Feb. 23, 1965 P. R. PIRKO GAME BOARD WITH PLAYING CARDS AND axes Filed April 21, 1961 2 Sheets-Sheet 1 M ii LAU N CH N (":1 PLATFORM INVENTOR. Phyllis R. PiF/(O ATTORNEY.
Feb. 23, 1965 P. R. PIRKO 3,170,595
GAME BOARD WITH PLAYING CARDS AND DICE Filed April 21a 1961 2 Sheets-Sheet 2 nvvimnwnn. Ph yl 1125 R Pirko BYWQWMM United States Patent 3,170,695 GAME BOARD PLAYING CARDS DlCE Phyllis R. Pirko, 461 Bianca Ave, Niles, Ohio Filed Apr. 21, 1961, Ser. No. 164,552 3 Claims. (Cl. 273134) This invention relates to a game and more particularly to a game of chance which is entertaining and amusing.
used to acquire the articles by which the game is played and won.
A further object of the invention is the provision of a game in which symbols on the dice and playing cards and on a playing board represent various attractive objects such as space platform, planets, rocket ships, helmets, guns and the like.
A still further object of the invention is the provision of a game in which the players seek to win the necessary articles for a journey, such as a journey into space to another planet.
The game disclosed herein is entertaining and amusing and differs from games heretofore known in that it incorporates a game having both representations of picture cards thereon, the. pictures being those of certain articles to be won which in turn are necessary to win the game. Two or more players, alternately throwing dice carrying the same pictures as the picture cards and the articles to be won determine the order in which the cards are acquired by the players who may then exchange the cards for the desired articles. The acquisition of a complete set of the articles permits the player to start a countdown controlled by subsequent throws of the dice and the person first reaching the blastoff or zero count wins the game. There are thus a number of variable chance factors present in the game which make it entertaining and amusing. The game is played with a game board and a pair of dice, at least twenty-one picture cards and twelve articles which may be, and preferably are, miniature models of each of the siX desired articles.
With the foregoing and other objects in view which will appear as the description proceeds, the invention resides in the combination and arrangement of parts and in the details of construction hereinafter described and claimed, it being the intention to cover all changes and modifications of the example of the invention herein chosen for purposes of the disclosure, which do not constitute departures from the spirit and scope of the invention.
The invention is illustrated in the accompanying drawing, wherein:
FIGURE 1 is a top plan view of the playing board used in the game.
FIGURE 2 is a perspective view of a pair of dice used in the game.
FIGURE 3 is a perspective view of several of the' twenty-one picture cards used in the game.
FIGURE 4 is a plan view of one of the six articles used in the game.
FIGURE 5 is a side view thereof.
FIGURE 6 is a plan view of another of the articles used in the game.
FIGURE 7 is a side view thereof.
FIGURE 8 is a plan view of another of the articles used in the game.
FIGURE 9 is a side view thereof.
aliases Patented Feb. 23, 1965 FIGURE 10 is a view of another of the articles used in the game.
FIGURE 11 is a side view thereof.
FIGURE 12 is a plan view of another of the articles used in the game.
FIGURE 13 is a side view thereof.
FIGURE 14 is a plan view of another of the articles used in the game.
FIGURE 15 is a side view thereof.
By referring to the drawings and FIGURE 1 in particular, it will be seen that a playing board It) has been illustrated which has siX rows of representations of picture cards printed thereon. There are representations of six cards in the top row; five cards in the second row; four cards in the third row; three cards in the fourth row; two cards in the fifth row and one card in the siXth row. There are, therefore, a total of twenty-one cards, and it will be seen that each is divided into half by a vertical line and has a picture of a symbol on each half. The representation of playing card II has pictures of two space platform symbols thereon. The representation ofcard 12 has pictures of one platform symbol and one planet symbol thereon. The representation ofcard 13 has one space platform symbol and a rocket ship symbol thereon. The representation ofcard 14 has one space platform symbol and a spaceman symbol thereon. The representation ofcard 15 has one space platform symbol and a helmet symbol thereon. The representation ofcard 15 has a space platform symbol and a gun symbol thereon completing the first row. In the second row, the representation of playing card 17 has pictures of two planet symbols thereon. The representation ofcard 18 has one planet symbol and a rocket ship symbol thereon. The representation ofcard 19 has one planet symbol and a spaceman symbol thereon. The representation of card 2t) has one planet symbol and a helmet symbol thereon. The representation ofcard 21 has one planet symbol and a gun symbol thereon completing the second row. In the third row the representation ofplaying card 22 has pictures of two rocket ship symbols thereon. The representation of card 23 has one rocket ship symbol and a spaceman symbol thereon. The representation of card 24 has one rocket ship symbol and a helmet symbol thereon. The representation ofcard 25 has a rocket ship symbol and a gun symbol thereon completing the third row. In the fourth row the representation ofplaying card 26 has pictures of two spacemen symbols thereon. The representation ofcard 27 has one spacernan symbol and a helmet symbol thereon. The representation ofcard 2% has one spaceman symbol and a gun symbol thereon completing the fourth row. In the fifth row the representation ofplaying card 29 has pictures of two helmet symbols thereon. The representation ofcard 3% has one helmet symbol and a gun symbol thereon completing the fifth row. In the sixth row the representation of playing card 31 has pictures of two gun symbols thereon.
