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WO2004001486A1 - Dual layer stereoscopic liquid crystal display - Google Patents

Dual layer stereoscopic liquid crystal display
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Publication number
WO2004001486A1
WO2004001486A1PCT/NZ2003/000126NZ0300126WWO2004001486A1WO 2004001486 A1WO2004001486 A1WO 2004001486A1NZ 0300126 WNZ0300126 WNZ 0300126WWO 2004001486 A1WO2004001486 A1WO 2004001486A1
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WO
WIPO (PCT)
Prior art keywords
eye
image
presented
images
multi layer
Prior art date
Application number
PCT/NZ2003/000126
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French (fr)
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WO2004001486A8 (en
Inventor
Bruce David Seymour
Gareth Paul Bell
Original Assignee
Deep Video Imaging Limited
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Publication date
Application filed by Deep Video Imaging LimitedfiledCriticalDeep Video Imaging Limited
Priority to AU2003238756ApriorityCriticalpatent/AU2003238756A1/en
Publication of WO2004001486A1publicationCriticalpatent/WO2004001486A1/en
Publication of WO2004001486A8publicationCriticalpatent/WO2004001486A8/en

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Abstract

A stereoscopic viewing device comprising; a multi layer device and at least one binocular shutter device which controls the images presented to each eye by means of blocking light presented to each eye; where said multi layer display device and binocular shutter device(s) are designed to work in conjunction whereby the images intended for right and left eye are displayed on different layers of the multi layer display device in a time sequential manner and the at least one binocular shutter device presents (present) the image(s) intended for the right eye to that eye by blocking light presented to the right eye and presents (present) the image(s) intended for the right eye to that eye by blocking light presented to the left eye.

