β and a positive constant C such that for all n, C(α − a[n]) ≥ (β − b[n]). See [R. M. Solovay, Draft of a Paper (or Series of Papers) on Chaitin’s Work, manuscript, IBM Thomas J. Watson Research Center, Yorktown Heights, NY, 1974, p. 215] and [G. J. (...) Chaitin, IBM J. Res. Develop., 21 (1977), pp. 350–359]. We show that every recursively enumerable random real dominates all other recursively enumerable reals. We conclude that the recursively enumerable random reals are exactly the Ω-numbers [G. J. Chaitin, IBM J. Res. Develop., 21 (1977), pp. 350–359]. Second, we show that the sets in a universal Martin-Lof test for randomness have random measure, and every recursively enumerable random number is the sum of the measures represented in a universal Martin-Lof test. (shrink)
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  2. The fortieth annual lecture series 1999-2000.Brain Computations &an Inevitable Conflict -2000 -Journal for General Philosophy of Science / Zeitschrift für Allgemeine Wissenschaftstheorie 31:199-200.
  3. Paul M. kjeldergaard.Pittsburgh Computations Centers -1968 - In T. Dixon & Deryck Horton,Verbal Behavior and General Behavior Theory. Prentice-Hall.
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  4.  7
    A Model for Proustian Decay.Computer Lars -2024 -Nordic Journal of Aesthetics 33 (67).
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  5.  566
    The philosophical novelty ofcomputer simulation methods.Paul Humphreys -2009 -Synthese 169 (3):615 - 626.
    Reasons are given to justify the claim thatcomputer simulations and computational science constitute a distinctively new set of scientific methods and that these methods introduce new issues in the philosophy of science. These issues are both epistemological and methodological in kind.
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  6.  22
    Hector freytes, Antonio ledda, Giuseppe sergioli and.Roberto Giuntini &Probabilistic Logics in Quantum Computation -2013 - In Hanne Andersen, Dennis Dieks, Wenceslao J. Gonzalez, Thomas Uebel & Gregory Wheeler,New Challenges to Philosophy of Science. Springer Verlag. pp. 49.
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  7.  233
    The Ethics ofComputer Games.Miguel Sicart -2011 - MIT Press.
    Despite the emergence ofcomputer games as a dominant cultural industry, we know little or nothing about the ethics ofcomputer games. Considerations of the morality ofcomputer games seldom go beyond intermittent portrayals of them in the mass media as training devices for teenage serial killers. In this first scholarly exploration of the subject, Miguel Sicart addresses broader issues about the ethics of games, the ethics of playing the games, and the ethical responsibilities of game designers. (...) He argues thatcomputer games are ethical objects, thatcomputer game players are ethical agents, and that the ethics ofcomputer games should be seen as a complex network of responsibilities and moral duties. Players should not be considered passive amoral creatures; they reflect, relate, and create with ethical minds. The games they play are ethical systems, with rules that create gameworlds with values at play. Drawing on concepts from philosophy and game studies, Sicart proposes a framework for analyzing the ethics ofcomputer games as both designed objects and player experiences. After presenting his core theoretical arguments and offering a general theory for understandingcomputer game ethics, Sicart offers case studies examining single-player games, multiplayer games, and online gameworlds from an ethical perspective. He explores issues raised by unethical content incomputer games and its possible effect on players and offers a synthesis of design theory and ethics that could be used as both analytical tool and inspiration in the creation of ethical gameplay. (shrink)
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  8. Section 2. Model Theory.Va Vardanyan,On Provability Resembling Computability,Proving Aa Voronkov &Constructive Logic -1989 - In Jens Erik Fenstad, Ivan Timofeevich Frolov & Risto Hilpinen,Logic, methodology, and philosophy of science VIII: proceedings of the Eighth International Congress of Logic, Methodology, and Philosophy of Science, Moscow, 1987. New York, NY, U.S.A.: Sole distributors for the U.S.A. and Canada, Elsevier Science.
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  9.  141
    A Philosophy ofComputer Art.Dominic Lopes -2009 - New York: Routledge.
