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US20170192494A1 - Wearable interactive gaming device - Google Patents

Wearable interactive gaming device
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Publication number
US20170192494A1
US20170192494A1US14/988,650US201614988650AUS2017192494A1US 20170192494 A1US20170192494 A1US 20170192494A1US 201614988650 AUS201614988650 AUS 201614988650AUS 2017192494 A1US2017192494 A1US 2017192494A1
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United States
Prior art keywords
gaming device
interactive gaming
wearable
wearable interactive
game
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
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US14/988,650
Inventor
Shobhit NIRANJAN
Rajat DHARIWAL
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Individual
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Individual
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Publication date
Application filed by IndividualfiledCriticalIndividual
Priority to US14/988,650priorityCriticalpatent/US20170192494A1/en
Publication of US20170192494A1publicationCriticalpatent/US20170192494A1/en
Abandonedlegal-statusCriticalCurrent

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Abstract

The present invention relates to wearable interactive gaming device and a method for enabling interactive gaming. The wearable interactive gaming device includes at least one wearable unit wearable on a player. The at least one wearable unit includes a display unit, a motion sensor unit, a communication unit, and a receiver unit. The display unit enables setting up of a game and indicates parameters in the game. The motion sensor unit senses gestures performed by the player. The communication unit communicates interactions with one of at least one robot device and at least one wearable interactive gaming device using mesh network. The communication unit includes a hardware interface unit that allows attachment of controller units in accordance with the game. The receiver unit receives the interactions from at least one competing player. The wearable interactive gaming device operates on a gaming platform that is used by developers for publishing games.

Description

Claims (16)

We claim:
1. A wearable interactive gaming device comprising:
at least one wearable unit, wearable on a player, the at least one wearable unit comprising:
a display unit configured to enable setting up of a game by the player, the display unit further configured to indicate, to the player, a plurality of parameters in the game;
a motion sensor unit configured to sense a plurality of gestures performed by the player during the game;
a communication unit configured to communicate one or more interactions with one of at least one robot device and at least one wearable interactive gaming device, the communication unit further configured to communicate data within the wearable interactive gaming device, the communication unit using a mesh network to communicate with one of the at least one robot device and the at least one wearable interactive gaming device; and
a receiver unit configured to receive the one or more interactions from at least one competing player, wherein the one or more interactions comprise one or more digital codes and is based on a set of rules associated with the game.
2. The wearable interactive gaming device as claimed inclaim 1 and further comprising:
a beacon configured to emulate the at least one competing player on detachment from the wearable interactive gaming device.
3. The wearable interactive gaming device as claimed inclaim 2, wherein the motion sensor unit is further configured to track one or more fitness parameters of the player.
4. The wearable interactive gaming device as claimed inclaim 1, wherein the communication unit further comprises:
a hardware interface unit configured to allow attachment of one or more controller units in accordance with the game.
5. The wearable interactive gaming device as claimed inclaim 4, wherein the communication unit further comprises:
a mesh communication subsystem configured to communicate one or more interactions with one of the at least one robot device and the at least one wearable interactive gaming device.
6. The wearable interactive gaming device as claimed inclaim 5, wherein the communication unit further comprises:
a speaker configured to provide one or more audio outputs associated with the game.
7. The wearable interactive gaming device as claimed inclaim 6, wherein the wearable interactive gaming device is further configured to connect to a cloud network for retrieving one or more updates associated with the game.
8. The wearable interactive gaming device as claimed inclaim 1, wherein the wearable interactive gaming device operates on a gaming platform, the gaming platform being used by one or more developers for publishing one or more games.
9. A method of enabling interactive gaming, the method comprising:
obtaining, by a wearable interactive gaming device, a game to be played by a player of the wearable interactive gaming device;
communicating, by the wearable interactive gaming device, one or more interactions with one of at least one robot device and at least one wearable interactive gaming device, a mesh network being used for communication with one of the at least one robot device and the at least one wearable interactive gaming device; and
receiving, by the wearable interactive gaming device, the one or more interactions from at least one competing player, wherein the one or more interactions comprise one or more digital codes and is based on a set of rules associated with the game.
10. The method as claimed inclaim 9 and further comprising:
enabling, by the wearable interactive gaming device, the player to set up the game.
11. The method as claimed inclaim 10 and further comprising:
displaying, by the wearable interactive gaming device, a plurality of parameters in the game to the player.
12. The method as claimed inclaim 11 and further comprising:
sensing, by the wearable interactive gaming device, a plurality of gestures performed by the player during the game.
13. The method as claimed inclaim 12 and further comprising:
enabling, by the wearable interactive gaming device, a beacon to emulate the at least one competing player on detachment from the wearable interactive gaming device.
14. The method as claimed inclaim 13, wherein communicating the one or more interactions comprises:
communicating data within the wearable interactive gaming device.
15. The method as claimed inclaim 14, wherein communicating the one or more interactions further comprises:
allowing, by the wearable interactive gaming device, attachment of one or more controller units in accordance with the game.
16. The method as claimed inclaim 15 and further comprising:
enabling, by the wearable interactive gaming device, operation on a gaming platform, the gaming platform being used by one or more developers for publishing one or more games.
US14/988,6502016-01-052016-01-05Wearable interactive gaming deviceAbandonedUS20170192494A1 (en)

Priority Applications (1)

Application NumberPriority DateFiling DateTitle
US14/988,650US20170192494A1 (en)2016-01-052016-01-05Wearable interactive gaming device

Applications Claiming Priority (1)

Application NumberPriority DateFiling DateTitle
US14/988,650US20170192494A1 (en)2016-01-052016-01-05Wearable interactive gaming device

Publications (1)

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US20170192494A1true US20170192494A1 (en)2017-07-06

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US14/988,650AbandonedUS20170192494A1 (en)2016-01-052016-01-05Wearable interactive gaming device

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US20170189804A1 (en)*2014-06-232017-07-06Seebo Interactive Ltd.Connected Toys System For Bridging Between Physical Interaction Of Toys In Reality To Virtual Events
CN111228792A (en)*2020-01-142020-06-05深圳十米网络科技有限公司Motion sensing game action recognition method and device, computer equipment and storage medium
CN111258422A (en)*2020-01-142020-06-09深圳十米网络科技有限公司Terminal game interaction method and device, computer equipment and storage medium
US11777626B2 (en)2020-12-092023-10-03XRSpace CO., LTD.Method and apparatus related to multiple modes
CN117149321A (en)*2023-01-182023-12-01荣耀终端有限公司Game interaction method and device based on multi-device cooperation and storage medium

Cited By (5)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US20170189804A1 (en)*2014-06-232017-07-06Seebo Interactive Ltd.Connected Toys System For Bridging Between Physical Interaction Of Toys In Reality To Virtual Events
CN111228792A (en)*2020-01-142020-06-05深圳十米网络科技有限公司Motion sensing game action recognition method and device, computer equipment and storage medium
CN111258422A (en)*2020-01-142020-06-09深圳十米网络科技有限公司Terminal game interaction method and device, computer equipment and storage medium
US11777626B2 (en)2020-12-092023-10-03XRSpace CO., LTD.Method and apparatus related to multiple modes
CN117149321A (en)*2023-01-182023-12-01荣耀终端有限公司Game interaction method and device based on multi-device cooperation and storage medium

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STCBInformation on status: application discontinuation

Free format text:ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION


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