Description

DUAL LAYER STEREOSCOPIC LIQUID CRYSTAL DISPLAY
TECHNICAL FIELD
This invention relates to an improved imaging system, preferably implemented with or using a multi layer or multi screen display. Preferably the present invention may employ two separate imaging layers in conjunction with synchronized shutters placed in front of the left and right eye of the viewer(s).
BACKGROUND ART
Multi-layered display (MLD) units provide a significant improvement over existing single layer display (SLD) units or displays. MLD units may be used to nest display content over spatially displaced or stacked layers to provide an enhanced mechanism for information absorption and analysis by users. An example of an existing multilayer display is discussed for example in WO9942889A.
Reference throughout this specification will also be made to the present invention being used in conjunction with multi-layer displays of the type disclosed in WO9942889A. However, those skilled in the art should appreciate that the present invention may also be adapted for use with other types of MLD units and reference to the above only throughout this specification should in no way be seen as limiting.
There are two main types of displays used in computer monitors, passive matrix and active matrix. Passive-matrix displays use a simple grid to supply the charge to a particular pixel on the display. Creating the grid starts with two glass layers called substrates. One substrate is given columns and the other is given rows made from a transparent conductive material. This is usually indium tin oxide. The rows or columns are connected to integrated circuits that control when a charge is sent down a particular column or row. The opto-electrical material, which changes optical state when an electric field is supplied, is sandwiched between the two glass substrates. A pixel is defined as the smallest resolvable area of an image, either on a screen or stored in memory. Each pixel in a monochrome image has its own brightness, from 0 for black to the maximum value (e.g. 255 for an eight-bit pixel) for white. In a colour image, each pixel has its own brightness and colour, usually represented as a triple of red, green and blue intensities. To turn on a pixel, the integrated circuit sends a charge down the correct column of one substrate and a ground activated on the correct row of the other. The row and column intersect at the designated pixel and that delivers the voltage change the electro-optical material at that pixel.
The passive matrix system has significant drawbacks, notably slow response time and imprecise voltage control. Response time refers to the displays ability to refresh the image displayed, imprecise voltage control hinders the passive matrix's ability to influence only one pixel at a time. When voltage is applied to change one pixel, the pixels around it also partially change, which makes images appear fuzzy and lacking in contrast.
Active-matrix displays depend on thin film transistors (TFT). Thin film transistors are tiny switching transistors and capacitors. They are arranged in a matrix on a glass substrate. To address a particular pixel, the proper row is switched on, and then a charge is sent down the correct column. Since all of the other rows that the column intersects are turned off, only the capacitor at the designated pixel receives a charge. The capacitor is able to hold the charge until the next refresh cycle. And if the amount of voltage supplied to the crystal is carefully controlled, it can be made to untwist only enough to allow some light through. By doing this in very exact, very small increments, displays can create a grey scale. Most displays today offer 256 levels of brightness per pixel.
A display that can show colours must have three sub pixels with red, green and blue colour filters to create each colour pixel. Through the careful control and variation of the voltage applied, the intensity of each subpixel can range over 256 shades. Combining the sub pixels produces a possible palette of 16.8 million colours (256 shades of red x 256 shades of green x 256 shades of blue).
Displays employ several variations of liquid crystal technology, including super twisted nematics, dual scan twisted nematics, ferroelectric liquid crystal and surface stabilized ferroelectric liquid crystal. They can be lit using ambient light in which case they are termed as reflective, or backlit and termed transmissive. There are also emissive technologies such as Organic Light Emitting diodes which are addressed in the same manner as displays. These devices are described hereafter as image planes.
At present there exist methods to produce displays where several imaging planes are stacked with set distances between them. These imaging planes may also be stacked as closely as possible. In a preferred embodiment these displays consist of a high- brightened backlight, a rear image panel which is usually an active matrix, colour display, a diffuser and a front image plane, which are laminated to form a stack. There are generally colour filter stripes as mentioned above, and a black matrix on each display which defines the borders of the pixels. However it should be appreciated that the following discussion applies to all image planes that are addressed by passive or active matrices or have colour filters arranged in any periodic pattern. DISCLOSURE OF INVENTION
Channeling elements may give a viewer binocular depth cues which the viewer uses to perceive the distance from an object displayed. As the viewers eyes are displaced from one another, they normally view an image from slightly different angles, and the brain in turn processes both images to perceive a distance or range for the object in question, in a display system a channeling element or elements can be used to present varying images to each of the observers eyes, giving the impression that the object is three dimensional. These images may be produced from different camera vantage points in the physical world, or may be produced by different camera vantage points within a 3d image rendering system.
Accordingly a first aspect of the present invention consists of a stereoscopic viewing device comprising;
i) a multi layer display device
ii) and at least one binocular shutter device which controls the images presented to each eye by means of blocking light presented to each eye;
where said multi layer display device and binocular shutter device(s) are designed to work in conjunction whereby the images intended for right and left eye are displayed on different layers of the multi layer display device in a time sequential manner and the at least one binocular shutter device presents (present) the image(s) intended for the left eye to that eye by blocking light presented to the right eye and presents (present) the image(s) intended for the right eye to that eye by blocking light presented to the left eye.
As such the present invention consists of a multi layer display, in conjunction with shutters applied that can be switched between blocking and passing light to each eye of a viewer, where the shutters form channeling elements to present separate images to separate eyes.
Accordingly a further aspect of the current invention consists of a stereoscopic viewing device as described above where the at least one binocular shutter device presents (present) no images to the viewer at each point in time between each image being presented to each eye.
Accordingly a further aspect of the current invention comprises a stereoscopic viewing device as described above where no image is displayed on the multi layer display device at each point in time between each image being presented to each eye.
As such the present invention consists of a multiple layered display, with as little distance as possible between the imaging planes, in conjunction with shutters applied that can be switched between blocking and passing light to each eye of a viewer, and the timing between the two imaging layers or devices is adjusted such that images are out of phase. If the images are out of phase, as one image is being written to the first imaging plane, an image is being deleted from the second imaging plane. In addition as an image is being written to the first image plane, the shutter to the left eye is opened and as an image is being written to the second image plane the shutter to the right eye is open or vice versa. Also both shutters may be closed or semi-closed, or the backlight system turned off for a small time interval to prevent cross talk which is an undesirable artifact of stereoscopic imaging where an image presented to the left eye is partially presented to the right eye and vice versa resulting in depth inversion. This means the effective presented frame rate, which is the rate at which separate images may be written to the display, can be twice as fast as conventional liquid crystal technology, making it usable for presenting temporally modulated images in standard configuration. It is convenient to have a single signal cable exiting from an image signal source, such as a computer graphics adaptor, and a central point is required to ensure that signals to both the image layers and shutter glasses are produced and synchronized correctly. Such a function may be performed by a single, housed, electronic circuit where the output from the graphics adaptor is connected and output signals to the imaging planes and eye shutters are produced.
Preferably the binocular shutter device is attached to a CPU or other controlling device which can co-ordinate the timing associated with presentation of images to eyes.
Preferably the binocular shutter device blocks light through the use of an LCDs or alternatively polarisers on each eye which are able to block light or effectively block light.
BRIEF DESCRIPTION OF DRAWINGS
Further aspects of the present invention will become apparent from the following description which is given by way of example only and with reference to the accompanying drawings in which:
Figure 1 Figure 1 illustrates a block diagram of the electronic system used to drive the stereoscopic display device.
Figure 2 illustrates timing diagrams of the decoded signals used to drive the stereoscopic display device
Figure 3 illustrates timing diagrams how composite images can be assembled together to provide the image to be displayed and their subsequent display. BESTMODES FORCARRYINGOUTTHEINVENTION
Figure 1 illustrates a block diagram of the electronic system used to drive the stereoscopic display device. A signal (1) encoding images for both screens is sent to a decoder (2) which decodes the signal and sends separate signals to the shutter to the left eye(3), the shutter to the right eye(4), the rear display(5) and the front display(6). It should be appreciated that the shutter signals may be reproduced and sent to shutters used by multiple observers.
Figure 2 illustrates timing diagrams of the decoded signals used to display 3-D images using the stereoscopic display device. A combined signal which may be multiplexed is made up of the signal to the right eye shutter (7), the signal to the left eye shutter (8), the signal or frame(s) sent to the rear display (9) and the signal or frames sent to the front display (10). Additionally in a preferred embodiment an on off signal is sent to the shutter and/or the display (11). Time is on the horizontal axis and voltage on the vertical axis. Figure 3 illustrates how composite images can be assembled together to provide the image to be displayed and then be subsequently displayed on a stereoscopic display device.
In the instance shown, an image of a cube (12) is to be displayed. Two separate source images or pictures can be recorded (13 and 14) to give the view which is to be presented to each of the left eye and right eyes (15 and 16) of the observer.
The first source image is then displayed on the rear image plane (17) while the shutter (18) to the right eye (19) is opened and the shutter (20) to the left eye (21) is closed, and then the second source image is displayed to the second image plane (22) while the shutter to the right eye is opened and the shutter to the left eye is closed. Both shutters may be closed or the backlight dimmed for some period of time to prevent cross talk. This composite final image, will appear to the observer to originate behind and/or in front of the display screen in which it is presented, and to have actual depth or three dimensional qualities.