    What iscomputer art? Do the concepts we usually employ to talk about art, such as ‘meaning’, ‘form’ or ‘expression’ apply tocomputer art? _A Philosophy ofComputer Art_ is the first book to explore these questions. Dominic Lopes argues thatcomputer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understandcomputer art we need to place particular emphasis on terms such as ‘interactivity’ and (...) ‘user’. Drawing on a wealth of examples he also explains how the roles of thecomputer artist andcomputer art user distinguishes them from makers and spectators of traditional art forms and argues thatcomputer art allows us to understand better the role of technology as an art medium. (shrink)
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  10.  206
    Computer simulation: The cooperation between experimenting and modeling.Johannes Lenhard -2007 -Philosophy of Science 74 (2):176-194.
    The goal of the present article is to contribute to the epistemology and methodology ofcomputer simulations. The central thesis is that the process of simulation modeling takes the form of an explorative cooperation between experimenting and modeling. This characteristic mode of modeling turns simulations into autonomous mediators in a specific way; namely, it makes it possible for the phenomena and the data to exert a direct influence on the model. The argumentation will be illustrated by a case study (...) of the general circulation models of meteorology, the major simulation models in climate research. (shrink)
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  11.  244
    How cancomputer simulations produce new knowledge?Claus Beisbart -2012 -European Journal for Philosophy of Science 2 (3):395-434.
    It is often claimed that scientists can obtain new knowledge about nature by runningcomputer simulations. How is this possible? I answer this question by arguing thatcomputer simulations are arguments. This view parallels Norton’s argument view about thought experiments. I show thatcomputer simulations can be reconstructed as arguments that fully capture the epistemic power of the simulations. Assuming the extended mind hypothesis, I furthermore argue that running thecomputer simulation is to execute the reconstructing (...) argument. I discuss some objections and reject the view thatcomputer simulations produce knowledge because they are experiments. I conclude by comparing thought experiments andcomputer simulations, assuming that both are arguments. (shrink)
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  12.  93
    Computer Simulation Validation: Fundamental Concepts, Methodological Frameworks, and Philosophical Perspectives.Claus Beisbart &Nicole J. Saam (eds.) -2019 - Springer Verlag.
    This unique volume introduces and discusses the methods of validatingcomputer simulations in scientific research. The core concepts, strategies, and techniques of validation are explained by an international team of pre-eminent authorities, drawing on expertise from various fields ranging from engineering and the physical sciences to the social sciences and history. The work also offers new and original philosophical perspectives on the validation of simulations. Topics and features: introduces the fundamental concepts and principles related to the validation of (...) class='Hi'>computer simulations, and examines philosophical frameworks for thinking about validation; provides an overview of the various strategies and techniques available for validating simulations, as well as the preparatory steps that have to be taken prior to validation; describes commonly used reference points and mathematical frameworks applicable to simulation validation; reviews the legal prescriptions, and the administrative and procedural activities related to simulation validation; presents examples of best practice that demonstrate how methods of validation are applied in various disciplines and with different types of simulation models; covers important practical challenges faced by simulation scientists when applying validation methods and techniques; offers a selection of general philosophical reflections that explore the significance of validation from a broader perspective. This truly interdisciplinary handbook will appeal to a broad audience, from professional scientists spanning all natural and social sciences, to young scholars new to research withcomputer simulations. Philosophers of science, and methodologists seeking to increase their understanding of simulation validation, will also find much to benefit from in the text. (shrink)
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  13.  303
    Computer simulation and the philosophy of science.Eric Winsberg -2009 -Philosophy Compass 4 (5):835-845.
    There are a variety of topics in the philosophy of science that need to be rethought, in varying degrees, after one pays careful attention to the ways in whichcomputer simulations are used in the sciences. There are a number of conceptual issues internal to the practice ofcomputer simulation that can benefit from the attention of philosophers. This essay surveys some of the recent literature on simulation from the perspective of the philosophy of science and argues that (...) philosophers have a lot to learn by paying closer attention to the practice of simulation. (shrink)
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  14.  106
    Whycomputer simulations are not inferences, and in what sense they are experiments.Florian J. Boge -2018 -European Journal for Philosophy of Science 9 (1):1-30.
