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US20210406529A1 - Gesture-based casting and manipulation of virtual content in artificial-reality environments - Google Patents

Gesture-based casting and manipulation of virtual content in artificial-reality environments
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Publication number
US20210406529A1
US20210406529A1US17/473,565US202117473565AUS2021406529A1US 20210406529 A1US20210406529 A1US 20210406529A1US 202117473565 AUS202117473565 AUS 202117473565AUS 2021406529 A1US2021406529 A1US 2021406529A1
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Prior art keywords
user
ned
gesture
hand
virtual
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Abandoned
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US17/473,565
Inventor
Daniel Andersen
Albert Peter Hwang
Kenrick Cheng-kuo Kin
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Meta Platforms Technologies LLC
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Facebook Technologies LLC
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Priority to US17/473,565priorityCriticalpatent/US20210406529A1/en
Publication of US20210406529A1publicationCriticalpatent/US20210406529A1/en
Assigned to META PLATFORMS TECHNOLOGIES, LLCreassignmentMETA PLATFORMS TECHNOLOGIES, LLCCHANGE OF NAME (SEE DOCUMENT FOR DETAILS).Assignors: FACEBOOK TECHNOLOGIES, LLC
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Abstract

Embodiments are directed to a near eye display (NED) system for displaying artificial reality content to a user and to manipulate displayed content items based upon gestures performed by users of the NED system. A user of the NED system may perform a gesture simulating the throwing of an object to “cast” a content item to a target location in an artificial reality (AR) environment displayed by the NED system. The gesture may comprise a first portion in which the user's hand “grabs” or “pinches” a virtual object corresponding to the content item and moves backwards relative to their body, and a second portion in which the user's hand moves forwards relative to their body and releases the virtual object. The target location may be identified based upon a trajectory associated with the backwards motion of the first portion of the gesture.

Description

Claims (20)

What is claimed is:
1. A system comprising:
a near eye display (NED) comprising:
an optical assembly having an electronic display that is configured to display images in accordance with display instructions;
an imaging device configured to capture one or more images of a portions of a local area of the NED; and
a controller configured to:
determine that a first hand of a user of the NED located within the local area is performing a slice gesture, using the captured one or more images;
responsive to the slice gesture,
display a first virtual menu at a position along a trajectory of the slice gesture, using the electronic display of the NED.
2. The system ofclaim 1, wherein the trajectory is a linear path that extends in a particular direction.
3. The system ofclaim 2, wherein the particular direction is a downward direction relative to a body of the user.
4. The system ofclaim 2, wherein the linear path spans a distance of at least nine inches and the first hand moved through the linear path in at most a half a second.
5. The system ofclaim 1, wherein the slice gestured corresponds to one or more fingers of the first hand remaining in a particular position as the first hand moves through the trajectory of the slice gesture.
6. The system ofclaim 5, wherein the particular position corresponds to at least two fingers of the first hand being extended and held together.
7. The system ofclaim 6, wherein the at least two fingers are an index and middle finger.
8. The system ofclaim 1, wherein a centerline of the first virtual menu coincides with the trajectory of the slice gesture.
9. A method comprising:
capturing, via an imaging device, one or more images of a portions of a local area of a near eye display (NED);
determining that a first hand of a user of the NED located within the local area is performing a slice gesture, using the captured one or more images; and
responsive to the slice gesture, displaying using the electronic display of the NED a first virtual menu at a position along a trajectory of the slice gesture.
10. The method ofclaim 9, wherein the trajectory is a linear path that extends in a particular direction.
11. The method ofclaim 10, wherein the particular direction is a downward direction relative to a body of the user.
12. The method ofclaim 10, wherein the linear path spans a distance of at least nine inches and the first hand moved through the linear path in at most a half a second.
13. The method ofclaim 9, wherein the slice gestured corresponds to one or more fingers of the first hand remaining in a particular position as the first hand moves through the trajectory of the slice gesture.
14. The method ofclaim 13, wherein the particular position corresponds to at least two fingers of the first hand being extended and held together.
15. The method ofclaim 14, wherein the at least two fingers are an index and middle finger.
16. The method ofclaim 9, wherein a centerline of the first virtual menu coincides with the trajectory of the slice gesture.
17. A non-transitory computer readable medium storing instructions that, when executed by a processor of a near-eye display (NED), cause the NED to perform steps comprising:
capturing, via an imaging device, one or more images of a portions of a local area of the NED;
determining that a first hand of a user of the NED located within the local area is performing a slice gesture, using the captured one or more images; and
responsive to the slice gesture, displaying using the electronic display of the NED a first virtual menu at a position along a trajectory of the slice gesture.
18. The computer readable medium ofclaim 17, wherein the slice gestured corresponds to one or more fingers of the first hand remaining in a particular position as the first hand moves through the trajectory of the slice gesture.
19. The computer readable medium ofclaim 18, wherein the particular position corresponds to at least two fingers of the first hand being extended and held together.
20. The computer readable medium ofclaim 17, wherein a centerline of the first virtual menu coincides with the trajectory of the slice gesture.
US17/473,5652018-06-272021-09-13Gesture-based casting and manipulation of virtual content in artificial-reality environmentsAbandonedUS20210406529A1 (en)

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US16/020,407US10635895B2 (en)2018-06-272018-06-27Gesture-based casting and manipulation of virtual content in artificial-reality environments
US16/819,938US11157725B2 (en)2018-06-272020-03-16Gesture-based casting and manipulation of virtual content in artificial-reality environments
US17/473,565US20210406529A1 (en)2018-06-272021-09-13Gesture-based casting and manipulation of virtual content in artificial-reality environments

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US16/819,938ContinuationUS11157725B2 (en)2018-06-272020-03-16Gesture-based casting and manipulation of virtual content in artificial-reality environments

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US16/819,938ActiveUS11157725B2 (en)2018-06-272020-03-16Gesture-based casting and manipulation of virtual content in artificial-reality environments
US17/473,565AbandonedUS20210406529A1 (en)2018-06-272021-09-13Gesture-based casting and manipulation of virtual content in artificial-reality environments

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US16/819,938ActiveUS11157725B2 (en)2018-06-272020-03-16Gesture-based casting and manipulation of virtual content in artificial-reality environments

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