You, 2008
ViewPDF| Publication | Publication Date | Title |
|---|---|---|
| Lv et al. | Touch-less interactive augmented reality game on vision-based wearable device | |
| US9691184B2 (en) | Methods and systems for generating and joining shared experience | |
| US9244533B2 (en) | Camera navigation for presentations | |
| Reipschläger et al. | Avatar: An immersive analysis environment for human motion data combining interactive 3d avatars and trajectories | |
| Marquardt et al. | Proxemic interactions: From theory to practice | |
| Wu et al. | User-centered gesture development in TV viewing environment | |
| Aghajan et al. | Human-centric interfaces for ambient intelligence | |
| CN110168475A (en) | User's interface device is imported into virtual reality/augmented reality system | |
| Wang et al. | A survey of museum applied research based on mobile augmented reality | |
| Kim et al. | The augmented reality internet of things: Opportunities of embodied interactions in transreality | |
| Seo et al. | Augmented reality-based on-site tour guide: a study in Gyeongbokgung | |
| Hsu et al. | A multimedia presentation system using a 3D gesture interface in museums | |
| Roccetti et al. | Day and night at the museum: intangible computer interfaces for public exhibitions | |
| You | Vision-based Multiple User Interaction with In-home Large Displays | |
| Sparacino | Natural interaction in intelligent spaces: Designing for architecture and entertainment | |
| You et al. | Studying vision-based multiple-user interaction with in-home large displays | |
| Cremonesi et al. | Personalized interactive public screens | |
| Ballendat | Visualization of and interaction with digital devices around large surfaces as a function of proximity | |
| Escamilla Pinilla | Motion-based feature analysis for the design of full-body interactions in the context of computer vision and large volume spaces | |
| Niemelä | Mobile augmented reality client for citizen participation | |
| Gkoutzios et al. | A Multi‐User Virtual Reality Game Based on Gesture Recognition From RGB Information | |
| James | SimSense-Gestural Interaction Design for Information Exchange between Large Public Displays and Personal Mobile Devices | |
| Alghofaili | Human-Centered Computational Interaction | |
| Jing | Research on Digital Exhibition Models in Museums under Visual Communication Technology | |
| Harihara et al. | PropARt: Augmented Reality-Enabled Multi-furniture Placement Application |