    The question of where, between theory and experiment,computer simulations (CSs) locate on the methodological map is one of the central questions in the epistemology of simulation (cf. Saam Journal for General Philosophy of Science, 48, 293–309, 2017). The two extremes on the map have them either be a kind of experiment in their own right (e.g. Barberousse et al. Synthese, 169, 557–574, 2009; Morgan 2002, 2003, Journal of Economic Methodology, 12(2), 317–329, 2005; Morrison Philosophical Studies, 143, 33–57, 2009; (...) Morrison 2015; Massimi and Bhimji Studies in History and Philosophy of Science Part B: Studies in History and Philosophy of Modern Physics, 51, 71–81, 2015; Parker Synthese, 169, 483–496, 2009) or just an argument executed with the aid of acomputer (e.g. Beisbart European Journal for Philosophy of Science, 2, 395–434, 2012; Beisbart and Norton International Studies in the Philosophy of Science, 26, 403–422, 2012). There exist multiple versions of the first kind of position, whereas the latter is rather unified. I will argue that, while many claims about the ‘experimental’ status of CSs seem unjustified, there is a variant of the first position that seems preferable. In particular I will argue that while CSs respect the logic of (deductively valid) arguments, they neither agree with their pragmatics nor their epistemology. I will then lay out in what sense CSs can fruitfully be seen as experiments, and what features set them apart from traditional experiments nonetheless. I conclude that they should be seen as surrogate experiments, i.e. experiments executed consciously on the wrong kind of system, but with an exploitable connection to the system of interest. Finally, I contrast my view with that of Beisbart (European Journal for Philosophy of Science, 8, 171–204, 2018), according to which CSs are surrogates for experiments, arguing that this introduces an arbitrary split between CSs and other kinds of simulations. (shrink)
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  15.  10
    Computer Science Logic: 11th International Workshop, CSL'97, Annual Conference of the EACSL, Aarhus, Denmark, August 23-29, 1997, Selected Papers.M. Nielsen,Wolfgang Thomas &European Association forComputer Science Logic -1998 - Springer Verlag.
    This book constitutes the strictly refereed post-workshop proceedings of the 11th International Workshop onComputer Science Logic, CSL '97, held as the 1997 Annual Conference of the European Association onComputer Science Logic, EACSL, in Aarhus, Denmark, in August 1997. The volume presents 26 revised full papers selected after two rounds of refereeing from initially 92 submissions; also included are four invited papers. The book addresses all current aspects ofcomputer science logics and its applications and thus (...) presents the state of the art in the area. (shrink)
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  16. Computer simulations and the trading zone.Peter Galison -1996 - In Peter Louis Galison & David J. Stump,The Disunity of science: boundaries, contexts, and power. Stanford, Calif.: Stanford University Press. pp. 118--157.
  17.  130
    Computer simulation through an error-statistical lens.Wendy S. Parker -2008 -Synthese 163 (3):371-384.
    After showing how Deborah Mayo’s error-statistical philosophy of science might be applied to address important questions about the evidential status ofcomputer simulation results, I argue that an error-statistical perspective offers an interesting new way of thinking aboutcomputer simulation models and has the potential to significantly improve the practice of simulation model evaluation. Though intended primarily as a contribution to the epistemology of simulation, the analysis also serves to fill in details of Mayo’s epistemology of experiment.
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  18. The teaching ofcomputer ethics oncomputer science and related degree programmes. a European survey.Ioannis Stavrakakis,Damian Gordon,Brendan Tierney,Anna Becevel,Emma Murphy,Gordana Dodig-Crnkovic,Radu Dobrin,Viola Schiaffonati,Cristina Pereira,Svetlana Tikhonenko,J. Paul Gibson,Stephane Maag,Francesco Agresta,Andrea Curley,Michael Collins &Dympna O’Sullivan -2021 -International Journal of Ethics Education 7 (1):101-129.
    Within theComputer Science community, many ethical issues have emerged as significant and critical concerns.Computer ethics is an academic field in its own right and there are unique ethical issues associated with information technology. It encompasses a range of issues and concerns including privacy and agency around personal information, Artificial Intelligence and pervasive technology, the Internet of Things and surveillance applications. As computing technology impacts society at an ever growing pace, there are growing calls for more (...) class='Hi'>computer ethics content to be included inComputer Science curricula. In this paper we present the results of a survey that polled faculty fromComputer Science and related disciplines about teaching practices forcomputer ethics at their institutions. The survey was completed by respondents from 61 universities across 23 European countries. Participants were surveyed on whether or notcomputer ethics is taught toComputer Science students at each institution, the reasons whycomputer ethics is or is not taught, howcomputer ethics is taught, the background of staff who teachcomputer ethics and the scope ofcomputer ethics curricula. This paper presents and discusses the results of the survey. (shrink)
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  19.  345
    Abstraction incomputer science.Timothy Colburn &Gary Shute -2007 -Minds and Machines 17 (2):169-184.
