Jeffery, 2019
ViewPDF| Publication | Publication Date | Title | 
|---|---|---|
| Jeffery | The city metaphor in software visualization | |
| Hartmann et al. | Design as exploration: creating interface alternatives through parallel authoring and runtime tuning | |
| Teyseyre et al. | An overview of 3D software visualization | |
| Chotisarn et al. | A systematic literature review of modern software visualization | |
| Storey et al. | On the use of visualization to support awareness of human activities in software development: a survey and a framework | |
| Takatsuka et al. | GeoVISTA Studio: A codeless visual programming environment for geoscientific data analysis and visualization | |
| Rufiange et al. | Animatrix: A matrix-based visualization of software evolution | |
| Jeffery | Program monitoring and visualization: an exploratory approach | |
| Huynh et al. | DAGViz: A DAG visualization tool for analyzing task-parallel program traces | |
| Haugen et al. | Visualizing execution traces with task dependencies | |
| Kasyanov | Methods and tools for structural information visualization | |
| Risi et al. | MetricAttitude: a visualization tool for the reverse engineering of object oriented software | |
| Jacobs et al. | Interactive visual debugging with UML | |
| Hahn et al. | Thread city: Combined visualization of structure and activity for the exploration of multi-threaded software systems | |
| Von Pilgrim et al. | Gef3D: a framework for two-, two-and-a-half-, and three-dimensional graphical editors | |
| Oberhauser et al. | Immersed in software structures: A virtual reality approach | |
| Oberhauser | Immersive coding: a virtual and mixed reality environment for programmers | |
| Dunsmore | Comprehension and visualisation of object-oriented code for inspections | |
| Jeffery et al. | Writing virtual environments for software visualization | |
| Sharov et al. | Choosing a library for the Python programming language for visualizing the operation of parallel algorithms | |
| Conversy | Improving usability of interactive graphics specification and implementation with picking views and inverse transformation | |
| Langelier et al. | Animation coherence in representing software evolution | |
| Bentrad et al. | 2D and 3D visualization of AspectJ Programs | |
| Aoki et al. | Software structure exploration in an immersive virtual environment | |
| Zhu | Visualizing data flows in computer graphics programs for code comprehension and debugging |