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US20150321088A1 - Target based actionable characteristic - Google Patents

Target based actionable characteristic
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Publication number
US20150321088A1
US20150321088A1US14/307,952US201414307952AUS2015321088A1US 20150321088 A1US20150321088 A1US 20150321088A1US 201414307952 AUS201414307952 AUS 201414307952AUS 2015321088 A1US2015321088 A1US 2015321088A1
Authority
US
United States
Prior art keywords
game
characteristic
action
actionable
objects
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US14/307,952
Inventor
Sebastian Knutsson
Mihai Alin Dindareanu
Hinrik Asgeirsson
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
King com Ltd
Original Assignee
King com Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US14/270,724external-prioritypatent/US9636590B2/en
Application filed by King com LtdfiledCriticalKing com Ltd
Priority to US14/307,952priorityCriticalpatent/US20150321088A1/en
Assigned to KING.COM LTD.reassignmentKING.COM LTD.ASSIGNMENT OF ASSIGNORS INTEREST (SEE DOCUMENT FOR DETAILS).Assignors: DINDAREANU, MIHAI ALIN, KNUTSSON, Sebastian, ASGEIRSSON, HINRIK
Publication of US20150321088A1publicationCriticalpatent/US20150321088A1/en
Abandonedlegal-statusCriticalCurrent

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Abstract

A computer implemented method of providing a game is provided. The method comprises the following implemented by at least one processor and at least one memory of a device: retrieving from at least one memory information associated with a plurality of game objects and one or more characteristics of said games objects and causing said game objects with said one or more characteristics to be displayed on a display in an arrangement, executing at least one algorithm which: responsive to a detected user input providing a selection of two or more of the game objects, generating a first actionable characteristic associated with at least one un-selected game object; wherein generating the first actionable characteristic comprises: determining a first action associated with the first actionable characteristic in dependence on a determined target of the game.

Description

Claims (21)

1. A computer implemented method of providing a game, the method comprising the following implemented by at least one processor and at least one memory of a device:
retrieving from at least one memory information associated with a plurality of game objects and one or more characteristics of said games objects and causing said game objects with said one or more characteristics to be displayed on a display in an arrangement,
executing at least one algorithm which:
responsive to a detected user input providing a selection of two or more of the game objects, generating a first actionable characteristic associated with at least one un-selected game object;
wherein generating the first actionable characteristic comprises:
determining a first action associated with the first actionable characteristic in dependence on a determined target of the game.
20. A device comprising at least one processor and at least one memory in connection with said at least one processor, the at least one memory storing information associated with a plurality of first objects and one or more characteristics of said first objects, the at least one processor configured to:
retrieve from at least one memory information associated with a plurality of game objects and one or more characteristics of said games objects and causing said game objects with said one or more characteristics to be displayed on a display in an arrangement,
and to execute at least one algorithm which:
responsive to a detected user input providing a selection of two or more of the game objects, generate a first actionable characteristic associated with at least one un-selected game object;
wherein the actionable characteristic is generated by:
determining a first action associated with the first actionable characteristic in dependence on the determined target.
21. A computer readable storage device storing instructions that, when processed by at least one processor of a device, causes said processor to:
retrieve from at least one memory information associated with a plurality of game objects and one or more characteristics of said games objects and causing said game objects with said one or more characteristics to be displayed on a display in an arrangement,
and to execute at least one algorithm which:
responsive to a detected user input providing a selection of two or more of the game objects, generates a first actionable characteristic associated with at least one un-selected game object;
wherein the first actionable characteristic is generated by:
determining a target of the game; and
determining a first action associated with the actionable characteristic in dependence on the determined target.
US14/307,9522014-05-062014-06-18Target based actionable characteristicAbandonedUS20150321088A1 (en)

Priority Applications (1)

Application NumberPriority DateFiling DateTitle
US14/307,952US20150321088A1 (en)2014-05-062014-06-18Target based actionable characteristic

Applications Claiming Priority (3)

Application NumberPriority DateFiling DateTitle
US14/270,724US9636590B2 (en)2014-05-062014-05-06Adaptive game object alteration
US14/270,717US9757646B2 (en)2014-05-062014-05-06Selecting objects on a user interface based on angle of trajectory of user input
US14/307,952US20150321088A1 (en)2014-05-062014-06-18Target based actionable characteristic

Related Parent Applications (1)

Application NumberTitlePriority DateFiling Date
US14/270,717ContinuationUS9757646B2 (en)2014-05-062014-05-06Selecting objects on a user interface based on angle of trajectory of user input

Publications (1)

Publication NumberPublication Date
US20150321088A1true US20150321088A1 (en)2015-11-12

Family

ID=53199948

Family Applications (2)