    We characterize abstraction incomputer science by first comparing the fundamental nature ofcomputer science with that of its cousin mathematics. We consider their primary products, use of formalism, and abstraction objectives, and find that the two disciplines are sharply distinguished. Mathematics, being primarily concerned with developing inference structures, has information neglect as its abstraction objective.Computer science, being primarily concerned with developing interaction patterns, has information hiding as its abstraction objective. We show that abstraction through information (...) hiding is a primary factor incomputer science progress and success through an examination of the ubiquitous role of information hiding in programming languages, operating systems, network architecture, and design patterns. (shrink)
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  20.  26
    Epistemic Logic for AI andComputer Science.John-Jules Ch Meyer &Wiebe van der Hoek -1995 - Cambridge University Press.
    Epistemic logic has grown from its philosophical beginnings to find diverse applications incomputer science, and as a means of reasoning about the knowledge and belief of agents. This book provides a broad introduction to the subject, along with many exercises and their solutions. The authors begin by presenting the necessary apparatus from mathematics and logic, including Kripke semantics and the well-known modal logics K, T, S4 and S5. Then they turn to applications in the context of distributed systems (...) and artificial intelligence. These include the notions of common knowledge, distributed knowledge, explicit and implicit belief, the interplays between knowledge and time, and knowledge and action, as well as a graded (or numerical) variant of the epistemic operators. The authors also discuss extensively the problem of logical omniscience. They cover Halpern & Moses' theory of honest formulas, and they make a digression into the realm of nonmonotonic reasoning and preferential entailment. They discuss Moore's autoepistemic logic, together with Levesque's related logic of "all I know". Furthermore, they show how one can base default and counterfactual reasoning on epistemic logic. Graduate students in philosophy or incomputer science, especially those with an interest in AI, will find this book useful. (shrink)
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  21.  27
    TheComputer Revolution in Philosophy: Philosophy, Science and Models of Mind.Aaron Sloman -1978 -British Journal for the Philosophy of Science 30 (3):302-304.
  22.  61
    Brain–Computer Interfaces, Completely Locked-In State in Neurodegenerative Diseases, and End-of-Life Decisions.Christopher Poppe &Bernice S. Elger -2024 -Journal of Bioethical Inquiry 21 (1):19-27.
    In the future, policies surrounding end-of-life decisions will be faced with the question of whether competent people in a completely locked-in state should be enabled to make end-of-life decisions via brain-computer interfaces (BCI). This article raises ethical issues with acting through BCIs in the context of these decisions, specifically self-administration requirements within assisted suicide policies. We argue that enabling patients to end their life even once they have entered completely locked-in state might, paradoxically, prolong and uphold their quality of (...) life. (shrink)
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  23.  36
    Oncomputer science, visual science, and the physiological utility of models.Barry J. Richmond &Michael E. Goldberg -1985 -Behavioral and Brain Sciences 8 (2):300-301.
  24.  97
    What is aComputer Simulation? A Review of a Passionate Debate.Nicole J. Saam -2017 -Journal for General Philosophy of Science / Zeitschrift für Allgemeine Wissenschaftstheorie 48 (2):293-309.
    Where shouldcomputer simulations be located on the ‘usual methodological map’ which distinguishes experiment from theory? Specifically, do simulations ultimately qualify as experiments or as thought experiments? Ever since Galison raised that question, a passionate debate has developed, pushing many issues to the forefront of discussions concerning the epistemology and methodology ofcomputer simulation. This review article illuminates the positions in that debate, evaluates the discourse and gives an outlook on questions that have not yet been addressed.
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  25. Philosophy ofComputer Science.William J. Rapaport -2005 -Teaching Philosophy 28 (4):319-341.
    There are many branches of philosophy called “the philosophy of X,” where X = disciplines ranging from history to physics. The philosophy of artificial intelligence has a long history, and there are many courses and texts with that title. Surprisingly, the philosophy ofcomputer science is not nearly as well-developed. This article proposes topics that might constitute the philosophy ofcomputer science and describes a course covering those topics, along with suggested readings and assignments.
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  26.  41
    Simulating Science:Computer Simulations as Scientific Instruments.Ramón Alvarado -2023 - Springer Verlag.
