
It is a dangerous but lucrative job. Explore this vast procedurally generated world with your jetpack. Extract the minerals with an explosive gel. Expand your mining platform. But most importantly: stay alive.
The game offers you:
| Status | In development |
| Platforms | HTML5,Windows |
| Rating | Rated 4.6 out of 5 stars (183 total ratings) |
| Author | Perfoon |
| Genre | Adventure,Action,Platformer,Role Playing,Survival |
| Made with | Godot |
| Tags | 2D,Explosions,mining,Procedural Generation,Trading |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard,Mouse,Xbox controller |
| Accessibility | Interactive tutorial |
| Links | Steam |
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This game is so f***ing addicting!
My favorite part is when you make a deep hole and then you jump out of it blasting both your rockets and your gun pointing down!
I only have a few critiques:
1. I noticed that if I am falling and I shoot upwards, if the goop goes off screen it doesn't fall back down. I get this is a resource saving deal by despawning objects off screen, but it would have been awesome if the stuff just came splatting down after I landed. Not a deal breaker.
2. The other thing is that it wasn't too apparent what the end game was. Like, I didn't know that fixing the radar was going to end the demo. HOWEVER the blips on the edges of the screen pointing to the objectives would have indicated this, I was just lost in having fun blowing rocks up.
All in all, for a demo, this was freaking dope. I'll def be considering purchasing this on steam.
gg
Really fun game but really short, I got the feeling of incomplete as soon as I got to the end, I played it a ton more and found out a lot of more resources and gear around the world which feels unused.
Btw, automation in this game would be really cool to add
I would love to see more lookouts on deeper layers. Really good work man!
hi! i´ve played your game a few times and today i wanted to make a day of "betatester gaming" so ive been messing up a little with the mechanics and i managed to bug the jetpack by upgrading it a lot(tried a few times and it always happens) So when i jumped and started flying the player will never falls until you stop pressing the fly button. When you´ve been flying a few minutes the music starts to lag a bit but the real problem is that if u stopped and fall,the camera wont be able to follow the player and the game will break . Maybe lowering the fall acceleration would make the problem dissapear but i let that up to you. I loved this game and it have helped me a lot to understand a few mechanics that i wanted to use in my own projects so thanks and i hope you the better ( sorry for my english D:)
cute concept, but there are few things that make the game not fun:
1. lack of direction. youre just someone somewhere and you have to mine something, to buy things that do something. i had to guess, what was i buying and what does it do.
2. boring gameplay. whole game is just mine -> go home -> buy something -> mine.
3. lack of a way for fuel to restore automatically. getting stuck underground happens way to often.
if the demo is representative of the game (at least near its current state, which it should be):
- Game lacks direction. You just suddenly drop in. What are you doing? Why are you here? What do these machines do, for what purpose?
- Things should be spread out and introduced more gradually to give the player plenty of time to understand it.
- Gameplay is cool, but at least at the start, i'm wondering what there is going to be to make it a bit more interesting. I think the pacing is a bit off.