Feiler et al., 2020
| Publication | Publication Date | Title |
|---|---|---|
| Tewari et al. | State of the art on neural rendering | |
| Schreer et al. | Capture and 3D video processing of volumetric video | |
| Bustillo et al. | A flexible platform for the creation of 3D semi-immersive environments to teach Cultural Heritage | |
| Richardt et al. | Capture, reconstruction, and representation of the visual real world for virtual reality | |
| Ebner et al. | Multi‐view reconstruction of dynamic real‐world objects and their integration in augmented and virtual reality applications | |
| Guimarães et al. | Augmented Reality and Storytelling in heritage application in public gardens: Caloust Gulbenkian Foundation Garden | |
| Schreer et al. | Advanced volumetric capture and processing | |
| Martinez et al. | Codec avatar studio: Paired human captures for complete, driveable, and generalizable avatars | |
| Feiler et al. | Archiving the Memory of the Holocaust | |
| Ong | Artificial intelligence in digital visual effects | |
| Anderson et al. | Preserving and presenting Cultural Heritage using off-the-shelf software | |
| Comino Trinidad et al. | Easy authoring of image-supported short stories for 3d scanned cultural heritage | |
| Feldmann et al. | Digitization of people and objects for virtual museum applications | |
| Schreer et al. | Preserving memories of contemporary witnesses using volumetric video | |
| Zell et al. | Volumetric video-acquisition, compression, interaction and perception | |
| Chabanova | VFX–A new frontier: The impact of innovative technology on visual effects | |
| Lee et al. | Real-time 3D video avatar in mixed reality: An implementation for immersive telecommunication | |
| Peddie et al. | A vision for computer vision: emerging technologies | |
| Drettakis et al. | Image-based techniques for the creation and display of photorealistic interactive virtual environments | |
| Kwiatek | 360 Film Brings Bombed Church to Life | |
| Jo et al. | A study on planning and platform for interactive exhibition of scientific cultural heritage | |
| CN110675493A (en) | Application method for funeral and interment sacrifice field and family tree display based on holographic technology | |
| Wang | Enhancing the Creative Process in Digital Prototyping | |
| Jacquemin et al. | Alice on both sides of the looking glass: Performance, installations, and the real/virtual continuity | |
| Warshawsky | It’s All a Simulation; Subverting Reality Capture Technology |