    This book provides a philosophical framework to understandcomputer simulations as scientific instruments. This is in sharp contrast to existing philosophical approaches on the subject, which have historically understoodcomputer simulations as either formal abstractions or as broadly construed empirical practices. In order to make its case, the volume contains a thorough examination of conventional philosophical approaches as well as their respective limitations. Yet, also, unlike other accounts ofcomputer simulations from the perspective of the philosophy of (...) science, this book incorporates insights from the philosophy of technology and the history of science. Hence, the book offers philosophers of science, technologists and other researchers interested in the topic, a thorough overview of the philosophical issues regarding the design, development and deployment ofcomputer simulations in science and science-based policy making. (shrink)
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  27.  13
    Computer simulation in data analysis: A case study from particle physics.Brigitte Falkenburg -2024 -Studies in History and Philosophy of Science Part A 105 (C):99-108.
  28.  876
    Computer verification for historians of philosophy.Landon D. C. Elkind -2022 -Synthese 200 (3):1-28.
    Interactive theorem provers might seem particularly impractical in the history of philosophy. Journal articles in this discipline are generally not formalized. Interactive theorem provers involve a learning curve for which the payoffs might seem minimal. In this article I argue that interactive theorem provers have already demonstrated their potential as a useful tool for historians of philosophy; I do this by highlighting examples of work where this has already been done. Further, I argue that interactive theorem provers can continue to (...) be useful tools for historians of philosophy in the future; this claim is defended through a more conceptual analysis of what historians of philosophy do that identifies argument reconstruction as a core activity of such practitioners. It is then shown that interactive theorem provers can assist in this core practice by a description of what interactive theorem provers are and can do. If this is right, thencomputer verification for historians of philosophy is in the offing. (shrink)
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  29.  104
    Brain-computer interfaces and personhood: interdisciplinary deliberations on neural technology.Matthew Sample,Marjorie Aunos,Stefanie Blain-Moraes,Christoph Bublitz,Jennifer Chandler,Tiago H. Falk,Orsolya Friedrich,Deanna Groetzinger,Ralf J. Jox &Johannes Koegel -2019 -Journal of Neural Engineering 16 (6).
    Scientists, engineers, and healthcare professionals are currently developing a variety of new devices under the category of brain-computer interfaces (BCIs). Current and future applications are both medical/assistive (e.g., for communication) and non-medical (e.g., for gaming). This array of possibilities comes with ethical challenges for all stakeholders. As a result, BCIs have been an object of both hope and concern in various media. We argue that these conflicting sentiments can be productively understood in terms of personhood, specifically the impact of (...) BCIs on what it means to be a person and to be recognized as such by others. To understand the dynamics of personhood in the context of BCI use and investigate whether ethical guidance is required, a meeting entitled "BCIs and Personhood: A Deliberative Workshop" was held in May 2018. In this article, we describe how BCIs raise important questions about personhood and propose recommendations for BCI development and governance. (shrink)
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  30.  20
    The WorldComputer: Derivative Conditions of Racial Capitalism.Jonathan Beller -2021 - Duke University Press.
    In _The World Computer_ Jonathan Beller forcefully demonstrates that the history of commodification generates information itself. Out of the omnipresent calculus imposed by commodification, information emerges historically as a new money form. Investigating its subsequent financialization of daily life and colonization of semiotics, Beller situates the development of myriad systems for quantifying the value of people, objects, and affects as endemic to racial capitalism and computation. Built on oppression and genocide, capital and its technical result as computation manifest as racial (...) formations, as do the machines and software of social mediation that feed racial capitalism and run on social difference. Algorithms, derived from for-profit management strategies, conscript all forms of expression—language, image, music, communication—into the calculus of capital such that even protest may turn a profit. Computational media function for the purpose of extraction rather than ameliorating global crises, and financialize every expressive act, converting each utterance into a wager. Repairing this ecology of exploitation, Beller contends, requires decolonizing information and money, and the scripting of futures wagered by the cultural legacies and claims of those in struggle. (shrink)
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  31.  1
    BrainComputer Interfaces.Bouke van Balen,Janna van Grunsven,Mariska Vansteensel &Wijnand IJsselsteijn -2023 -Wijsgerig Perspectief 63 (1):16-23.
    Amsterdam University Press is a leading publisher of academic books, journals and textbooks in the Humanities and Social Sciences. Our aim is to make current research available to scholars, students, innovators, and the general public. AUP stands for scholarly excellence, global presence, and engagement with the international academic community.