The playing board It) also has a representation of alaunching platform 32 thereon which carries thenotations 12 seconds to blast off and Launching Platform and thenumeral 12. This appears on the playing board to the left of the second and third rows of the representations of the picture cards. There are also twelvepositions 33, 34, 35, 35, 3'7, 33, 39, 4t, 41, 42, 43, 44 and arranged in three rows to the left of the fourth, fifth and sixth rows of the representations of the playing cards. Two of these positions, 33 and 34, carry representations of the space platform symbol heretofore referred to. Two of them, 35 and 36, carry representations of the planet symbol. Two of them, 37 and 38, carry representations of the rocket ship symbol. Two of them, 39 and it), carry representationsof the spaceman symbol. Two of them, 41
and 42, carry representations of the helmet symbol and two of them, 43- and 44, carry representations of the gun symbol. Thesepositions 33 through 4-4 carry the numerals l1, l0, 9, 8, 7, 6, 5, 4, 3, 2, l and indicating seconds to blast off which is synonymous with winning.
The game board it) is creased vertically as at 45 so that it may be folded for convenience in carrying or packaging. The game is played with a pair ofdice 46 and 47 which are identical and each of which includes the representations of the six symbols which comprise the space platform, the planet, the rocket ship, the space man, the helmet and the gun, In FIGURE 2 the pair of dice are shown with one of them turned relative to the other so that all six symbols may be seen.
In FIGURE 3 a few of the picture cards may be seen, the top one illustrated being card No. 14 which has a picture of the space platform symbol thereon.
FIGURES 4 and show front and side views of the article representing the space platform symbol. The article is preferably formed of plastic and is annular as indicated by the numeral 48 and has a Y-shapedweb 49 therein and a plurality ofopenings 59 therein. Thisspace platform article 48 is adapted to be laid flat on the game board and theopenings 50 therein are adapted to receive the other articles which are illustrated in FIG-URES 6 through 15. These comprise thearticle 51 representing the planet symbol as seen inFEGURES 6 and 7 and it is provided with a dependingpin 52 which is adapted to register with one of theopenings 50 in thearticle 48 which represents the space platform. The rocket ship article is 53 and it is provided with a dependingpin 54 so that it can be positioned in upstanding relation on thearticle 43 by engaging thepin 54 in one of theopenings 59. The article representing the spaceman symbol is indicated by the numeral 55 and it is provided with a dependingpin 56 so that it can be positioned on thearticle 48. The article representing the helmet symbol is indicated by the numeral 57. It has a dependingpin 58 thereon so that it can be placed on thearticle 43 and the article representing the gun symbol is indicated by the numeral 59 and is provided with a depending pin 69 so that it can be positioned on thearticle 48.
The first object of the game is to win one of each of the sixarticles 48, 5f, 53, 55, 57 and 59. These are acquired by exchanging the required numbers ofpicture cards 11 through 31, and the picture cards in turn are acquired by taking turns at throwing thedice 46 and 47. When a player obtains one of thearticles 48, and there are a number of them used in the game, the articles, 51, 53, 55, 57 and 59, and there are a number of them, are then mounted thereon as they are acquired and when thearticle 48 is completely equipped with one of each of thearticles 51, 53, 55, 57 and 59 it is then positioned on thelaunching platform 32. Further throws of the dice by the player in his turn advances the equipped article 4.8 through thepositions 33 through 4 with the first player reaching theposition 44 being the winner. It will thus occur to those skilled in the art that the garne is played in two stages. The first stage comprises the acquisition of the picture cards which are necessary to acquire one of thearticles 48 and the other articles to be mounted thereon, and the second stage comprising the movement of the equippedarticle 48 from the launchingplatform 32 to the winning or blast-off (winning)position 44. The complete game is played as follows:
To choose the first player, mix thecards 11 through 31 and place them face down on the lower left corner of the playing board. Each player then draws one card and the immediate object is to obtain the picture card shown on the lefthand end card on the top row. The second object needed is the second highest card and it comprises the card shown at the lefthand end of the second row. The third highest card is the card shown at the lefthand end of the third row, etc. The player with the picture of the highest object exposed on his card gets the first turn. Thus, a player having card 17 and three otherplayers having cards 23, 27 and 30 respectively would play in that order. The first player places thepicture cards 11 through 31 on the playing board, one on each representation thereof. He also replaces the picture cards later and distributes the articles 4-3, 51, 53, 55, 57 and 59 during the game. The first player rolls the dice .6 and 47 on the lower left side of the board. If a symbol of the first object needed turns up on the top surface of either one of the dice the player removes from the playing board the picture card which matches the top surface of the dice he has turned up. For example, if the pair of dice show the space platform and the rocket ship symbols then the