Application NumberTitlePriority DateFiling Date
US14/270,717Active2034-11-09US9757646B2 (en)2014-05-062014-05-06Selecting objects on a user interface based on angle of trajectory of user input
US14/307,952AbandonedUS20150321088A1 (en)2014-05-062014-06-18Target based actionable characteristic

Family Applications Before (1)

Application NumberTitlePriority DateFiling Date
US14/270,717Active2034-11-09US9757646B2 (en)2014-05-062014-05-06Selecting objects on a user interface based on angle of trajectory of user input

Country Status (2)

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US (2)US9757646B2 (en)
WO (1)WO2015169856A1 (en)

Cited By (4)

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US20140310378A1 (en)*2013-04-112014-10-16King.Com LimitedComputer, device, system and methods therefor
US20180189814A1 (en)*2016-12-302018-07-05Xooker, LlcElectronic spelling game and game method
US20180218572A1 (en)*2017-02-012018-08-02IgtGaming system and method for determining awards based on matching symbols
US11596864B2 (en)*2019-02-152023-03-07Nexon Korea CorporationMethod, apparatus and computer program for identifying intention of user in game

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US9952763B1 (en)*2014-08-262018-04-24Google LlcAlternative gesture mapping for a graphical keyboard
JP5735696B1 (en)*2014-11-052015-06-17株式会社 ディー・エヌ・エー GAME PROGRAM AND INFORMATION PROCESSING DEVICE
JP6726208B2 (en)*2017-10-022020-07-22ガンホー・オンライン・エンターテイメント株式会社 Terminal device, program and method
JP6743102B2 (en)*2018-09-062020-08-19株式会社アグニ・フレア Game program, recording medium, and game control method
CN113457132B (en)*2021-06-232024-03-01北京达佳互联信息技术有限公司Object delivery method and device, electronic equipment and storage medium
US11857882B1 (en)*2022-06-292024-01-02Superplay LtdAltering computer game tiles having multiple matchable ends
US12128304B2 (en)*2022-06-292024-10-29Superplay LtdAltering computer game tiles having multiple matchable ends

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US20080090655A1 (en)*2001-11-062008-04-17IgtElectronic game and method for playing a game based upon removal and replacing symbols in the game matrix

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US7199786B2 (en)2002-11-292007-04-03Daniel SuraquiReduced keyboards system using unistroke input and having automatic disambiguating and a recognition method using said system
US20110210850A1 (en)*2010-02-262011-09-01Phuong K TranTouch-screen keyboard with combination keys and directional swipes
US9152319B2 (en)2012-07-162015-10-06Avaya Inc.Method for simplifying a Swype based touch-screen keypad for fast text entry

Patent Citations (1)

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Publication numberPriority datePublication dateAssigneeTitle
US20080090655A1 (en)*2001-11-062008-04-17IgtElectronic game and method for playing a game based upon removal and replacing symbols in the game matrix

Non-Patent Citations (2)

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Title
Adam Jones Productions, inc., "Word Drop",archived 4/24/2012, www.mindjolt.com, <https://web.archive.org/web/20120424125850/http://www.mindjolt.com/word-drop.html>*
Bubble Bobble Special Items, tjasink.com, last edited 4/18/98, <http://tjasink.com/games/bb/items2.html>*

Cited By (7)

* Cited by examiner, † Cited by third party
Publication numberPriority datePublication dateAssigneeTitle
US20140310378A1 (en)*2013-04-112014-10-16King.Com LimitedComputer, device, system and methods therefor
US9692803B2 (en)*2013-04-112017-06-27King.Com Ltd.Computer device, system and methods for controlling an exchange of objects between devices
US20180189814A1 (en)*2016-12-302018-07-05Xooker, LlcElectronic spelling game and game method
US20180218572A1 (en)*2017-02-012018-08-02IgtGaming system and method for determining awards based on matching symbols
US11107324B2 (en)2017-02-012021-08-31IgtGaming system and method for determining awards based on matching symbols
US11783673B2 (en)2017-02-012023-10-10IgtGaming system and method for determining awards based on matching symbols
US11596864B2 (en)*2019-02-152023-03-07Nexon Korea CorporationMethod, apparatus and computer program for identifying intention of user in game

Also Published As

Publication numberPublication date
US20150321087A1 (en)2015-11-12
WO2015169856A1 (en)2015-11-12
US9757646B2 (en)2017-09-12

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Legal Events

DateCodeTitleDescription
ASAssignment

Owner name:KING.COM LTD., MALTA

Free format text:ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:KNUTSSON, SEBASTIAN;DINDAREANU, MIHAI ALIN;ASGEIRSSON, HINRIK;SIGNING DATES FROM 20140924 TO 20141006;REEL/FRAME:033995/0717

STCBInformation on status: application discontinuation

Free format text:ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION


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