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  32.  69
    TheComputer Revolution in Philosophy.Martin Atkinson &Aaron Sloman -1980 -Philosophical Quarterly 30 (119):178.
  33.  276
    TheComputer Revolution in Philosophy: Philosophy, Science, and Models of Mind.Aaron Sloman -1978 - Hassocks UK: Harvester Press.
    Extract from Hofstadter's revew in Bulletin of American Mathematical Society : http://www.ams.org/journals/bull/1980-02-02/S0273-0979-1980-14752-7/S0273-0979-1980-14752-7.pdf -/- "Aaron Sloman is a man who is convinced that most philosophers and many other students of mind are in dire need of being convinced that there has been a revolution in that field happening right under their noses, and that they had better quickly inform themselves. The revolution is called "Artificial Intelligence" (Al)-and Sloman attempts to impart to others the "enlighten- ment" which he clearly regrets not having (...) experienced earlier himself. Being somewhat of a convert, Sloman is a zealous campaigner for his point of view. Now a Reader in Cognitive Science at Sussex, he began his academic career in more orthodox philosophy and, by exposure to linguistics and AI, came to feel that all approaches to mind which ignore AI are missing the boat. I agree with him, and I am glad that he has written this provocative book. The tone of Sloman's book can be gotten across by this quotation (p. 5): "I am prepared to go so far as to say that within a few years, if there remain any philosophers who are not familiar with some of the main developments in artificial intelligence, it will be fair to accuse them of professional incom- petence, and that to teach courses in philosophy of mind, epistemology, aesthetics, philosophy of science, philosophy of language, ethics, metaphysics, and other main areas of philosophy, without discussing the relevant aspects of artificial intelligence will be as irresponsible as giving a degree course in physics which includes no quantum theory." -/- (The author now regrets the extreme polemical tone of the book.). (shrink)
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  34.  71
    TheComputer And The Brain.John Von Neumann -1958 - New Haven: Yale University Press.
    This book represents the views of one of the greatest mathematicians of the twentieth century on the analogies between computing machines and the living human brain.
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  35.  27
    Brain–Computer Interface-Based Adaptive Automation to Prevent Out-Of-The-Loop Phenomenon in Air Traffic Controllers Dealing With Highly Automated Systems.Gianluca Di Flumeri,Francesca De Crescenzio,Bruno Berberian,Oliver Ohneiser,Jan Kramer,Pietro Aricò,Gianluca Borghini,Fabio Babiloni,Sara Bagassi &Sergio Piastra -2019 -Frontiers in Human Neuroscience 13.
  36.  323
    Three paradigms ofcomputer science.Amnon H. Eden -2007 -Minds and Machines 17 (2):135-167.
    We examine the philosophical disputes amongcomputer scientists concerning methodological, ontological, and epistemological questions: Iscomputer science a branch of mathematics, an engineering discipline, or a natural science? Should knowledge about the behaviour of programs proceed deductively or empirically? Arecomputer programs on a par with mathematical objects, with mere data, or with mental processes? We conclude that distinct positions taken in regard to these questions emanate from distinct sets of received beliefs or paradigms within the discipline: (...) – The rationalist paradigm, which was common among theoreticalcomputer scientists, definescomputer science as a branch of mathematics, treats programs on a par with mathematical objects, and seeks certain, a priori knowledge about their ‘correctness’ by means of deductive reasoning. – The technocratic paradigm, promulgated mainly by software engineers and has come to dominate much of the discipline, definescomputer science as an engineering discipline, treats programs as mere data, and seeks probable, a posteriori knowledge about their reliability empirically using testing suites. – The scientific paradigm, prevalent in the branches of artificial intelligence, definescomputer science as a natural (empirical) science, takes programs to be entities on a par with mental processes, and seeks a priori and a posteriori knowledge about them by combining formal deduction and scientific experimentation. We demonstrate evidence corroborating the tenets of the scientific paradigm, in particular the claim that program-processes are on a par with mental processes. We conclude with a discussion in the influence that the technocratic paradigm has been having overcomputer science. (shrink)
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  37.  742
    Syntax, Semantics, andComputer Programs.William J. Rapaport -2020 -Philosophy and Technology 33 (2):309-321.