Claims

WHAT WE CLAIM IS
1. A stereoscopic viewing device comprising;
i) a multi layer display device
ii) and at least one binocular shutter device which controls the images presented to each eye by means of blocking light presented to each eye;
where said multi layer display device and binocular shutter device(s) are designed to work in conjunction whereby the images intended for right and left eye are displayed on different layers of the multi layer display device in a time sequential manner and the at least one binocular shutter device presents (present) the image(s) intended for the left eye to that eye by blocking light presented to the right eye and presents (present) the image(s) intended for the right eye to that eye by blocking light presented to the left eye.
2. A stereoscopic viewing device as described in claim 1 where the at least one binocular shutter device presents (present) no image to the viewer at each point in time between each image being presented to each eye.
3. A stereoscopic viewing device as described in claim 1 where no image is displayed on the multi layer display device at each point in time between each image being presented to each eye.
4. A stereoscopic viewing device as described in claims 2 and 3 in combination.
PCT/NZ2003/0001262002-06-202003-06-20Dual layer stereoscopic liquid crystal displayWO2004001486A1 (en)

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AU2003238756AAU2003238756A1 (en)2002-06-202003-06-20Dual layer stereoscopic liquid crystal display

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NZ5177122002-06-20
NZ517712ANZ517712A (en)2002-06-202002-06-20Dual layer stereoscopic liquid crystal display