player takespicture card 13. If any if the six possible sets of doubles turn up, the player gets to roll the dice again. For example, if space platform symbols turn up on both dice the player withdrawsthepicture card 11 and gets to roll the dice the second time. If no symbol of an object needed turns up, the dice are passed to the second player and this continues in turn. It will therefore be apparent that it is ecessary to first obtain a throw of the dice showing at least one of the space platform symbols as these are included on each of the cards ll'through 16 in the top row. With two players playing the game, each player must receive four picture cards showing the same symbol in order to trade in these four cards for one of theactual articles 48 which represents the symbol of the space platform. If three players play the game, three picture cards are needed to obtain thearticle 48 and it four play the game, two picture cards are necessary to obtain thearticle 43. Five or more players need only one picture card to obtain thearticle 48. Thus, the play continues alternately by the players until each player has obtained one .of thearticles 43 and continues thereafter until each player has obtained a set of the cards representing the planet, the rocket ship, the spaceman, the helmet and the gun, and the picture cards are removed from the board and exchanged for theactual articles 51, 53, 55, 57 and 59. It will be remembered that after each player has exchanged the picture cards, they are replaced on the board. When the first player to obtain a complete set of thearticles 51, 53, 55, 57 and 59 has assembled them by mounting them on thearticle 48 the same is placed on theposition 32 which comprises the launching platform and thereafter the player continues to take his turn with the dice and he advances hisarticle 48 progressively across thepositions 33 to 44 in that order moving one position when the dice show one of the symbols on the next position or two positions when the dice show the same symbols as the next two positions. No move is made when the symbols on the dice fail to match the symbols of the next position or positions. It will thus be seen that the number of turns it takes to reach winning position varies with the results of the individual throws of the dice. The game board is large enough so that several of thearticles 48 and their assembled objects thereon can be positioned on or adjacent each of thepositions 33 through 44. Thus, the board is shown smaller than full size, the dice are shown considerably larger than full size, the picture cards shown in FIGURE 2 are actual size and thearticles 48, 51, 53, 55, 57 and 59 are shown larger than actual size.
It will thus be seen that the game disclosed herein is primarily one of chance depending upon the throw of the dice and that it is amusing and entertaining and can be played by a number of people.
It will occur to those skilled in the art that the symbols herein disclosed are those preferred in the game and that other symbols, for example, symbols of autos, airplanes, etc. as used in transportation can be substituted therefor and without affecting the game. It will thus be seen that the game disclosed herein meets the several objects of having different pictures of said objects thereon, a play- Y ing board having individual spaces indicated by representations of all of said plurality of picture cards thereon and a plurality of positions indicated thereon, some of said positions having a representation of one of said pictures thereon, a pair of dice each of which has a picture on each of its sides corresponding to the pictures on said picture cards and a plurality of articles some of which form bases and the remainder of which are arranged to be supported thereon for selective positioning on said positions on said game board.
2.? A game comprising twenty-one different picture cards, each picture card having its face divided into two equal parts, six of said picture cards having duplicate pictures thereon depicting six different objects, each of the other fifteen picture cards having different combinations of two pictures depicting said six objects thereon, a
. playing board having representations of all of said twentyone different picture cards thereon and additional representations of said six different objects thereon, a pair of dice each of which has a picture on each of its sides corresponding to the pictures onv said picture cards and a plurality of articles, some of which form bases and the remainder of which are arranged to be supported thereon d for selective positioning on said positions on said game board, said articles comprising representations of said six objects.
3. In a game, aboard providing a plurality of distinguishably and individually designated spaces, six of said spaces having individual duplicate distinguishing means and fifteen of said spaces having dual mixed distinguishing means, cards corresponding with said individual spaces, and dice having upon the faces thereof distinguishing means corresponding with half of one of each of said distinguishing means of said six individual spaces, a plurality of articles for said game board, said articles com prising several objects bearing replicas of one of said six distinguishing means on said dice, an objective zone on said game board and a path on said game board defined by a plurality of individually designated spaces.
References Cited in the file of this patent I UNITED STATES PATENTS 1,024,194
Mancini Apr. 19, 1960 RICHARD C. PINKHAM, Primary Examiner.
LEONARD W. VARNER, DELBERT B. LOWE, Examiners.