    Turner argues thatcomputer programs must have purposes, that implementation is not a kind of semantics, and that computers might need to understand what they do. I respectfully disagree:Computer programs need not have purposes, implementation is a kind of semantic interpretation, and neither human computers nor computing machines need to understand what they do.
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  38. TheComputer Boys Take Over: Computers, Programmers, and the Politics of Technical Expertise.[author unknown] -2010
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  39.  35
    Analogicity inComputer Science. Methodological Analysis.Paweł Stacewicz -2020 -Studies in Logic, Grammar and Rhetoric 63 (1):69-86.
    Analogicity incomputer science is understood in two, not mutually exclusive ways: 1) with regard to the continuity feature (of data or computations), 2) with regard to the analogousness feature (i.e. similarity between certain natural processes and computations). Continuous computations are the subject of three methodological questions considered in the paper: 1a) to what extent do their theoretical models go beyond the model of the universal Turing machine (defining digital computations), 1b) is their computational power greater than that of (...) the universal Turing machine, 1c) under what conditions are continuous computations realizable in practice? The analogue-analogical computations lead to two other issues: 2a) in what sense and to what extent their accuracy depends on the adequacy of certain theories of empirical sciences, 2b) are there analogue-analogical computations in nature that are also continuous? The above issues are an important element of the philosophical discussion on the limitations of contemporarycomputer science. (shrink)
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  40.  54
    Computer Science as Immaterial Formal Logic.Selmer Bringsjord -2020 -Philosophy and Technology 33 (2):339-347.
    I critically review Raymond Turner’s Computational Artifacts – Towards a Philosophy ofComputer Science by placing beside his position a rather different one, according to whichcomputer science is a branch of, and is therefore subsumed by, immaterial formal logic.
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  41.  94
    Ethical aspects of braincomputer interfaces: a scoping review.Sasha Burwell,Matthew Sample &Eric Racine -2017 -BMC Medical Ethics 18 (1):60.
    Brain-Computer Interface is a set of technologies that are of increasing interest to researchers. BCI has been proposed as assistive technology for individuals who are non-communicative or paralyzed, such as those with amyotrophic lateral sclerosis or spinal cord injury. The technology has also been suggested for enhancement and entertainment uses, and there are companies currently marketing BCI devices for those purposes as well as health-related purposes. The unprecedented direct connection created by BCI between human brains andcomputer hardware (...) raises various ethical, social, and legal challenges that merit further examination and discussion. To identify and characterize the key issues associated with BCI use, we performed a scoping review of biomedical ethics literature, analyzing the ethics concerns cited across multiple disciplines, including philosophy and medicine. Based on this investigation, we report that BCI research and its potential translation to therapeutic intervention generate significant ethical, legal, and social concerns, notably with regards to personhood, stigma, autonomy, privacy, research ethics, safety, responsibility, and justice. Our review of the literature determined, furthermore, that while these issues have been enumerated extensively, few concrete recommendations have been expressed. We conclude that future research should focus on remedying a lack of practical solutions to the ethical challenges of BCI, alongside the collection of empirical data on the perspectives of the public, BCI users, and BCI researchers. (shrink)
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  42.  24
    Computer Simulations Then and Now: an Introduction and Historical Reassessment.Arianna Borrelli &Janina Wellmann -2019 -NTM Zeitschrift für Geschichte der Wissenschaften, Technik und Medizin 27 (4):407-417.