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US7307609B2 (en)2005-08-092007-12-11Sin-Min ChangMethod and apparatus for stereoscopic display employing a reflective active-matrix liquid crystal pixel array
US7345664B2 (en)2005-08-092008-03-18Sin-Min ChangMethod and apparatus for stereoscopic display employing a reflective active-matrix liquid crystal pixel array
US7345665B2 (en)2005-08-092008-03-18Sin-Min ChangMethod and apparatus for stereoscopic display employing a transmissive active-matrix liquid crystal pixel array
US7345659B2 (en)2005-08-092008-03-18Sin-Min ChangMethod and apparatus for stereoscopic display employing an array of pixels each employing an organic light emitting diode
US7348952B2 (en)2005-08-092008-03-25Sin-Min ChangMethod and apparatus for stereoscopic display employing a transmissive active-matrix liquid crystal pixel array
US7400308B2 (en)2005-08-092008-07-15Sin-Min ChangMethod and apparatus for stereoscopic display employing an array of pixels each employing an organic light emitting diode
US7841944B2 (en)2002-08-062010-11-30IgtGaming device having a three dimensional display device
US7857700B2 (en)2003-09-122010-12-28IgtThree-dimensional autostereoscopic image display for a gaming apparatus
US7878910B2 (en)2005-09-132011-02-01IgtGaming machine with scanning 3-D display system
TWI417571B (en)*2010-01-182013-12-01Chunghwa Picture Tubes LtdStereoscopic display device
US9613491B2 (en)2004-12-162017-04-04IgtVideo gaming device having a system and method for completing wagers and purchases during the cash out process
US9659433B2 (en)2005-01-242017-05-23IgtSystem and method for providing remote wagering games in a live table game system
US9666024B2 (en)2013-09-032017-05-30IgtRemote live table gaming terminals and systems
US9685034B2 (en)2006-04-132017-06-20IgtMethods and systems for interfacing with a third-party application
US9710995B2 (en)2005-01-242017-07-18IgtMethods and systems for playing Sic Bo jackpot
US9734658B2 (en)2013-10-012017-08-15IgtSystem and method for multi-game, multi-play of live dealer games
US9824536B2 (en)2011-09-302017-11-21IgtGaming system, gaming device and method for utilizing mobile devices at a gaming establishment
US9881453B2 (en)2006-04-132018-01-30IgtIntegrating remotely-hosted and locally rendered content on a gaming device
US9916735B2 (en)2015-07-222018-03-13IgtRemote gaming cash voucher printing system
US9940778B2 (en)2005-01-242018-04-10IgtSystem for monitoring and playing a plurality of live casino table games
US9940777B2 (en)2005-01-242018-04-10IgtBetting terminal and system
US9959702B2 (en)2006-04-132018-05-01IgtRemote content management and resource sharing on a gaming machine and method of implementing same
US9972169B2 (en)2006-12-192018-05-15IgtDistributed side wagering methods and systems
US10026255B2 (en)2006-04-132018-07-17IgtPresentation of remotely-hosted and locally rendered content for gaming systems
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US10147279B2 (en)2005-08-052018-12-04IgtMethods and systems for playing baccarat jackpot with an option for insurance betting
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US10198893B2 (en)2005-01-242019-02-05IgtMethods and systems for playing baccarat jackpot
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US10702763B2 (en)2005-01-242020-07-07IgtMethods and systems for playing baccarat jackpot
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US7841944B2 (en)2002-08-062010-11-30IgtGaming device having a three dimensional display device
US7951001B2 (en)2002-08-062011-05-31IgtGaming device having a three dimensional display device
US7857700B2 (en)2003-09-122010-12-28IgtThree-dimensional autostereoscopic image display for a gaming apparatus
US10275984B2 (en)2004-12-162019-04-30IgtVideo gaming device having a system and method for completing wagers
US9613491B2 (en)2004-12-162017-04-04IgtVideo gaming device having a system and method for completing wagers and purchases during the cash out process
US10467848B2 (en)2005-01-242019-11-05IgtSystem for monitoring and playing a plurality of live casino table games
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US10147279B2 (en)2005-08-052018-12-04IgtMethods and systems for playing baccarat jackpot with an option for insurance betting
US7345659B2 (en)2005-08-092008-03-18Sin-Min ChangMethod and apparatus for stereoscopic display employing an array of pixels each employing an organic light emitting diode
US7345664B2 (en)2005-08-092008-03-18Sin-Min ChangMethod and apparatus for stereoscopic display employing a reflective active-matrix liquid crystal pixel array
US7348952B2 (en)2005-08-092008-03-25Sin-Min ChangMethod and apparatus for stereoscopic display employing a transmissive active-matrix liquid crystal pixel array
US7307609B2 (en)2005-08-092007-12-11Sin-Min ChangMethod and apparatus for stereoscopic display employing a reflective active-matrix liquid crystal pixel array
US7345665B2 (en)2005-08-092008-03-18Sin-Min ChangMethod and apparatus for stereoscopic display employing a transmissive active-matrix liquid crystal pixel array
US7400308B2 (en)2005-08-092008-07-15Sin-Min ChangMethod and apparatus for stereoscopic display employing an array of pixels each employing an organic light emitting diode
US7878910B2 (en)2005-09-132011-02-01IgtGaming machine with scanning 3-D display system
US10706660B2 (en)2006-04-132020-07-07IgtPresentation of remotely-hosted and locally rendered content for gaming systems
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US9824536B2 (en)2011-09-302017-11-21IgtGaming system, gaming device and method for utilizing mobile devices at a gaming establishment
US10515513B2 (en)2011-09-302019-12-24IgtGaming system, gaming device and method for utilizing mobile devices at a gaming establishment
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US10438439B2 (en)2013-07-222019-10-08IgtGaming table system permitting play of a shared player hand by multiple players
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US9734658B2 (en)2013-10-012017-08-15IgtSystem and method for multi-game, multi-play of live dealer games
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WO2021191175A1 (en)2020-03-242021-09-30Basf SeDetergent formulation in form of a three dimensional body

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