  43. When willcomputer hardware match the human brain?Hans Moravec -1998 -Journal of Evolution and Technology 1 (1):10.
    Computers have far to go to match human strengths, and our estimates will depend on analogy and extrapolation. Fortunately, these are grounded in the first bit of the journey, now behind us. Thirty years ofcomputer vision reveals that 1 MIPS can extract simple features from real-time imagery--tracking a white line or a white spot on a mottled background. 10 MIPS can follow complex gray-scale patches--as smart bombs, cruise missiles and early self-driving vans attest. 100 MIPS can follow moderately (...) unpredictable features like roads--as recent long NAVLAB trips demonstrate. 1,000 MIPS will be adequate for coarse-grained three-dimensional spatial awareness--illustrated by several mid-resolution stereoscopic vision programs, including my own. 10,000 MIPS can find three-dimensional objects in clutter--suggested by several "bin-picking" and high-resolution stereo-vision demonstrations, which accomplish the task in an hour or so at 10 MIPS. The data fades there--research careers are too short, andcomputer memories too small, for significantly more elaborate experiments. (shrink)
     
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  44.  868
    Implications ofcomputer science theory for the simulation hypothesis.David Wolpert -manuscript
    The simulation hypothesis has recently excited renewed interest, especially in the physics and philosophy communities. However, the hypothesis specifically concerns {computers} that simulate physical universes, which means that to properly investigate it we need to couplecomputer science theory with physics. Here I do this by exploiting the physical Church-Turing thesis. This allows me to introduce a preliminary investigation of some of thecomputer science theoretic aspects of the simulation hypothesis. In particular, building on Kleene's second recursion theorem, (...) I prove that it is mathematically possible for us to be in a simulation that is being run on acomputer \textit{by us}. In such a case, there would be two identical instances of us; the question of which of those is ``really us'' is meaningless. I also show how Rice's theorem provides some interesting impossibility results concerning simulation and self-simulation; briefly describe the philosophical implications of fully homomorphic encryption for (self-)simulation; briefly investigate the graphical structure of universes simulating universes simulating universes, among other issues. I end by describing some of the possible avenues for future research that this preliminary investigation reveals. (shrink)
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  45.  176
    Is having yourcomputer compromised a personal assault? The ethics of extended cognition.J. Adam Carter &S. Orestis Palermos -2016 -Journal of the American Philosophical Association 2 (4):542-560.
    Philosophy of mind and cognitive science have recently become increasingly receptive to the hypothesis of extended cognition, according to which external artifacts such as our laptops and smartphones can—under appropriate circumstances—feature as material realizers of a person's cognitive processes. We argue that, to the extent that the hypothesis of extended cognition is correct, our legal and ethical theorizing and practice must be updated by broadening our conception of personal assault so as to include intentional harm toward gadgets that have been (...) appropriately integrated. We next situate the theoretical case for extended personal assault within the context of some recent ethical and legal cases and close with critical discussion. (shrink)
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  46. Computer Simulations: A New Mode of Scientific Inquiry?Stéphanie Ruphy -2015 - In Sven Ove Hansson,The Role of Technology in Science: Philosophical Perspectives. Dordrecht: Springer Verlag.
     
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  47.  54
    Computer simulations and the changing face of scientific experimentation.Juan M. Durán &Eckhart Arnold (eds.) -2013 - Cambridge Scholars Publishing.
    In this volume, scientists, historians, and philosophers join to examinecomputer simulations in scientific practice. One central aim of the volume is to provide a multiperspective view on the topic. Therefore, the text includes philosophical studies oncomputer simulations, as well as case studies from simulation practice, and historical studies of the evolution of simulations as a research method.
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  48.  140
    Brain–computer interfaces and disability: extending embodiment, reducing stigma?Sean Aas &David Wasserman -2016 -Journal of Medical Ethics 42 (1):37-40.
  49.  25
    Acomputer simulation study of the structures of twin boundaries in body-centred cubic crystals.P. D. Bristowe &A. G. Crocker -1975 -Philosophical Magazine 31 (3):503-517.
  50.  17
    Computer science and information vision of the world from the standpoint of the principle of materialistic monism.Nikolai Andreevich Popov -2022 -Философия И Культура 2:47-72.
    The subject of this study is the problem of the failure of attempts by the scientific community to come to a common understanding of what exactly information can be as something encoded into material structures and moved along with them. At the same time, the following aspects of this problem are considered in detail: what is the immediate cause of the information problem; what are the objective and subjective prerequisites for its appearance; why the unresolved nature of this problem does (...) not interfere with the creation and development of communication systems, control and other "smart" devices; is there any general guideline for finding solutions to such problems, and what is it; what role did the philosophy of information play in turning the problem of information from a private scientific problem into a problem of the ideological level. The main results of the conducted research are as follows: the immediate cause of the information problem has been identified and a comprehensively substantiated solution to this problem has been given; it has been revealed that the incompleteness of the materialistic theory of cognition has become a fertile ground for the appearance of this problem; the circumstances that prevented its completion have been identified; the natural mechanism of control and cognition has been revealed, as a result of which the materialistic theory of cognition has been further developed the source of the ideal in the material world is revealed; it is shown that the mechanistic idea of information coding made the concept of information incompatible with the presence of any objective content; it is revealed what is actually hidden behind the words about information coding and its measurement; the nature of signals and signs is revealed; a kind of bias of the philosophy of information and a general error is revealed all known concepts of information. (shrink)
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